Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Odd rendering crash and possible cause. #8

Open
UnassumingTroll opened this issue Jan 27, 2021 · 0 comments
Open

Odd rendering crash and possible cause. #8

UnassumingTroll opened this issue Jan 27, 2021 · 0 comments

Comments

@UnassumingTroll
Copy link

UnassumingTroll commented Jan 27, 2021

hs_err_pid10984.log

I know people have encountered this crash before and I may know whats causing it. The crash seems to occur when their are train related entities present on the tracks. I have done some experiments into this and found that if there are more than 4 rolling stock connected to a locomotive the game tries to parse the chunk loading into the wrong memory thread.

UPDATE 1:
I probably figured it out...
It's neither.
Overwolf packages an older version of java for Minecraft's native launcher. I simply replaced both the Bin and the Lib with the latest version.
I have yet to experience a fatal crash.

UPDATE 2:

Nvm... The crash still happens in the ATM6 1.16.4 pack, however it has yet to crash in my custom 1.16.4 pack (the pack I created to test this problem) which has me thinking that it could actually be a mod conflict, or another mod that's preventing IR from being able to write code into the correct memory address.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant