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This repository has been archived by the owner on Jan 18, 2024. It is now read-only.

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Core/Socket: Fix check session digest (#436)

Pull request merge
Ovahlordpushed 1 commit to master • a9c5881…7316f67 • 
on Dec 24, 2023

Scripts/BoT: fixed linux build

Ovahlordpushed 1 commit to master • f951bf8…a9c5881 • 
on Dec 19, 2023

Scripts/BoT: exclude several invisible stalkers from the Proto-Behemo…

Ovahlordpushed 1 commit to master • abfddaa…f951bf8 • 
on Dec 19, 2023

Scripts/BoT: updated and modernized Halfus Wyrmbreaker encounter

Ovahlordpushed 1 commit to master • d8ef035…abfddaa • 
on Dec 19, 2023

buildfix

Ovahlordpushed 1 commit to master • b5ec59a…d8ef035 • 
on Dec 18, 2023

Core/Units: Power handling improvements

Ovahlordpushed 1 commit to master • 620c39b…b5ec59a • 
on Dec 18, 2023

Core/Units: update facing splines immediately after launch

Ovahlordpushed 1 commit to master • 9242733…620c39b • 
on Dec 17, 2023

Core/Pets: ported a couple changes from 3.3.5 branch that went missin…

Ovahlordpushed 2 commits to master • 45f0c79…9242733 • 
on Dec 17, 2023

Core/Common: ported windows settings manifest from TrinityCore/Trinit…

Ovahlordpushed 1 commit to master • d02827d…45f0c79 • 
on Dec 14, 2023

Core/Misc: Added windows version checks during startup to avoid confu…

Ovahlordpushed 3 commits to master • 9a4a902…d02827d • 
on Dec 14, 2023

Core/Units: also allow creatures to generate rage from auto attacks a…

Ovahlordpushed 1 commit to master • ba10718…9a4a902 • 
on Dec 12, 2023

Core/Units: removed a debug logging message that sneaked in

Ovahlordpushed 1 commit to master • 5b5914b…ba10718 • 
on Dec 11, 2023

Core/Units: no longer set PowerUpdate packets when gaining rage from …

Ovahlordpushed 1 commit to master • 8613a56…5b5914b • 
on Dec 11, 2023

Core/Units: use the weapon's/druid's base attack speed to calculate m…

Ovahlordpushed 1 commit to master • 96e9b61…8613a56 • 
on Dec 11, 2023

Core/Units: fixed a typo which was causing armor mitigation to be byp…

Ovahlordpushed 1 commit to master • 0f035fe…96e9b61 • 
on Dec 10, 2023

Core/Units: refactor rage generation to reflect patch 4.0.1 changes:

Ovahlordpushed 1 commit to master • 4f309c1…0f035fe • 
on Dec 10, 2023

Core/Units: round rage gain values up so taking at least one point of…

Ovahlordpushed 2 commits to master • 8c3d501…4f309c1 • 
on Dec 10, 2023

Core/Units: generating rage from damage taken will now use the full u…

Ovahlordpushed 1 commit to master • df646fb…8c3d501 • 
on Dec 10, 2023

Core/Objects: fixed packet guid writing

Ovahlordpushed 2 commits to master • 65218b0…df646fb • 
on Dec 10, 2023

Scripts/Instances: converted DataHeader macro to constexpr to keep th…

Ovahlordpushed 1 commit to master • 96b2c70…65218b0 • 
on Dec 10, 2023

buildfix

Ovahlordpushed 1 commit to master • 2e3d903…96b2c70 • 
on Dec 9, 2023

nopch fix

Ovahlordpushed 1 commit to master • bdf61a6…2e3d903 • 
on Dec 9, 2023

Scripts/World: b1fce7c followup

Ovahlordpushed 2 commits to master • 758694a…bdf61a6 • 
on Dec 9, 2023

Build/CMake: enable unity builds for scripts project

Ovahlordpushed 2 commits to master • ea30806…758694a • 
on Dec 9, 2023

Scripts/EasterKingdoms: moved scripts into their corresponding namespace

Ovahlordpushed 1 commit to master • 22c843d…ea30806 • 
on Dec 9, 2023

Scripts/Kalimdor: moved scipts into their corresponding namespace

Ovahlordpushed 1 commit to master • 93d8ed4…22c843d • 
on Dec 9, 2023

Scripts/Northrend: moved scripted into their corresponding namespace …

Ovahlordpushed 1 commit to master • 7ad103d…93d8ed4 • 
on Dec 8, 2023

Scripts/Northrend: moved scripts into their corresponding namespace (…

Ovahlordpushed 1 commit to master • 6d1eb57…7ad103d • 
on Dec 8, 2023

Scripts/Events: moved scripts into their respective namespace

Ovahlordpushed 1 commit to master • 714d93c…6d1eb57 • 
on Dec 8, 2023

Scripts/Battlefields: moved scripts into their respective namespace

Ovahlordpushed 1 commit to master • c494ec1…714d93c • 
on Dec 8, 2023