Daijishō Player Template File is a file that can be treated as playable item. And apply player template values to tags when you play the file, based on how you define the template file.
Say that you want to launch exampleTask
of Tasker in Daijishō. You can do this by setting players' am start arguments
with template tags, and create .dpt
files with tags names and values.
Player Am Start Arguments:
-n ... --es task_name {tags.task_name}
And with the Daijishō player template file (Like exampleTask.dpt
):
# Daijishou Player Template
[task_name] exampleTask
...
Daijishō Player Template can possiblly be used to solve the PS Vita3k issues. With below settings.
Player Am Start Arguments:
-n org.vita3k.emulator/org.vita3k.emulator.Emulator -e launch {tags.vita_game_id}
or
-n org.vita3k.emulator/org.vita3k.emulator.Emulator --esa "AppStartParameters" "-r","{tags.vita_game_id}"
Then in Daijishou player template file for Golden Abyss
(For example Golden Abyss.dpt
):
# Daijishou Player Template
[vita_game_id] PCSF00001
...
With above settings {tags.vita_game_id}
will be replaced with PCSF00001
defined in Golden Abyss.dpt
.
- The Daijishō Player Template File has the extension
.dpt
. - The first line of the file must be
# Daijishou Player Template
or# DST
so that Daijishō can recognized the format and apply template.