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"only one evoker, yonk bombardments ok" printout whenever combat starts with an Augmentation Evoker in group #862
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The printout is here: Details-Damage-Meter/core/parser.lua Line 5772 in a7d118d
Seems like a debug-printout that was accidentally left in. |
It does it with only one preservation evoker as well. I've seen this with both myself and a friend. Commented out line 5772 and 5810 last night to disable the message, and am surprised this got pushed to release. |
It does it with any one evoker period. Did it while on my devoker in every instance without a second, and did it while on a non-evoker that had only one otherwise. Maybe this will seem ignorant, but this hardly seems like something to be surprised about. Programming is a lot of work and even something simple as one singular character can make or break something. |
this is already fixed on latest alpha, correct?
…------ Original Message ------
From "thefowles1" ***@***.******@***.***>>
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Date 08-Nov-24 7:13:42 PM
Subject Re: [Tercioo/Details-Damage-Meter] "only one evoker, yonk bombardments ok" printout whenever combat starts with an Augmentation Evoker in group (Issue #862)
It does it with any one evoker period. Did it while on my devoker in every instance without a second, and did it while on a non-evoker that did not have another otherwise.
Maybe this will seem ignorant, but this hardly seems like something to be surprised about. Programming is a lot of work and one singular character can make or break something.
No biggie. In fact, the phrasing makes me chuckle. Yonk.
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Game and Details! version
Retail, Details VTC 13819 release 11.0.5
Describe the bug
Steps to Reproduce (what did you do to make the bug happen): Enter combat in a group with an Augmentation Evoker, possibly only in instances
Edit: Any evoker apparently, wasn't doing it at first on my devastation but now it is
Result (what happens when you follow the steps above): Printout "only one evoker, yonk bombardments ok: (Evoker's name) Player-(series of numbers and letters)"
Expected (what you think the expected behavior would be when following the steps): Not that
When the bug started (a date, wow path release, details update, etc)? Most recent update
Additional information: Tested with only Details enabled as well. Combat log included, dunno if it'll matter
Lua Error
Post here lua errors, if you aren't getting any, use /console scriptErrors 1
No LUA errors
Screenshots
Combat Log
WoWCombatLog-110724_214756.txt
Other Information
If necessary, add more info here.
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