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I already follow the steps based on the video and from the readme but i noticed that i am using 3.5.3. the problem when i type onready var admob = $AdMob . there is no suggestion like in the video. when i type admob.load_banner() . it also does not suggest the method.
The text was updated successfully, but these errors were encountered:
Godot version:
3.5.3
AdMob Plugin version:
GodotAdMob.6.2.0.release
Issue description:
I already follow the steps based on the video and from the readme but i noticed that i am using 3.5.3. the problem when i type onready var admob = $AdMob . there is no suggestion like in the video. when i type admob.load_banner() . it also does not suggest the method.
The text was updated successfully, but these errors were encountered: