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I've noticed that beforeFirstEnter(), afterFirstEnter() won't fire on the starting room even though beforeEnter() and afterEnter() will.
Further, I think we could put in the docs a tutorial on how to start games. Most text adventures have a preamble of sorts. Could be useful for teaching how to hide certain info and do setup.
The text was updated successfully, but these errors were encountered:
I can't find the script that runs when the game starts, but I bet it only calls beforeEnter() andafterEnter(). Should be easy to add the before bits.
...and it seems like there was an easy way to do an intro described in the wiki...
I've been working with old Quest code for a few days... Lemme drink some caffeine and sugar, get my brain working, and I'll be back (if Pixie doesn't beat me to it).
I've noticed that beforeFirstEnter(), afterFirstEnter() won't fire on the starting room even though beforeEnter() and afterEnter() will.
Further, I think we could put in the docs a tutorial on how to start games. Most text adventures have a preamble of sorts. Could be useful for teaching how to hide certain info and do setup.
The text was updated successfully, but these errors were encountered: