diff --git a/sim/encounters/light_movement.go b/sim/encounters/light_movement.go index eb98f0ed4a..2d58074700 100644 --- a/sim/encounters/light_movement.go +++ b/sim/encounters/light_movement.go @@ -69,14 +69,8 @@ func (ai *LightMovementAI) ExecuteCustomRotation(sim *core.Simulation) { for i := 0; i < len(players); i++ { player := players[i] - moveOut := player.DistanceFromTarget + 10 - moveIn := player.DistanceFromTarget - 10 - if moveOut <= 40 && moveIn >= 5 { - player.MoveTo(moveOut, sim) - } else if moveIn >= 5 { - player.MoveTo(moveIn, sim) - } + player.MoveDuration(time.Second*2, sim) } }