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[1.18.2] Music Triggers Crashes with Worldedit #155

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NixyStorm opened this issue Dec 8, 2023 · 1 comment
Open

[1.18.2] Music Triggers Crashes with Worldedit #155

NixyStorm opened this issue Dec 8, 2023 · 1 comment
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ETA: 7.0 Planned fix or feature for 7.0 fix confirmed A fix has been found and will be implemented in the next update incompatibility When another mod is incompatible with Music Triggers for some reason

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@NixyStorm
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NixyStorm commented Dec 8, 2023

Describe the bug
(Forge loader version: 40.2.0) The latest music trigger jar 6.3 crashes the game alongside Worldedit's 1.18.2 version 7.2.10 from CurseForge. I replaced the file with music trigger's 6.2 instead and the game loaded as normal, but with game breaking bugs that are fixed in 6.3 (loading a world in works as normal, and opening the GUI works as intended and making a new channel. Unable to click on Triggers. Clicking on Universal Trigger Parameters, Identifier, Biome ID, etc. crashes the game.)

The Impossible Library version 0.3.1 and 0.3.0 were present while testing Music triggers 6.2 with Worldedit. Version 0.3.1 used with MT 6.3. Music triggers 6.3 otherwise works as intended when Worldedit is not installed. Worldedit does not crash the game either unless MT is installed.

@TheComputerizer
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The issue is with a dependency included in the jar files for both MT & WorldEdit. This will be fixed in 7.0 but can also be fixed if WordEdit relocates the conflicting dependency.

@TheComputerizer TheComputerizer added ETA: 7.0 Planned fix or feature for 7.0 fix confirmed A fix has been found and will be implemented in the next update incompatibility When another mod is incompatible with Music Triggers for some reason labels Apr 24, 2024
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Labels
ETA: 7.0 Planned fix or feature for 7.0 fix confirmed A fix has been found and will be implemented in the next update incompatibility When another mod is incompatible with Music Triggers for some reason
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