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Bug: Slider loses aggro when line of sight is blocked #2456

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6 tasks done
sm644me opened this issue Dec 24, 2024 · 0 comments
Open
6 tasks done

Bug: Slider loses aggro when line of sight is blocked #2456

sm644me opened this issue Dec 24, 2024 · 0 comments
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status/help-wanted The issue is open to help by other developers. type/bug The issue describes a bug or error in the project.

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@sm644me
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sm644me commented Dec 24, 2024

What Feature Types Apply to This Bug?

Entity

Other Type

No response

What Type of Bug Is This?

Unexpected Behavior

Mod Loader

Forge

Mod Loader Version

47.3.0

The Aether Version

1.5.1

Is This Bug a Conflict With Another Mod?

No response

Client Log

https://gist.github.com/sm644me/0f45ee390b0c69b912bc9291fd20ee54

Crash Report (if applicable)

No response

Steps to Reproduce

This happens surprisingly easily and can be consistently reproduced.

  1. Find a Bronze Dungeon boss room.
  2. Build a whole bunch of walls out of something that really shouldn't stop the Slider, like Holystone.
  3. Hit the Slider to start the fight, then hide behind walls to keep the Slider's center out of sight.

What You Expect To Happen

I expected the Slider to persistently destroy everything so long as there were players inside the arena, no matter how well they tried to hide.

What Actually Happened

The Slider gave up and lost aggro after breaking three or four layers of wall.

Additional Details

No response

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed this bug is on the most recently supported version of Minecraft.
  • I have confirmed the details provided in this report are concise as possible and does not contain vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this bug is unique and has not been reported already.
  • If playing on a modpack, I have reported this bug to their issue tracker already.
  • I have confirmed that I'm reporting a bug in The Aether I, not The Aether II.
@sm644me sm644me added the type/bug The issue describes a bug or error in the project. label Dec 24, 2024
@github-project-automation github-project-automation bot moved this to Back Log in The Aether Dec 24, 2024
@bconlon1 bconlon1 added the status/help-wanted The issue is open to help by other developers. label Dec 30, 2024
@bconlon1 bconlon1 moved this from Back Log to Next Up in The Aether Dec 30, 2024
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Labels
status/help-wanted The issue is open to help by other developers. type/bug The issue describes a bug or error in the project.
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