- Home: https://openage.sft.mx/
- Inspiration: Age of Empires, Age of Empires II, Star Wars: Galactic Battlegrounds
- State: beta
- Keyword: game engine, remake, strategy, content commercial + original required, real-time
- Code repository: https://github.com/SFTtech/openage.git (@created 2013, @stars 10547, @forks 1023)
- Code language: C++, Python
- Code license: GPL-3.0
- Code dependency: OpenGL, SDL
- Developer: Akritas Akritidis, Alex Antonov, Andrew Eikum, Andrew Thompson, azrdev, Birch-san, Charles Pigott, Christoph Heine, D R Siddhartha, Danilo Bargen, Darren Strash, Francisco Demartino, Frank Schmidt, Jasper v. B., jgelderloos, Jimmy Berry, Johan Klokkhammer Helsing, Johannes Walcher, Jonas Jelten, Jonathan, Kevin Peters, Lorenzo Gaifas, Markus Otto, masi456, Mayeul Cantan, Michael Enßlin, Michael Sebastiyan, Michał Janiszewski, Miguellissimo, Niklas Fiekas, Piruzzolo, Prashanth Jonnala, PythonicChemist, Qingnan Duan, Renée Kooi, Samuel Schetterer, Sascha Vincent Kurowski, Sebastian Brodehl, Serhan Tutar, simonsan, spjoe, Tobias Feldballe Petersen, Tushar Maheshwari, Velkan, Wilco Kusee, Wojciech Nawrocki, Yvan Burrie