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timeline.exemples.lua
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local DF = DetailsFramework
local timelineFrame = TestTLFrame or CreateFrame("frame", "TestTLFrame", UIParent, "BackdropTemplate")
timelineFrame:SetPoint("center")
timelineFrame:SetSize(900, 420)
timelineFrame:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 1, right = 1, top = 0, bottom = 1}})
local scroll = DF:CreateTimeLineFrame(timelineFrame, "$parentTimeLine", {width = 880, height = 400})
scroll:SetPoint("topleft", timelineFrame, "topleft", 0, 0)
--set data to test
scroll:SetData({
length = 360,
defaultColor = {1, 1, 1, 1},
useIconOnBlocks = true,
lines = {
{
spellId = 17,
text = "player 1",
icon = [[Interface\ICONS\10Prof_PortableTable_Engineering01]],
timeline = {
---[1] number timeInSeconds
---[2] number length
---[3] boolean isAura
---[4] number auraDuration
---[5] number blockSpellId
{1, 10}, {13, 11}, {25, 7}, {36, 5}, {55, 18}, {76, 30}, {105, 20}, {130, 11}, {155, 11}, {169, 7}, {199, 16}, {220, 18}, {260, 10}, {290, 23}, {310, 30}, {350, 10}
}
}, --end of line 1
{
spellId = 116,
text = "player 2",
icon = [[Interface\ICONS\10Prof_Table_Alchemy01]],
timeline = {
--each table here is a block shown in the line
--is an indexed table with: [1] time [2] length [3] color (if false, use the default) [4] text [5] icon [6] tooltip: if number = spellID tooltip, if table is text lines
{5, 10}, {20, 11}, {35, 7}, {40, 5}, {55, 18}, {70, 30}, {80, 20}, {90, 11}, {145, 11}, {180, 7}, {201, 16}, {223, 18}, {250, 10}, {280, 23}, {312, 30}, {330, 10}
}
}, --end of line 2
},
})