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The lack of instance coordinates means local sounds/musics are always in range, whether the player playing them is actually close or even in the same group. While we definitely should have a way to blacklist people spamming sounds, we should also move sound broadcasts on the RAID channel (falling back on PARTY for dungeons) to avoid such issues.
The text was updated successfully, but these errors were encountered:
The lack of instance coordinates means local sounds/musics are always in range, whether the player playing them is actually close or even in the same group. While we definitely should have a way to blacklist people spamming sounds, we should also move sound broadcasts on the RAID channel (falling back on PARTY for dungeons) to avoid such issues.
The text was updated successfully, but these errors were encountered: