Hostile AoA mobs not spawning frequently enough #69
Labels
Progression Issue
An issue related to progression that is not a softlock
WIP
This is currently being discussed or worked on
Version
1.5.6
Describe the issue
It is very rare to see a hostile aoa mob in the overworld during chapter 6, so rare it feels like they cannot spawn at all (people have been getting rammerheads and some underground mobs, so they definitely can spawn)
Multiple different AoA mobs are necessary to progress.
Additional Context:
Pixons seem to have completely vanished as soon as I got the advent gamestage (in comparison to before where they are spawning way too often)
Potential solutions
Increase the rate at which they spawn.
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