diff --git a/.github/ISSUE_TEMPLATE/missing-item-s-.md b/.github/ISSUE_TEMPLATE/missing-item-s-.md
index eb684d8f6d..7acc4ddc3f 100644
--- a/.github/ISSUE_TEMPLATE/missing-item-s-.md
+++ b/.github/ISSUE_TEMPLATE/missing-item-s-.md
@@ -7,4 +7,4 @@ assignees: ''
---
-Links to [WOTLK Wowhead](https://wowhead.com/wotlk/items "https://wowhead.com/wotlk/items") for each item:
+Links to [Cataclysm Wowhead](https://wowhead.com/cata/items "https://wowhead.com/cata/items") for each item:
diff --git a/.github/workflows/deploy.yml b/.github/workflows/deploy.yml
index 046c13aca4..eb7cf060e5 100644
--- a/.github/workflows/deploy.yml
+++ b/.github/workflows/deploy.yml
@@ -31,7 +31,7 @@ jobs:
- name: Build 🔧
run: |
- make dist/wotlk/.dirstamp
+ make dist/cata/.dirstamp
- name: Test
run: |
@@ -41,5 +41,5 @@ jobs:
uses: JamesIves/github-pages-deploy-action@4.1.5
with:
branch: gh-pages
- folder: dist/wotlk
- single-commit: true
\ No newline at end of file
+ folder: dist/cata
+ single-commit: true
diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml
index 7e4f5c9d6f..51f48bfe20 100644
--- a/.github/workflows/release.yml
+++ b/.github/workflows/release.yml
@@ -12,7 +12,7 @@ on:
description: 'Version Tag'
default: 'v0.0.0'
required: true
-
+
jobs:
build-and-release:
runs-on: ubuntu-latest
@@ -42,7 +42,7 @@ jobs:
uses: actions/checkout@v2.3.1
with:
ref: ${{ github.event.inputs.ref }}
-
+
- name: Test
run: |
make test
@@ -50,7 +50,7 @@ jobs:
- name: Build 🔧
run: |
make clean && VERSION=${{ github.event.inputs.tag }} make release
-
+
- name: Release
uses: ncipollo/release-action@v1
with:
@@ -62,8 +62,8 @@ jobs:
artifacts: |
wowsimcli-amd64-linux.zip
wowsimcli-windows.exe.zip
- wowsimwotlk-amd64-darwin.zip
- wowsimwotlk-arm64-darwin.zip
- wowsimwotlk-amd64-linux.zip
- wowsimwotlk-windows.exe.zip
-
+ wowsimcata-amd64-darwin.zip
+ wowsimcata-arm64-darwin.zip
+ wowsimcata-amd64-linux.zip
+ wowsimcata-windows.exe.zip
+
diff --git a/.github/workflows/run_tests.yml b/.github/workflows/run_tests.yml
index b1fc4d4bff..51a31c5d2a 100644
--- a/.github/workflows/run_tests.yml
+++ b/.github/workflows/run_tests.yml
@@ -31,7 +31,7 @@ jobs:
- name: Build 🔧
run: |
- make dist/wotlk/.dirstamp
+ make dist/cata/.dirstamp
- name: Test
run: |
diff --git a/.gitignore b/.gitignore
index e1c399c8ae..538e2adb7e 100644
--- a/.gitignore
+++ b/.gitignore
@@ -12,15 +12,15 @@ ui/*/index.html
dist
binary_dist
sim/web/__debug_bin
-/wowsimwotlkcli*
-/wowsimwotlk*
+/wowsimcatacli*
+/wowsimcata*
# temporary files
*.results.tmp
.dockerignore
-/wotlk/
+/cata/
*.code-workspace
-wowsimwotlk
+wowsimcata
# old result file
TestAPL.results
@@ -32,6 +32,6 @@ TestAPL.results
tmp/
# lib
-wowsimwotlk*.so
-wowsimwotlk*.dll
-wowsimwotlk*.h
+wowsimcata*.so
+wowsimcata*.dll
+wowsimcata*.h
diff --git a/Dockerfile b/Dockerfile
index d512eef261..32062dd364 100644
--- a/Dockerfile
+++ b/Dockerfile
@@ -2,7 +2,7 @@
FROM golang:1.21
-WORKDIR /wotlk
+WORKDIR /cata
COPY . .
COPY gitconfig /etc/gitconfig
diff --git a/README.md b/README.md
index e232c04675..f615caf984 100644
--- a/README.md
+++ b/README.md
@@ -1,23 +1,23 @@
-Welcome to the WoW WOTLK Classic simulator! If you have questions or are thinking about contributing, [join our discord](https://discord.gg/jJMPr9JWwx "https://discord.gg/jJMPr9JWwx") to chat!
+Welcome to the WoW Cataclysm Classic simulator! If you have questions or are thinking about contributing, [join our discord](https://discord.gg/jJMPr9JWwx "https://discord.gg/jJMPr9JWwx") to chat!
The primary goal of this project is to provide a framework that makes it easy to build a DPS sim for any class/spec, with a polished UI and accurate results. Each community will have ownership / responsibility over their portion of the sim, to ensure accuracy and that their community is represented. By having all the individual sims on the same engine, we can also have a combined 'raid sim' for testing raid compositions.
This project is licensed with MIT license. We request that anyone using this software in their own project to make sure there is a user visible link back to the original project.
-[Live sims can be found here.](https://wowsims.github.io/wotlk "https://wowsims.github.io/wotlk")
+[Live sims can be found here.](https://wowsims.github.io/cata "https://wowsims.github.io/cata")
[Support our devs via Patreon.](https://www.patreon.com/wowsims)
# Downloading Sim
Links for latest Sim build:
-- [Windows Sim](https://github.com/wowsims/wotlk/releases/latest/download/wowsimwotlk-windows.exe.zip)
-- [MacOS Sim](https://github.com/wowsims/wotlk/releases/latest/download/wowsimwotlk-amd64-darwin.zip)
-- [Linux Sim](https://github.com/wowsims/wotlk/releases/latest/download/wowsimwotlk-amd64-linux.zip)
+- [Windows Sim](https://github.com/wowsims/cata/releases/latest/download/wowsimcata-windows.exe.zip)
+- [MacOS Sim](https://github.com/wowsims/cata/releases/latest/download/wowsimcata-amd64-darwin.zip)
+- [Linux Sim](https://github.com/wowsims/cata/releases/latest/download/wowsimcata-amd64-linux.zip)
Then unzip the downloaded file, then open the unzipped file to open the sim in your browser!
-Alternatively, you can choose from a specific relase on the [Releases](https://github.com/wowsims/wotlk/releases) page and click the suitable link under "Assets"
+Alternatively, you can choose from a specific relase on the [Releases](https://github.com/wowsims/cata/releases) page and click the suitable link under "Assets"
# Local Dev Installation
This project has dependencies on Go >=1.21, protobuf-compiler and the corresponding Go plugins, and node >= 14.0.
@@ -28,14 +28,14 @@ Script below will curl latest versions and install them.
```sh
# Standard Go installation script
curl -O https://dl.google.com/go/go1.21.1.linux-amd64.tar.gz
-sudo rm -rf /usr/local/go
+sudo rm -rf /usr/local/go
sudo tar -C /usr/local -xzf go1.21.1.linux-amd64.tar.gz
echo 'export PATH=$PATH:/usr/local/go/bin' >> $HOME/.bashrc
echo 'export GOPATH=$HOME/go' >> $HOME/.bashrc
echo 'export PATH=$PATH:$GOPATH/bin' >> $HOME/.bashrc
source $HOME/.bashrc
-cd wotlk
+cd cata
# Install protobuf compiler and Go plugins
sudo apt update && sudo apt upgrade
@@ -54,26 +54,26 @@ npm install
## Docker
Alternatively, install Docker and your workflow will look something like this:
```sh
-git clone https://github.com/wowsims/wotlk.git
-cd wotlk
+git clone https://github.com/wowsims/cata.git
+cd cata
# Build the docker image and install npm dependencies (only need to run these once).
-docker build --tag wowsims-wotlk .
-docker run --rm -v $(pwd):/wotlk wowsims-wotlk npm install
+docker build --tag wowsims-cata .
+docker run --rm -v $(pwd):/cata wowsims-cata npm install
-# Now you can run the commands as shown in the Commands sections, preceding everything with, "docker run --rm -it -p 8080:8080 -v $(pwd):/wotlk wowsims-wotlk".
+# Now you can run the commands as shown in the Commands sections, preceding everything with, "docker run --rm -it -p 8080:8080 -v $(pwd):/cata wowsims-cata".
# For convenience, set this as an environment variable:
-WOTLK_CMD="docker run --rm -it -p 8080:8080 -v $(pwd):/wotlk wowsims-wotlk"
+CATA_CMD="docker run --rm -it -p 8080:8080 -v $(pwd):/cata wowsims-cata"
# ... do some coding on the sim ...
# Run tests
-$(echo $WOTLK_CMD) make test
+$(echo $CATA_CMD) make test
# ... do some coding on the UI ...
# Host a local site
-$(echo $WOTLK_CMD) make host
+$(echo $CATA_CMD) make host
```
## Windows
@@ -100,8 +100,8 @@ make test
make update-tests
# Host a local version of the UI at http://localhost:8080. Visit it by pointing a browser to
-# http://localhost:8080/wotlk/YOUR_SPEC_HERE, where YOUR_SPEC_HERE is the directory under ui/ with your custom code.
-# Recompiles the entire client before launching using `make dist/wotlk`
+# http://localhost:8080/cata/YOUR_SPEC_HERE, where YOUR_SPEC_HERE is the directory under ui/ with your custom code.
+# Recompiles the entire client before launching using `make dist/cata`
make host
# With file-watching so the server auto-restarts and recompiles on Go or TS changes:
@@ -113,7 +113,7 @@ make clean
# Recompiles the ts only for the given spec (e.g. make host_elemental_shaman)
make host_$spec
-# Recompiles the `wowsimwotlk` server binary and runs it, hosting /dist directory at http://localhost:3333/wotlk.
+# Recompiles the `wowsimcata` server binary and runs it, hosting /dist directory at http://localhost:3333/cata.
# This is the fastest way to iterate on core go simulator code so you don't have to wait for client rebuilds.
# To rebuild client for a spec just do 'make $spec' and refresh browser.
make rundevserver
@@ -121,16 +121,16 @@ make rundevserver
# With file-watching so the server auto-restarts and recompiles on Go or TS changes:
WATCH=1 make rundevserver
-# Creates the 'wowsimwotlk' binary that can host the UI and run simulations natively (instead of with wasm).
+# Creates the 'wowsimcata' binary that can host the UI and run simulations natively (instead of with wasm).
# Builds the UI and the compiles it into the binary so that you can host the sim as a server instead of wasm on the client.
-# It does this by first doing make dist/wotlk and then copying all those files to binary_dist/wotlk and loading all the files in that directory into its binary on compile.
-make wowsimwotlk
+# It does this by first doing make dist/cata and then copying all those files to binary_dist/cata and loading all the files in that directory into its binary on compile.
+make wowsimcata
-# Using the --usefs flag will instead of hosting the client built into the binary, it will host whatever code is found in the /dist directory.
+# Using the --usefs flag will instead of hosting the client built into the binary, it will host whatever code is found in the /dist directory.
# Use --wasm to host the client with the wasm simulator.
# The server also disables all caching so that refreshes should pickup any changed files in dist/. The client will still call to the server to run simulations so you can iterate more quickly on client changes.
-# make dist/wotlk && ./wowsimwotlk --usefs would rebuild the whole client and host it. (you would have had to run `make devserver` to build the wowsimwotlk binary first.)
-./wowsimwotlk --usefs
+# make dist/cata && ./wowsimcata --usefs would rebuild the whole client and host it. (you would have had to run `make devserver` to build the wowsimcata binary first.)
+./wowsimcata --usefs
# Generate code for items. Only necessary if you changed the items generator.
make items
@@ -164,7 +164,7 @@ The UI and sim can be done in either order, but it is generally recommended to b
No .html is needed, it will be generated based on `ui/index_template.html` and the `$SPEC` name.
-When you're ready to try out the site, run `make host` and navigate to `http://localhost:8080/wotlk/$SPEC`.
+When you're ready to try out the site, run `make host` and navigate to `http://localhost:8080/cata/$SPEC`.
## Implement the Sim
This step is where most of the magic happens. A few highlights to start understanding the sim code:
diff --git a/assets/database/loader.go b/assets/database/loader.go
index 15f695fca6..e3f8d983f7 100644
--- a/assets/database/loader.go
+++ b/assets/database/loader.go
@@ -3,7 +3,7 @@ package database
import (
_ "embed"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/assets/img/cata.jpg b/assets/img/cata.jpg
new file mode 100644
index 0000000000..7c00ee62ce
Binary files /dev/null and b/assets/img/cata.jpg differ
diff --git a/assets/img/wotlk.jpg b/assets/img/wotlk.jpg
deleted file mode 100644
index 966405c582..0000000000
Binary files a/assets/img/wotlk.jpg and /dev/null differ
diff --git a/cmd/wowsimcli/cli_main.go b/cmd/wowsimcli/cli_main.go
index 02aa208d5a..4891d97f48 100644
--- a/cmd/wowsimcli/cli_main.go
+++ b/cmd/wowsimcli/cli_main.go
@@ -1,8 +1,8 @@
package main
import (
- "github.com/wowsims/wotlk/cmd/wowsimcli/cmd"
- "github.com/wowsims/wotlk/sim"
+ "github.com/wowsims/cata/cmd/wowsimcli/cmd"
+ "github.com/wowsims/cata/sim"
)
func init() {
diff --git a/cmd/wowsimcli/cmd/basic_sim.go b/cmd/wowsimcli/cmd/basic_sim.go
index 38b03712d8..03180791e6 100644
--- a/cmd/wowsimcli/cmd/basic_sim.go
+++ b/cmd/wowsimcli/cmd/basic_sim.go
@@ -6,8 +6,8 @@ import (
"os"
"github.com/spf13/cobra"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
"google.golang.org/protobuf/encoding/protojson"
)
diff --git a/cmd/wowsimcli/cmd/bulk_replace.go b/cmd/wowsimcli/cmd/bulk_replace.go
index f70e2731bf..92e81ba1d9 100644
--- a/cmd/wowsimcli/cmd/bulk_replace.go
+++ b/cmd/wowsimcli/cmd/bulk_replace.go
@@ -10,8 +10,8 @@ import (
"time"
"github.com/spf13/cobra"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
"google.golang.org/protobuf/encoding/protojson"
)
diff --git a/cmd/wowsimcli/cmd/decode_link.go b/cmd/wowsimcli/cmd/decode_link.go
index 720ccdddf7..a9c5ae6b0d 100644
--- a/cmd/wowsimcli/cmd/decode_link.go
+++ b/cmd/wowsimcli/cmd/decode_link.go
@@ -9,7 +9,7 @@ import (
"strings"
"github.com/spf13/cobra"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
"google.golang.org/protobuf/encoding/protojson"
goproto "google.golang.org/protobuf/proto"
)
diff --git a/go.mod b/go.mod
index 781080a543..cdb5e0fb95 100644
--- a/go.mod
+++ b/go.mod
@@ -1,4 +1,4 @@
-module github.com/wowsims/wotlk
+module github.com/wowsims/cata
go 1.21
diff --git a/makefile b/makefile
index 85108484a3..a5fd1dc7aa 100644
--- a/makefile
+++ b/makefile
@@ -1,4 +1,4 @@
-OUT_DIR := dist/wotlk
+OUT_DIR := dist/cata
TS_CORE_SRC := $(shell find ui/core -name '*.ts' -type f)
ASSETS_INPUT := $(shell find assets/ -type f)
ASSETS := $(patsubst assets/%,$(OUT_DIR)/assets/%,$(ASSETS_INPUT))
@@ -68,11 +68,11 @@ ui/core/index.ts: $(TS_CORE_SRC)
clean:
rm -rf ui/core/proto/*.ts \
sim/core/proto/*.pb.go \
- wowsimwotlk \
- wowsimwotlk-windows.exe \
- wowsimwotlk-amd64-darwin \
- wowsimwotlk-arm64-darwin \
- wowsimwotlk-amd64-linux \
+ wowsimcata \
+ wowsimcata-windows.exe \
+ wowsimcata-amd64-darwin \
+ wowsimcata-arm64-darwin \
+ wowsimcata-amd64-linux \
dist \
binary_dist \
ui/core/index.ts \
@@ -88,7 +88,7 @@ ui/core/proto/api.ts: proto/*.proto node_modules
ui/%/index.html: ui/index_template.html
$(eval title := $(shell echo $(shell basename $(@D)) | sed -r 's/(^|_)([a-z])/\U \2/g' | cut -c 2-))
- cat ui/index_template.html | sed -e 's/@@TITLE@@/WOTLK $(title) Simulator/g' -e 's/@@SPEC@@/$(shell basename $(@D))/g' > $@
+ cat ui/index_template.html | sed -e 's/@@TITLE@@/cata $(title) Simulator/g' -e 's/@@SPEC@@/$(shell basename $(@D))/g' > $@
package-lock.json:
npm install
@@ -106,7 +106,7 @@ $(OUT_DIR)/%/index.html: ui/index_template.html $(OUT_DIR)/assets
$(eval title := $(shell echo $(shell basename $(@D)) | sed -r 's/(^|_)([a-z])/\U \2/g' | cut -c 2-))
echo $(title)
mkdir -p $(@D)
- cat ui/index_template.html | sed -e 's/@@TITLE@@/WOTLK $(title) Simulator/g' -e 's/@@SPEC@@/$(shell basename $(@D))/g' > $@
+ cat ui/index_template.html | sed -e 's/@@TITLE@@/cata $(title) Simulator/g' -e 's/@@SPEC@@/$(shell basename $(@D))/g' > $@
.PHONY: wasm
wasm: $(OUT_DIR)/lib.wasm
@@ -120,37 +120,37 @@ $(OUT_DIR)/lib.wasm: sim/wasm/* sim/core/proto/api.pb.go $(filter-out sim/core/i
printf "\033[1;31mWASM COMPILE FAILED\033[0m\n"; \
exit 1; \
fi
-
+
$(OUT_DIR)/assets/%: assets/%
mkdir -p $(@D)
cp $< $@
binary_dist/dist.go: sim/web/dist.go.tmpl
- mkdir -p binary_dist/wotlk
- touch binary_dist/wotlk/embedded
+ mkdir -p binary_dist/cata
+ touch binary_dist/cata/embedded
cp sim/web/dist.go.tmpl binary_dist/dist.go
binary_dist: $(OUT_DIR)/.dirstamp
rm -rf binary_dist
mkdir -p binary_dist
cp -r $(OUT_DIR) binary_dist/
- rm binary_dist/wotlk/lib.wasm
- rm -rf binary_dist/wotlk/assets/db_inputs
- rm binary_dist/wotlk/assets/database/db.bin
- rm binary_dist/wotlk/assets/database/leftover_db.bin
+ rm binary_dist/cata/lib.wasm
+ rm -rf binary_dist/cata/assets/db_inputs
+ rm binary_dist/cata/assets/database/db.bin
+ rm binary_dist/cata/assets/database/leftover_db.bin
# Rebuild the protobuf generated code.
.PHONY: proto
proto: sim/core/proto/api.pb.go ui/core/proto/api.ts
# Builds the web server with the compiled client.
-.PHONY: wowsimwotlk
-wowsimwotlk: binary_dist devserver
+.PHONY: wowsimcata
+wowsimcata: binary_dist devserver
.PHONY: devserver
devserver: sim/core/proto/api.pb.go sim/web/main.go binary_dist/dist.go
@echo "Starting server compile now..."
- @if go build -o wowsimwotlk ./sim/web/main.go; then \
+ @if go build -o wowsimcata ./sim/web/main.go; then \
printf "\033[1;32mBuild Completed Successfully\033[0m\n"; \
else \
printf "\033[1;31mBUILD FAILED\033[0m\n"; \
@@ -169,30 +169,30 @@ endif
rundevserver: air devserver
ifeq ($(WATCH), 1)
npx vite build -m development --watch &
- ulimit -n 10240 && air -tmp_dir "/tmp" -build.include_ext "go,proto" -build.args_bin "--usefs=true --launch=false" -build.bin "./wowsimwotlk" -build.cmd "make devserver" -build.exclude_dir "assets,dist,node_modules,ui,tools"
+ ulimit -n 10240 && air -tmp_dir "/tmp" -build.include_ext "go,proto" -build.args_bin "--usefs=true --launch=false" -build.bin "./wowsimcata" -build.cmd "make devserver" -build.exclude_dir "assets,dist,node_modules,ui,tools"
else
- ./wowsimwotlk --usefs=true --launch=false --host=":3333"
+ ./wowsimcata --usefs=true --launch=false --host=":3333"
endif
-wowsimwotlk-windows.exe: wowsimwotlk
+wowsimcata-windows.exe: wowsimcata
# go build only considers syso files when invoked without specifying .go files: https://github.com/golang/go/issues/16090
cp ./assets/favicon_io/icon-windows_amd64.syso ./sim/web/icon-windows_amd64.syso
- cd ./sim/web/ && GOOS=windows GOARCH=amd64 GOAMD64=v2 go build -o wowsimwotlk-windows.exe -ldflags="-X 'main.Version=$(VERSION)' -s -w"
+ cd ./sim/web/ && GOOS=windows GOARCH=amd64 GOAMD64=v2 go build -o wowsimcata-windows.exe -ldflags="-X 'main.Version=$(VERSION)' -s -w"
cd ./cmd/wowsimcli && GOOS=windows GOARCH=amd64 GOAMD64=v2 go build -o wowsimcli-windows.exe --tags=with_db -ldflags="-X 'main.Version=$(VERSION)' -s -w"
rm ./sim/web/icon-windows_amd64.syso
- mv ./sim/web/wowsimwotlk-windows.exe ./wowsimwotlk-windows.exe
+ mv ./sim/web/wowsimcata-windows.exe ./wowsimcata-windows.exe
mv ./cmd/wowsimcli/wowsimcli-windows.exe ./wowsimcli-windows.exe
-release: wowsimwotlk wowsimwotlk-windows.exe
- GOOS=darwin GOARCH=amd64 GOAMD64=v2 go build -o wowsimwotlk-amd64-darwin -ldflags="-X 'main.Version=$(VERSION)' -s -w" ./sim/web/main.go
- GOOS=darwin GOARCH=arm64 go build -o wowsimwotlk-arm64-darwin -ldflags="-X 'main.Version=$(VERSION)' -s -w" ./sim/web/main.go
- GOOS=linux GOARCH=amd64 GOAMD64=v2 go build -o wowsimwotlk-amd64-linux -ldflags="-X 'main.Version=$(VERSION)' -s -w" ./sim/web/main.go
+release: wowsimcata wowsimcata-windows.exe
+ GOOS=darwin GOARCH=amd64 GOAMD64=v2 go build -o wowsimcata-amd64-darwin -ldflags="-X 'main.Version=$(VERSION)' -s -w" ./sim/web/main.go
+ GOOS=darwin GOARCH=arm64 go build -o wowsimcata-arm64-darwin -ldflags="-X 'main.Version=$(VERSION)' -s -w" ./sim/web/main.go
+ GOOS=linux GOARCH=amd64 GOAMD64=v2 go build -o wowsimcata-amd64-linux -ldflags="-X 'main.Version=$(VERSION)' -s -w" ./sim/web/main.go
GOOS=linux GOARCH=amd64 GOAMD64=v2 go build -o wowsimcli-amd64-linux --tags=with_db -ldflags="-X 'main.Version=$(VERSION)' -s -w" ./cmd/wowsimcli/cli_main.go
# Now compress into a zip because the files are getting large.
- zip wowsimwotlk-windows.exe.zip wowsimwotlk-windows.exe
- zip wowsimwotlk-amd64-darwin.zip wowsimwotlk-amd64-darwin
- zip wowsimwotlk-arm64-darwin.zip wowsimwotlk-arm64-darwin
- zip wowsimwotlk-amd64-linux.zip wowsimwotlk-amd64-linux
+ zip wowsimcata-windows.exe.zip wowsimcata-windows.exe
+ zip wowsimcata-amd64-darwin.zip wowsimcata-amd64-darwin
+ zip wowsimcata-arm64-darwin.zip wowsimcata-arm64-darwin
+ zip wowsimcata-amd64-linux.zip wowsimcata-amd64-linux
zip wowsimcli-amd64-linux.zip wowsimcli-amd64-linux
zip wowsimcli-windows.exe.zip wowsimcli-windows.exe
@@ -202,15 +202,15 @@ sim/core/proto/api.pb.go: proto/*.proto
# Only useful for building the lib on a host platform that matches the target platform
.PHONY: locallib
locallib: sim/core/proto/api.pb.go
- go build -buildmode=c-shared -o wowsimwotlk.so --tags=with_db ./sim/lib/library.go
+ go build -buildmode=c-shared -o wowsimcata.so --tags=with_db ./sim/lib/library.go
.PHONY: nixlib
nixlib: sim/core/proto/api.pb.go
- GOOS=linux GOARCH=amd64 GOAMD64=v2 go build -buildmode=c-shared -o wowsimwotlk-linux.so --tags=with_db ./sim/lib/library.go
+ GOOS=linux GOARCH=amd64 GOAMD64=v2 go build -buildmode=c-shared -o wowsimcata-linux.so --tags=with_db ./sim/lib/library.go
.PHONY: winlib
winlib: sim/core/proto/api.pb.go
- GOOS=windows GOARCH=amd64 GOAMD64=v2 CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc go build -buildmode=c-shared -o wowsimwotlk-windows.dll --tags=with_db ./sim/lib/library.go
+ GOOS=windows GOARCH=amd64 GOAMD64=v2 CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc go build -buildmode=c-shared -o wowsimcata-windows.dll --tags=with_db ./sim/lib/library.go
.PHONY: items
items: sim/core/items/all_items.go sim/core/proto/api.pb.go
@@ -251,7 +251,7 @@ host: air $(OUT_DIR)/.dirstamp node_modules
ifeq ($(WATCH), 1)
ulimit -n 10240 && air -tmp_dir "/tmp" -build.include_ext "go,ts,js,html" -build.bin "npx" -build.args_bin "http-server $(OUT_DIR)/.." -build.cmd "make" -build.exclude_dir "dist,node_modules,tools"
else
- # Intentionally serve one level up, so the local site has 'wotlk' as the first
+ # Intentionally serve one level up, so the local site has 'cata' as the first
# directory just like github pages.
npx http-server $(OUT_DIR)/..
endif
diff --git a/package-lock.json b/package-lock.json
index e34e3bb3c9..348087fd56 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -1,11 +1,11 @@
{
- "name": "wotlk",
+ "name": "cata",
"version": "0.1.0",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
- "name": "wotlk",
+ "name": "cata",
"version": "0.1.0",
"dependencies": {
"@popperjs/core": "^2.11.6",
diff --git a/package.json b/package.json
index 01a8b8d9f2..0e792ca6cd 100644
--- a/package.json
+++ b/package.json
@@ -1,5 +1,5 @@
{
- "name": "wotlk",
+ "name": "cata",
"version": "0.1.0",
"private": true,
"engines": {
diff --git a/sim/common/includes.go b/sim/common/includes.go
index b3623c694f..976ca959f2 100644
--- a/sim/common/includes.go
+++ b/sim/common/includes.go
@@ -2,6 +2,7 @@ package common
// Just import other directories, so importing common from elsewhere is enough.
import (
- _ "github.com/wowsims/wotlk/sim/common/tbc"
- _ "github.com/wowsims/wotlk/sim/common/wotlk"
+ _ "github.com/wowsims/cata/sim/common/tbc"
+ _ "github.com/wowsims/cata/sim/common/wotlk"
+ // _ "github.com/wowsims/cata/sim/common/cata"
)
diff --git a/sim/common/tbc/caster_items.go b/sim/common/tbc/caster_items.go
index 2baca19187..1d6664d88c 100644
--- a/sim/common/tbc/caster_items.go
+++ b/sim/common/tbc/caster_items.go
@@ -3,8 +3,8 @@ package tbc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Keep these (and their functions) in alphabetical order.
diff --git a/sim/common/tbc/caster_trinkets.go b/sim/common/tbc/caster_trinkets.go
index bbd3e8803e..537ef831c9 100644
--- a/sim/common/tbc/caster_trinkets.go
+++ b/sim/common/tbc/caster_trinkets.go
@@ -3,8 +3,8 @@ package tbc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/tbc/enchant_effects.go b/sim/common/tbc/enchant_effects.go
index 9c87895b7a..abdecd5292 100644
--- a/sim/common/tbc/enchant_effects.go
+++ b/sim/common/tbc/enchant_effects.go
@@ -3,9 +3,9 @@ package tbc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/tbc/melee_items.go b/sim/common/tbc/melee_items.go
index 7f40d11c0f..fa41517d24 100644
--- a/sim/common/tbc/melee_items.go
+++ b/sim/common/tbc/melee_items.go
@@ -3,8 +3,8 @@ package tbc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/tbc/melee_sets.go b/sim/common/tbc/melee_sets.go
index eb3eb312ed..d7cac04233 100644
--- a/sim/common/tbc/melee_sets.go
+++ b/sim/common/tbc/melee_sets.go
@@ -3,9 +3,9 @@ package tbc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Keep these in alphabetical order.
diff --git a/sim/common/tbc/melee_trinkets.go b/sim/common/tbc/melee_trinkets.go
index 38ff5d9f2b..411bd564b8 100644
--- a/sim/common/tbc/melee_trinkets.go
+++ b/sim/common/tbc/melee_trinkets.go
@@ -3,8 +3,8 @@ package tbc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/tbc/metagems.go b/sim/common/tbc/metagems.go
index 6fd0a0160a..4a0e67b83e 100644
--- a/sim/common/tbc/metagems.go
+++ b/sim/common/tbc/metagems.go
@@ -3,8 +3,8 @@ package tbc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/tbc/other_items.go b/sim/common/tbc/other_items.go
index b976c8fd52..36b96ce495 100644
--- a/sim/common/tbc/other_items.go
+++ b/sim/common/tbc/other_items.go
@@ -1,8 +1,8 @@
package tbc
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/wotlk/capacitors.go b/sim/common/wotlk/capacitors.go
index d6f47eae25..4676c6efe9 100644
--- a/sim/common/wotlk/capacitors.go
+++ b/sim/common/wotlk/capacitors.go
@@ -3,7 +3,7 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
type CapacitorHandler func(*core.Simulation)
diff --git a/sim/common/wotlk/damage_procs.go b/sim/common/wotlk/damage_procs.go
index 12c69d4afa..4cb8d6dcd5 100644
--- a/sim/common/wotlk/damage_procs.go
+++ b/sim/common/wotlk/damage_procs.go
@@ -3,7 +3,7 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
type ProcDamageEffect struct {
diff --git a/sim/common/wotlk/enchant_effects.go b/sim/common/wotlk/enchant_effects.go
index 84dd4fe82e..0e4894ccfd 100644
--- a/sim/common/wotlk/enchant_effects.go
+++ b/sim/common/wotlk/enchant_effects.go
@@ -3,9 +3,9 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func CreateBlackMagicProcAura(character *core.Character) *core.Aura {
diff --git a/sim/common/wotlk/highest_stat_effects.go b/sim/common/wotlk/highest_stat_effects.go
index e18147663c..376e473a2b 100644
--- a/sim/common/wotlk/highest_stat_effects.go
+++ b/sim/common/wotlk/highest_stat_effects.go
@@ -3,8 +3,8 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type HighestStatAura struct {
diff --git a/sim/common/wotlk/item_sets.go b/sim/common/wotlk/item_sets.go
index fbfd057397..91ca837d78 100644
--- a/sim/common/wotlk/item_sets.go
+++ b/sim/common/wotlk/item_sets.go
@@ -3,9 +3,9 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Keep these in alphabetical order.
diff --git a/sim/common/wotlk/metagems.go b/sim/common/wotlk/metagems.go
index 071581e42c..bb4eb589a2 100644
--- a/sim/common/wotlk/metagems.go
+++ b/sim/common/wotlk/metagems.go
@@ -3,8 +3,8 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/wotlk/nibelung.go b/sim/common/wotlk/nibelung.go
index ac83876ef7..d09e794798 100644
--- a/sim/common/wotlk/nibelung.go
+++ b/sim/common/wotlk/nibelung.go
@@ -3,8 +3,8 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
var valkyrStats = stats.Stats{
diff --git a/sim/common/wotlk/other_effects.go b/sim/common/wotlk/other_effects.go
index c4fb16e840..5e04e67d46 100644
--- a/sim/common/wotlk/other_effects.go
+++ b/sim/common/wotlk/other_effects.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/common/wotlk/shadowmourne.go b/sim/common/wotlk/shadowmourne.go
index 8afc208bf1..98e086537f 100644
--- a/sim/common/wotlk/shadowmourne.go
+++ b/sim/common/wotlk/shadowmourne.go
@@ -3,8 +3,8 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
// https://www.wowhead.com/wotlk/item=49623/shadowmourne
diff --git a/sim/common/wotlk/stat_bonus_cds.go b/sim/common/wotlk/stat_bonus_cds.go
index f2d84cdd39..d1cf77885d 100644
--- a/sim/common/wotlk/stat_bonus_cds.go
+++ b/sim/common/wotlk/stat_bonus_cds.go
@@ -3,8 +3,8 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type StatCDFactory func(itemID int32, bonus float64, duration time.Duration, cooldown time.Duration)
diff --git a/sim/common/wotlk/stat_bonus_procs.go b/sim/common/wotlk/stat_bonus_procs.go
index b1d379ef5c..e722f742d7 100644
--- a/sim/common/wotlk/stat_bonus_procs.go
+++ b/sim/common/wotlk/stat_bonus_procs.go
@@ -3,8 +3,8 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type ProcStatBonusEffect struct {
diff --git a/sim/common/wotlk/stat_bonus_stacking.go b/sim/common/wotlk/stat_bonus_stacking.go
index 8d122f66f8..83a9176aa4 100644
--- a/sim/common/wotlk/stat_bonus_stacking.go
+++ b/sim/common/wotlk/stat_bonus_stacking.go
@@ -3,8 +3,8 @@ package wotlk
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type StackingStatBonusEffect struct {
diff --git a/sim/core/agent.go b/sim/core/agent.go
index 13b9037561..bde764642e 100644
--- a/sim/core/agent.go
+++ b/sim/core/agent.go
@@ -5,7 +5,7 @@ import (
"strconv"
"strings"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
// Agent can be thought of as the 'Player', i.e. the thing controlling the Character.
diff --git a/sim/core/api.go b/sim/core/api.go
index 4827435ed2..4ed4702808 100644
--- a/sim/core/api.go
+++ b/sim/core/api.go
@@ -4,8 +4,8 @@ package core
import (
"context"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
/**
diff --git a/sim/core/apl.go b/sim/core/apl.go
index 7382372437..899c1896b5 100644
--- a/sim/core/apl.go
+++ b/sim/core/apl.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
"google.golang.org/protobuf/encoding/protojson"
)
diff --git a/sim/core/apl_action.go b/sim/core/apl_action.go
index 4737678eb7..dc9652c857 100644
--- a/sim/core/apl_action.go
+++ b/sim/core/apl_action.go
@@ -3,7 +3,7 @@ package core
import (
"fmt"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLAction struct {
diff --git a/sim/core/apl_actions_casting.go b/sim/core/apl_actions_casting.go
index e5041680b2..afe51b2d75 100644
--- a/sim/core/apl_actions_casting.go
+++ b/sim/core/apl_actions_casting.go
@@ -2,7 +2,8 @@ package core
import (
"fmt"
- "github.com/wowsims/wotlk/sim/core/proto"
+
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLActionCastSpell struct {
diff --git a/sim/core/apl_actions_misc.go b/sim/core/apl_actions_misc.go
index d7817454b4..81c1fe4906 100644
--- a/sim/core/apl_actions_misc.go
+++ b/sim/core/apl_actions_misc.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLActionChangeTarget struct {
diff --git a/sim/core/apl_actions_sequences.go b/sim/core/apl_actions_sequences.go
index a2cfb4d27f..9c28a8b4a4 100644
--- a/sim/core/apl_actions_sequences.go
+++ b/sim/core/apl_actions_sequences.go
@@ -4,7 +4,7 @@ import (
"fmt"
"strings"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLActionSequence struct {
diff --git a/sim/core/apl_actions_timing.go b/sim/core/apl_actions_timing.go
index 3552133d52..33c27c83d0 100644
--- a/sim/core/apl_actions_timing.go
+++ b/sim/core/apl_actions_timing.go
@@ -5,7 +5,7 @@ import (
"strings"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLActionWait struct {
diff --git a/sim/core/apl_helpers.go b/sim/core/apl_helpers.go
index 2cff11b827..dec66c1dce 100644
--- a/sim/core/apl_helpers.go
+++ b/sim/core/apl_helpers.go
@@ -1,7 +1,7 @@
package core
import (
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
// Struct for handling unit references, to account for values that can
diff --git a/sim/core/apl_value.go b/sim/core/apl_value.go
index 7d47505c69..25872730f3 100644
--- a/sim/core/apl_value.go
+++ b/sim/core/apl_value.go
@@ -3,7 +3,7 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValue interface {
diff --git a/sim/core/apl_values_aura.go b/sim/core/apl_values_aura.go
index bf559e046e..448903e9a6 100644
--- a/sim/core/apl_values_aura.go
+++ b/sim/core/apl_values_aura.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueAuraIsActive struct {
diff --git a/sim/core/apl_values_auto_attacks.go b/sim/core/apl_values_auto_attacks.go
index 36c59c42fc..20e215cfac 100644
--- a/sim/core/apl_values_auto_attacks.go
+++ b/sim/core/apl_values_auto_attacks.go
@@ -3,7 +3,7 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueAutoTimeToNext struct {
diff --git a/sim/core/apl_values_boss.go b/sim/core/apl_values_boss.go
index e44227aa88..48f188c971 100644
--- a/sim/core/apl_values_boss.go
+++ b/sim/core/apl_values_boss.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueBossSpellIsCasting struct {
diff --git a/sim/core/apl_values_core.go b/sim/core/apl_values_core.go
index 27577eb2ad..f4c5ac78c5 100644
--- a/sim/core/apl_values_core.go
+++ b/sim/core/apl_values_core.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueDotIsActive struct {
diff --git a/sim/core/apl_values_encounter.go b/sim/core/apl_values_encounter.go
index a56d80728f..bac3bddb90 100644
--- a/sim/core/apl_values_encounter.go
+++ b/sim/core/apl_values_encounter.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueCurrentTime struct {
diff --git a/sim/core/apl_values_gcd.go b/sim/core/apl_values_gcd.go
index a5387e3d63..905346c18f 100644
--- a/sim/core/apl_values_gcd.go
+++ b/sim/core/apl_values_gcd.go
@@ -3,7 +3,7 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueGCDIsReady struct {
diff --git a/sim/core/apl_values_operators.go b/sim/core/apl_values_operators.go
index 8d2c35cefd..143327c863 100644
--- a/sim/core/apl_values_operators.go
+++ b/sim/core/apl_values_operators.go
@@ -6,7 +6,7 @@ import (
"strings"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueConst struct {
diff --git a/sim/core/apl_values_properties.go b/sim/core/apl_values_properties.go
index d73bfa5b01..aa5d4a9689 100644
--- a/sim/core/apl_values_properties.go
+++ b/sim/core/apl_values_properties.go
@@ -3,7 +3,7 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueChannelClipDelay struct {
diff --git a/sim/core/apl_values_resources.go b/sim/core/apl_values_resources.go
index 89524d2995..eb0b6c3742 100644
--- a/sim/core/apl_values_resources.go
+++ b/sim/core/apl_values_resources.go
@@ -3,7 +3,7 @@ package core
import (
"fmt"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueCurrentHealth struct {
diff --git a/sim/core/apl_values_runes.go b/sim/core/apl_values_runes.go
index eb473bf6a7..43355488df 100644
--- a/sim/core/apl_values_runes.go
+++ b/sim/core/apl_values_runes.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueCurrentRuneCount struct {
diff --git a/sim/core/apl_values_sequences.go b/sim/core/apl_values_sequences.go
index 9292fa35ff..5cae3d9373 100644
--- a/sim/core/apl_values_sequences.go
+++ b/sim/core/apl_values_sequences.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueSequenceIsComplete struct {
diff --git a/sim/core/apl_values_spell.go b/sim/core/apl_values_spell.go
index db6d8eff40..98dca2346d 100644
--- a/sim/core/apl_values_spell.go
+++ b/sim/core/apl_values_spell.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type APLValueSpellCanCast struct {
diff --git a/sim/core/apl_values_test.go b/sim/core/apl_values_test.go
index bd3a7808bc..95de44e438 100644
--- a/sim/core/apl_values_test.go
+++ b/sim/core/apl_values_test.go
@@ -4,7 +4,7 @@ import (
"testing"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
func TestValueConst(t *testing.T) {
diff --git a/sim/core/armor_test.go b/sim/core/armor_test.go
index 906228a6a0..bb8f83a2fd 100644
--- a/sim/core/armor_test.go
+++ b/sim/core/armor_test.go
@@ -3,7 +3,7 @@ package core
import (
"testing"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/stats"
)
func TestSunderArmorStacks(t *testing.T) {
diff --git a/sim/core/attack.go b/sim/core/attack.go
index 97fe1dd898..fca408e012 100644
--- a/sim/core/attack.go
+++ b/sim/core/attack.go
@@ -4,8 +4,8 @@ import (
"slices"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// ReplaceMHSwing is called right before a main hand auto attack fires.
diff --git a/sim/core/aura.go b/sim/core/aura.go
index 6e1b3a18c9..586d8509cd 100644
--- a/sim/core/aura.go
+++ b/sim/core/aura.go
@@ -8,8 +8,8 @@ import (
"golang.org/x/exp/constraints"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const NeverExpires = time.Duration(math.MaxInt64)
diff --git a/sim/core/aura_helpers.go b/sim/core/aura_helpers.go
index 1f93580025..98dee77297 100644
--- a/sim/core/aura_helpers.go
+++ b/sim/core/aura_helpers.go
@@ -5,7 +5,7 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/stats"
)
type AuraCallback uint16
diff --git a/sim/core/avoid_dr.go b/sim/core/avoid_dr.go
index 22fbac8081..7d1fb5b827 100644
--- a/sim/core/avoid_dr.go
+++ b/sim/core/avoid_dr.go
@@ -1,7 +1,7 @@
package core
import (
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Could be in constants.go, but they won't be used anywhere else
diff --git a/sim/core/base_stats.go b/sim/core/base_stats.go
index f204318fb7..ebd99ec4e4 100644
--- a/sim/core/base_stats.go
+++ b/sim/core/base_stats.go
@@ -1,8 +1,8 @@
package core
import (
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type BaseStatsKey struct {
diff --git a/sim/core/base_stats_auto_gen.go b/sim/core/base_stats_auto_gen.go
index c3dfa085fa..1945ba955c 100644
--- a/sim/core/base_stats_auto_gen.go
+++ b/sim/core/base_stats_auto_gen.go
@@ -5,8 +5,8 @@ package core
// **************************************
import (
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const ExpertisePerQuarterPercentReduction = 8.197496
diff --git a/sim/core/buffs.go b/sim/core/buffs.go
index 129cb47c5b..b96e30d820 100644
--- a/sim/core/buffs.go
+++ b/sim/core/buffs.go
@@ -9,8 +9,8 @@ import (
googleProto "google.golang.org/protobuf/proto"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Applies buffs that affect individual players.
diff --git a/sim/core/bulksim.go b/sim/core/bulksim.go
index ad3c39f794..eaba869003 100644
--- a/sim/core/bulksim.go
+++ b/sim/core/bulksim.go
@@ -14,7 +14,7 @@ import (
goproto "google.golang.org/protobuf/proto"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
const (
diff --git a/sim/core/bulksim_test.go b/sim/core/bulksim_test.go
index b1b170970f..8c9517bd97 100644
--- a/sim/core/bulksim_test.go
+++ b/sim/core/bulksim_test.go
@@ -5,7 +5,7 @@ import (
"testing"
"github.com/google/go-cmp/cmp"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
"google.golang.org/protobuf/encoding/protojson"
)
diff --git a/sim/core/character.go b/sim/core/character.go
index 2f21f7b69f..22e47e9a4f 100644
--- a/sim/core/character.go
+++ b/sim/core/character.go
@@ -7,8 +7,8 @@ import (
"strings"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
"google.golang.org/protobuf/encoding/protowire"
"google.golang.org/protobuf/reflect/protoreflect"
)
diff --git a/sim/core/consumes.go b/sim/core/consumes.go
index da709a3ae1..6dfb2a562d 100644
--- a/sim/core/consumes.go
+++ b/sim/core/consumes.go
@@ -3,8 +3,8 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Registers all consume-related effects to the Agent.
diff --git a/sim/core/database.go b/sim/core/database.go
index 1d63b48524..158889d795 100644
--- a/sim/core/database.go
+++ b/sim/core/database.go
@@ -4,8 +4,8 @@ import (
"fmt"
"math"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
"google.golang.org/protobuf/encoding/protojson"
)
diff --git a/sim/core/database_load.go b/sim/core/database_load.go
index 637c4a2210..50c9b7ea10 100644
--- a/sim/core/database_load.go
+++ b/sim/core/database_load.go
@@ -5,8 +5,8 @@
package core
import (
- "github.com/wowsims/wotlk/assets/database"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/assets/database"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/core/debuffs.go b/sim/core/debuffs.go
index ee7223233e..f98c8707d2 100644
--- a/sim/core/debuffs.go
+++ b/sim/core/debuffs.go
@@ -4,8 +4,8 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func applyDebuffEffects(target *Unit, targetIdx int, debuffs *proto.Debuffs, raid *proto.Raid) {
diff --git a/sim/core/dot_test.go b/sim/core/dot_test.go
index 1da5e272ee..b4a7c58649 100644
--- a/sim/core/dot_test.go
+++ b/sim/core/dot_test.go
@@ -4,8 +4,8 @@ import (
"testing"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/core/energy.go b/sim/core/energy.go
index 0497696e49..7dd285558c 100644
--- a/sim/core/energy.go
+++ b/sim/core/energy.go
@@ -6,7 +6,7 @@ import (
"slices"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
// Time between energy ticks.
diff --git a/sim/core/environment.go b/sim/core/environment.go
index 89bcf75bfb..c671cf5bd1 100644
--- a/sim/core/environment.go
+++ b/sim/core/environment.go
@@ -4,7 +4,7 @@ import (
"slices"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type EnvironmentState int
diff --git a/sim/core/flags.go b/sim/core/flags.go
index 3b28178dee..bdb29bce8e 100644
--- a/sim/core/flags.go
+++ b/sim/core/flags.go
@@ -4,8 +4,8 @@ import (
"math/bits"
"strconv"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type ProcMask uint32
diff --git a/sim/core/focus.go b/sim/core/focus.go
index f70c4928de..e74a668171 100644
--- a/sim/core/focus.go
+++ b/sim/core/focus.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
// Time between focus ticks.
diff --git a/sim/core/health.go b/sim/core/health.go
index 280b55a0d9..16e375fb32 100644
--- a/sim/core/health.go
+++ b/sim/core/health.go
@@ -3,8 +3,8 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type healthBar struct {
diff --git a/sim/core/item_effects.go b/sim/core/item_effects.go
index 819bfd1065..f7578a358e 100644
--- a/sim/core/item_effects.go
+++ b/sim/core/item_effects.go
@@ -6,8 +6,8 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Function for applying permanent effects to an Agent.
diff --git a/sim/core/item_swaps.go b/sim/core/item_swaps.go
index 0677fb1fad..824fb91fcb 100644
--- a/sim/core/item_swaps.go
+++ b/sim/core/item_swaps.go
@@ -3,8 +3,8 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type OnSwapItem func(*Simulation)
diff --git a/sim/core/major_cooldown.go b/sim/core/major_cooldown.go
index 17e1805910..9c3584f366 100644
--- a/sim/core/major_cooldown.go
+++ b/sim/core/major_cooldown.go
@@ -4,8 +4,8 @@ import (
"slices"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const (
diff --git a/sim/core/mana.go b/sim/core/mana.go
index 11a9130088..4009bb6cdb 100644
--- a/sim/core/mana.go
+++ b/sim/core/mana.go
@@ -5,8 +5,8 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const ThreatPerManaGained = 0.5
diff --git a/sim/core/metrics_aggregator.go b/sim/core/metrics_aggregator.go
index 8dab4abeaf..de41947b3d 100644
--- a/sim/core/metrics_aggregator.go
+++ b/sim/core/metrics_aggregator.go
@@ -4,7 +4,7 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type ResourceKey struct {
diff --git a/sim/core/pet.go b/sim/core/pet.go
index b403118647..dbc9ccf82e 100644
--- a/sim/core/pet.go
+++ b/sim/core/pet.go
@@ -5,8 +5,8 @@ import (
"slices"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Extension of Agent interface, for Pets.
diff --git a/sim/core/presim.go b/sim/core/presim.go
index c89288d657..c97e68cd95 100644
--- a/sim/core/presim.go
+++ b/sim/core/presim.go
@@ -3,7 +3,7 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/sim/core/professions.go b/sim/core/professions.go
index 65bbc34934..0dc4b714e1 100644
--- a/sim/core/professions.go
+++ b/sim/core/professions.go
@@ -3,8 +3,8 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// This is just the static bonuses. Most professions are handled elsewhere.
diff --git a/sim/core/racials.go b/sim/core/racials.go
index f18a39e7e7..20ab70a3a7 100644
--- a/sim/core/racials.go
+++ b/sim/core/racials.go
@@ -3,8 +3,8 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func applyRaceEffects(agent Agent) {
diff --git a/sim/core/rage.go b/sim/core/rage.go
index 7efaf4d42d..4270cae1b8 100644
--- a/sim/core/rage.go
+++ b/sim/core/rage.go
@@ -3,7 +3,7 @@ package core
import (
"fmt"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
const MaxRage = 100.0
diff --git a/sim/core/raid.go b/sim/core/raid.go
index 4893a4c5d7..b52e27db65 100644
--- a/sim/core/raid.go
+++ b/sim/core/raid.go
@@ -3,8 +3,8 @@ package core
import (
"slices"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/sim/core/runic_power.go b/sim/core/runic_power.go
index 1dc5516b14..22840b1639 100644
--- a/sim/core/runic_power.go
+++ b/sim/core/runic_power.go
@@ -5,7 +5,7 @@ import (
"strings"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type RuneChangeType int32
diff --git a/sim/core/sim.go b/sim/core/sim.go
index 735d7a3aaa..c59a5b8026 100644
--- a/sim/core/sim.go
+++ b/sim/core/sim.go
@@ -12,7 +12,7 @@ import (
"strings"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type Task interface {
diff --git a/sim/core/spell.go b/sim/core/spell.go
index 6314a2b110..f1d42223b2 100644
--- a/sim/core/spell.go
+++ b/sim/core/spell.go
@@ -4,7 +4,7 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/stats"
)
type ApplySpellResults func(sim *Simulation, target *Unit, spell *Spell)
diff --git a/sim/core/spell_outcome.go b/sim/core/spell_outcome.go
index 9996172cae..5553fc5a00 100644
--- a/sim/core/spell_outcome.go
+++ b/sim/core/spell_outcome.go
@@ -1,7 +1,7 @@
package core
import (
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/stats"
)
// This function should do 3 things:
diff --git a/sim/core/spell_resistances.go b/sim/core/spell_resistances.go
index 7d84f3727a..e8a921d9b9 100644
--- a/sim/core/spell_resistances.go
+++ b/sim/core/spell_resistances.go
@@ -5,7 +5,7 @@ import (
"math"
"strings"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (result *SpellResult) applyResistances(sim *Simulation, spell *Spell, isPeriodic bool, attackTable *AttackTable) {
diff --git a/sim/core/spell_resistances_test.go b/sim/core/spell_resistances_test.go
index 89edef1a36..52cafe373e 100644
--- a/sim/core/spell_resistances_test.go
+++ b/sim/core/spell_resistances_test.go
@@ -4,8 +4,8 @@ import (
"math"
"testing"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func Test_PartialResistsVsPlayer(t *testing.T) {
diff --git a/sim/core/spell_result.go b/sim/core/spell_result.go
index 8a05cf26cc..065619306d 100644
--- a/sim/core/spell_result.go
+++ b/sim/core/spell_result.go
@@ -4,7 +4,7 @@ import (
"fmt"
"math"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/stats"
)
type SpellResult struct {
diff --git a/sim/core/stats/stats.go b/sim/core/stats/stats.go
index ebfcdfe386..6f0cf2ceb7 100644
--- a/sim/core/stats/stats.go
+++ b/sim/core/stats/stats.go
@@ -5,7 +5,7 @@ import (
"strings"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type Stats [Len]float64
diff --git a/sim/core/stats/stats_test.go b/sim/core/stats/stats_test.go
index 78bfa382e3..8f0ba8f755 100644
--- a/sim/core/stats/stats_test.go
+++ b/sim/core/stats/stats_test.go
@@ -4,7 +4,7 @@ import (
"strings"
"testing"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
func TestStatsAdd(t *testing.T) {
diff --git a/sim/core/statweight.go b/sim/core/statweight.go
index 0a3722e93c..6a31f391d0 100644
--- a/sim/core/statweight.go
+++ b/sim/core/statweight.go
@@ -7,8 +7,8 @@ import (
"sync/atomic"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/sim/core/target.go b/sim/core/target.go
index a5a28b78e8..13249ed3a1 100644
--- a/sim/core/target.go
+++ b/sim/core/target.go
@@ -4,8 +4,8 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type Encounter struct {
diff --git a/sim/core/target_ai.go b/sim/core/target_ai.go
index 6bb2085cbd..2e493eb981 100644
--- a/sim/core/target_ai.go
+++ b/sim/core/target_ai.go
@@ -3,7 +3,7 @@ package core
import (
"log"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
type TargetAI interface {
diff --git a/sim/core/target_dummy.go b/sim/core/target_dummy.go
index b232f9914a..0ba0b8b2dd 100644
--- a/sim/core/target_dummy.go
+++ b/sim/core/target_dummy.go
@@ -3,8 +3,8 @@ package core
import (
"fmt"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type TargetDummy struct {
diff --git a/sim/core/test_generators.go b/sim/core/test_generators.go
index ee4d9c9135..a1549fb165 100644
--- a/sim/core/test_generators.go
+++ b/sim/core/test_generators.go
@@ -5,7 +5,7 @@ import (
"slices"
"strings"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/sim/core/test_suite.go b/sim/core/test_suite.go
index 6e02aaec0d..b1a0219058 100644
--- a/sim/core/test_suite.go
+++ b/sim/core/test_suite.go
@@ -8,8 +8,8 @@ import (
"strings"
"testing"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
"google.golang.org/protobuf/encoding/prototext"
)
diff --git a/sim/core/test_utils.go b/sim/core/test_utils.go
index f37983362a..2a0152fc37 100644
--- a/sim/core/test_utils.go
+++ b/sim/core/test_utils.go
@@ -5,8 +5,8 @@ import (
"os"
"testing"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/sim/core/unit.go b/sim/core/unit.go
index fbca1a10a0..dd1520d13d 100644
--- a/sim/core/unit.go
+++ b/sim/core/unit.go
@@ -3,8 +3,8 @@ package core
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type UnitType int
diff --git a/sim/core/utils.go b/sim/core/utils.go
index 50e0c2f796..542ea391e8 100644
--- a/sim/core/utils.go
+++ b/sim/core/utils.go
@@ -5,7 +5,7 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
func DurationFromSeconds(numSeconds float64) time.Duration {
diff --git a/sim/deathknight/anti_magic_shell.go b/sim/deathknight/anti_magic_shell.go
index d46cf66bc3..b950459e86 100644
--- a/sim/deathknight/anti_magic_shell.go
+++ b/sim/deathknight/anti_magic_shell.go
@@ -3,9 +3,9 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerAntiMagicShellSpell() {
diff --git a/sim/deathknight/army_of_the_dead.go b/sim/deathknight/army_of_the_dead.go
index a2bde0ae51..4fc7485591 100644
--- a/sim/deathknight/army_of_the_dead.go
+++ b/sim/deathknight/army_of_the_dead.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerArmyOfTheDeadCD() {
diff --git a/sim/deathknight/blood_boil.go b/sim/deathknight/blood_boil.go
index 62f5dcb046..74eaa715ab 100644
--- a/sim/deathknight/blood_boil.go
+++ b/sim/deathknight/blood_boil.go
@@ -1,7 +1,7 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
var BloodBoilActionID = core.ActionID{SpellID: 49941}
diff --git a/sim/deathknight/blood_strike.go b/sim/deathknight/blood_strike.go
index 11eefb5708..26d350188b 100644
--- a/sim/deathknight/blood_strike.go
+++ b/sim/deathknight/blood_strike.go
@@ -1,7 +1,7 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
var BloodStrikeActionID = core.ActionID{SpellID: 49930}
diff --git a/sim/deathknight/blood_tap.go b/sim/deathknight/blood_tap.go
index 1da2e98997..9e6c89d5b4 100644
--- a/sim/deathknight/blood_tap.go
+++ b/sim/deathknight/blood_tap.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerBloodTapSpell() {
diff --git a/sim/deathknight/bloodworm_pet.go b/sim/deathknight/bloodworm_pet.go
index f778fe5887..49e0a6f82f 100644
--- a/sim/deathknight/bloodworm_pet.go
+++ b/sim/deathknight/bloodworm_pet.go
@@ -1,8 +1,8 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type BloodwormPet struct {
diff --git a/sim/deathknight/bone_shield.go b/sim/deathknight/bone_shield.go
index 8f1b21e12a..d85c15d00a 100644
--- a/sim/deathknight/bone_shield.go
+++ b/sim/deathknight/bone_shield.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (dk *Deathknight) registerBoneShieldSpell() {
diff --git a/sim/deathknight/dancing_rune_weapon.go b/sim/deathknight/dancing_rune_weapon.go
index 17a2232610..d814becca0 100644
--- a/sim/deathknight/dancing_rune_weapon.go
+++ b/sim/deathknight/dancing_rune_weapon.go
@@ -3,9 +3,9 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) registerDancingRuneWeaponCD() {
diff --git a/sim/deathknight/death_and_decay.go b/sim/deathknight/death_and_decay.go
index 6ea70642ef..3b9d5dc19e 100644
--- a/sim/deathknight/death_and_decay.go
+++ b/sim/deathknight/death_and_decay.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (dk *Deathknight) registerDeathAndDecaySpell() {
diff --git a/sim/deathknight/death_coil.go b/sim/deathknight/death_coil.go
index b2c6b777f9..c80a8e5e10 100644
--- a/sim/deathknight/death_coil.go
+++ b/sim/deathknight/death_coil.go
@@ -1,8 +1,8 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var DeathCoilActionID = core.ActionID{SpellID: 49895}
diff --git a/sim/deathknight/death_pact.go b/sim/deathknight/death_pact.go
index 4bb256c9ce..0b547354fb 100644
--- a/sim/deathknight/death_pact.go
+++ b/sim/deathknight/death_pact.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerDeathPactSpell() {
diff --git a/sim/deathknight/death_strike.go b/sim/deathknight/death_strike.go
index c26d7811ad..0cf21a9157 100644
--- a/sim/deathknight/death_strike.go
+++ b/sim/deathknight/death_strike.go
@@ -1,8 +1,8 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// TODO: Cleanup death strike the same way we did for plague strike
diff --git a/sim/deathknight/deathknight.go b/sim/deathknight/deathknight.go
index 673004d4df..d6ad4f2fa1 100644
--- a/sim/deathknight/deathknight.go
+++ b/sim/deathknight/deathknight.go
@@ -4,10 +4,10 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/common/wotlk"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/common/wotlk"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const (
diff --git a/sim/deathknight/diseases.go b/sim/deathknight/diseases.go
index 7a8b02cb5e..cd46afc67f 100644
--- a/sim/deathknight/diseases.go
+++ b/sim/deathknight/diseases.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (dk *Deathknight) drwCountActiveDiseases(target *core.Unit) float64 {
diff --git a/sim/deathknight/dps/dps_deathknight.go b/sim/deathknight/dps/dps_deathknight.go
index 8f0cfbce50..344f49cf54 100644
--- a/sim/deathknight/dps/dps_deathknight.go
+++ b/sim/deathknight/dps/dps_deathknight.go
@@ -1,9 +1,9 @@
package dps
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/deathknight"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/deathknight"
)
func RegisterDpsDeathknight() {
diff --git a/sim/deathknight/dps/dps_deathknight_test.go b/sim/deathknight/dps/dps_deathknight_test.go
index f0db8878b3..a59bf98992 100644
--- a/sim/deathknight/dps/dps_deathknight_test.go
+++ b/sim/deathknight/dps/dps_deathknight_test.go
@@ -3,9 +3,9 @@ package dps
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/deathknight/empower_rune_weapon.go b/sim/deathknight/empower_rune_weapon.go
index b4ab41c1c4..36af27bcdb 100644
--- a/sim/deathknight/empower_rune_weapon.go
+++ b/sim/deathknight/empower_rune_weapon.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerEmpowerRuneWeaponSpell() {
diff --git a/sim/deathknight/frost_strike.go b/sim/deathknight/frost_strike.go
index be66fea405..38483570ac 100644
--- a/sim/deathknight/frost_strike.go
+++ b/sim/deathknight/frost_strike.go
@@ -1,8 +1,8 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var frostStrikeActionID = core.ActionID{SpellID: 55268}
diff --git a/sim/deathknight/ghoul_frenzy.go b/sim/deathknight/ghoul_frenzy.go
index 7f58727694..abe0ac703a 100644
--- a/sim/deathknight/ghoul_frenzy.go
+++ b/sim/deathknight/ghoul_frenzy.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerGhoulFrenzySpell() {
diff --git a/sim/deathknight/ghoul_pet.go b/sim/deathknight/ghoul_pet.go
index 7df8cddbbf..46b83ce458 100644
--- a/sim/deathknight/ghoul_pet.go
+++ b/sim/deathknight/ghoul_pet.go
@@ -3,9 +3,9 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type GhoulPet struct {
diff --git a/sim/deathknight/heart_strike.go b/sim/deathknight/heart_strike.go
index 92dbdde6b2..ab7375b924 100644
--- a/sim/deathknight/heart_strike.go
+++ b/sim/deathknight/heart_strike.go
@@ -1,7 +1,7 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
var HeartStrikeActionID = core.ActionID{SpellID: 55262}
diff --git a/sim/deathknight/horn_of_winter.go b/sim/deathknight/horn_of_winter.go
index 1ef67ae6e6..1a6861853d 100644
--- a/sim/deathknight/horn_of_winter.go
+++ b/sim/deathknight/horn_of_winter.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerHornOfWinterSpell() {
diff --git a/sim/deathknight/howling_blast.go b/sim/deathknight/howling_blast.go
index eb35f49173..f335e61e33 100644
--- a/sim/deathknight/howling_blast.go
+++ b/sim/deathknight/howling_blast.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var HowlingBlastActionID = core.ActionID{SpellID: 51411}
diff --git a/sim/deathknight/icebound_fortitude.go b/sim/deathknight/icebound_fortitude.go
index 87f9744afd..5749f6be54 100644
--- a/sim/deathknight/icebound_fortitude.go
+++ b/sim/deathknight/icebound_fortitude.go
@@ -3,9 +3,9 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) registerIceboundFortitudeSpell() {
diff --git a/sim/deathknight/icy_touch.go b/sim/deathknight/icy_touch.go
index 41a793d5c0..8c779602c0 100644
--- a/sim/deathknight/icy_touch.go
+++ b/sim/deathknight/icy_touch.go
@@ -1,7 +1,7 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
var IcyTouchActionID = core.ActionID{SpellID: 59131}
diff --git a/sim/deathknight/items.go b/sim/deathknight/items.go
index 9bddfbaea6..66a3c3b553 100644
--- a/sim/deathknight/items.go
+++ b/sim/deathknight/items.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
// TODO: T9 Dps missing Heart Strike
diff --git a/sim/deathknight/mark_of_blood.go b/sim/deathknight/mark_of_blood.go
index e3272b6eec..9de8a96be8 100644
--- a/sim/deathknight/mark_of_blood.go
+++ b/sim/deathknight/mark_of_blood.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerMarkOfBloodSpell() {
diff --git a/sim/deathknight/obliterate.go b/sim/deathknight/obliterate.go
index 249e517bfc..e72a8badd7 100644
--- a/sim/deathknight/obliterate.go
+++ b/sim/deathknight/obliterate.go
@@ -1,8 +1,8 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// TODO: Cleanup obliterate the same way we did for plague strike
diff --git a/sim/deathknight/pestilence.go b/sim/deathknight/pestilence.go
index f469766812..cde6b1e7e3 100644
--- a/sim/deathknight/pestilence.go
+++ b/sim/deathknight/pestilence.go
@@ -1,8 +1,8 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var PestilenceActionID = core.ActionID{SpellID: 50842}
diff --git a/sim/deathknight/plague_strike.go b/sim/deathknight/plague_strike.go
index f8d26b25ab..dccb70eb71 100644
--- a/sim/deathknight/plague_strike.go
+++ b/sim/deathknight/plague_strike.go
@@ -1,8 +1,8 @@
package deathknight
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var PlagueStrikeActionID = core.ActionID{SpellID: 49921}
diff --git a/sim/deathknight/presences.go b/sim/deathknight/presences.go
index 6e2a651e38..3ce51c8707 100644
--- a/sim/deathknight/presences.go
+++ b/sim/deathknight/presences.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type Presence uint8
diff --git a/sim/deathknight/raise_dead.go b/sim/deathknight/raise_dead.go
index f4a2baf26b..262467d931 100644
--- a/sim/deathknight/raise_dead.go
+++ b/sim/deathknight/raise_dead.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerRaiseDeadCD() {
diff --git a/sim/deathknight/rune_strike.go b/sim/deathknight/rune_strike.go
index d74c270fd2..8857757980 100644
--- a/sim/deathknight/rune_strike.go
+++ b/sim/deathknight/rune_strike.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var RuneStrikeActionID = core.ActionID{SpellID: 56815}
diff --git a/sim/deathknight/rune_tap.go b/sim/deathknight/rune_tap.go
index 0f8780d2d7..b9b63a10d8 100644
--- a/sim/deathknight/rune_tap.go
+++ b/sim/deathknight/rune_tap.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (dk *Deathknight) GetRuneTapHealing() float64 {
diff --git a/sim/deathknight/scourge_strike.go b/sim/deathknight/scourge_strike.go
index ad72c18a5e..b6634bc4ff 100644
--- a/sim/deathknight/scourge_strike.go
+++ b/sim/deathknight/scourge_strike.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var ScourgeStrikeActionID = core.ActionID{SpellID: 55271}
diff --git a/sim/deathknight/summon_gargoyle.go b/sim/deathknight/summon_gargoyle.go
index 47dcb507be..2525f134e2 100644
--- a/sim/deathknight/summon_gargoyle.go
+++ b/sim/deathknight/summon_gargoyle.go
@@ -3,8 +3,8 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) registerSummonGargoyleCD() {
diff --git a/sim/deathknight/talents_blood.go b/sim/deathknight/talents_blood.go
index ea4139317b..9a3fd96ac4 100644
--- a/sim/deathknight/talents_blood.go
+++ b/sim/deathknight/talents_blood.go
@@ -1,16 +1,16 @@
package deathknight
import (
- //"github.com/wowsims/wotlk/sim/core/proto"
+ //"github.com/wowsims/cata/sim/core/proto"
//"time"
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) ApplyBloodTalents() {
diff --git a/sim/deathknight/talents_frost.go b/sim/deathknight/talents_frost.go
index aac81c7795..4b9f1dd8b9 100644
--- a/sim/deathknight/talents_frost.go
+++ b/sim/deathknight/talents_frost.go
@@ -1,12 +1,12 @@
package deathknight
import (
- //"github.com/wowsims/wotlk/sim/core/proto"
+ //"github.com/wowsims/cata/sim/core/proto"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) ToughnessArmorMultiplier() float64 {
diff --git a/sim/deathknight/talents_unholy.go b/sim/deathknight/talents_unholy.go
index f339e874d4..4d40a0c093 100644
--- a/sim/deathknight/talents_unholy.go
+++ b/sim/deathknight/talents_unholy.go
@@ -3,9 +3,9 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) ApplyUnholyTalents() {
diff --git a/sim/deathknight/tank/tank_deathknight.go b/sim/deathknight/tank/tank_deathknight.go
index 8a5643e8dc..d71602b145 100644
--- a/sim/deathknight/tank/tank_deathknight.go
+++ b/sim/deathknight/tank/tank_deathknight.go
@@ -1,9 +1,9 @@
package tank
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/deathknight"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/deathknight"
)
func RegisterTankDeathknight() {
diff --git a/sim/deathknight/tank/tank_deathknight_test.go b/sim/deathknight/tank/tank_deathknight_test.go
index 70e68f03a6..ad1166cddb 100644
--- a/sim/deathknight/tank/tank_deathknight_test.go
+++ b/sim/deathknight/tank/tank_deathknight_test.go
@@ -3,9 +3,9 @@ package tank
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/deathknight/unbreakable_armor.go b/sim/deathknight/unbreakable_armor.go
index 6cba92a926..e2019df653 100644
--- a/sim/deathknight/unbreakable_armor.go
+++ b/sim/deathknight/unbreakable_armor.go
@@ -3,9 +3,9 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) registerUnbreakableArmorSpell() {
diff --git a/sim/deathknight/unholy_frenzy.go b/sim/deathknight/unholy_frenzy.go
index 08a15f2538..f1c1684856 100644
--- a/sim/deathknight/unholy_frenzy.go
+++ b/sim/deathknight/unholy_frenzy.go
@@ -3,7 +3,7 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (dk *Deathknight) registerUnholyFrenzyCD() {
diff --git a/sim/deathknight/vampiric_blood.go b/sim/deathknight/vampiric_blood.go
index c2601e3d22..f9e6b912ca 100644
--- a/sim/deathknight/vampiric_blood.go
+++ b/sim/deathknight/vampiric_blood.go
@@ -3,9 +3,9 @@ package deathknight
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (dk *Deathknight) registerVampiricBloodSpell() {
diff --git a/sim/druid/balance/balance.go b/sim/druid/balance/balance.go
index d0cea4e797..55b2f60965 100644
--- a/sim/druid/balance/balance.go
+++ b/sim/druid/balance/balance.go
@@ -3,11 +3,11 @@ package balance
import (
"time"
- "github.com/wowsims/wotlk/sim/common/wotlk"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
- "github.com/wowsims/wotlk/sim/druid"
+ "github.com/wowsims/cata/sim/common/wotlk"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
+ "github.com/wowsims/cata/sim/druid"
)
func RegisterBalanceDruid() {
diff --git a/sim/druid/balance/balance_test.go b/sim/druid/balance/balance_test.go
index 6d4faf9b5b..1948480229 100644
--- a/sim/druid/balance/balance_test.go
+++ b/sim/druid/balance/balance_test.go
@@ -3,9 +3,9 @@ package balance
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get caster sets included. (we use spellfire here)
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get caster sets included. (we use spellfire here)
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/druid/barkskin.go b/sim/druid/barkskin.go
index e461ecb340..c8e36e1133 100644
--- a/sim/druid/barkskin.go
+++ b/sim/druid/barkskin.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerBarkskinCD() {
diff --git a/sim/druid/berserk.go b/sim/druid/berserk.go
index cd58cb4966..c71ff2777d 100644
--- a/sim/druid/berserk.go
+++ b/sim/druid/berserk.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerBerserkCD() {
diff --git a/sim/druid/demoralizing_roar.go b/sim/druid/demoralizing_roar.go
index 889498c522..19ca8849b9 100644
--- a/sim/druid/demoralizing_roar.go
+++ b/sim/druid/demoralizing_roar.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerDemoralizingRoarSpell() {
diff --git a/sim/druid/druid.go b/sim/druid/druid.go
index cab2a21f2f..04a44f82a2 100644
--- a/sim/druid/druid.go
+++ b/sim/druid/druid.go
@@ -3,9 +3,9 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const (
diff --git a/sim/druid/enrage.go b/sim/druid/enrage.go
index d1f0ea5d0d..f6545c143f 100644
--- a/sim/druid/enrage.go
+++ b/sim/druid/enrage.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (druid *Druid) registerEnrageSpell() {
diff --git a/sim/druid/faerie_fire.go b/sim/druid/faerie_fire.go
index e2052f4d4b..b9a3618fab 100644
--- a/sim/druid/faerie_fire.go
+++ b/sim/druid/faerie_fire.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerFaerieFireSpell() {
diff --git a/sim/druid/fake_gotw.go b/sim/druid/fake_gotw.go
index 4885072812..a0c985477e 100644
--- a/sim/druid/fake_gotw.go
+++ b/sim/druid/fake_gotw.go
@@ -1,8 +1,8 @@
package druid
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// This is 'fake' because it doesnt actually account for any actual buff updating
diff --git a/sim/druid/feral/apl_values.go b/sim/druid/feral/apl_values.go
index aa26424991..4b6cec9178 100644
--- a/sim/druid/feral/apl_values.go
+++ b/sim/druid/feral/apl_values.go
@@ -3,8 +3,8 @@ package feral
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (cat *FeralDruid) NewAPLValue(rot *core.APLRotation, config *proto.APLValue) core.APLValue {
diff --git a/sim/druid/feral/feral.go b/sim/druid/feral/feral.go
index 0fadd3b062..433842079c 100644
--- a/sim/druid/feral/feral.go
+++ b/sim/druid/feral/feral.go
@@ -3,9 +3,9 @@ package feral
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/druid"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/druid"
)
func RegisterFeralDruid() {
diff --git a/sim/druid/feral/feral_test.go b/sim/druid/feral/feral_test.go
index e59ed5bc76..84fce76451 100644
--- a/sim/druid/feral/feral_test.go
+++ b/sim/druid/feral/feral_test.go
@@ -3,9 +3,9 @@ package feral
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/druid/feral/pooling_actions.go b/sim/druid/feral/pooling_actions.go
index 8c2f5319ee..0da969ee6e 100644
--- a/sim/druid/feral/pooling_actions.go
+++ b/sim/druid/feral/pooling_actions.go
@@ -4,7 +4,7 @@ import (
"slices"
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
type PoolingAction struct {
diff --git a/sim/druid/feral/rotation.go b/sim/druid/feral/rotation.go
index b6d790f689..5c8bb1c55f 100644
--- a/sim/druid/feral/rotation.go
+++ b/sim/druid/feral/rotation.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/druid"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/druid"
)
func (cat *FeralDruid) OnGCDReady(sim *core.Simulation) {
diff --git a/sim/druid/feral/rotation_aoe.go b/sim/druid/feral/rotation_aoe.go
index cb1886bdfe..0d49d6efde 100644
--- a/sim/druid/feral/rotation_aoe.go
+++ b/sim/druid/feral/rotation_aoe.go
@@ -4,7 +4,7 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (cat *FeralDruid) doAoeRotation(sim *core.Simulation) (bool, time.Duration) {
diff --git a/sim/druid/ferocious_bite.go b/sim/druid/ferocious_bite.go
index a96fe831a2..79eb1c70f1 100644
--- a/sim/druid/ferocious_bite.go
+++ b/sim/druid/ferocious_bite.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerFerociousBiteSpell() {
diff --git a/sim/druid/force_of_nature.go b/sim/druid/force_of_nature.go
index 2cb99ab5ca..0f189324fb 100644
--- a/sim/druid/force_of_nature.go
+++ b/sim/druid/force_of_nature.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (druid *Druid) registerForceOfNatureCD() {
diff --git a/sim/druid/forms.go b/sim/druid/forms.go
index df31ee17dd..ad36d90ae9 100644
--- a/sim/druid/forms.go
+++ b/sim/druid/forms.go
@@ -1,10 +1,11 @@
package druid
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
"math"
+
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type DruidForm uint8
diff --git a/sim/druid/frenzied_regeneration.go b/sim/druid/frenzied_regeneration.go
index b7a15a82d0..993fb9c8f1 100644
--- a/sim/druid/frenzied_regeneration.go
+++ b/sim/druid/frenzied_regeneration.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerFrenziedRegenerationCD() {
diff --git a/sim/druid/hurricane.go b/sim/druid/hurricane.go
index b13106b6d1..64d0ee950b 100644
--- a/sim/druid/hurricane.go
+++ b/sim/druid/hurricane.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerHurricaneSpell() {
diff --git a/sim/druid/innervate.go b/sim/druid/innervate.go
index 3cd3ea0324..c6db3f29a8 100644
--- a/sim/druid/innervate.go
+++ b/sim/druid/innervate.go
@@ -1,7 +1,7 @@
package druid
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
// Returns the time to wait before the next action, or 0 if innervate is on CD
diff --git a/sim/druid/insect_swarm.go b/sim/druid/insect_swarm.go
index 192e7d1d15..2ea425c250 100644
--- a/sim/druid/insect_swarm.go
+++ b/sim/druid/insect_swarm.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
const CryingWind int32 = 45270
diff --git a/sim/druid/items.go b/sim/druid/items.go
index b08b5204b6..f1f03861c6 100644
--- a/sim/druid/items.go
+++ b/sim/druid/items.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
var ItemSetThunderheartRegalia = core.NewItemSet(core.ItemSet{
diff --git a/sim/druid/lacerate.go b/sim/druid/lacerate.go
index ebb76634d3..e23ab784d3 100644
--- a/sim/druid/lacerate.go
+++ b/sim/druid/lacerate.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerLacerateSpell() {
diff --git a/sim/druid/mangle.go b/sim/druid/mangle.go
index cdba2f8900..4fe7425f41 100644
--- a/sim/druid/mangle.go
+++ b/sim/druid/mangle.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerMangleBearSpell() {
diff --git a/sim/druid/maul.go b/sim/druid/maul.go
index cf82c24d2b..540d080114 100644
--- a/sim/druid/maul.go
+++ b/sim/druid/maul.go
@@ -1,8 +1,8 @@
package druid
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerMaulSpell() {
diff --git a/sim/druid/moonfire.go b/sim/druid/moonfire.go
index 6d06c7da9c..39fbed9d09 100644
--- a/sim/druid/moonfire.go
+++ b/sim/druid/moonfire.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerMoonfireSpell() {
diff --git a/sim/druid/rake.go b/sim/druid/rake.go
index 45de0a7105..68eb127372 100644
--- a/sim/druid/rake.go
+++ b/sim/druid/rake.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerRakeSpell() {
diff --git a/sim/druid/rebirth.go b/sim/druid/rebirth.go
index d67f50502a..f7fcb83cb8 100644
--- a/sim/druid/rebirth.go
+++ b/sim/druid/rebirth.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
// Right now, add the additional GCD + mana cost for shifting back to Moonkin form as a hack
diff --git a/sim/druid/restoration/restoration.go b/sim/druid/restoration/restoration.go
index d0d6137a65..22760d537d 100644
--- a/sim/druid/restoration/restoration.go
+++ b/sim/druid/restoration/restoration.go
@@ -1,9 +1,9 @@
package restoration
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/druid"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/druid"
)
func RegisterRestorationDruid() {
diff --git a/sim/druid/restoration/restoration_test.go b/sim/druid/restoration/restoration_test.go
index 9860678554..a581db6513 100644
--- a/sim/druid/restoration/restoration_test.go
+++ b/sim/druid/restoration/restoration_test.go
@@ -3,9 +3,9 @@ package restoration
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get caster sets included. (we use spellfire here)
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get caster sets included. (we use spellfire here)
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/druid/rip.go b/sim/druid/rip.go
index 781fbba989..0cc62f7f03 100644
--- a/sim/druid/rip.go
+++ b/sim/druid/rip.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerRipSpell() {
diff --git a/sim/druid/savage_defense.go b/sim/druid/savage_defense.go
index 79c5382647..87d907392b 100644
--- a/sim/druid/savage_defense.go
+++ b/sim/druid/savage_defense.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (druid *Druid) registerSavageDefensePassive() {
diff --git a/sim/druid/savage_roar.go b/sim/druid/savage_roar.go
index 15deac4a7d..50fe43b74f 100644
--- a/sim/druid/savage_roar.go
+++ b/sim/druid/savage_roar.go
@@ -3,9 +3,9 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (druid *Druid) getSavageRoarMultiplier() float64 {
diff --git a/sim/druid/shred.go b/sim/druid/shred.go
index 041054bac3..377ae4b2fe 100644
--- a/sim/druid/shred.go
+++ b/sim/druid/shred.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerShredSpell() {
diff --git a/sim/druid/starfall.go b/sim/druid/starfall.go
index a7550c1cd8..219deaa694 100644
--- a/sim/druid/starfall.go
+++ b/sim/druid/starfall.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// We register two spells to apply two different dot effects and get two entries in Damage/Detailed results
diff --git a/sim/druid/starfire.go b/sim/druid/starfire.go
index 927e9ad667..b32259e491 100644
--- a/sim/druid/starfire.go
+++ b/sim/druid/starfire.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerStarfireSpell() {
diff --git a/sim/druid/survival_instincts.go b/sim/druid/survival_instincts.go
index fd1b7a90cc..5587aeedbe 100644
--- a/sim/druid/survival_instincts.go
+++ b/sim/druid/survival_instincts.go
@@ -3,9 +3,9 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (druid *Druid) registerSurvivalInstinctsCD() {
diff --git a/sim/druid/swipe.go b/sim/druid/swipe.go
index 727606538d..6ab7a5fb7a 100644
--- a/sim/druid/swipe.go
+++ b/sim/druid/swipe.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerSwipeBearSpell() {
diff --git a/sim/druid/talents.go b/sim/druid/talents.go
index 3a63ceadc1..8ebb72a504 100644
--- a/sim/druid/talents.go
+++ b/sim/druid/talents.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (druid *Druid) ThickHideMultiplier() float64 {
diff --git a/sim/druid/tank/tank.go b/sim/druid/tank/tank.go
index 21fab7ceeb..e62deb30c2 100644
--- a/sim/druid/tank/tank.go
+++ b/sim/druid/tank/tank.go
@@ -1,9 +1,9 @@
package tank
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/druid"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/druid"
)
func RegisterFeralTankDruid() {
diff --git a/sim/druid/tank/tank_test.go b/sim/druid/tank/tank_test.go
index b9788176e7..8737554248 100644
--- a/sim/druid/tank/tank_test.go
+++ b/sim/druid/tank/tank_test.go
@@ -3,9 +3,9 @@ package tank
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/druid/tigers_fury.go b/sim/druid/tigers_fury.go
index 5da3aa320a..91670ee4b4 100644
--- a/sim/druid/tigers_fury.go
+++ b/sim/druid/tigers_fury.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (druid *Druid) registerTigersFurySpell() {
diff --git a/sim/druid/typhoon.go b/sim/druid/typhoon.go
index 2dd8aa2033..0161eb283c 100644
--- a/sim/druid/typhoon.go
+++ b/sim/druid/typhoon.go
@@ -3,8 +3,8 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (druid *Druid) registerTyphoonSpell() {
diff --git a/sim/druid/wrath.go b/sim/druid/wrath.go
index 8390d6d216..555cfb4998 100644
--- a/sim/druid/wrath.go
+++ b/sim/druid/wrath.go
@@ -3,7 +3,7 @@ package druid
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
const IdolAvenger int32 = 31025
diff --git a/sim/encounters/default_ai.go b/sim/encounters/default_ai.go
index c747c870a8..bd619b5eb3 100644
--- a/sim/encounters/default_ai.go
+++ b/sim/encounters/default_ai.go
@@ -3,8 +3,8 @@ package encounters
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// Default implementation of TargetAI which takes a list of abilities as input
diff --git a/sim/encounters/icc/lichking25h_ai.go b/sim/encounters/icc/lichking25h_ai.go
index e1e5e5d161..9fad874da8 100644
--- a/sim/encounters/icc/lichking25h_ai.go
+++ b/sim/encounters/icc/lichking25h_ai.go
@@ -3,9 +3,9 @@ package icc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addLichKing25H(bossPrefix string) {
diff --git a/sim/encounters/icc/sindragosa25h_ai.go b/sim/encounters/icc/sindragosa25h_ai.go
index b9aa9e7e89..6e8571bde6 100644
--- a/sim/encounters/icc/sindragosa25h_ai.go
+++ b/sim/encounters/icc/sindragosa25h_ai.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addSindragosa25H(bossPrefix string) {
diff --git a/sim/encounters/naxxramas/kelthuzad25_ai.go b/sim/encounters/naxxramas/kelthuzad25_ai.go
index dd771f29e0..9708cbb24f 100644
--- a/sim/encounters/naxxramas/kelthuzad25_ai.go
+++ b/sim/encounters/naxxramas/kelthuzad25_ai.go
@@ -1,9 +1,9 @@
package naxxramas
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addKelThuzad25(bossPrefix string) {
diff --git a/sim/encounters/naxxramas/loatheb25_ai.go b/sim/encounters/naxxramas/loatheb25_ai.go
index dd35f3df9d..6bc3f35cb7 100644
--- a/sim/encounters/naxxramas/loatheb25_ai.go
+++ b/sim/encounters/naxxramas/loatheb25_ai.go
@@ -1,9 +1,9 @@
package naxxramas
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addLoatheb25(bossPrefix string) {
diff --git a/sim/encounters/naxxramas/patchwerk10_ai.go b/sim/encounters/naxxramas/patchwerk10_ai.go
index 6d5f10b6b3..1412d34cad 100644
--- a/sim/encounters/naxxramas/patchwerk10_ai.go
+++ b/sim/encounters/naxxramas/patchwerk10_ai.go
@@ -3,9 +3,9 @@ package naxxramas
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addPatchwerk10(bossPrefix string) {
diff --git a/sim/encounters/naxxramas/patchwerk25_ai.go b/sim/encounters/naxxramas/patchwerk25_ai.go
index 4915f928b5..fce5c33543 100644
--- a/sim/encounters/naxxramas/patchwerk25_ai.go
+++ b/sim/encounters/naxxramas/patchwerk25_ai.go
@@ -3,9 +3,9 @@ package naxxramas
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addPatchwerk25(bossPrefix string) {
diff --git a/sim/encounters/naxxramas/thaddius25_ai.go b/sim/encounters/naxxramas/thaddius25_ai.go
index f833822e41..1a349a04e2 100644
--- a/sim/encounters/naxxramas/thaddius25_ai.go
+++ b/sim/encounters/naxxramas/thaddius25_ai.go
@@ -1,9 +1,9 @@
package naxxramas
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addThaddius25(bossPrefix string) {
diff --git a/sim/encounters/register_all.go b/sim/encounters/register_all.go
index 7127ecb574..2cf193165b 100644
--- a/sim/encounters/register_all.go
+++ b/sim/encounters/register_all.go
@@ -1,11 +1,11 @@
package encounters
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/encounters/icc"
- "github.com/wowsims/wotlk/sim/encounters/naxxramas"
- "github.com/wowsims/wotlk/sim/encounters/toc"
- "github.com/wowsims/wotlk/sim/encounters/ulduar"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/encounters/icc"
+ "github.com/wowsims/cata/sim/encounters/naxxramas"
+ "github.com/wowsims/cata/sim/encounters/toc"
+ "github.com/wowsims/cata/sim/encounters/ulduar"
)
func init() {
diff --git a/sim/encounters/toc/anub25h_ai.go b/sim/encounters/toc/anub25h_ai.go
index e65a55d6b6..c7a90322aa 100644
--- a/sim/encounters/toc/anub25h_ai.go
+++ b/sim/encounters/toc/anub25h_ai.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addAnub25H(bossPrefix string) {
diff --git a/sim/encounters/toc/gormok25h_ai.go b/sim/encounters/toc/gormok25h_ai.go
index 7b1cf55b44..b20bb376dc 100644
--- a/sim/encounters/toc/gormok25h_ai.go
+++ b/sim/encounters/toc/gormok25h_ai.go
@@ -3,9 +3,9 @@ package toc
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addGormok25H(bossPrefix string) {
diff --git a/sim/encounters/ulduar/algalon25_ai.go b/sim/encounters/ulduar/algalon25_ai.go
index 7188a82803..478088ae95 100644
--- a/sim/encounters/ulduar/algalon25_ai.go
+++ b/sim/encounters/ulduar/algalon25_ai.go
@@ -3,9 +3,9 @@ package ulduar
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addAlgalon25(bossPrefix string) {
diff --git a/sim/encounters/ulduar/hodir_ai.go b/sim/encounters/ulduar/hodir_ai.go
index 7fa022445a..9d39bdc50f 100644
--- a/sim/encounters/ulduar/hodir_ai.go
+++ b/sim/encounters/ulduar/hodir_ai.go
@@ -4,9 +4,9 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func addHodir10(bossPrefix string) {
diff --git a/sim/hunter/aimed_shot.go b/sim/hunter/aimed_shot.go
index d62ddf7244..efe359f879 100644
--- a/sim/hunter/aimed_shot.go
+++ b/sim/hunter/aimed_shot.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerAimedShotSpell(timer *core.Timer) {
diff --git a/sim/hunter/arcane_shot.go b/sim/hunter/arcane_shot.go
index 6b61d836b8..b6957d5df6 100644
--- a/sim/hunter/arcane_shot.go
+++ b/sim/hunter/arcane_shot.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerArcaneShotSpell(timer *core.Timer) {
diff --git a/sim/hunter/aspects.go b/sim/hunter/aspects.go
index 8b5fa83e3e..7c87520173 100644
--- a/sim/hunter/aspects.go
+++ b/sim/hunter/aspects.go
@@ -3,9 +3,9 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (hunter *Hunter) registerAspectOfTheDragonhawkSpell() {
diff --git a/sim/hunter/black_arrow.go b/sim/hunter/black_arrow.go
index c5eee1a50c..333c6b6819 100644
--- a/sim/hunter/black_arrow.go
+++ b/sim/hunter/black_arrow.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (hunter *Hunter) registerBlackArrowSpell(timer *core.Timer) {
diff --git a/sim/hunter/chimera_shot.go b/sim/hunter/chimera_shot.go
index 9a86a4d79b..074b529cd2 100644
--- a/sim/hunter/chimera_shot.go
+++ b/sim/hunter/chimera_shot.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerChimeraShotSpell() {
diff --git a/sim/hunter/explosive_shot.go b/sim/hunter/explosive_shot.go
index 74a9a5ef4e..f86751ecd0 100644
--- a/sim/hunter/explosive_shot.go
+++ b/sim/hunter/explosive_shot.go
@@ -4,8 +4,8 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerExplosiveShotSpell(timer *core.Timer) {
diff --git a/sim/hunter/explosive_trap.go b/sim/hunter/explosive_trap.go
index 1f8999fa1d..293c5a8bf4 100644
--- a/sim/hunter/explosive_trap.go
+++ b/sim/hunter/explosive_trap.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerExplosiveTrapSpell(timer *core.Timer) {
diff --git a/sim/hunter/hunter.go b/sim/hunter/hunter.go
index a215250b50..e8f2269daa 100644
--- a/sim/hunter/hunter.go
+++ b/sim/hunter/hunter.go
@@ -3,9 +3,9 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var TalentTreeSizes = [3]int{26, 27, 28}
diff --git a/sim/hunter/hunter_test.go b/sim/hunter/hunter_test.go
index ba302ef366..c166d53db9 100644
--- a/sim/hunter/hunter_test.go
+++ b/sim/hunter/hunter_test.go
@@ -3,9 +3,9 @@ package hunter
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/hunter/items.go b/sim/hunter/items.go
index 8264d875f8..b3828ccc9e 100644
--- a/sim/hunter/items.go
+++ b/sim/hunter/items.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
var ItemSetGronnstalker = core.NewItemSet(core.ItemSet{
diff --git a/sim/hunter/kill_command.go b/sim/hunter/kill_command.go
index ed6d3ce788..1fcc163a16 100644
--- a/sim/hunter/kill_command.go
+++ b/sim/hunter/kill_command.go
@@ -3,7 +3,7 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (hunter *Hunter) registerKillCommandCD() {
diff --git a/sim/hunter/kill_shot.go b/sim/hunter/kill_shot.go
index 1f3ef9a4db..c29d54cf05 100644
--- a/sim/hunter/kill_shot.go
+++ b/sim/hunter/kill_shot.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerKillShotSpell() {
diff --git a/sim/hunter/multi_shot.go b/sim/hunter/multi_shot.go
index 9a816627ed..7e5c871c7d 100644
--- a/sim/hunter/multi_shot.go
+++ b/sim/hunter/multi_shot.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerMultiShotSpell(timer *core.Timer) {
diff --git a/sim/hunter/pet.go b/sim/hunter/pet.go
index c32203ecc1..8b8c5434d5 100644
--- a/sim/hunter/pet.go
+++ b/sim/hunter/pet.go
@@ -1,9 +1,9 @@
package hunter
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type HunterPet struct {
diff --git a/sim/hunter/pet_abilities.go b/sim/hunter/pet_abilities.go
index 2de616ea40..64180eab48 100644
--- a/sim/hunter/pet_abilities.go
+++ b/sim/hunter/pet_abilities.go
@@ -4,8 +4,8 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type PetAbilityType int
diff --git a/sim/hunter/pet_talents.go b/sim/hunter/pet_talents.go
index a331cba92f..c4d8791f49 100644
--- a/sim/hunter/pet_talents.go
+++ b/sim/hunter/pet_talents.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (hp *HunterPet) ApplyTalents() {
diff --git a/sim/hunter/rapid_fire.go b/sim/hunter/rapid_fire.go
index b52876b6f2..e126da903d 100644
--- a/sim/hunter/rapid_fire.go
+++ b/sim/hunter/rapid_fire.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerRapidFireCD() {
diff --git a/sim/hunter/raptor_strike.go b/sim/hunter/raptor_strike.go
index a4186ac1ea..f344a0e58e 100644
--- a/sim/hunter/raptor_strike.go
+++ b/sim/hunter/raptor_strike.go
@@ -3,7 +3,7 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (hunter *Hunter) registerRaptorStrikeSpell() {
diff --git a/sim/hunter/scorpid_sting.go b/sim/hunter/scorpid_sting.go
index 24abfa911c..c503e6cc47 100644
--- a/sim/hunter/scorpid_sting.go
+++ b/sim/hunter/scorpid_sting.go
@@ -1,7 +1,7 @@
package hunter
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (hunter *Hunter) registerScorpidStingSpell() {
diff --git a/sim/hunter/serpent_sting.go b/sim/hunter/serpent_sting.go
index 7376f288f4..638ed2dad1 100644
--- a/sim/hunter/serpent_sting.go
+++ b/sim/hunter/serpent_sting.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerSerpentStingSpell() {
diff --git a/sim/hunter/silencing_shot.go b/sim/hunter/silencing_shot.go
index e3e5af3f83..90e7fee07f 100644
--- a/sim/hunter/silencing_shot.go
+++ b/sim/hunter/silencing_shot.go
@@ -3,7 +3,7 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (hunter *Hunter) registerSilencingShotSpell() {
diff --git a/sim/hunter/steady_shot.go b/sim/hunter/steady_shot.go
index f2fe5a311a..47418d5905 100644
--- a/sim/hunter/steady_shot.go
+++ b/sim/hunter/steady_shot.go
@@ -3,7 +3,7 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (hunter *Hunter) registerSteadyShotSpell() {
diff --git a/sim/hunter/talents.go b/sim/hunter/talents.go
index aaf1c06935..8f6c2c968b 100644
--- a/sim/hunter/talents.go
+++ b/sim/hunter/talents.go
@@ -3,9 +3,9 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (hunter *Hunter) ApplyTalents() {
diff --git a/sim/hunter/volley.go b/sim/hunter/volley.go
index c865cd8440..caf66b3e41 100644
--- a/sim/hunter/volley.go
+++ b/sim/hunter/volley.go
@@ -3,8 +3,8 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (hunter *Hunter) registerVolleySpell() {
diff --git a/sim/hunter/wotlk_items.go b/sim/hunter/wotlk_items.go
index be71d0d920..34b719a150 100644
--- a/sim/hunter/wotlk_items.go
+++ b/sim/hunter/wotlk_items.go
@@ -3,10 +3,10 @@ package hunter
import (
"time"
- "github.com/wowsims/wotlk/sim/common/wotlk"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/common/wotlk"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var ItemSetGladiatorsPursuit = core.NewItemSet(core.ItemSet{
diff --git a/sim/lib/library.go b/sim/lib/library.go
index 9539c478bd..f8308d7e03 100644
--- a/sim/lib/library.go
+++ b/sim/lib/library.go
@@ -10,9 +10,9 @@ import (
"log"
"unsafe"
- "github.com/wowsims/wotlk/sim"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
"google.golang.org/protobuf/encoding/protojson"
goproto "google.golang.org/protobuf/proto"
)
diff --git a/sim/mage/arcane_barrage.go b/sim/mage/arcane_barrage.go
index f6c06067d4..4fe230d7e2 100644
--- a/sim/mage/arcane_barrage.go
+++ b/sim/mage/arcane_barrage.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerArcaneBarrageSpell() {
diff --git a/sim/mage/arcane_blast.go b/sim/mage/arcane_blast.go
index 9db24bfdf9..553d4a3c9f 100644
--- a/sim/mage/arcane_blast.go
+++ b/sim/mage/arcane_blast.go
@@ -3,9 +3,9 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const ArcaneBlastBaseCastTime = time.Millisecond * 2500
diff --git a/sim/mage/arcane_explosion.go b/sim/mage/arcane_explosion.go
index 1adb008a0c..c2fa7d5c9d 100644
--- a/sim/mage/arcane_explosion.go
+++ b/sim/mage/arcane_explosion.go
@@ -1,8 +1,8 @@
package mage
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerArcaneExplosionSpell() {
diff --git a/sim/mage/arcane_missiles.go b/sim/mage/arcane_missiles.go
index f9fae720ea..2859e80a35 100644
--- a/sim/mage/arcane_missiles.go
+++ b/sim/mage/arcane_missiles.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerArcaneMissilesSpell() {
diff --git a/sim/mage/blast_wave.go b/sim/mage/blast_wave.go
index e75129300d..b3a411ca73 100644
--- a/sim/mage/blast_wave.go
+++ b/sim/mage/blast_wave.go
@@ -1,8 +1,9 @@
package mage
import (
- "github.com/wowsims/wotlk/sim/core"
"time"
+
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerBlastWaveSpell() {
diff --git a/sim/mage/blizzard.go b/sim/mage/blizzard.go
index f0b1831039..9786156c63 100644
--- a/sim/mage/blizzard.go
+++ b/sim/mage/blizzard.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerBlizzardSpell() {
diff --git a/sim/mage/deep_freeze.go b/sim/mage/deep_freeze.go
index 64fa4dd36f..d9edc17fe8 100644
--- a/sim/mage/deep_freeze.go
+++ b/sim/mage/deep_freeze.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerDeepFreezeSpell() {
diff --git a/sim/mage/dragons_breath.go b/sim/mage/dragons_breath.go
index f685d9df36..01a5ce07a6 100644
--- a/sim/mage/dragons_breath.go
+++ b/sim/mage/dragons_breath.go
@@ -1,8 +1,9 @@
package mage
import (
- "github.com/wowsims/wotlk/sim/core"
"time"
+
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerDragonsBreathSpell() {
diff --git a/sim/mage/evocation.go b/sim/mage/evocation.go
index b3025f9c10..1502162697 100644
--- a/sim/mage/evocation.go
+++ b/sim/mage/evocation.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerEvocation() {
diff --git a/sim/mage/fire_blast.go b/sim/mage/fire_blast.go
index a172181e8e..97b8a6904b 100644
--- a/sim/mage/fire_blast.go
+++ b/sim/mage/fire_blast.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerFireBlastSpell() {
diff --git a/sim/mage/fireball.go b/sim/mage/fireball.go
index dc70a2d908..0ad0f593b6 100644
--- a/sim/mage/fireball.go
+++ b/sim/mage/fireball.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerFireballSpell() {
diff --git a/sim/mage/flamestrike.go b/sim/mage/flamestrike.go
index 81e0022f40..ddb7384fe5 100644
--- a/sim/mage/flamestrike.go
+++ b/sim/mage/flamestrike.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerFlamestrikeSpell(rank8 bool) *core.Spell {
diff --git a/sim/mage/focus_magic.go b/sim/mage/focus_magic.go
index 04b2c0b0ac..45475cdd5a 100644
--- a/sim/mage/focus_magic.go
+++ b/sim/mage/focus_magic.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) applyFocusMagic() {
diff --git a/sim/mage/frostbolt.go b/sim/mage/frostbolt.go
index 7b8b558246..a1fe1bf646 100644
--- a/sim/mage/frostbolt.go
+++ b/sim/mage/frostbolt.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerFrostboltSpell() {
diff --git a/sim/mage/frostfire_bolt.go b/sim/mage/frostfire_bolt.go
index c459bfb5e0..8e64fea49d 100644
--- a/sim/mage/frostfire_bolt.go
+++ b/sim/mage/frostfire_bolt.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerFrostfireBoltSpell() {
diff --git a/sim/mage/ice_lance.go b/sim/mage/ice_lance.go
index 80a658a81a..8c1dcec692 100644
--- a/sim/mage/ice_lance.go
+++ b/sim/mage/ice_lance.go
@@ -1,7 +1,7 @@
package mage
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerIceLanceSpell() {
diff --git a/sim/mage/ignite.go b/sim/mage/ignite.go
index 98e3967aff..52e5566d14 100644
--- a/sim/mage/ignite.go
+++ b/sim/mage/ignite.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
// If two spells proc Ignite at almost exactly the same time, the latter
diff --git a/sim/mage/items.go b/sim/mage/items.go
index 87970c69c3..48e6785254 100644
--- a/sim/mage/items.go
+++ b/sim/mage/items.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
// T6 Sunwell
diff --git a/sim/mage/living_bomb.go b/sim/mage/living_bomb.go
index a4c1b75a40..94648409e2 100644
--- a/sim/mage/living_bomb.go
+++ b/sim/mage/living_bomb.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerLivingBombSpell() {
diff --git a/sim/mage/mage.go b/sim/mage/mage.go
index f8daa71777..5953c3f0e1 100644
--- a/sim/mage/mage.go
+++ b/sim/mage/mage.go
@@ -1,11 +1,11 @@
package mage
import (
- "github.com/wowsims/wotlk/sim/common/wotlk"
+ "github.com/wowsims/cata/sim/common/wotlk"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const (
diff --git a/sim/mage/mage_test.go b/sim/mage/mage_test.go
index b5e777f68c..d425fd0b7f 100644
--- a/sim/mage/mage_test.go
+++ b/sim/mage/mage_test.go
@@ -3,9 +3,9 @@ package mage
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/mage/mana_gems.go b/sim/mage/mana_gems.go
index ef297163ea..94a25a2c23 100644
--- a/sim/mage/mana_gems.go
+++ b/sim/mage/mana_gems.go
@@ -3,9 +3,9 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (mage *Mage) registerManaGemsCD() {
diff --git a/sim/mage/mirror_image.go b/sim/mage/mirror_image.go
index a2a1030eef..c11888d4b7 100644
--- a/sim/mage/mirror_image.go
+++ b/sim/mage/mirror_image.go
@@ -3,9 +3,9 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// The numbers in this file are VERY rough approximations based on logs.
diff --git a/sim/mage/pyroblast.go b/sim/mage/pyroblast.go
index e70f1d4c97..e76c4d9346 100644
--- a/sim/mage/pyroblast.go
+++ b/sim/mage/pyroblast.go
@@ -3,7 +3,7 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (mage *Mage) registerPyroblastSpell() {
diff --git a/sim/mage/scorch.go b/sim/mage/scorch.go
index a2fe24c731..62ad15eb28 100644
--- a/sim/mage/scorch.go
+++ b/sim/mage/scorch.go
@@ -3,8 +3,8 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (mage *Mage) registerScorchSpell() {
diff --git a/sim/mage/talents.go b/sim/mage/talents.go
index 3845b5e42a..203ac1efee 100644
--- a/sim/mage/talents.go
+++ b/sim/mage/talents.go
@@ -3,9 +3,9 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (mage *Mage) ApplyTalents() {
diff --git a/sim/mage/water_elemental.go b/sim/mage/water_elemental.go
index 6ff0423806..f1beacef1c 100644
--- a/sim/mage/water_elemental.go
+++ b/sim/mage/water_elemental.go
@@ -3,9 +3,9 @@ package mage
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// The numbers in this file are VERY rough approximations based on logs.
diff --git a/sim/paladin/avengers_shield.go b/sim/paladin/avengers_shield.go
index 60899c088c..3382f933d3 100644
--- a/sim/paladin/avengers_shield.go
+++ b/sim/paladin/avengers_shield.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerAvengersShieldSpell() {
diff --git a/sim/paladin/avenging_wrath.go b/sim/paladin/avenging_wrath.go
index 018012a8f3..8ea9bb02ff 100644
--- a/sim/paladin/avenging_wrath.go
+++ b/sim/paladin/avenging_wrath.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) RegisterAvengingWrathCD() {
diff --git a/sim/paladin/consecration.go b/sim/paladin/consecration.go
index c8d9651e63..be596b106f 100644
--- a/sim/paladin/consecration.go
+++ b/sim/paladin/consecration.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// Maybe could switch "rank" parameter type to some proto thing. Would require updates to proto files.
diff --git a/sim/paladin/crusader_strike.go b/sim/paladin/crusader_strike.go
index 4b531e0dc1..6d29955642 100644
--- a/sim/paladin/crusader_strike.go
+++ b/sim/paladin/crusader_strike.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerCrusaderStrikeSpell() {
diff --git a/sim/paladin/divine_plea.go b/sim/paladin/divine_plea.go
index 5edf245467..bc8162aea7 100644
--- a/sim/paladin/divine_plea.go
+++ b/sim/paladin/divine_plea.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerDivinePleaSpell() {
diff --git a/sim/paladin/divine_protection.go b/sim/paladin/divine_protection.go
index b0a61d0a3b..5de953f6ac 100644
--- a/sim/paladin/divine_protection.go
+++ b/sim/paladin/divine_protection.go
@@ -3,7 +3,7 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (paladin *Paladin) registerDivineProtectionSpell() {
diff --git a/sim/paladin/divine_storm.go b/sim/paladin/divine_storm.go
index dc92287f2c..1ff98f5e04 100644
--- a/sim/paladin/divine_storm.go
+++ b/sim/paladin/divine_storm.go
@@ -3,7 +3,7 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (paladin *Paladin) registerDivineStormSpell() {
diff --git a/sim/paladin/exorcism.go b/sim/paladin/exorcism.go
index 9e44483b3f..8e33319321 100644
--- a/sim/paladin/exorcism.go
+++ b/sim/paladin/exorcism.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerExorcismSpell() {
diff --git a/sim/paladin/hammer_of_the_righteous.go b/sim/paladin/hammer_of_the_righteous.go
index a53e79f956..482d5eb7a8 100644
--- a/sim/paladin/hammer_of_the_righteous.go
+++ b/sim/paladin/hammer_of_the_righteous.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerHammerOfTheRighteousSpell() {
diff --git a/sim/paladin/hammer_of_wrath.go b/sim/paladin/hammer_of_wrath.go
index 941f8eb365..028528c5e1 100644
--- a/sim/paladin/hammer_of_wrath.go
+++ b/sim/paladin/hammer_of_wrath.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerHammerOfWrathSpell() {
diff --git a/sim/paladin/hand_of_reckoning.go b/sim/paladin/hand_of_reckoning.go
index 37e6df5472..f2976182aa 100644
--- a/sim/paladin/hand_of_reckoning.go
+++ b/sim/paladin/hand_of_reckoning.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerHandOfReckoningSpell() {
diff --git a/sim/paladin/holy/holy.go b/sim/paladin/holy/holy.go
index 535c1484b1..51b8b593f5 100644
--- a/sim/paladin/holy/holy.go
+++ b/sim/paladin/holy/holy.go
@@ -1,9 +1,9 @@
package holy
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/paladin"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/paladin"
)
func RegisterHolyPaladin() {
diff --git a/sim/paladin/holy/holy_test.go b/sim/paladin/holy/holy_test.go
index 5550a226a4..9b990c41fa 100644
--- a/sim/paladin/holy/holy_test.go
+++ b/sim/paladin/holy/holy_test.go
@@ -3,9 +3,9 @@ package holy
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/paladin/holy/rotation.go b/sim/paladin/holy/rotation.go
index 019e90a918..f7a0f091d8 100644
--- a/sim/paladin/holy/rotation.go
+++ b/sim/paladin/holy/rotation.go
@@ -3,7 +3,7 @@ package holy
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (holy *HolyPaladin) OnGCDReady(sim *core.Simulation) {
diff --git a/sim/paladin/holy_shield.go b/sim/paladin/holy_shield.go
index 93663cc4a1..054b8ed2b4 100644
--- a/sim/paladin/holy_shield.go
+++ b/sim/paladin/holy_shield.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (paladin *Paladin) registerHolyShieldSpell() {
diff --git a/sim/paladin/holy_wrath.go b/sim/paladin/holy_wrath.go
index 40b1c67c2e..8fe82fad34 100644
--- a/sim/paladin/holy_wrath.go
+++ b/sim/paladin/holy_wrath.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerHolyWrathSpell() {
diff --git a/sim/paladin/items.go b/sim/paladin/items.go
index 32c51512f1..72b4dab29c 100644
--- a/sim/paladin/items.go
+++ b/sim/paladin/items.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Tier 6 ret
diff --git a/sim/paladin/judgement.go b/sim/paladin/judgement.go
index 8b8945065c..8c349fff56 100644
--- a/sim/paladin/judgement.go
+++ b/sim/paladin/judgement.go
@@ -3,7 +3,7 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
// const JudgementDuration = time.Second * 20
diff --git a/sim/paladin/paladin.go b/sim/paladin/paladin.go
index d91ca9bb13..592e9e8334 100644
--- a/sim/paladin/paladin.go
+++ b/sim/paladin/paladin.go
@@ -1,9 +1,9 @@
package paladin
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
const (
diff --git a/sim/paladin/protection/protection.go b/sim/paladin/protection/protection.go
index befda73549..2dad82dd9c 100644
--- a/sim/paladin/protection/protection.go
+++ b/sim/paladin/protection/protection.go
@@ -1,9 +1,9 @@
package protection
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/paladin"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/paladin"
)
func RegisterProtectionPaladin() {
diff --git a/sim/paladin/protection/protection_test.go b/sim/paladin/protection/protection_test.go
index 5b38e0bdbb..b24eef6945 100644
--- a/sim/paladin/protection/protection_test.go
+++ b/sim/paladin/protection/protection_test.go
@@ -3,9 +3,9 @@ package protection
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/paladin/retribution/retribution.go b/sim/paladin/retribution/retribution.go
index 0af33a5d40..fdc4a97348 100644
--- a/sim/paladin/retribution/retribution.go
+++ b/sim/paladin/retribution/retribution.go
@@ -1,9 +1,9 @@
package retribution
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/paladin"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/paladin"
)
func RegisterRetributionPaladin() {
diff --git a/sim/paladin/retribution/retribution_test.go b/sim/paladin/retribution/retribution_test.go
index a0d790ec77..9f33ece9ad 100644
--- a/sim/paladin/retribution/retribution_test.go
+++ b/sim/paladin/retribution/retribution_test.go
@@ -3,9 +3,9 @@ package retribution
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/paladin/righteous_fury.go b/sim/paladin/righteous_fury.go
index c901df705c..7fd52185c7 100644
--- a/sim/paladin/righteous_fury.go
+++ b/sim/paladin/righteous_fury.go
@@ -1,7 +1,7 @@
package paladin
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (paladin *Paladin) ActivateRighteousFury() {
diff --git a/sim/paladin/shield_of_righteousness.go b/sim/paladin/shield_of_righteousness.go
index e5c8eab113..eb007a509e 100644
--- a/sim/paladin/shield_of_righteousness.go
+++ b/sim/paladin/shield_of_righteousness.go
@@ -3,8 +3,8 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (paladin *Paladin) registerShieldOfRighteousnessSpell() {
diff --git a/sim/paladin/soc.go b/sim/paladin/soc.go
index f72daac941..49b7a2db93 100644
--- a/sim/paladin/soc.go
+++ b/sim/paladin/soc.go
@@ -1,8 +1,8 @@
package paladin
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (paladin *Paladin) registerSealOfCommandSpellAndAura() {
diff --git a/sim/paladin/sor.go b/sim/paladin/sor.go
index 8b697d20ac..5fb0e818b9 100644
--- a/sim/paladin/sor.go
+++ b/sim/paladin/sor.go
@@ -1,7 +1,7 @@
package paladin
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (paladin *Paladin) registerSealOfRighteousnessSpellAndAura() {
diff --git a/sim/paladin/sov.go b/sim/paladin/sov.go
index e9336c8908..77cce23889 100644
--- a/sim/paladin/sov.go
+++ b/sim/paladin/sov.go
@@ -3,9 +3,9 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (paladin *Paladin) registerSealOfVengeanceSpellAndAura() {
diff --git a/sim/paladin/spiritual_attunement.go b/sim/paladin/spiritual_attunement.go
index 2ba6d9a8b7..b6e65292ec 100644
--- a/sim/paladin/spiritual_attunement.go
+++ b/sim/paladin/spiritual_attunement.go
@@ -1,7 +1,7 @@
package paladin
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (paladin *Paladin) registerSpiritualAttunement() {
diff --git a/sim/paladin/talents.go b/sim/paladin/talents.go
index 0ba539e9e2..27015e5b40 100644
--- a/sim/paladin/talents.go
+++ b/sim/paladin/talents.go
@@ -3,9 +3,9 @@ package paladin
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// TODO:
diff --git a/sim/priest/binding_heal.go b/sim/priest/binding_heal.go
index 6d757a4602..eb7ae65936 100644
--- a/sim/priest/binding_heal.go
+++ b/sim/priest/binding_heal.go
@@ -3,7 +3,7 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (priest *Priest) registerBindingHealSpell() {
diff --git a/sim/priest/circle_of_healing.go b/sim/priest/circle_of_healing.go
index 7067f58668..6241ddd983 100644
--- a/sim/priest/circle_of_healing.go
+++ b/sim/priest/circle_of_healing.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerCircleOfHealingSpell() {
diff --git a/sim/priest/devouring_plague.go b/sim/priest/devouring_plague.go
index 86c597130d..e318a860f1 100644
--- a/sim/priest/devouring_plague.go
+++ b/sim/priest/devouring_plague.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerDevouringPlagueSpell() {
diff --git a/sim/priest/dispersion.go b/sim/priest/dispersion.go
index bc42d4193a..d2481b7800 100644
--- a/sim/priest/dispersion.go
+++ b/sim/priest/dispersion.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerDispersionSpell() {
diff --git a/sim/priest/flash_heal.go b/sim/priest/flash_heal.go
index 604bd3b7ca..d6bdc17a99 100644
--- a/sim/priest/flash_heal.go
+++ b/sim/priest/flash_heal.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerFlashHealSpell() {
diff --git a/sim/priest/greater_heal.go b/sim/priest/greater_heal.go
index d051a4ae1c..3b0f46eb66 100644
--- a/sim/priest/greater_heal.go
+++ b/sim/priest/greater_heal.go
@@ -3,7 +3,7 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (priest *Priest) registerGreaterHealSpell() {
diff --git a/sim/priest/healing/healing_priest.go b/sim/priest/healing/healing_priest.go
index 1150ac7b73..0b40214e3d 100644
--- a/sim/priest/healing/healing_priest.go
+++ b/sim/priest/healing/healing_priest.go
@@ -1,9 +1,9 @@
package healing
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/priest"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/priest"
)
func RegisterHealingPriest() {
diff --git a/sim/priest/healing/healing_priest_test.go b/sim/priest/healing/healing_priest_test.go
index 0ff0f4907e..bffe9ced19 100644
--- a/sim/priest/healing/healing_priest_test.go
+++ b/sim/priest/healing/healing_priest_test.go
@@ -3,9 +3,9 @@ package healing
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get caster sets included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get caster sets included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/priest/holy_fire.go b/sim/priest/holy_fire.go
index 5fbaeda9ac..0b7925dc1c 100644
--- a/sim/priest/holy_fire.go
+++ b/sim/priest/holy_fire.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) RegisterHolyFireSpell() {
diff --git a/sim/priest/hymn_of_hope.go b/sim/priest/hymn_of_hope.go
index 995b1a541f..d137975ea5 100644
--- a/sim/priest/hymn_of_hope.go
+++ b/sim/priest/hymn_of_hope.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// TODO: This currently only affects the caster, not other raid members.
diff --git a/sim/priest/items.go b/sim/priest/items.go
index 5de694381c..a88eec9bb9 100644
--- a/sim/priest/items.go
+++ b/sim/priest/items.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
var ItemSetAbsolution = core.NewItemSet(core.ItemSet{
diff --git a/sim/priest/mind_blast.go b/sim/priest/mind_blast.go
index dcfc0f6b97..d10eeee2db 100644
--- a/sim/priest/mind_blast.go
+++ b/sim/priest/mind_blast.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerMindBlastSpell() {
diff --git a/sim/priest/mind_flay.go b/sim/priest/mind_flay.go
index d25ba8649d..4e50a7c7d5 100644
--- a/sim/priest/mind_flay.go
+++ b/sim/priest/mind_flay.go
@@ -4,8 +4,8 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) getMiseryCoefficient() float64 {
diff --git a/sim/priest/mind_sear.go b/sim/priest/mind_sear.go
index fd48c35ca4..fbb7834e6c 100644
--- a/sim/priest/mind_sear.go
+++ b/sim/priest/mind_sear.go
@@ -4,8 +4,8 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) getMindSearMiseryCoefficient() float64 {
diff --git a/sim/priest/penance.go b/sim/priest/penance.go
index a1b0432b6d..42836e2afd 100644
--- a/sim/priest/penance.go
+++ b/sim/priest/penance.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerPenanceHealSpell() {
diff --git a/sim/priest/power_infusion.go b/sim/priest/power_infusion.go
index 37de070beb..06396273e8 100644
--- a/sim/priest/power_infusion.go
+++ b/sim/priest/power_infusion.go
@@ -3,7 +3,7 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (priest *Priest) registerPowerInfusionCD() {
diff --git a/sim/priest/power_word_shield.go b/sim/priest/power_word_shield.go
index cbdbdfbf85..7fcdbdf32e 100644
--- a/sim/priest/power_word_shield.go
+++ b/sim/priest/power_word_shield.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerPowerWordShieldSpell() {
diff --git a/sim/priest/prayer_of_healing.go b/sim/priest/prayer_of_healing.go
index c776de978d..c3e6255600 100644
--- a/sim/priest/prayer_of_healing.go
+++ b/sim/priest/prayer_of_healing.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerPrayerOfHealingSpell() {
diff --git a/sim/priest/prayer_of_mending.go b/sim/priest/prayer_of_mending.go
index a01b6a9e96..cd7875619c 100644
--- a/sim/priest/prayer_of_mending.go
+++ b/sim/priest/prayer_of_mending.go
@@ -4,7 +4,7 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (priest *Priest) registerPrayerOfMendingSpell() {
diff --git a/sim/priest/priest.go b/sim/priest/priest.go
index 5c851c955a..fb241e1f9a 100644
--- a/sim/priest/priest.go
+++ b/sim/priest/priest.go
@@ -3,9 +3,9 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var TalentTreeSizes = [3]int{28, 27, 27}
diff --git a/sim/priest/renew.go b/sim/priest/renew.go
index 2cb2b1a5dd..44cc9b76e9 100644
--- a/sim/priest/renew.go
+++ b/sim/priest/renew.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerRenewSpell() {
diff --git a/sim/priest/shadow/shadow_priest.go b/sim/priest/shadow/shadow_priest.go
index 735f84f1bb..0a51fcff34 100644
--- a/sim/priest/shadow/shadow_priest.go
+++ b/sim/priest/shadow/shadow_priest.go
@@ -1,10 +1,10 @@
package shadow
import (
- "github.com/wowsims/wotlk/sim/common/wotlk"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/priest"
+ "github.com/wowsims/cata/sim/common/wotlk"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/priest"
)
func RegisterShadowPriest() {
diff --git a/sim/priest/shadow/shadow_priest_test.go b/sim/priest/shadow/shadow_priest_test.go
index ac5003879b..76bfb65fb2 100644
--- a/sim/priest/shadow/shadow_priest_test.go
+++ b/sim/priest/shadow/shadow_priest_test.go
@@ -3,9 +3,9 @@ package shadow
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get caster sets included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get caster sets included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/priest/shadow_word_death.go b/sim/priest/shadow_word_death.go
index b4e1b65fb6..0bd8c191e7 100644
--- a/sim/priest/shadow_word_death.go
+++ b/sim/priest/shadow_word_death.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerShadowWordDeathSpell() {
diff --git a/sim/priest/shadow_word_pain.go b/sim/priest/shadow_word_pain.go
index 6b3569059e..b911f72050 100644
--- a/sim/priest/shadow_word_pain.go
+++ b/sim/priest/shadow_word_pain.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (priest *Priest) registerShadowWordPainSpell() {
diff --git a/sim/priest/shadowfiend.go b/sim/priest/shadowfiend.go
index dcbb95f5a7..2e58d3e756 100644
--- a/sim/priest/shadowfiend.go
+++ b/sim/priest/shadowfiend.go
@@ -3,7 +3,7 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (priest *Priest) registerShadowfiendSpell() {
diff --git a/sim/priest/shadowfiend_pet.go b/sim/priest/shadowfiend_pet.go
index eac7ff0491..cd21681968 100644
--- a/sim/priest/shadowfiend_pet.go
+++ b/sim/priest/shadowfiend_pet.go
@@ -3,8 +3,8 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type Shadowfiend struct {
diff --git a/sim/priest/smite.go b/sim/priest/smite.go
index ac9d8264e0..33249eb5cb 100644
--- a/sim/priest/smite.go
+++ b/sim/priest/smite.go
@@ -3,7 +3,7 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (priest *Priest) RegisterSmiteSpell() {
diff --git a/sim/priest/smite/smite_priest.go b/sim/priest/smite/smite_priest.go
index 1c11d6c834..d0927c3250 100644
--- a/sim/priest/smite/smite_priest.go
+++ b/sim/priest/smite/smite_priest.go
@@ -1,9 +1,9 @@
package smite
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/priest"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/priest"
)
func RegisterSmitePriest() {
diff --git a/sim/priest/smite/smite_priest_test.go b/sim/priest/smite/smite_priest_test.go
index 5ed9e42767..87071ed389 100644
--- a/sim/priest/smite/smite_priest_test.go
+++ b/sim/priest/smite/smite_priest_test.go
@@ -3,9 +3,9 @@ package smite
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get caster sets included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get caster sets included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/priest/talents.go b/sim/priest/talents.go
index 3a4aeee251..dbe71d942b 100644
--- a/sim/priest/talents.go
+++ b/sim/priest/talents.go
@@ -4,8 +4,8 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (priest *Priest) ApplyTalents() {
diff --git a/sim/priest/vampiric_touch.go b/sim/priest/vampiric_touch.go
index 06473fbdce..f2d4e71ad4 100644
--- a/sim/priest/vampiric_touch.go
+++ b/sim/priest/vampiric_touch.go
@@ -3,7 +3,7 @@ package priest
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (priest *Priest) registerVampiricTouchSpell() {
diff --git a/sim/raid_bench_test.go b/sim/raid_bench_test.go
index 01026d3438..1ffffae2d2 100644
--- a/sim/raid_bench_test.go
+++ b/sim/raid_bench_test.go
@@ -3,9 +3,9 @@ package sim
import (
"testing"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// 1 moonkin, 1 ele shaman, 1 spriest, 2x arcane
diff --git a/sim/raid_test.go b/sim/raid_test.go
index e53939e140..97524bd971 100644
--- a/sim/raid_test.go
+++ b/sim/raid_test.go
@@ -3,9 +3,9 @@ package sim
import (
"testing"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func init() {
diff --git a/sim/register_all.go b/sim/register_all.go
index 2de9a34f9e..fc727a0fad 100644
--- a/sim/register_all.go
+++ b/sim/register_all.go
@@ -1,29 +1,29 @@
package sim
import (
- _ "github.com/wowsims/wotlk/sim/common"
- dpsDeathKnight "github.com/wowsims/wotlk/sim/deathknight/dps"
- tankDeathKnight "github.com/wowsims/wotlk/sim/deathknight/tank"
- "github.com/wowsims/wotlk/sim/druid/balance"
- "github.com/wowsims/wotlk/sim/druid/feral"
- restoDruid "github.com/wowsims/wotlk/sim/druid/restoration"
- feralTank "github.com/wowsims/wotlk/sim/druid/tank"
- _ "github.com/wowsims/wotlk/sim/encounters"
- "github.com/wowsims/wotlk/sim/hunter"
- "github.com/wowsims/wotlk/sim/mage"
- holyPaladin "github.com/wowsims/wotlk/sim/paladin/holy"
- protectionPaladin "github.com/wowsims/wotlk/sim/paladin/protection"
- "github.com/wowsims/wotlk/sim/paladin/retribution"
- healingPriest "github.com/wowsims/wotlk/sim/priest/healing"
- "github.com/wowsims/wotlk/sim/priest/shadow"
- "github.com/wowsims/wotlk/sim/priest/smite"
- "github.com/wowsims/wotlk/sim/rogue"
- "github.com/wowsims/wotlk/sim/shaman/elemental"
- "github.com/wowsims/wotlk/sim/shaman/enhancement"
- restoShaman "github.com/wowsims/wotlk/sim/shaman/restoration"
- "github.com/wowsims/wotlk/sim/warlock"
- dpsWarrior "github.com/wowsims/wotlk/sim/warrior/dps"
- protectionWarrior "github.com/wowsims/wotlk/sim/warrior/protection"
+ _ "github.com/wowsims/cata/sim/common"
+ dpsDeathKnight "github.com/wowsims/cata/sim/deathknight/dps"
+ tankDeathKnight "github.com/wowsims/cata/sim/deathknight/tank"
+ "github.com/wowsims/cata/sim/druid/balance"
+ "github.com/wowsims/cata/sim/druid/feral"
+ restoDruid "github.com/wowsims/cata/sim/druid/restoration"
+ feralTank "github.com/wowsims/cata/sim/druid/tank"
+ _ "github.com/wowsims/cata/sim/encounters"
+ "github.com/wowsims/cata/sim/hunter"
+ "github.com/wowsims/cata/sim/mage"
+ holyPaladin "github.com/wowsims/cata/sim/paladin/holy"
+ protectionPaladin "github.com/wowsims/cata/sim/paladin/protection"
+ "github.com/wowsims/cata/sim/paladin/retribution"
+ healingPriest "github.com/wowsims/cata/sim/priest/healing"
+ "github.com/wowsims/cata/sim/priest/shadow"
+ "github.com/wowsims/cata/sim/priest/smite"
+ "github.com/wowsims/cata/sim/rogue"
+ "github.com/wowsims/cata/sim/shaman/elemental"
+ "github.com/wowsims/cata/sim/shaman/enhancement"
+ restoShaman "github.com/wowsims/cata/sim/shaman/restoration"
+ "github.com/wowsims/cata/sim/warlock"
+ dpsWarrior "github.com/wowsims/cata/sim/warrior/dps"
+ protectionWarrior "github.com/wowsims/cata/sim/warrior/protection"
)
var registered = false
diff --git a/sim/rogue/ambush.go b/sim/rogue/ambush.go
index 08c749e79c..8a9c5a532c 100644
--- a/sim/rogue/ambush.go
+++ b/sim/rogue/ambush.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerAmbushSpell() {
diff --git a/sim/rogue/backstab.go b/sim/rogue/backstab.go
index 3b3486bb1d..fccb309ab2 100644
--- a/sim/rogue/backstab.go
+++ b/sim/rogue/backstab.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerBackstabSpell() {
diff --git a/sim/rogue/envenom.go b/sim/rogue/envenom.go
index c05ad63166..09f062f081 100644
--- a/sim/rogue/envenom.go
+++ b/sim/rogue/envenom.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerEnvenom() {
diff --git a/sim/rogue/eviscerate.go b/sim/rogue/eviscerate.go
index 685ad16f64..8ebbb339b5 100644
--- a/sim/rogue/eviscerate.go
+++ b/sim/rogue/eviscerate.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerEviscerate() {
diff --git a/sim/rogue/expose_armor.go b/sim/rogue/expose_armor.go
index 30986a2d38..f7de2401a1 100644
--- a/sim/rogue/expose_armor.go
+++ b/sim/rogue/expose_armor.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerExposeArmorSpell() {
diff --git a/sim/rogue/fan_of_knives.go b/sim/rogue/fan_of_knives.go
index fee8ff763e..b18053e9b3 100644
--- a/sim/rogue/fan_of_knives.go
+++ b/sim/rogue/fan_of_knives.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
const FanOfKnivesSpellID int32 = 51723
diff --git a/sim/rogue/feint.go b/sim/rogue/feint.go
index 363328ebb3..a6ecec7262 100644
--- a/sim/rogue/feint.go
+++ b/sim/rogue/feint.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerFeintSpell() {
diff --git a/sim/rogue/garrote.go b/sim/rogue/garrote.go
index 2117af2953..4e2d157e5e 100644
--- a/sim/rogue/garrote.go
+++ b/sim/rogue/garrote.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerGarrote() {
diff --git a/sim/rogue/ghostly_strike.go b/sim/rogue/ghostly_strike.go
index 57d24cd6d7..0436a8a4d8 100644
--- a/sim/rogue/ghostly_strike.go
+++ b/sim/rogue/ghostly_strike.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerGhostlyStrikeSpell() {
diff --git a/sim/rogue/hack_and_slash.go b/sim/rogue/hack_and_slash.go
index f86de394f4..b36961b8c6 100644
--- a/sim/rogue/hack_and_slash.go
+++ b/sim/rogue/hack_and_slash.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerHackAndSlash(mask core.ProcMask) {
diff --git a/sim/rogue/hemorrhage.go b/sim/rogue/hemorrhage.go
index ce82b1f99e..95b59b3626 100644
--- a/sim/rogue/hemorrhage.go
+++ b/sim/rogue/hemorrhage.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerHemorrhageSpell() {
diff --git a/sim/rogue/items.go b/sim/rogue/items.go
index be290801bd..e1cdeac4e7 100644
--- a/sim/rogue/items.go
+++ b/sim/rogue/items.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
var Arena = core.NewItemSet(core.ItemSet{
diff --git a/sim/rogue/killing_spree.go b/sim/rogue/killing_spree.go
index a77f9d181a..61d91c4fdb 100644
--- a/sim/rogue/killing_spree.go
+++ b/sim/rogue/killing_spree.go
@@ -4,8 +4,8 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerKillingSpreeSpell() {
diff --git a/sim/rogue/master_of_subtlety.go b/sim/rogue/master_of_subtlety.go
index 6b6107a44a..c5fdf5dd02 100644
--- a/sim/rogue/master_of_subtlety.go
+++ b/sim/rogue/master_of_subtlety.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
// Each rank is a different ID. 31223 is 3/3
diff --git a/sim/rogue/mutilate.go b/sim/rogue/mutilate.go
index c0090771ee..ba3d0e836c 100644
--- a/sim/rogue/mutilate.go
+++ b/sim/rogue/mutilate.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
var MutilateSpellID int32 = 48666
diff --git a/sim/rogue/overkill.go b/sim/rogue/overkill.go
index 34f1ffda74..433ad9552a 100644
--- a/sim/rogue/overkill.go
+++ b/sim/rogue/overkill.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
var OverkillActionID = core.ActionID{SpellID: 58426}
diff --git a/sim/rogue/poisons.go b/sim/rogue/poisons.go
index d347b24522..437c4a57e0 100644
--- a/sim/rogue/poisons.go
+++ b/sim/rogue/poisons.go
@@ -4,8 +4,8 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) applyPoisons() {
diff --git a/sim/rogue/premeditation.go b/sim/rogue/premeditation.go
index 525c2958e9..9bbd804dfa 100644
--- a/sim/rogue/premeditation.go
+++ b/sim/rogue/premeditation.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerPremeditation() {
diff --git a/sim/rogue/preparation.go b/sim/rogue/preparation.go
index fe5973f4a9..db34d170ea 100644
--- a/sim/rogue/preparation.go
+++ b/sim/rogue/preparation.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerPreparationCD() {
diff --git a/sim/rogue/rogue.go b/sim/rogue/rogue.go
index 5804c9374e..f771e99d75 100644
--- a/sim/rogue/rogue.go
+++ b/sim/rogue/rogue.go
@@ -3,9 +3,9 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func RegisterRogue() {
diff --git a/sim/rogue/rogue_test.go b/sim/rogue/rogue_test.go
index 9fdd9220c1..d0c10c621c 100644
--- a/sim/rogue/rogue_test.go
+++ b/sim/rogue/rogue_test.go
@@ -3,9 +3,9 @@ package rogue
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/rogue/rupture.go b/sim/rogue/rupture.go
index d6c358d0b4..68d46fe8ae 100644
--- a/sim/rogue/rupture.go
+++ b/sim/rogue/rupture.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
const RuptureEnergyCost = 25.0
diff --git a/sim/rogue/shadow_dance.go b/sim/rogue/shadow_dance.go
index 2aeb3d2a4d..dff91e231b 100644
--- a/sim/rogue/shadow_dance.go
+++ b/sim/rogue/shadow_dance.go
@@ -3,9 +3,9 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerShadowDanceCD() {
diff --git a/sim/rogue/shadowstep.go b/sim/rogue/shadowstep.go
index 3652222789..96f6d73d2f 100644
--- a/sim/rogue/shadowstep.go
+++ b/sim/rogue/shadowstep.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerShadowstepCD() {
diff --git a/sim/rogue/shiv.go b/sim/rogue/shiv.go
index 358044d963..e3591a7e3a 100644
--- a/sim/rogue/shiv.go
+++ b/sim/rogue/shiv.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerShivSpell() {
diff --git a/sim/rogue/sinister_strike.go b/sim/rogue/sinister_strike.go
index 40ee273348..6fdcbd9189 100644
--- a/sim/rogue/sinister_strike.go
+++ b/sim/rogue/sinister_strike.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerSinisterStrikeSpell() {
diff --git a/sim/rogue/slice_and_dice.go b/sim/rogue/slice_and_dice.go
index fd763ea66c..3e6fc414e9 100644
--- a/sim/rogue/slice_and_dice.go
+++ b/sim/rogue/slice_and_dice.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerSliceAndDice() {
diff --git a/sim/rogue/stealth.go b/sim/rogue/stealth.go
index 04c0349fae..3a0c866b76 100644
--- a/sim/rogue/stealth.go
+++ b/sim/rogue/stealth.go
@@ -1,7 +1,7 @@
package rogue
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerStealthAura() {
diff --git a/sim/rogue/talents.go b/sim/rogue/talents.go
index d2bf6b5479..375af4a9ff 100644
--- a/sim/rogue/talents.go
+++ b/sim/rogue/talents.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (rogue *Rogue) ApplyTalents() {
diff --git a/sim/rogue/thistle_tea.go b/sim/rogue/thistle_tea.go
index 9ef1fac1d4..8aabe3beaf 100644
--- a/sim/rogue/thistle_tea.go
+++ b/sim/rogue/thistle_tea.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerThistleTeaCD() {
diff --git a/sim/rogue/tricks_of_the_trade.go b/sim/rogue/tricks_of_the_trade.go
index 13116fc0b2..a15d956407 100644
--- a/sim/rogue/tricks_of_the_trade.go
+++ b/sim/rogue/tricks_of_the_trade.go
@@ -3,8 +3,8 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (rogue *Rogue) registerTricksOfTheTradeSpell() {
diff --git a/sim/rogue/vanish.go b/sim/rogue/vanish.go
index c22f370cbb..336a6823c2 100644
--- a/sim/rogue/vanish.go
+++ b/sim/rogue/vanish.go
@@ -3,7 +3,7 @@ package rogue
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (rogue *Rogue) registerVanishSpell() {
diff --git a/sim/shaman/apl_values.go b/sim/shaman/apl_values.go
index 068726e23b..13d25e92cf 100644
--- a/sim/shaman/apl_values.go
+++ b/sim/shaman/apl_values.go
@@ -4,8 +4,8 @@ import (
"fmt"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) NewAPLValue(rot *core.APLRotation, config *proto.APLValue) core.APLValue {
diff --git a/sim/shaman/bloodlust.go b/sim/shaman/bloodlust.go
index 8becff8b6e..0a26763f8e 100644
--- a/sim/shaman/bloodlust.go
+++ b/sim/shaman/bloodlust.go
@@ -1,7 +1,7 @@
package shaman
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (shaman *Shaman) BloodlustActionID() core.ActionID {
diff --git a/sim/shaman/chain_lightning.go b/sim/shaman/chain_lightning.go
index 8438d0314f..2b98a645dc 100644
--- a/sim/shaman/chain_lightning.go
+++ b/sim/shaman/chain_lightning.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) registerChainLightningSpell() {
diff --git a/sim/shaman/electric_spell.go b/sim/shaman/electric_spell.go
index 18e7535f67..f100f7df42 100644
--- a/sim/shaman/electric_spell.go
+++ b/sim/shaman/electric_spell.go
@@ -3,7 +3,7 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
// Totem Item IDs
diff --git a/sim/shaman/elemental/elemental.go b/sim/shaman/elemental/elemental.go
index 5e63cd3756..473c312258 100644
--- a/sim/shaman/elemental/elemental.go
+++ b/sim/shaman/elemental/elemental.go
@@ -1,10 +1,10 @@
package elemental
import (
- "github.com/wowsims/wotlk/sim/common/wotlk"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/shaman"
+ "github.com/wowsims/cata/sim/common/wotlk"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/shaman"
)
func RegisterElementalShaman() {
diff --git a/sim/shaman/elemental/elemental_test.go b/sim/shaman/elemental/elemental_test.go
index 469836c68b..135f126e5f 100644
--- a/sim/shaman/elemental/elemental_test.go
+++ b/sim/shaman/elemental/elemental_test.go
@@ -3,9 +3,9 @@ package elemental
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/shaman/enhancement/enhancement.go b/sim/shaman/enhancement/enhancement.go
index e13e8cffbe..3db34426ed 100644
--- a/sim/shaman/enhancement/enhancement.go
+++ b/sim/shaman/enhancement/enhancement.go
@@ -3,9 +3,9 @@ package enhancement
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/shaman"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/shaman"
)
func RegisterEnhancementShaman() {
diff --git a/sim/shaman/enhancement/enhancement_test.go b/sim/shaman/enhancement/enhancement_test.go
index 11be85311a..fecb796522 100644
--- a/sim/shaman/enhancement/enhancement_test.go
+++ b/sim/shaman/enhancement/enhancement_test.go
@@ -3,9 +3,9 @@ package enhancement
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/shaman/feral_spirit.go b/sim/shaman/feral_spirit.go
index 9c6bd57043..dd31f98c70 100644
--- a/sim/shaman/feral_spirit.go
+++ b/sim/shaman/feral_spirit.go
@@ -3,7 +3,7 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (shaman *Shaman) registerFeralSpirit() {
diff --git a/sim/shaman/fire_elemental_pet.go b/sim/shaman/fire_elemental_pet.go
index 6cc7a0a007..f5ac6974c5 100644
--- a/sim/shaman/fire_elemental_pet.go
+++ b/sim/shaman/fire_elemental_pet.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Variables that control the Fire Elemental.
diff --git a/sim/shaman/fire_elemental_spells.go b/sim/shaman/fire_elemental_spells.go
index ae1dc0d259..744d5b495f 100644
--- a/sim/shaman/fire_elemental_spells.go
+++ b/sim/shaman/fire_elemental_spells.go
@@ -3,7 +3,7 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (fireElemental *FireElemental) registerFireBlast() {
diff --git a/sim/shaman/fire_elemental_totem.go b/sim/shaman/fire_elemental_totem.go
index b9afd73072..00720f00f3 100644
--- a/sim/shaman/fire_elemental_totem.go
+++ b/sim/shaman/fire_elemental_totem.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
const fireTotemDuration time.Duration = time.Second * 120
diff --git a/sim/shaman/fire_totems.go b/sim/shaman/fire_totems.go
index a66cc6573d..05ed4cc5f3 100644
--- a/sim/shaman/fire_totems.go
+++ b/sim/shaman/fire_totems.go
@@ -3,7 +3,7 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (shaman *Shaman) registerSearingTotemSpell() {
diff --git a/sim/shaman/firenova.go b/sim/shaman/firenova.go
index ca5735fb8a..93808dfebf 100644
--- a/sim/shaman/firenova.go
+++ b/sim/shaman/firenova.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) registerFireNovaSpell() {
diff --git a/sim/shaman/heals.go b/sim/shaman/heals.go
index 34fb24fe1c..396ab0c844 100644
--- a/sim/shaman/heals.go
+++ b/sim/shaman/heals.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) registerAncestralHealingSpell() {
diff --git a/sim/shaman/items.go b/sim/shaman/items.go
index a04006b473..23ccf1897f 100644
--- a/sim/shaman/items.go
+++ b/sim/shaman/items.go
@@ -3,9 +3,9 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var ItemSetTidefury = core.NewItemSet(core.ItemSet{
diff --git a/sim/shaman/items_wotlk.go b/sim/shaman/items_wotlk.go
index 4b5736f288..93153ccdae 100644
--- a/sim/shaman/items_wotlk.go
+++ b/sim/shaman/items_wotlk.go
@@ -4,8 +4,8 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
var ItemSetThrallsRegalia = core.NewItemSet(core.ItemSet{
diff --git a/sim/shaman/lavaburst.go b/sim/shaman/lavaburst.go
index 6fd3e193d2..8526fe9369 100644
--- a/sim/shaman/lavaburst.go
+++ b/sim/shaman/lavaburst.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) registerLavaBurstSpell() {
diff --git a/sim/shaman/lavalash.go b/sim/shaman/lavalash.go
index 73f50a86ea..6a66e7902c 100644
--- a/sim/shaman/lavalash.go
+++ b/sim/shaman/lavalash.go
@@ -3,9 +3,9 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Totem IDs
diff --git a/sim/shaman/lightning_bolt.go b/sim/shaman/lightning_bolt.go
index 9605e7e8b3..d7db67159e 100644
--- a/sim/shaman/lightning_bolt.go
+++ b/sim/shaman/lightning_bolt.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) registerLightningBoltSpell() {
diff --git a/sim/shaman/lightning_shield.go b/sim/shaman/lightning_shield.go
index 1e285c1aa7..5a94507e0b 100644
--- a/sim/shaman/lightning_shield.go
+++ b/sim/shaman/lightning_shield.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) registerLightningShieldSpell() {
diff --git a/sim/shaman/restoration/restoration.go b/sim/shaman/restoration/restoration.go
index 20bb441821..34ee3d0450 100644
--- a/sim/shaman/restoration/restoration.go
+++ b/sim/shaman/restoration/restoration.go
@@ -1,9 +1,9 @@
package restoration
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/shaman"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/shaman"
)
func RegisterRestorationShaman() {
diff --git a/sim/shaman/restoration/restoration_test.go b/sim/shaman/restoration/restoration_test.go
index f39cd5a715..3e8ecc0fea 100644
--- a/sim/shaman/restoration/restoration_test.go
+++ b/sim/shaman/restoration/restoration_test.go
@@ -3,9 +3,9 @@ package restoration
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/shaman/shaman.go b/sim/shaman/shaman.go
index ac238dab67..abb6435c11 100644
--- a/sim/shaman/shaman.go
+++ b/sim/shaman/shaman.go
@@ -3,9 +3,9 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var TalentTreeSizes = [3]int{25, 29, 26}
diff --git a/sim/shaman/shamanistic_rage.go b/sim/shaman/shamanistic_rage.go
index d62b95fe91..f000245c09 100644
--- a/sim/shaman/shamanistic_rage.go
+++ b/sim/shaman/shamanistic_rage.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (shaman *Shaman) registerShamanisticRageCD() {
diff --git a/sim/shaman/shocks.go b/sim/shaman/shocks.go
index e8be1baed3..bfb263a2db 100644
--- a/sim/shaman/shocks.go
+++ b/sim/shaman/shocks.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) ShockCD() time.Duration {
diff --git a/sim/shaman/spirit_wolves.go b/sim/shaman/spirit_wolves.go
index 49d5448c23..1a9b09d473 100644
--- a/sim/shaman/spirit_wolves.go
+++ b/sim/shaman/spirit_wolves.go
@@ -5,9 +5,9 @@ import (
"strconv"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type SpiritWolf struct {
diff --git a/sim/shaman/stormstrike.go b/sim/shaman/stormstrike.go
index cb5ed4010b..7053facd57 100644
--- a/sim/shaman/stormstrike.go
+++ b/sim/shaman/stormstrike.go
@@ -3,9 +3,9 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var StormstrikeActionID = core.ActionID{SpellID: 17364}
diff --git a/sim/shaman/talents.go b/sim/shaman/talents.go
index 36701c9799..e8a04fa928 100644
--- a/sim/shaman/talents.go
+++ b/sim/shaman/talents.go
@@ -3,9 +3,9 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (shaman *Shaman) ApplyTalents() {
diff --git a/sim/shaman/thunderstorm.go b/sim/shaman/thunderstorm.go
index bbd33ae52a..2974d6d48b 100644
--- a/sim/shaman/thunderstorm.go
+++ b/sim/shaman/thunderstorm.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) registerThunderstormSpell() {
diff --git a/sim/shaman/totems.go b/sim/shaman/totems.go
index 7e9b08550d..1daf29d82c 100644
--- a/sim/shaman/totems.go
+++ b/sim/shaman/totems.go
@@ -3,8 +3,8 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (shaman *Shaman) newTotemSpellConfig(baseCost float64, spellID int32) core.SpellConfig {
diff --git a/sim/shaman/weapon_imbues.go b/sim/shaman/weapon_imbues.go
index 78c25b77e5..e8aabfbdfe 100644
--- a/sim/shaman/weapon_imbues.go
+++ b/sim/shaman/weapon_imbues.go
@@ -3,9 +3,9 @@ package shaman
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var TotemOfTheAstralWinds int32 = 27815
diff --git a/sim/warlock/apl_values.go b/sim/warlock/apl_values.go
index 5db91673eb..c23e321c3b 100644
--- a/sim/warlock/apl_values.go
+++ b/sim/warlock/apl_values.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) NewAPLValue(rot *core.APLRotation, config *proto.APLValue) core.APLValue {
diff --git a/sim/warlock/chaos_bolt.go b/sim/warlock/chaos_bolt.go
index b568f58f53..abefa4516d 100644
--- a/sim/warlock/chaos_bolt.go
+++ b/sim/warlock/chaos_bolt.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerChaosBoltSpell() {
diff --git a/sim/warlock/conflagrate.go b/sim/warlock/conflagrate.go
index 4f811eac12..429cd30895 100644
--- a/sim/warlock/conflagrate.go
+++ b/sim/warlock/conflagrate.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerConflagrateSpell() {
diff --git a/sim/warlock/corruption.go b/sim/warlock/corruption.go
index 01644e8047..9f668236e9 100644
--- a/sim/warlock/corruption.go
+++ b/sim/warlock/corruption.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerCorruptionSpell() {
diff --git a/sim/warlock/curses.go b/sim/warlock/curses.go
index 71ca08ffa4..1146073cf0 100644
--- a/sim/warlock/curses.go
+++ b/sim/warlock/curses.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerCurseOfElementsSpell() {
diff --git a/sim/warlock/darkpact.go b/sim/warlock/darkpact.go
index 9b122d41c2..24a471cf9c 100644
--- a/sim/warlock/darkpact.go
+++ b/sim/warlock/darkpact.go
@@ -3,9 +3,9 @@ package warlock
import (
"math"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (warlock *Warlock) registerDarkPactSpell() {
diff --git a/sim/warlock/demonic_empowerment.go b/sim/warlock/demonic_empowerment.go
index 79f858f0e9..95ef23ab29 100644
--- a/sim/warlock/demonic_empowerment.go
+++ b/sim/warlock/demonic_empowerment.go
@@ -3,9 +3,9 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (warlock *Warlock) registerDemonicEmpowermentSpell() {
diff --git a/sim/warlock/drain_soul.go b/sim/warlock/drain_soul.go
index 1d6dc28610..6714f014a3 100644
--- a/sim/warlock/drain_soul.go
+++ b/sim/warlock/drain_soul.go
@@ -3,7 +3,7 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warlock *Warlock) registerDrainSoulSpell() {
diff --git a/sim/warlock/haunt.go b/sim/warlock/haunt.go
index 0fa26e0fd6..4150bb4461 100644
--- a/sim/warlock/haunt.go
+++ b/sim/warlock/haunt.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerHauntSpell() {
diff --git a/sim/warlock/immolate.go b/sim/warlock/immolate.go
index 012970e5c6..73cf7e489f 100644
--- a/sim/warlock/immolate.go
+++ b/sim/warlock/immolate.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerImmolateSpell() {
diff --git a/sim/warlock/incinerate.go b/sim/warlock/incinerate.go
index 1f71d2c41a..9a4261162f 100644
--- a/sim/warlock/incinerate.go
+++ b/sim/warlock/incinerate.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerIncinerateSpell() {
diff --git a/sim/warlock/inferno.go b/sim/warlock/inferno.go
index f08c271c1e..9be2a84b96 100644
--- a/sim/warlock/inferno.go
+++ b/sim/warlock/inferno.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (warlock *Warlock) registerInfernoSpell() {
diff --git a/sim/warlock/items.go b/sim/warlock/items.go
index 5204f8982b..2279bb13e4 100644
--- a/sim/warlock/items.go
+++ b/sim/warlock/items.go
@@ -3,9 +3,9 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// T6
diff --git a/sim/warlock/lifetap.go b/sim/warlock/lifetap.go
index 9df16096ef..0ec9eb6a50 100644
--- a/sim/warlock/lifetap.go
+++ b/sim/warlock/lifetap.go
@@ -1,8 +1,8 @@
package warlock
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (warlock *Warlock) registerLifeTapSpell() {
diff --git a/sim/warlock/metamorphosis.go b/sim/warlock/metamorphosis.go
index ea221c3dc2..bb20b86957 100644
--- a/sim/warlock/metamorphosis.go
+++ b/sim/warlock/metamorphosis.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerMetamorphosisSpell() {
diff --git a/sim/warlock/pet.go b/sim/warlock/pet.go
index bdcd0c0645..a520f1d3b8 100644
--- a/sim/warlock/pet.go
+++ b/sim/warlock/pet.go
@@ -4,9 +4,9 @@ import (
"math"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
type WarlockPet struct {
diff --git a/sim/warlock/pet_abilities.go b/sim/warlock/pet_abilities.go
index ce52f1b069..f676a1fa9f 100644
--- a/sim/warlock/pet_abilities.go
+++ b/sim/warlock/pet_abilities.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (wp *WarlockPet) registerCleaveSpell() {
diff --git a/sim/warlock/searing_pain.go b/sim/warlock/searing_pain.go
index 5aebf0a1b2..208de47184 100644
--- a/sim/warlock/searing_pain.go
+++ b/sim/warlock/searing_pain.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerSearingPainSpell() {
diff --git a/sim/warlock/seed.go b/sim/warlock/seed.go
index bf479799d8..e31c8e87aa 100644
--- a/sim/warlock/seed.go
+++ b/sim/warlock/seed.go
@@ -3,7 +3,7 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warlock *Warlock) registerSeedSpell() {
diff --git a/sim/warlock/shadowbolt.go b/sim/warlock/shadowbolt.go
index dccaef420d..0e6b56289b 100644
--- a/sim/warlock/shadowbolt.go
+++ b/sim/warlock/shadowbolt.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerShadowBoltSpell() {
diff --git a/sim/warlock/shadowburn.go b/sim/warlock/shadowburn.go
index e03cf1f39c..55240ea03f 100644
--- a/sim/warlock/shadowburn.go
+++ b/sim/warlock/shadowburn.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerShadowBurnSpell() {
diff --git a/sim/warlock/soul_fire.go b/sim/warlock/soul_fire.go
index 034c55c4e7..0a38562111 100644
--- a/sim/warlock/soul_fire.go
+++ b/sim/warlock/soul_fire.go
@@ -3,7 +3,7 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warlock *Warlock) registerSoulFireSpell() {
diff --git a/sim/warlock/talents.go b/sim/warlock/talents.go
index a4ee90a299..a0067207f2 100644
--- a/sim/warlock/talents.go
+++ b/sim/warlock/talents.go
@@ -5,9 +5,9 @@ import (
"slices"
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (warlock *Warlock) ApplyTalents() {
diff --git a/sim/warlock/unstable_affliction.go b/sim/warlock/unstable_affliction.go
index ea8cde953d..195d406cdc 100644
--- a/sim/warlock/unstable_affliction.go
+++ b/sim/warlock/unstable_affliction.go
@@ -3,8 +3,8 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warlock *Warlock) registerUnstableAfflictionSpell() {
diff --git a/sim/warlock/warlock.go b/sim/warlock/warlock.go
index 0f281e6cbb..aca4a70db6 100644
--- a/sim/warlock/warlock.go
+++ b/sim/warlock/warlock.go
@@ -3,11 +3,11 @@ package warlock
import (
"time"
- "github.com/wowsims/wotlk/sim/common/wotlk"
+ "github.com/wowsims/cata/sim/common/wotlk"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var TalentTreeSizes = [3]int{28, 27, 26}
diff --git a/sim/warlock/warlock_test.go b/sim/warlock/warlock_test.go
index 288d7cac2a..88ea91b738 100644
--- a/sim/warlock/warlock_test.go
+++ b/sim/warlock/warlock_test.go
@@ -3,9 +3,9 @@ package warlock
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/warrior/berserker_rage.go b/sim/warrior/berserker_rage.go
index 471862409d..fe712820ce 100644
--- a/sim/warrior/berserker_rage.go
+++ b/sim/warrior/berserker_rage.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) registerBerserkerRageSpell() {
diff --git a/sim/warrior/bloodrage.go b/sim/warrior/bloodrage.go
index 3bf1f699ae..810c6ac70f 100644
--- a/sim/warrior/bloodrage.go
+++ b/sim/warrior/bloodrage.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) registerBloodrageCD() {
diff --git a/sim/warrior/bloodthirst.go b/sim/warrior/bloodthirst.go
index 19f50b5f25..f35b49eff2 100644
--- a/sim/warrior/bloodthirst.go
+++ b/sim/warrior/bloodthirst.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) registerBloodthirstSpell(cdTimer *core.Timer) {
diff --git a/sim/warrior/concussion_blow.go b/sim/warrior/concussion_blow.go
index bca2928ce0..7588b0734a 100644
--- a/sim/warrior/concussion_blow.go
+++ b/sim/warrior/concussion_blow.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) registerConcussionBlowSpell() {
diff --git a/sim/warrior/deep_wounds.go b/sim/warrior/deep_wounds.go
index ebdf256998..1ebaa708bc 100644
--- a/sim/warrior/deep_wounds.go
+++ b/sim/warrior/deep_wounds.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) applyDeepWounds() {
diff --git a/sim/warrior/demoralizing_shout.go b/sim/warrior/demoralizing_shout.go
index e6afa7f1ae..242d9744c6 100644
--- a/sim/warrior/demoralizing_shout.go
+++ b/sim/warrior/demoralizing_shout.go
@@ -1,7 +1,7 @@
package warrior
import (
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) registerDemoralizingShoutSpell() {
diff --git a/sim/warrior/devastate.go b/sim/warrior/devastate.go
index 4ed326eedd..9446543b43 100644
--- a/sim/warrior/devastate.go
+++ b/sim/warrior/devastate.go
@@ -1,8 +1,8 @@
package warrior
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerDevastateSpell() {
diff --git a/sim/warrior/dps/dps_warrior.go b/sim/warrior/dps/dps_warrior.go
index 0ab0d5c20e..bfd23d810e 100644
--- a/sim/warrior/dps/dps_warrior.go
+++ b/sim/warrior/dps/dps_warrior.go
@@ -1,9 +1,9 @@
package dps
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/warrior"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/warrior"
)
func RegisterDpsWarrior() {
diff --git a/sim/warrior/dps/dps_warrior_test.go b/sim/warrior/dps/dps_warrior_test.go
index dbac975c74..52abdd8733 100644
--- a/sim/warrior/dps/dps_warrior_test.go
+++ b/sim/warrior/dps/dps_warrior_test.go
@@ -3,9 +3,9 @@ package dps
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/warrior/execute.go b/sim/warrior/execute.go
index 8b3e659954..3dd38ba965 100644
--- a/sim/warrior/execute.go
+++ b/sim/warrior/execute.go
@@ -1,8 +1,8 @@
package warrior
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerExecuteSpell() {
diff --git a/sim/warrior/heroic_strike_cleave.go b/sim/warrior/heroic_strike_cleave.go
index 94e532653c..ef6c85f667 100644
--- a/sim/warrior/heroic_strike_cleave.go
+++ b/sim/warrior/heroic_strike_cleave.go
@@ -1,8 +1,8 @@
package warrior
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerHeroicStrikeSpell() {
diff --git a/sim/warrior/heroic_throw.go b/sim/warrior/heroic_throw.go
index 6a81515526..3b1ee5a932 100644
--- a/sim/warrior/heroic_throw.go
+++ b/sim/warrior/heroic_throw.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) RegisterHeroicThrow() {
diff --git a/sim/warrior/items.go b/sim/warrior/items.go
index 606a40fbf5..8af19757f6 100644
--- a/sim/warrior/items.go
+++ b/sim/warrior/items.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
/////////////////////////////////////////////////////////////////
diff --git a/sim/warrior/mortal_strike.go b/sim/warrior/mortal_strike.go
index e4930c5a38..2c0432aa7f 100644
--- a/sim/warrior/mortal_strike.go
+++ b/sim/warrior/mortal_strike.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerMortalStrikeSpell(cdTimer *core.Timer) {
diff --git a/sim/warrior/overpower.go b/sim/warrior/overpower.go
index 056cc1a3c1..683f19c323 100644
--- a/sim/warrior/overpower.go
+++ b/sim/warrior/overpower.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerOverpowerSpell(cdTimer *core.Timer) {
diff --git a/sim/warrior/protection/protection_warrior.go b/sim/warrior/protection/protection_warrior.go
index 7b9ab5899d..a4548fb588 100644
--- a/sim/warrior/protection/protection_warrior.go
+++ b/sim/warrior/protection/protection_warrior.go
@@ -1,9 +1,9 @@
package protection
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/warrior"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/warrior"
)
func RegisterProtectionWarrior() {
diff --git a/sim/warrior/protection/protection_warrior_test.go b/sim/warrior/protection/protection_warrior_test.go
index e4fad71719..f063c3a5a5 100644
--- a/sim/warrior/protection/protection_warrior_test.go
+++ b/sim/warrior/protection/protection_warrior_test.go
@@ -3,9 +3,9 @@ package protection
import (
"testing"
- _ "github.com/wowsims/wotlk/sim/common" // imported to get item effects included.
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common" // imported to get item effects included.
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func init() {
diff --git a/sim/warrior/recklessness.go b/sim/warrior/recklessness.go
index c948f69d5a..359499b905 100644
--- a/sim/warrior/recklessness.go
+++ b/sim/warrior/recklessness.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) RegisterRecklessnessCD() {
diff --git a/sim/warrior/rend.go b/sim/warrior/rend.go
index 9efc680e2e..2de8f3a76d 100644
--- a/sim/warrior/rend.go
+++ b/sim/warrior/rend.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// TODO (maybe) https://github.com/magey/wotlk-warrior/issues/23 - Rend is not benefitting from Two-Handed Weapon Specialization
diff --git a/sim/warrior/revenge.go b/sim/warrior/revenge.go
index cb9931c02a..845ca7abbb 100644
--- a/sim/warrior/revenge.go
+++ b/sim/warrior/revenge.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerRevengeSpell(cdTimer *core.Timer) {
diff --git a/sim/warrior/shattering_throw.go b/sim/warrior/shattering_throw.go
index d298d5d85f..8de389b7b7 100644
--- a/sim/warrior/shattering_throw.go
+++ b/sim/warrior/shattering_throw.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) RegisterShatteringThrowCD() {
diff --git a/sim/warrior/shield_block.go b/sim/warrior/shield_block.go
index caa1417b1c..19568cf6a8 100644
--- a/sim/warrior/shield_block.go
+++ b/sim/warrior/shield_block.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (warrior *Warrior) RegisterShieldBlockCD() {
diff --git a/sim/warrior/shield_slam.go b/sim/warrior/shield_slam.go
index 1d248bcd01..eb6f9c7b9b 100644
--- a/sim/warrior/shield_slam.go
+++ b/sim/warrior/shield_slam.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerShieldSlamSpell() {
diff --git a/sim/warrior/shield_wall.go b/sim/warrior/shield_wall.go
index e507f03265..3f74de6596 100644
--- a/sim/warrior/shield_wall.go
+++ b/sim/warrior/shield_wall.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) RegisterShieldWallCD() {
diff --git a/sim/warrior/shockwave.go b/sim/warrior/shockwave.go
index 3eb0fb5f32..62fb86fc93 100644
--- a/sim/warrior/shockwave.go
+++ b/sim/warrior/shockwave.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerShockwaveSpell() {
diff --git a/sim/warrior/shouts.go b/sim/warrior/shouts.go
index e592990b1b..f60018b37a 100644
--- a/sim/warrior/shouts.go
+++ b/sim/warrior/shouts.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
const ShoutExpirationThreshold = time.Second * 3
diff --git a/sim/warrior/slam.go b/sim/warrior/slam.go
index 92bf6106c5..383b00fee9 100644
--- a/sim/warrior/slam.go
+++ b/sim/warrior/slam.go
@@ -3,7 +3,7 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
)
func (warrior *Warrior) registerSlamSpell() {
diff --git a/sim/warrior/stances.go b/sim/warrior/stances.go
index 3704d80ccf..b28e47b86b 100644
--- a/sim/warrior/stances.go
+++ b/sim/warrior/stances.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/stats"
)
type Stance uint8
diff --git a/sim/warrior/sunder_armor.go b/sim/warrior/sunder_armor.go
index 908637e45b..920265a42a 100644
--- a/sim/warrior/sunder_armor.go
+++ b/sim/warrior/sunder_armor.go
@@ -1,8 +1,8 @@
package warrior
import (
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
// TODO: GlyphOfSunderArmor will require refactoring this a bit
diff --git a/sim/warrior/sweeping_strikes.go b/sim/warrior/sweeping_strikes.go
index 075e8f0eab..d4263313cb 100644
--- a/sim/warrior/sweeping_strikes.go
+++ b/sim/warrior/sweeping_strikes.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerSweepingStrikesCD() {
diff --git a/sim/warrior/talents.go b/sim/warrior/talents.go
index af8f2bdded..2ed90dc22f 100644
--- a/sim/warrior/talents.go
+++ b/sim/warrior/talents.go
@@ -3,9 +3,9 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
func (warrior *Warrior) ToughnessArmorMultiplier() float64 {
diff --git a/sim/warrior/thunder_clap.go b/sim/warrior/thunder_clap.go
index 24efe3ffa4..d88c155573 100644
--- a/sim/warrior/thunder_clap.go
+++ b/sim/warrior/thunder_clap.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerThunderClapSpell() {
diff --git a/sim/warrior/warrior.go b/sim/warrior/warrior.go
index 17d48abdf7..2b6d22ff4c 100644
--- a/sim/warrior/warrior.go
+++ b/sim/warrior/warrior.go
@@ -3,9 +3,9 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var TalentTreeSizes = [3]int{31, 27, 27}
diff --git a/sim/warrior/whirlwind.go b/sim/warrior/whirlwind.go
index 2b1e0f8fce..442f171d0d 100644
--- a/sim/warrior/whirlwind.go
+++ b/sim/warrior/whirlwind.go
@@ -3,8 +3,8 @@ package warrior
import (
"time"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
func (warrior *Warrior) registerWhirlwindSpell() {
diff --git a/sim/wasm/main.go b/sim/wasm/main.go
index d02c338935..614c3e4bf9 100644
--- a/sim/wasm/main.go
+++ b/sim/wasm/main.go
@@ -9,9 +9,9 @@ import (
"runtime/debug"
"syscall/js"
- "github.com/wowsims/wotlk/sim"
- "github.com/wowsims/wotlk/sim/core"
- proto "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim"
+ "github.com/wowsims/cata/sim/core"
+ proto "github.com/wowsims/cata/sim/core/proto"
protojson "google.golang.org/protobuf/encoding/protojson"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/sim/web/dist.go.tmpl b/sim/web/dist.go.tmpl
index 912b284c69..c4230789e5 100644
--- a/sim/web/dist.go.tmpl
+++ b/sim/web/dist.go.tmpl
@@ -6,5 +6,5 @@ import (
"embed"
)
-//go:embed wotlk
+//go:embed cata
var FS embed.FS
diff --git a/sim/web/main.go b/sim/web/main.go
index 03fddf1123..9089f300e4 100644
--- a/sim/web/main.go
+++ b/sim/web/main.go
@@ -21,10 +21,10 @@ import (
uuid "github.com/google/uuid"
"github.com/pkg/browser"
- dist "github.com/wowsims/wotlk/binary_dist"
- "github.com/wowsims/wotlk/sim"
- "github.com/wowsims/wotlk/sim/core"
- proto "github.com/wowsims/wotlk/sim/core/proto"
+ dist "github.com/wowsims/cata/binary_dist"
+ "github.com/wowsims/cata/sim"
+ "github.com/wowsims/cata/sim/core"
+ proto "github.com/wowsims/cata/sim/core/proto"
googleProto "google.golang.org/protobuf/proto"
)
@@ -54,7 +54,7 @@ func main() {
fmt.Printf("Version: %s\n", Version)
if !*skipVersionCheck && Version != "development" {
go func() {
- resp, err := http.Get("https://api.github.com/repos/wowsims/wotlk/releases/latest")
+ resp, err := http.Get("https://api.github.com/repos/wowsims/cata/releases/latest")
if err != nil {
return
}
@@ -286,7 +286,7 @@ func (s *server) runServer(useFS bool, host string, launchBrowser bool, simName
})
http.HandleFunc("/", func(resp http.ResponseWriter, req *http.Request) {
if req.URL.Path == "/" {
- http.Redirect(resp, req, "/wotlk/", http.StatusPermanentRedirect)
+ http.Redirect(resp, req, "/cata/", http.StatusPermanentRedirect)
return
}
resp.Header().Add("Cache-Control", "no-cache")
@@ -308,7 +308,7 @@ func (s *server) runServer(useFS bool, host string, launchBrowser bool, simName
if strings.HasPrefix(host, ":") {
host = "localhost" + host
}
- url := fmt.Sprintf("http://%s/wotlk/%s", host, simName)
+ url := fmt.Sprintf("http://%s/cata/%s", host, simName)
log.Printf("Launching interface on %s", url)
go func() {
err := browser.OpenURL(url)
diff --git a/sim/web/main_test.go b/sim/web/main_test.go
index 53e9d95cea..c88fc2c18e 100644
--- a/sim/web/main_test.go
+++ b/sim/web/main_test.go
@@ -10,9 +10,9 @@ import (
"testing"
"time"
- _ "github.com/wowsims/wotlk/sim/common"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/common"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/tools/base_stats_parser.py b/tools/base_stats_parser.py
index 02e789b5ee..e43838c562 100644
--- a/tools/base_stats_parser.py
+++ b/tools/base_stats_parser.py
@@ -1,137 +1,137 @@
-#!/usr/bin/python
-
-import csv
-
-# Generates go/ts baes stats files from assets/db_inputs/basestats
-
-BASE_DIR = ""
-
-DIR_PATH = "assets/db_inputs/basestats/"
-OUTPUT_PATH = "sim/core/"
-
-BASE_MP = "octbasempbyclass.txt"
-MELEE_CRIT = "chancetomeleecrit.txt"
-MELEE_CRIT_BASE = "chancetomeleecritbase.txt"
-SPELL_CRIT = "chancetospellcrit.txt"
-SPELL_CRIT_BASE = "chancetospellcritbase.txt"
-COMBAT_RATINGS = "combatratings.txt"
-RATING_SCALAR = "octclasscombatratingscalar.txt"
-
-BASE_LEVEL = 80
-
-Offs = {
- "Warrior": 0,
- "Paladin": 1,
- "Hunter": 2,
- "Rogue": 3,
- "Priest": 4,
- "Death Knight": 5,
- "Shaman": 6,
- "Mage": 7,
- "Warlock": 8,
- "Monk": 9,
- "Druid": 10,
-}
-
-#Warrior Paladin Hunter Rogue Priest Death Knight Shaman Mage Warlock Monk Druid
-def GenIndexedDb(file : str):
- db = {}
- with open(file) as tsv:
- first = True
- for line in csv.reader(tsv, delimiter="\t"):
- if first:
- first = False
- continue
- db[line[0]] = line[1:]
- return db
-
-def GenRowIndexedDb(file : str):
- db = {}
- with open(file) as tsv:
- first = True
- for col in zip(*[line for line in csv.reader(tsv, delimiter='\t')]):
- if first:
- first = False
- continue
- db[col[0]] = list(col[1:])
- return db
-
-class ClassStats:
- BaseMp : dict
- MCrit : dict
- SCrit : dict
- MCritBase : dict
- SCritBase : dict
- CombatRatings : dict
-
-def GenExtraStatsGoFile(cs: ClassStats):
- header = '''
-package core
-
-// **************************************
-// AUTO GENERATED BY BASE_STATS_PARSER.PY
-// **************************************
-
-import (
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
-)
-
-'''
- output = header
- output += f"const ExpertisePerQuarterPercentReduction = {cs.CombatRatings['weapon skill'][BASE_LEVEL-1]}\n"
- output += f"const HasteRatingPerHastePercent = {cs.CombatRatings['haste melee'][BASE_LEVEL-1]}\n"
- output += f"const CritRatingPerCritChance = {cs.CombatRatings['crit melee'][BASE_LEVEL-1]}\n"
- output += f"const MeleeHitRatingPerHitChance = {cs.CombatRatings['hit melee'][BASE_LEVEL-1]}\n"
- output += f"const SpellHitRatingPerHitChance = {cs.CombatRatings['hit spell'][BASE_LEVEL-1]}\n"
- output += f"const DefenseRatingPerDefense = {cs.CombatRatings['defense skill'][BASE_LEVEL-1]}\n"
- output += f"const DodgeRatingPerDodgeChance = {cs.CombatRatings['dodge'][BASE_LEVEL-1]}\n"
- output += f"const ParryRatingPerParryChance = {cs.CombatRatings['parry'][BASE_LEVEL-1]}\n"
- output += f"const BlockRatingPerBlockChance = {cs.CombatRatings['block'][BASE_LEVEL-1]}\n"
- output += f"const ResilienceRatingPerCritReductionChance = {cs.CombatRatings['crit taken melee'][BASE_LEVEL-1]}\n"
-
- output += '''var CritPerAgiMaxLevel = map[proto.Class]float64{
-proto.Class_ClassUnknown: 0.0,'''
- for c in ["Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", "Druid"]:
- cName = c.split()
- if len(cName) > 1:
- cName[1] = cName[1].lower()
- cName = ''.join(cName)
- mc = float(cs.MCrit[str(BASE_LEVEL)][Offs[c]])*100
- output += f"\nproto.Class_Class{cName}: {mc:.4f},"
- output += "\n}\n"
-
- output += '''var ExtraClassBaseStats = map[proto.Class]stats.Stats{
-proto.Class_ClassUnknown: {},'''
- for c in ["Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", "Druid"]:
- cName = c.split()
- if len(cName) > 1:
- cName[1] = cName[1].lower()
- cName = ''.join(cName)
- output += f"\nproto.Class_Class{cName}: {{"
- mp = float(cs.BaseMp[str(BASE_LEVEL)][Offs[c]])
- scb = float(cs.SCritBase["1"][Offs[c]])*100
- mcb = float(cs.MCritBase["1"][Offs[c]])*100
- output += f"\n stats.Mana: {mp:.4f},"
- output += f"\n stats.SpellCrit: {scb:.4f}*CritRatingPerCritChance,"
- output += f"\n stats.MeleeCrit: {mcb:.4f}*CritRatingPerCritChance,"
- output += "\n},"
- output += "\n}\n"
- return output
-
-
-if __name__ == "__main__":
- args = ClassStats()
- args.BaseMp = GenIndexedDb(BASE_DIR + DIR_PATH + BASE_MP)
- args.MCrit = GenIndexedDb(BASE_DIR + DIR_PATH + MELEE_CRIT)
- args.SCrit = GenIndexedDb(BASE_DIR + DIR_PATH + SPELL_CRIT)
- args.MCritBase = GenIndexedDb(BASE_DIR + DIR_PATH + MELEE_CRIT_BASE)
- args.SCritBase = GenIndexedDb(BASE_DIR + DIR_PATH + SPELL_CRIT_BASE)
- args.CombatRatings = GenRowIndexedDb(BASE_DIR + DIR_PATH + COMBAT_RATINGS)
-
- output = GenExtraStatsGoFile(args)
- fname = BASE_DIR + OUTPUT_PATH + "base_stats_auto_gen.go"
- print(f"Writing stats to: {fname}")
- f = open(fname, "w")
- f.write(output)
- f.close()
+#!/usr/bin/python
+
+import csv
+
+# Generates go/ts baes stats files from assets/db_inputs/basestats
+
+BASE_DIR = ""
+
+DIR_PATH = "assets/db_inputs/basestats/"
+OUTPUT_PATH = "sim/core/"
+
+BASE_MP = "octbasempbyclass.txt"
+MELEE_CRIT = "chancetomeleecrit.txt"
+MELEE_CRIT_BASE = "chancetomeleecritbase.txt"
+SPELL_CRIT = "chancetospellcrit.txt"
+SPELL_CRIT_BASE = "chancetospellcritbase.txt"
+COMBAT_RATINGS = "combatratings.txt"
+RATING_SCALAR = "octclasscombatratingscalar.txt"
+
+BASE_LEVEL = 80
+
+Offs = {
+ "Warrior": 0,
+ "Paladin": 1,
+ "Hunter": 2,
+ "Rogue": 3,
+ "Priest": 4,
+ "Death Knight": 5,
+ "Shaman": 6,
+ "Mage": 7,
+ "Warlock": 8,
+ "Monk": 9,
+ "Druid": 10,
+}
+
+#Warrior Paladin Hunter Rogue Priest Death Knight Shaman Mage Warlock Monk Druid
+def GenIndexedDb(file : str):
+ db = {}
+ with open(file) as tsv:
+ first = True
+ for line in csv.reader(tsv, delimiter="\t"):
+ if first:
+ first = False
+ continue
+ db[line[0]] = line[1:]
+ return db
+
+def GenRowIndexedDb(file : str):
+ db = {}
+ with open(file) as tsv:
+ first = True
+ for col in zip(*[line for line in csv.reader(tsv, delimiter='\t')]):
+ if first:
+ first = False
+ continue
+ db[col[0]] = list(col[1:])
+ return db
+
+class ClassStats:
+ BaseMp : dict
+ MCrit : dict
+ SCrit : dict
+ MCritBase : dict
+ SCritBase : dict
+ CombatRatings : dict
+
+def GenExtraStatsGoFile(cs: ClassStats):
+ header = '''
+package core
+
+// **************************************
+// AUTO GENERATED BY BASE_STATS_PARSER.PY
+// **************************************
+
+import (
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
+)
+
+'''
+ output = header
+ output += f"const ExpertisePerQuarterPercentReduction = {cs.CombatRatings['weapon skill'][BASE_LEVEL-1]}\n"
+ output += f"const HasteRatingPerHastePercent = {cs.CombatRatings['haste melee'][BASE_LEVEL-1]}\n"
+ output += f"const CritRatingPerCritChance = {cs.CombatRatings['crit melee'][BASE_LEVEL-1]}\n"
+ output += f"const MeleeHitRatingPerHitChance = {cs.CombatRatings['hit melee'][BASE_LEVEL-1]}\n"
+ output += f"const SpellHitRatingPerHitChance = {cs.CombatRatings['hit spell'][BASE_LEVEL-1]}\n"
+ output += f"const DefenseRatingPerDefense = {cs.CombatRatings['defense skill'][BASE_LEVEL-1]}\n"
+ output += f"const DodgeRatingPerDodgeChance = {cs.CombatRatings['dodge'][BASE_LEVEL-1]}\n"
+ output += f"const ParryRatingPerParryChance = {cs.CombatRatings['parry'][BASE_LEVEL-1]}\n"
+ output += f"const BlockRatingPerBlockChance = {cs.CombatRatings['block'][BASE_LEVEL-1]}\n"
+ output += f"const ResilienceRatingPerCritReductionChance = {cs.CombatRatings['crit taken melee'][BASE_LEVEL-1]}\n"
+
+ output += '''var CritPerAgiMaxLevel = map[proto.Class]float64{
+proto.Class_ClassUnknown: 0.0,'''
+ for c in ["Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", "Druid"]:
+ cName = c.split()
+ if len(cName) > 1:
+ cName[1] = cName[1].lower()
+ cName = ''.join(cName)
+ mc = float(cs.MCrit[str(BASE_LEVEL)][Offs[c]])*100
+ output += f"\nproto.Class_Class{cName}: {mc:.4f},"
+ output += "\n}\n"
+
+ output += '''var ExtraClassBaseStats = map[proto.Class]stats.Stats{
+proto.Class_ClassUnknown: {},'''
+ for c in ["Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", "Druid"]:
+ cName = c.split()
+ if len(cName) > 1:
+ cName[1] = cName[1].lower()
+ cName = ''.join(cName)
+ output += f"\nproto.Class_Class{cName}: {{"
+ mp = float(cs.BaseMp[str(BASE_LEVEL)][Offs[c]])
+ scb = float(cs.SCritBase["1"][Offs[c]])*100
+ mcb = float(cs.MCritBase["1"][Offs[c]])*100
+ output += f"\n stats.Mana: {mp:.4f},"
+ output += f"\n stats.SpellCrit: {scb:.4f}*CritRatingPerCritChance,"
+ output += f"\n stats.MeleeCrit: {mcb:.4f}*CritRatingPerCritChance,"
+ output += "\n},"
+ output += "\n}\n"
+ return output
+
+
+if __name__ == "__main__":
+ args = ClassStats()
+ args.BaseMp = GenIndexedDb(BASE_DIR + DIR_PATH + BASE_MP)
+ args.MCrit = GenIndexedDb(BASE_DIR + DIR_PATH + MELEE_CRIT)
+ args.SCrit = GenIndexedDb(BASE_DIR + DIR_PATH + SPELL_CRIT)
+ args.MCritBase = GenIndexedDb(BASE_DIR + DIR_PATH + MELEE_CRIT_BASE)
+ args.SCritBase = GenIndexedDb(BASE_DIR + DIR_PATH + SPELL_CRIT_BASE)
+ args.CombatRatings = GenRowIndexedDb(BASE_DIR + DIR_PATH + COMBAT_RATINGS)
+
+ output = GenExtraStatsGoFile(args)
+ fname = BASE_DIR + OUTPUT_PATH + "base_stats_auto_gen.go"
+ print(f"Writing stats to: {fname}")
+ f = open(fname, "w")
+ f.write(output)
+ f.close()
diff --git a/tools/database/atlasloot.go b/tools/database/atlasloot.go
index 31e4a5898d..5b9aedcdf5 100644
--- a/tools/database/atlasloot.go
+++ b/tools/database/atlasloot.go
@@ -7,9 +7,9 @@ import (
"strconv"
"strings"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/tools"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/tools"
)
func ReadAtlasLootData() *WowDatabase {
diff --git a/tools/database/wotlk_tooltips.go b/tools/database/cata_tooltips.go
similarity index 90%
rename from tools/database/wotlk_tooltips.go
rename to tools/database/cata_tooltips.go
index 7dbf870d64..f3fabe43f1 100644
--- a/tools/database/wotlk_tooltips.go
+++ b/tools/database/cata_tooltips.go
@@ -8,17 +8,17 @@ import (
"strconv"
"strings"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
-type WotlkTooltipManager struct {
+type CataTooltipManager struct {
TooltipManager
}
-func (wtm *WotlkTooltipManager) Read() map[int32]WotlkItemResponse {
+func (wtm *CataTooltipManager) Read() map[int32]CataItemResponse {
strDB := wtm.TooltipManager.Read()
- return core.MapMap(strDB, func(id int32, tooltip string) (int32, WotlkItemResponse) {
+ return core.MapMap(strDB, func(id int32, tooltip string) (int32, CataItemResponse) {
// Reformat the tooltip so it looks more like a wowhead tooltip.
tooltip = strings.Replace(tooltip, fmt.Sprintf("$WowheadPower.registerItem('%d', 0, ", id), "", 1)
tooltip = strings.TrimSuffix(tooltip, ";")
@@ -36,20 +36,20 @@ func (wtm *WotlkTooltipManager) Read() map[int32]WotlkItemResponse {
tooltip = tooltip[:len(tooltip)-2] + "\"}"
}
- return id, NewWotlkItemResponse(id, tooltip)
+ return id, NewCataItemResponse(id, tooltip)
})
}
-func NewWotlkItemTooltipManager(filePath string) *WotlkTooltipManager {
- return &WotlkTooltipManager{
+func NewCataItemTooltipManager(filePath string) *CataTooltipManager {
+ return &CataTooltipManager{
TooltipManager{
FilePath: filePath,
- UrlPattern: "https://wotlk.evowow.com/?item=%s&power",
+ UrlPattern: "https://cata.evowow.com/?item=%s&power",
},
}
}
-type WotlkItemResponse struct {
+type CataItemResponse struct {
ID int32
Name string `json:"name"`
Quality int `json:"quality"`
@@ -57,8 +57,8 @@ type WotlkItemResponse struct {
Tooltip string `json:"tooltip"`
}
-func NewWotlkItemResponse(id int32, tooltip string) WotlkItemResponse {
- response := WotlkItemResponse{}
+func NewCataItemResponse(id int32, tooltip string) CataItemResponse {
+ response := CataItemResponse{}
err := json.Unmarshal([]byte(tooltip), &response)
if err != nil {
fmt.Printf("Failed to decode tooltipBytes: %s\n", tooltip)
@@ -68,17 +68,17 @@ func NewWotlkItemResponse(id int32, tooltip string) WotlkItemResponse {
return response
}
-func (item WotlkItemResponse) GetName() string {
+func (item CataItemResponse) GetName() string {
return item.Name
}
-func (item WotlkItemResponse) GetQuality() int {
+func (item CataItemResponse) GetQuality() int {
return item.Quality
}
-func (item WotlkItemResponse) GetIcon() string {
+func (item CataItemResponse) GetIcon() string {
return item.Icon
}
-func (item WotlkItemResponse) TooltipWithoutSetBonus() string {
+func (item CataItemResponse) TooltipWithoutSetBonus() string {
setIdx := strings.Index(item.Tooltip, "Set : ")
if setIdx == -1 {
return item.Tooltip
@@ -87,18 +87,19 @@ func (item WotlkItemResponse) TooltipWithoutSetBonus() string {
}
}
-func (item WotlkItemResponse) GetTooltipRegexString(pattern *regexp.Regexp, matchIdx int) string {
+func (item CataItemResponse) GetTooltipRegexString(pattern *regexp.Regexp, matchIdx int) string {
return GetRegexStringValue(item.TooltipWithoutSetBonus(), pattern, matchIdx)
}
-func (item WotlkItemResponse) GetTooltipRegexValue(pattern *regexp.Regexp, matchIdx int) int {
+func (item CataItemResponse) GetTooltipRegexValue(pattern *regexp.Regexp, matchIdx int) int {
return GetRegexIntValue(item.TooltipWithoutSetBonus(), pattern, matchIdx)
}
-func (item WotlkItemResponse) GetIntValue(pattern *regexp.Regexp) int {
+func (item CataItemResponse) GetIntValue(pattern *regexp.Regexp) int {
return item.GetTooltipRegexValue(pattern, 1)
}
+// TODO: Cata update regexes
var wotlkdbArmorRegex = regexp.MustCompile("([0-9]+) Armor")
var wotlkdbAgilityRegex = regexp.MustCompile(`\+([0-9]+) Agility`)
var wotlkdbStrengthRegex = regexp.MustCompile(`\+([0-9]+) Strength`)
@@ -138,7 +139,7 @@ var wotlkdbFrostResistanceRegex = regexp.MustCompile(`\+([0-9]+) Frost Resistanc
var wotlkdbNatureResistanceRegex = regexp.MustCompile(`\+([0-9]+) Nature Resistance`)
var wotlkdbShadowResistanceRegex = regexp.MustCompile(`\+([0-9]+) Shadow Resistance`)
-func (item WotlkItemResponse) GetStats() Stats {
+func (item CataItemResponse) GetStats() Stats {
sp := float64(item.GetIntValue(wotlkdbSpellPowerRegex)) + float64(item.GetIntValue(wotlkdbSpellPowerRegex2))
return Stats{
proto.Stat_StatArmor: float64(item.GetIntValue(wotlkdbArmorRegex)),
@@ -200,7 +201,7 @@ var classPatternsWotlkdb = []classPattern{
{class: proto.Class_ClassDruid, pattern: regexp.MustCompile("Druid ")},
}
-func (item WotlkItemResponse) GetClassAllowlist() []proto.Class {
+func (item CataItemResponse) GetClassAllowlist() []proto.Class {
var allowlist []proto.Class
for _, entry := range classPatternsWotlkdb {
@@ -212,7 +213,7 @@ func (item WotlkItemResponse) GetClassAllowlist() []proto.Class {
return allowlist
}
-func (item WotlkItemResponse) IsPattern() bool {
+func (item CataItemResponse) IsPattern() bool {
for _, pattern := range patternRegexes {
if pattern.MatchString(item.Tooltip) {
return true
@@ -221,11 +222,11 @@ func (item WotlkItemResponse) IsPattern() bool {
return false
}
-func (item WotlkItemResponse) IsRandomEnchant() bool {
+func (item CataItemResponse) IsRandomEnchant() bool {
return randomEnchantRegex.MatchString(item.Tooltip)
}
-func (item WotlkItemResponse) IsEquippable() bool {
+func (item CataItemResponse) IsEquippable() bool {
return item.GetItemType() != proto.ItemType_ItemTypeUnknown &&
!item.IsPattern() &&
!item.IsRandomEnchant()
@@ -233,12 +234,12 @@ func (item WotlkItemResponse) IsEquippable() bool {
var wotlkItemLevelRegex = regexp.MustCompile("Item Level ([0-9]+)<")
-func (item WotlkItemResponse) GetItemLevel() int {
+func (item CataItemResponse) GetItemLevel() int {
return item.GetIntValue(wotlkItemLevelRegex)
}
// WOTLK DB has no phase info
-func (item WotlkItemResponse) GetPhase() int {
+func (item CataItemResponse) GetPhase() int {
ilvl := item.GetItemLevel()
if ilvl < 200 || ilvl == 200 || ilvl == 213 || ilvl == 226 {
@@ -257,11 +258,11 @@ func (item WotlkItemResponse) GetPhase() int {
return 1
}
-func (item WotlkItemResponse) GetUnique() bool {
+func (item CataItemResponse) GetUnique() bool {
return uniqueRegex.MatchString(item.Tooltip) && !jcGemsRegex.MatchString(item.Tooltip)
}
-func (item WotlkItemResponse) GetItemType() proto.ItemType {
+func (item CataItemResponse) GetItemType() proto.ItemType {
for itemType, pattern := range itemTypePatterns {
if pattern.MatchString(item.Tooltip) {
return itemType
@@ -277,7 +278,7 @@ var wotlkArmorTypePatterns = map[proto.ArmorType]*regexp.Regexp{
proto.ArmorType_ArmorTypePlate: regexp.MustCompile("
Plate "),
}
-func (item WotlkItemResponse) GetArmorType() proto.ArmorType {
+func (item CataItemResponse) GetArmorType() proto.ArmorType {
for armorType, pattern := range wotlkArmorTypePatterns {
if pattern.MatchString(item.Tooltip) {
return armorType
@@ -298,7 +299,7 @@ var wotlkWeaponTypePatterns = map[proto.WeaponType]*regexp.Regexp{
proto.WeaponType_WeaponTypeSword: regexp.MustCompile("Sword "),
}
-func (item WotlkItemResponse) GetWeaponType() proto.WeaponType {
+func (item CataItemResponse) GetWeaponType() proto.WeaponType {
for weaponType, pattern := range wotlkWeaponTypePatterns {
if pattern.MatchString(item.Tooltip) {
return weaponType
@@ -307,7 +308,7 @@ func (item WotlkItemResponse) GetWeaponType() proto.WeaponType {
return proto.WeaponType_WeaponTypeUnknown
}
-func (item WotlkItemResponse) GetHandType() proto.HandType {
+func (item CataItemResponse) GetHandType() proto.HandType {
for handType, pattern := range handTypePatterns {
if pattern.MatchString(item.Tooltip) {
return handType
@@ -328,7 +329,7 @@ var wotlkRangedWeaponTypePatterns = map[proto.RangedWeaponType]*regexp.Regexp{
proto.RangedWeaponType_RangedWeaponTypeSigil: regexp.MustCompile("Sigil "),
}
-func (item WotlkItemResponse) GetRangedWeaponType() proto.RangedWeaponType {
+func (item CataItemResponse) GetRangedWeaponType() proto.RangedWeaponType {
for rangedWeaponType, pattern := range wotlkRangedWeaponTypePatterns {
if pattern.MatchString(item.Tooltip) {
return rangedWeaponType
@@ -338,7 +339,7 @@ func (item WotlkItemResponse) GetRangedWeaponType() proto.RangedWeaponType {
}
// Returns min/max of weapon damage
-func (item WotlkItemResponse) GetWeaponDamage() (float64, float64) {
+func (item CataItemResponse) GetWeaponDamage() (float64, float64) {
if matches := weaponDamageRegex.FindStringSubmatch(item.Tooltip); len(matches) > 0 {
min, err := strconv.ParseFloat(matches[1], 64)
if err != nil {
@@ -362,7 +363,7 @@ func (item WotlkItemResponse) GetWeaponDamage() (float64, float64) {
return 0, 0
}
-func (item WotlkItemResponse) GetWeaponSpeed() float64 {
+func (item CataItemResponse) GetWeaponSpeed() float64 {
if matches := weaponSpeedRegex.FindStringSubmatch(item.Tooltip); len(matches) > 0 {
speed, err := strconv.ParseFloat(matches[1], 64)
if err != nil {
@@ -373,7 +374,7 @@ func (item WotlkItemResponse) GetWeaponSpeed() float64 {
return 0
}
-func (item WotlkItemResponse) GetGemSockets() []proto.GemColor {
+func (item CataItemResponse) GetGemSockets() []proto.GemColor {
matches := gemColorsRegex.FindAllStringSubmatch(item.Tooltip, -1)
if matches == nil {
return []proto.GemColor{}
@@ -388,7 +389,7 @@ func (item WotlkItemResponse) GetGemSockets() []proto.GemColor {
return gemColors
}
-func (item WotlkItemResponse) GetSocketBonus() Stats {
+func (item CataItemResponse) GetSocketBonus() Stats {
match := socketBonusRegex.FindStringSubmatch(item.Tooltip)
if match == nil {
return Stats{}
@@ -425,7 +426,7 @@ func (item WotlkItemResponse) GetSocketBonus() Stats {
return stats
}
-func (item WotlkItemResponse) GetSocketColor() proto.GemColor {
+func (item CataItemResponse) GetSocketColor() proto.GemColor {
for socketColor, pattern := range gemSocketColorPatterns {
if pattern.MatchString(item.Tooltip) {
return socketColor
@@ -435,7 +436,7 @@ func (item WotlkItemResponse) GetSocketColor() proto.GemColor {
return proto.GemColor_GemColorUnknown
}
-func (item WotlkItemResponse) GetGemStats() Stats {
+func (item CataItemResponse) GetGemStats() Stats {
stats := Stats{
proto.Stat_StatStrength: float64(GetBestRegexIntValue(item.Tooltip, strengthGemStatRegexes, 1)),
proto.Stat_StatAgility: float64(GetBestRegexIntValue(item.Tooltip, agilityGemStatRegexes, 1)),
@@ -471,17 +472,18 @@ func (item WotlkItemResponse) GetGemStats() Stats {
return stats
}
+// TODO: Cata check regex
var wotlkItemSetNameRegex = regexp.MustCompile("([^<]+)<")
-func (item WotlkItemResponse) GetItemSetName() string {
+func (item CataItemResponse) GetItemSetName() string {
return item.GetTooltipRegexString(wotlkItemSetNameRegex, 2)
}
-func (item WotlkItemResponse) IsHeroic() bool {
+func (item CataItemResponse) IsHeroic() bool {
return strings.Contains(item.Tooltip, "Heroic ")
}
-func (item WotlkItemResponse) GetRequiredProfession() proto.Profession {
+func (item CataItemResponse) GetRequiredProfession() proto.Profession {
if jcGemsRegex.MatchString(item.Tooltip) {
return proto.Profession_Jewelcrafting
}
diff --git a/tools/database/database.go b/tools/database/database.go
index b22fff23ac..ed4e5a7901 100644
--- a/tools/database/database.go
+++ b/tools/database/database.go
@@ -7,8 +7,8 @@ import (
"os"
"slices"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/tools"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/tools"
"golang.org/x/exp/maps"
"google.golang.org/protobuf/encoding/protojson"
googleProto "google.golang.org/protobuf/proto"
diff --git a/tools/database/enchant_overrides.go b/tools/database/enchant_overrides.go
index 912964dc1d..504ff2ff28 100644
--- a/tools/database/enchant_overrides.go
+++ b/tools/database/enchant_overrides.go
@@ -1,8 +1,8 @@
package database
import (
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
// Note: EffectId AND SpellId are required for all enchants, because they are
diff --git a/tools/database/gen_db/main.go b/tools/database/gen_db/main.go
index ae000029de..3cd77dd9c5 100644
--- a/tools/database/gen_db/main.go
+++ b/tools/database/gen_db/main.go
@@ -10,12 +10,12 @@ import (
"strconv"
"strings"
- "github.com/wowsims/wotlk/sim"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
- _ "github.com/wowsims/wotlk/sim/encounters" // Needed for preset encounters.
- "github.com/wowsims/wotlk/tools"
- "github.com/wowsims/wotlk/tools/database"
+ "github.com/wowsims/cata/sim"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
+ _ "github.com/wowsims/cata/sim/encounters" // Needed for preset encounters.
+ "github.com/wowsims/cata/tools"
+ "github.com/wowsims/cata/tools/database"
)
// To do a full re-scrape, delete the previous output file first.
@@ -23,14 +23,14 @@ import (
// go run ./tools/database/gen_db -outDir=assets -gen=wowhead-items
// go run ./tools/database/gen_db -outDir=assets -gen=wowhead-spells -maxid=75000
// go run ./tools/database/gen_db -outDir=assets -gen=wowhead-gearplannerdb
-// go run ./tools/database/gen_db -outDir=assets -gen=wotlk-items
+// go run ./tools/database/gen_db -outDir=assets -gen=cata-items
// go run ./tools/database/gen_db -outDir=assets -gen=wago-db2-items
// go run ./tools/database/gen_db -outDir=assets -gen=db
var minId = flag.Int("minid", 1, "Minimum ID to scan for")
var maxId = flag.Int("maxid", 57000, "Maximum ID to scan for")
var outDir = flag.String("outDir", "assets", "Path to output directory for writing generated .go files.")
-var genAsset = flag.String("gen", "", "Asset to generate. Valid values are 'db', 'atlasloot', 'wowhead-items', 'wowhead-spells', 'wowhead-itemdb', 'wotlk-items', and 'wago-db2-items'")
+var genAsset = flag.String("gen", "", "Asset to generate. Valid values are 'db', 'atlasloot', 'wowhead-items', 'wowhead-spells', 'wowhead-itemdb', 'cata-items', and 'wago-db2-items'")
func main() {
flag.Parse()
@@ -52,10 +52,10 @@ func main() {
database.NewWowheadSpellTooltipManager(fmt.Sprintf("%s/wowhead_spell_tooltips.csv", inputsDir)).Fetch(int32(*minId), int32(*maxId), []string{})
return
} else if *genAsset == "wowhead-gearplannerdb" {
- tools.WriteFile(fmt.Sprintf("%s/wowhead_gearplannerdb.txt", inputsDir), tools.ReadWebRequired("https://nether.wowhead.com/wotlk/data/gear-planner?dv=100"))
+ tools.WriteFile(fmt.Sprintf("%s/wowhead_gearplannerdb.txt", inputsDir), tools.ReadWebRequired("https://nether.wowhead.com/cata/data/gear-planner?dv=100"))
return
- } else if *genAsset == "wotlk-items" {
- database.NewWotlkItemTooltipManager(fmt.Sprintf("%s/wotlk_items_tooltips.csv", inputsDir)).Fetch(int32(*minId), int32(*maxId), []string{})
+ } else if *genAsset == "cata-items" {
+ database.NewCataItemTooltipManager(fmt.Sprintf("%s/cata_items_tooltips.csv", inputsDir)).Fetch(int32(*minId), int32(*maxId), []string{})
return
} else if *genAsset == "wago-db2-items" {
tools.WriteFile(fmt.Sprintf("%s/wago_db2_items.csv", inputsDir), tools.ReadWebRequired("https://wago.tools/db2/ItemSparse/csv?build=3.4.2.49311"))
diff --git a/tools/database/get_data_from_wowhead.sql b/tools/database/get_data_from_wowhead.sql
index b7be09e1e8..8d3068b499 100644
--- a/tools/database/get_data_from_wowhead.sql
+++ b/tools/database/get_data_from_wowhead.sql
@@ -18,7 +18,7 @@ BEGIN
DECLARE @url varchar(max)
-
+
SET @URL = ''
DECLARE @authHeader NVARCHAR(64);
@@ -26,12 +26,12 @@ BEGIN
DECLARE @ret INT;
DECLARE @status NVARCHAR(32);
DECLARE @token INT;
- DECLARE @JSONTABLE TABLE (JSONCOL text)
+ DECLARE @JSONTABLE TABLE (JSONCOL text)
SET @authHeader = 'No Auth';
SET @contentType = 'application/json';
- SET @url = CONCAT('https://wotlk.wowhead.com/tooltip/item/', @UID,'&json')
+ SET @url = CONCAT('https://cata.wowhead.com/tooltip/item/', @UID,'&json')
-- Open the connection.
EXEC @ret = sp_OACreate 'MSXML2.ServerXMLHTTP', @token OUT;
@@ -86,7 +86,7 @@ BEGIN
DECLARE @url varchar(max)
-
+
SET @URL = ''
DECLARE @authHeader NVARCHAR(64);
@@ -94,12 +94,12 @@ BEGIN
DECLARE @ret INT;
DECLARE @status NVARCHAR(32);
DECLARE @token INT;
- DECLARE @JSONTABLE TABLE (JSONCOL text)
+ DECLARE @JSONTABLE TABLE (JSONCOL text)
SET @authHeader = 'No Auth';
SET @contentType = 'application/json';
- SET @url = CONCAT('https://wotlk.wowhead.com/tooltip/item/', @UID,'&json')
+ SET @url = CONCAT('https://cata.wowhead.com/tooltip/item/', @UID,'&json')
-- Open the connection.
EXEC @ret = sp_OACreate 'MSXML2.ServerXMLHTTP', @token OUT;
diff --git a/tools/database/overrides.go b/tools/database/overrides.go
index fc70388de4..c92891c9dd 100644
--- a/tools/database/overrides.go
+++ b/tools/database/overrides.go
@@ -3,8 +3,8 @@ package database
import (
"regexp"
- "github.com/wowsims/wotlk/sim/core/proto"
- "github.com/wowsims/wotlk/sim/core/stats"
+ "github.com/wowsims/cata/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/stats"
)
var OtherItemIdsToFetch = []string{
diff --git a/tools/database/tooltip_manager.go b/tools/database/tooltip_manager.go
index 12fdfed541..f1a45fb946 100644
--- a/tools/database/tooltip_manager.go
+++ b/tools/database/tooltip_manager.go
@@ -6,8 +6,8 @@ import (
"strconv"
"strings"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/tools"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/tools"
)
// Generic class for fetching tooltip info from the web.
diff --git a/tools/database/wago_db.go b/tools/database/wago_db.go
index b3b8ea0229..8bf57e4fa0 100644
--- a/tools/database/wago_db.go
+++ b/tools/database/wago_db.go
@@ -7,7 +7,7 @@ import (
"strconv"
"strings"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
const (
diff --git a/tools/database/wowhead_db.go b/tools/database/wowhead_db.go
index 72c2b85064..2be4c6e11a 100644
--- a/tools/database/wowhead_db.go
+++ b/tools/database/wowhead_db.go
@@ -7,7 +7,7 @@ import (
"strings"
"github.com/tailscale/hujson"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
// Example db input file: https://nether.wowhead.com/wotlk/data/gear-planner?dv=100
diff --git a/tools/database/wowhead_reforge_db.go b/tools/database/wowhead_reforge_db.go
index 92aa51a226..adef9666a1 100644
--- a/tools/database/wowhead_reforge_db.go
+++ b/tools/database/wowhead_reforge_db.go
@@ -6,7 +6,7 @@ import (
"log"
"github.com/tailscale/hujson"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core/proto"
)
func ParseWowheadReforgeStats(contents string) WowheadReforgeStats {
diff --git a/tools/database/wowhead_tooltips.go b/tools/database/wowhead_tooltips.go
index 480f82cabc..1ffec1b1a7 100644
--- a/tools/database/wowhead_tooltips.go
+++ b/tools/database/wowhead_tooltips.go
@@ -8,8 +8,8 @@ import (
"strconv"
"strings"
- "github.com/wowsims/wotlk/sim/core"
- "github.com/wowsims/wotlk/sim/core/proto"
+ "github.com/wowsims/cata/sim/core"
+ "github.com/wowsims/cata/sim/core/proto"
)
type WowheadTooltipManager struct {
@@ -27,7 +27,7 @@ func NewWowheadItemTooltipManager(filePath string) *WowheadTooltipManager {
return &WowheadTooltipManager{
TooltipManager{
FilePath: filePath,
- UrlPattern: "https://nether.wowhead.com/wotlk/tooltip/item/%s?lvl=80",
+ UrlPattern: "https://nether.wowhead.com/cata/tooltip/item/%s?lvl=80",
},
}
}
@@ -36,7 +36,7 @@ func NewWowheadSpellTooltipManager(filePath string) *WowheadTooltipManager {
return &WowheadTooltipManager{
TooltipManager{
FilePath: filePath,
- UrlPattern: "https://nether.wowhead.com/wotlk/tooltip/spell/%s",
+ UrlPattern: "https://nether.wowhead.com/cata/tooltip/spell/%s",
},
}
}
@@ -255,16 +255,16 @@ type classPattern struct {
// Detects class-locked items, e.g. tier sets and pvp gear.
var classPatternsWowhead = []classPattern{
- {class: proto.Class_ClassWarrior, pattern: regexp.MustCompile(` Warrior `)},
- {class: proto.Class_ClassPaladin, pattern: regexp.MustCompile(`Paladin `)},
- {class: proto.Class_ClassHunter, pattern: regexp.MustCompile(`Hunter `)},
- {class: proto.Class_ClassRogue, pattern: regexp.MustCompile(`Rogue `)},
- {class: proto.Class_ClassPriest, pattern: regexp.MustCompile(`Priest `)},
- {class: proto.Class_ClassDeathknight, pattern: regexp.MustCompile(`Death Knight `)},
- {class: proto.Class_ClassShaman, pattern: regexp.MustCompile(`Shaman `)},
- {class: proto.Class_ClassMage, pattern: regexp.MustCompile(`Mage `)},
- {class: proto.Class_ClassWarlock, pattern: regexp.MustCompile(`Warlock `)},
- {class: proto.Class_ClassDruid, pattern: regexp.MustCompile(`Druid `)},
+ {class: proto.Class_ClassWarrior, pattern: regexp.MustCompile(`Warrior `)},
+ {class: proto.Class_ClassPaladin, pattern: regexp.MustCompile(`Paladin `)},
+ {class: proto.Class_ClassHunter, pattern: regexp.MustCompile(`Hunter `)},
+ {class: proto.Class_ClassRogue, pattern: regexp.MustCompile(`Rogue `)},
+ {class: proto.Class_ClassPriest, pattern: regexp.MustCompile(`Priest `)},
+ {class: proto.Class_ClassDeathknight, pattern: regexp.MustCompile(`Death Knight `)},
+ {class: proto.Class_ClassShaman, pattern: regexp.MustCompile(`Shaman `)},
+ {class: proto.Class_ClassMage, pattern: regexp.MustCompile(`Mage `)},
+ {class: proto.Class_ClassWarlock, pattern: regexp.MustCompile(`Warlock `)},
+ {class: proto.Class_ClassDruid, pattern: regexp.MustCompile(`Druid `)},
}
func (item WowheadItemResponse) GetClassAllowlist() []proto.Class {
@@ -734,7 +734,7 @@ func (item WowheadItemResponse) GetGemStats() Stats {
return stats
}
-var itemSetNameRegex = regexp.MustCompile(`([^<]+)<`)
+var itemSetNameRegex = regexp.MustCompile(` ([^<]+)<`)
func (item WowheadItemResponse) GetItemSetName() string {
original := item.GetTooltipRegexString(itemSetNameRegex, 3)
diff --git a/tools/io_utils.go b/tools/io_utils.go
index e4a1331f84..243e3c0450 100644
--- a/tools/io_utils.go
+++ b/tools/io_utils.go
@@ -17,7 +17,7 @@ import (
"sync"
"time"
- "github.com/wowsims/wotlk/sim/core"
+ "github.com/wowsims/cata/sim/core"
protojson "google.golang.org/protobuf/encoding/protojson"
googleProto "google.golang.org/protobuf/proto"
)
diff --git a/tools/wowsimsexporter/WowSimsExporter is the addon folder, dont change casing b/tools/wowsimsexporter/WowSimsExporter is the addon folder, dont change casing
deleted file mode 100644
index e69de29bb2..0000000000
diff --git a/tools/wowsimsexporter/WowSimsExporter/.vs/WowSimsExporter/v14/.wowsuo b/tools/wowsimsexporter/WowSimsExporter/.vs/WowSimsExporter/v14/.wowsuo
deleted file mode 100644
index ec544797d4..0000000000
Binary files a/tools/wowsimsexporter/WowSimsExporter/.vs/WowSimsExporter/v14/.wowsuo and /dev/null differ
diff --git a/tools/wowsimsexporter/WowSimsExporter/LICENSE b/tools/wowsimsexporter/WowSimsExporter/LICENSE
deleted file mode 100644
index c5b1d4ea3b..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/LICENSE
+++ /dev/null
@@ -1,21 +0,0 @@
-MIT License
-
-Copyright (c) 2022 General Wrex
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceAddon-3.0/AceAddon-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceAddon-3.0/AceAddon-3.0.lua
deleted file mode 100644
index 1b63bd1e73..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceAddon-3.0/AceAddon-3.0.lua
+++ /dev/null
@@ -1,653 +0,0 @@
---- **AceAddon-3.0** provides a template for creating addon objects.
--- It'll provide you with a set of callback functions that allow you to simplify the loading
--- process of your addon.\\
--- Callbacks provided are:\\
--- * **OnInitialize**, which is called directly after the addon is fully loaded.
--- * **OnEnable** which gets called during the PLAYER_LOGIN event, when most of the data provided by the game is already present.
--- * **OnDisable**, which is only called when your addon is manually being disabled.
--- @usage
--- -- A small (but complete) addon, that doesn't do anything,
--- -- but shows usage of the callbacks.
--- local MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon")
---
--- function MyAddon:OnInitialize()
--- -- do init tasks here, like loading the Saved Variables,
--- -- or setting up slash commands.
--- end
---
--- function MyAddon:OnEnable()
--- -- Do more initialization here, that really enables the use of your addon.
--- -- Register Events, Hook functions, Create Frames, Get information from
--- -- the game that wasn't available in OnInitialize
--- end
---
--- function MyAddon:OnDisable()
--- -- Unhook, Unregister Events, Hide frames that you created.
--- -- You would probably only use an OnDisable if you want to
--- -- build a "standby" mode, or be able to toggle modules on/off.
--- end
--- @class file
--- @name AceAddon-3.0.lua
--- @release $Id: AceAddon-3.0.lua 1238 2020-08-28 16:18:42Z nevcairiel $
-
-local MAJOR, MINOR = "AceAddon-3.0", 13
-local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceAddon then return end -- No Upgrade needed.
-
-AceAddon.frame = AceAddon.frame or CreateFrame("Frame", "AceAddon30Frame") -- Our very own frame
-AceAddon.addons = AceAddon.addons or {} -- addons in general
-AceAddon.statuses = AceAddon.statuses or {} -- statuses of addon.
-AceAddon.initializequeue = AceAddon.initializequeue or {} -- addons that are new and not initialized
-AceAddon.enablequeue = AceAddon.enablequeue or {} -- addons that are initialized and waiting to be enabled
-AceAddon.embeds = AceAddon.embeds or setmetatable({}, {__index = function(tbl, key) tbl[key] = {} return tbl[key] end }) -- contains a list of libraries embedded in an addon
-
--- Lua APIs
-local tinsert, tconcat, tremove = table.insert, table.concat, table.remove
-local fmt, tostring = string.format, tostring
-local select, pairs, next, type, unpack = select, pairs, next, type, unpack
-local loadstring, assert, error = loadstring, assert, error
-local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: LibStub, IsLoggedIn, geterrorhandler
-
---[[
- xpcall safecall implementation
-]]
-local xpcall = xpcall
-
-local function errorhandler(err)
- return geterrorhandler()(err)
-end
-
-local function safecall(func, ...)
- -- we check to see if the func is passed is actually a function here and don't error when it isn't
- -- this safecall is used for optional functions like OnInitialize OnEnable etc. When they are not
- -- present execution should continue without hinderance
- if type(func) == "function" then
- return xpcall(func, errorhandler, ...)
- end
-end
-
--- local functions that will be implemented further down
-local Enable, Disable, EnableModule, DisableModule, Embed, NewModule, GetModule, GetName, SetDefaultModuleState, SetDefaultModuleLibraries, SetEnabledState, SetDefaultModulePrototype
-
--- used in the addon metatable
-local function addontostring( self ) return self.name end
-
--- Check if the addon is queued for initialization
-local function queuedForInitialization(addon)
- for i = 1, #AceAddon.initializequeue do
- if AceAddon.initializequeue[i] == addon then
- return true
- end
- end
- return false
-end
-
---- Create a new AceAddon-3.0 addon.
--- Any libraries you specified will be embeded, and the addon will be scheduled for
--- its OnInitialize and OnEnable callbacks.
--- The final addon object, with all libraries embeded, will be returned.
--- @paramsig [object ,]name[, lib, ...]
--- @param object Table to use as a base for the addon (optional)
--- @param name Name of the addon object to create
--- @param lib List of libraries to embed into the addon
--- @usage
--- -- Create a simple addon object
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceEvent-3.0")
---
--- -- Create a Addon object based on the table of a frame
--- local MyFrame = CreateFrame("Frame")
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon(MyFrame, "MyAddon", "AceEvent-3.0")
-function AceAddon:NewAddon(objectorname, ...)
- local object,name
- local i=1
- if type(objectorname)=="table" then
- object=objectorname
- name=...
- i=2
- else
- name=objectorname
- end
- if type(name)~="string" then
- error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2)
- end
- if self.addons[name] then
- error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - Addon '%s' already exists."):format(name), 2)
- end
-
- object = object or {}
- object.name = name
-
- local addonmeta = {}
- local oldmeta = getmetatable(object)
- if oldmeta then
- for k, v in pairs(oldmeta) do addonmeta[k] = v end
- end
- addonmeta.__tostring = addontostring
-
- setmetatable( object, addonmeta )
- self.addons[name] = object
- object.modules = {}
- object.orderedModules = {}
- object.defaultModuleLibraries = {}
- Embed( object ) -- embed NewModule, GetModule methods
- self:EmbedLibraries(object, select(i,...))
-
- -- add to queue of addons to be initialized upon ADDON_LOADED
- tinsert(self.initializequeue, object)
- return object
-end
-
-
---- Get the addon object by its name from the internal AceAddon registry.
--- Throws an error if the addon object cannot be found (except if silent is set).
--- @param name unique name of the addon object
--- @param silent if true, the addon is optional, silently return nil if its not found
--- @usage
--- -- Get the Addon
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
-function AceAddon:GetAddon(name, silent)
- if not silent and not self.addons[name] then
- error(("Usage: GetAddon(name): 'name' - Cannot find an AceAddon '%s'."):format(tostring(name)), 2)
- end
- return self.addons[name]
-end
-
--- - Embed a list of libraries into the specified addon.
--- This function will try to embed all of the listed libraries into the addon
--- and error if a single one fails.
---
--- **Note:** This function is for internal use by :NewAddon/:NewModule
--- @paramsig addon, [lib, ...]
--- @param addon addon object to embed the libs in
--- @param lib List of libraries to embed into the addon
-function AceAddon:EmbedLibraries(addon, ...)
- for i=1,select("#", ... ) do
- local libname = select(i, ...)
- self:EmbedLibrary(addon, libname, false, 4)
- end
-end
-
--- - Embed a library into the addon object.
--- This function will check if the specified library is registered with LibStub
--- and if it has a :Embed function to call. It'll error if any of those conditions
--- fails.
---
--- **Note:** This function is for internal use by :EmbedLibraries
--- @paramsig addon, libname[, silent[, offset]]
--- @param addon addon object to embed the library in
--- @param libname name of the library to embed
--- @param silent marks an embed to fail silently if the library doesn't exist (optional)
--- @param offset will push the error messages back to said offset, defaults to 2 (optional)
-function AceAddon:EmbedLibrary(addon, libname, silent, offset)
- local lib = LibStub:GetLibrary(libname, true)
- if not lib and not silent then
- error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of %q."):format(tostring(libname)), offset or 2)
- elseif lib and type(lib.Embed) == "function" then
- lib:Embed(addon)
- tinsert(self.embeds[addon], libname)
- return true
- elseif lib then
- error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Library '%s' is not Embed capable"):format(libname), offset or 2)
- end
-end
-
---- Return the specified module from an addon object.
--- Throws an error if the addon object cannot be found (except if silent is set)
--- @name //addon//:GetModule
--- @paramsig name[, silent]
--- @param name unique name of the module
--- @param silent if true, the module is optional, silently return nil if its not found (optional)
--- @usage
--- -- Get the Addon
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
--- -- Get the Module
--- MyModule = MyAddon:GetModule("MyModule")
-function GetModule(self, name, silent)
- if not self.modules[name] and not silent then
- error(("Usage: GetModule(name, silent): 'name' - Cannot find module '%s'."):format(tostring(name)), 2)
- end
- return self.modules[name]
-end
-
-local function IsModuleTrue(self) return true end
-
---- Create a new module for the addon.
--- The new module can have its own embeded libraries and/or use a module prototype to be mixed into the module.\\
--- A module has the same functionality as a real addon, it can have modules of its own, and has the same API as
--- an addon object.
--- @name //addon//:NewModule
--- @paramsig name[, prototype|lib[, lib, ...]]
--- @param name unique name of the module
--- @param prototype object to derive this module from, methods and values from this table will be mixed into the module (optional)
--- @param lib List of libraries to embed into the addon
--- @usage
--- -- Create a module with some embeded libraries
--- MyModule = MyAddon:NewModule("MyModule", "AceEvent-3.0", "AceHook-3.0")
---
--- -- Create a module with a prototype
--- local prototype = { OnEnable = function(self) print("OnEnable called!") end }
--- MyModule = MyAddon:NewModule("MyModule", prototype, "AceEvent-3.0", "AceHook-3.0")
-function NewModule(self, name, prototype, ...)
- if type(name) ~= "string" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2) end
- if type(prototype) ~= "string" and type(prototype) ~= "table" and type(prototype) ~= "nil" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'prototype' - table (prototype), string (lib) or nil expected got '%s'."):format(type(prototype)), 2) end
-
- if self.modules[name] then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - Module '%s' already exists."):format(name), 2) end
-
- -- modules are basically addons. We treat them as such. They will be added to the initializequeue properly as well.
- -- NewModule can only be called after the parent addon is present thus the modules will be initialized after their parent is.
- local module = AceAddon:NewAddon(fmt("%s_%s", self.name or tostring(self), name))
-
- module.IsModule = IsModuleTrue
- module:SetEnabledState(self.defaultModuleState)
- module.moduleName = name
-
- if type(prototype) == "string" then
- AceAddon:EmbedLibraries(module, prototype, ...)
- else
- AceAddon:EmbedLibraries(module, ...)
- end
- AceAddon:EmbedLibraries(module, unpack(self.defaultModuleLibraries))
-
- if not prototype or type(prototype) == "string" then
- prototype = self.defaultModulePrototype or nil
- end
-
- if type(prototype) == "table" then
- local mt = getmetatable(module)
- mt.__index = prototype
- setmetatable(module, mt) -- More of a Base class type feel.
- end
-
- safecall(self.OnModuleCreated, self, module) -- Was in Ace2 and I think it could be a cool thing to have handy.
- self.modules[name] = module
- tinsert(self.orderedModules, module)
-
- return module
-end
-
---- Returns the real name of the addon or module, without any prefix.
--- @name //addon//:GetName
--- @paramsig
--- @usage
--- print(MyAddon:GetName())
--- -- prints "MyAddon"
-function GetName(self)
- return self.moduleName or self.name
-end
-
---- Enables the Addon, if possible, return true or false depending on success.
--- This internally calls AceAddon:EnableAddon(), thus dispatching a OnEnable callback
--- and enabling all modules of the addon (unless explicitly disabled).\\
--- :Enable() also sets the internal `enableState` variable to true
--- @name //addon//:Enable
--- @paramsig
--- @usage
--- -- Enable MyModule
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
--- MyModule = MyAddon:GetModule("MyModule")
--- MyModule:Enable()
-function Enable(self)
- self:SetEnabledState(true)
-
- -- nevcairiel 2013-04-27: don't enable an addon/module if its queued for init still
- -- it'll be enabled after the init process
- if not queuedForInitialization(self) then
- return AceAddon:EnableAddon(self)
- end
-end
-
---- Disables the Addon, if possible, return true or false depending on success.
--- This internally calls AceAddon:DisableAddon(), thus dispatching a OnDisable callback
--- and disabling all modules of the addon.\\
--- :Disable() also sets the internal `enableState` variable to false
--- @name //addon//:Disable
--- @paramsig
--- @usage
--- -- Disable MyAddon
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
--- MyAddon:Disable()
-function Disable(self)
- self:SetEnabledState(false)
- return AceAddon:DisableAddon(self)
-end
-
---- Enables the Module, if possible, return true or false depending on success.
--- Short-hand function that retrieves the module via `:GetModule` and calls `:Enable` on the module object.
--- @name //addon//:EnableModule
--- @paramsig name
--- @usage
--- -- Enable MyModule using :GetModule
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
--- MyModule = MyAddon:GetModule("MyModule")
--- MyModule:Enable()
---
--- -- Enable MyModule using the short-hand
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
--- MyAddon:EnableModule("MyModule")
-function EnableModule(self, name)
- local module = self:GetModule( name )
- return module:Enable()
-end
-
---- Disables the Module, if possible, return true or false depending on success.
--- Short-hand function that retrieves the module via `:GetModule` and calls `:Disable` on the module object.
--- @name //addon//:DisableModule
--- @paramsig name
--- @usage
--- -- Disable MyModule using :GetModule
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
--- MyModule = MyAddon:GetModule("MyModule")
--- MyModule:Disable()
---
--- -- Disable MyModule using the short-hand
--- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
--- MyAddon:DisableModule("MyModule")
-function DisableModule(self, name)
- local module = self:GetModule( name )
- return module:Disable()
-end
-
---- Set the default libraries to be mixed into all modules created by this object.
--- Note that you can only change the default module libraries before any module is created.
--- @name //addon//:SetDefaultModuleLibraries
--- @paramsig lib[, lib, ...]
--- @param lib List of libraries to embed into the addon
--- @usage
--- -- Create the addon object
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon")
--- -- Configure default libraries for modules (all modules need AceEvent-3.0)
--- MyAddon:SetDefaultModuleLibraries("AceEvent-3.0")
--- -- Create a module
--- MyModule = MyAddon:NewModule("MyModule")
-function SetDefaultModuleLibraries(self, ...)
- if next(self.modules) then
- error("Usage: SetDefaultModuleLibraries(...): cannot change the module defaults after a module has been registered.", 2)
- end
- self.defaultModuleLibraries = {...}
-end
-
---- Set the default state in which new modules are being created.
--- Note that you can only change the default state before any module is created.
--- @name //addon//:SetDefaultModuleState
--- @paramsig state
--- @param state Default state for new modules, true for enabled, false for disabled
--- @usage
--- -- Create the addon object
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon")
--- -- Set the default state to "disabled"
--- MyAddon:SetDefaultModuleState(false)
--- -- Create a module and explicilty enable it
--- MyModule = MyAddon:NewModule("MyModule")
--- MyModule:Enable()
-function SetDefaultModuleState(self, state)
- if next(self.modules) then
- error("Usage: SetDefaultModuleState(state): cannot change the module defaults after a module has been registered.", 2)
- end
- self.defaultModuleState = state
-end
-
---- Set the default prototype to use for new modules on creation.
--- Note that you can only change the default prototype before any module is created.
--- @name //addon//:SetDefaultModulePrototype
--- @paramsig prototype
--- @param prototype Default prototype for the new modules (table)
--- @usage
--- -- Define a prototype
--- local prototype = { OnEnable = function(self) print("OnEnable called!") end }
--- -- Set the default prototype
--- MyAddon:SetDefaultModulePrototype(prototype)
--- -- Create a module and explicitly Enable it
--- MyModule = MyAddon:NewModule("MyModule")
--- MyModule:Enable()
--- -- should print "OnEnable called!" now
--- @see NewModule
-function SetDefaultModulePrototype(self, prototype)
- if next(self.modules) then
- error("Usage: SetDefaultModulePrototype(prototype): cannot change the module defaults after a module has been registered.", 2)
- end
- if type(prototype) ~= "table" then
- error(("Usage: SetDefaultModulePrototype(prototype): 'prototype' - table expected got '%s'."):format(type(prototype)), 2)
- end
- self.defaultModulePrototype = prototype
-end
-
---- Set the state of an addon or module
--- This should only be called before any enabling actually happend, e.g. in/before OnInitialize.
--- @name //addon//:SetEnabledState
--- @paramsig state
--- @param state the state of an addon or module (enabled=true, disabled=false)
-function SetEnabledState(self, state)
- self.enabledState = state
-end
-
-
---- Return an iterator of all modules associated to the addon.
--- @name //addon//:IterateModules
--- @paramsig
--- @usage
--- -- Enable all modules
--- for name, module in MyAddon:IterateModules() do
--- module:Enable()
--- end
-local function IterateModules(self) return pairs(self.modules) end
-
--- Returns an iterator of all embeds in the addon
--- @name //addon//:IterateEmbeds
--- @paramsig
-local function IterateEmbeds(self) return pairs(AceAddon.embeds[self]) end
-
---- Query the enabledState of an addon.
--- @name //addon//:IsEnabled
--- @paramsig
--- @usage
--- if MyAddon:IsEnabled() then
--- MyAddon:Disable()
--- end
-local function IsEnabled(self) return self.enabledState end
-local mixins = {
- NewModule = NewModule,
- GetModule = GetModule,
- Enable = Enable,
- Disable = Disable,
- EnableModule = EnableModule,
- DisableModule = DisableModule,
- IsEnabled = IsEnabled,
- SetDefaultModuleLibraries = SetDefaultModuleLibraries,
- SetDefaultModuleState = SetDefaultModuleState,
- SetDefaultModulePrototype = SetDefaultModulePrototype,
- SetEnabledState = SetEnabledState,
- IterateModules = IterateModules,
- IterateEmbeds = IterateEmbeds,
- GetName = GetName,
-}
-local function IsModule(self) return false end
-local pmixins = {
- defaultModuleState = true,
- enabledState = true,
- IsModule = IsModule,
-}
--- Embed( target )
--- target (object) - target object to embed aceaddon in
---
--- this is a local function specifically since it's meant to be only called internally
-function Embed(target, skipPMixins)
- for k, v in pairs(mixins) do
- target[k] = v
- end
- if not skipPMixins then
- for k, v in pairs(pmixins) do
- target[k] = target[k] or v
- end
- end
-end
-
-
--- - Initialize the addon after creation.
--- This function is only used internally during the ADDON_LOADED event
--- It will call the **OnInitialize** function on the addon object (if present),
--- and the **OnEmbedInitialize** function on all embeded libraries.
---
--- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing.
--- @param addon addon object to intialize
-function AceAddon:InitializeAddon(addon)
- safecall(addon.OnInitialize, addon)
-
- local embeds = self.embeds[addon]
- for i = 1, #embeds do
- local lib = LibStub:GetLibrary(embeds[i], true)
- if lib then safecall(lib.OnEmbedInitialize, lib, addon) end
- end
-
- -- we don't call InitializeAddon on modules specifically, this is handled
- -- from the event handler and only done _once_
-end
-
--- - Enable the addon after creation.
--- Note: This function is only used internally during the PLAYER_LOGIN event, or during ADDON_LOADED,
--- if IsLoggedIn() already returns true at that point, e.g. for LoD Addons.
--- It will call the **OnEnable** function on the addon object (if present),
--- and the **OnEmbedEnable** function on all embeded libraries.\\
--- This function does not toggle the enable state of the addon itself, and will return early if the addon is disabled.
---
--- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing.
--- Use :Enable on the addon itself instead.
--- @param addon addon object to enable
-function AceAddon:EnableAddon(addon)
- if type(addon) == "string" then addon = AceAddon:GetAddon(addon) end
- if self.statuses[addon.name] or not addon.enabledState then return false end
-
- -- set the statuses first, before calling the OnEnable. this allows for Disabling of the addon in OnEnable.
- self.statuses[addon.name] = true
-
- safecall(addon.OnEnable, addon)
-
- -- make sure we're still enabled before continueing
- if self.statuses[addon.name] then
- local embeds = self.embeds[addon]
- for i = 1, #embeds do
- local lib = LibStub:GetLibrary(embeds[i], true)
- if lib then safecall(lib.OnEmbedEnable, lib, addon) end
- end
-
- -- enable possible modules.
- local modules = addon.orderedModules
- for i = 1, #modules do
- self:EnableAddon(modules[i])
- end
- end
- return self.statuses[addon.name] -- return true if we're disabled
-end
-
--- - Disable the addon
--- Note: This function is only used internally.
--- It will call the **OnDisable** function on the addon object (if present),
--- and the **OnEmbedDisable** function on all embeded libraries.\\
--- This function does not toggle the enable state of the addon itself, and will return early if the addon is still enabled.
---
--- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing.
--- Use :Disable on the addon itself instead.
--- @param addon addon object to enable
-function AceAddon:DisableAddon(addon)
- if type(addon) == "string" then addon = AceAddon:GetAddon(addon) end
- if not self.statuses[addon.name] then return false end
-
- -- set statuses first before calling OnDisable, this allows for aborting the disable in OnDisable.
- self.statuses[addon.name] = false
-
- safecall( addon.OnDisable, addon )
-
- -- make sure we're still disabling...
- if not self.statuses[addon.name] then
- local embeds = self.embeds[addon]
- for i = 1, #embeds do
- local lib = LibStub:GetLibrary(embeds[i], true)
- if lib then safecall(lib.OnEmbedDisable, lib, addon) end
- end
- -- disable possible modules.
- local modules = addon.orderedModules
- for i = 1, #modules do
- self:DisableAddon(modules[i])
- end
- end
-
- return not self.statuses[addon.name] -- return true if we're disabled
-end
-
---- Get an iterator over all registered addons.
--- @usage
--- -- Print a list of all installed AceAddon's
--- for name, addon in AceAddon:IterateAddons() do
--- print("Addon: " .. name)
--- end
-function AceAddon:IterateAddons() return pairs(self.addons) end
-
---- Get an iterator over the internal status registry.
--- @usage
--- -- Print a list of all enabled addons
--- for name, status in AceAddon:IterateAddonStatus() do
--- if status then
--- print("EnabledAddon: " .. name)
--- end
--- end
-function AceAddon:IterateAddonStatus() return pairs(self.statuses) end
-
--- Following Iterators are deprecated, and their addon specific versions should be used
--- e.g. addon:IterateEmbeds() instead of :IterateEmbedsOnAddon(addon)
-function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end
-function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
-
--- Blizzard AddOns which can load very early in the loading process and mess with Ace3 addon loading
-local BlizzardEarlyLoadAddons = {
- Blizzard_DebugTools = true,
- Blizzard_TimeManager = true,
- Blizzard_BattlefieldMap = true,
- Blizzard_MapCanvas = true,
- Blizzard_SharedMapDataProviders = true,
- Blizzard_CombatLog = true,
-}
-
--- Event Handling
-local function onEvent(this, event, arg1)
- -- 2020-08-28 nevcairiel - ignore the load event of Blizzard addons which occur early in the loading process
- if (event == "ADDON_LOADED" and (arg1 == nil or not BlizzardEarlyLoadAddons[arg1])) or event == "PLAYER_LOGIN" then
- -- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
- while(#AceAddon.initializequeue > 0) do
- local addon = tremove(AceAddon.initializequeue, 1)
- -- this might be an issue with recursion - TODO: validate
- if event == "ADDON_LOADED" then addon.baseName = arg1 end
- AceAddon:InitializeAddon(addon)
- tinsert(AceAddon.enablequeue, addon)
- end
-
- if IsLoggedIn() then
- while(#AceAddon.enablequeue > 0) do
- local addon = tremove(AceAddon.enablequeue, 1)
- AceAddon:EnableAddon(addon)
- end
- end
- end
-end
-
-AceAddon.frame:RegisterEvent("ADDON_LOADED")
-AceAddon.frame:RegisterEvent("PLAYER_LOGIN")
-AceAddon.frame:SetScript("OnEvent", onEvent)
-
--- upgrade embeded
-for name, addon in pairs(AceAddon.addons) do
- Embed(addon, true)
-end
-
--- 2010-10-27 nevcairiel - add new "orderedModules" table
-if oldminor and oldminor < 10 then
- for name, addon in pairs(AceAddon.addons) do
- addon.orderedModules = {}
- for module_name, module in pairs(addon.modules) do
- tinsert(addon.orderedModules, module)
- end
- end
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceAddon-3.0/AceAddon-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceAddon-3.0/AceAddon-3.0.xml
deleted file mode 100644
index dcf24c707d..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceAddon-3.0/AceAddon-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfig-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfig-3.0.lua
deleted file mode 100644
index 5071cdcf11..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfig-3.0.lua
+++ /dev/null
@@ -1,58 +0,0 @@
---- AceConfig-3.0 wrapper library.
--- Provides an API to register an options table with the config registry,
--- as well as associate it with a slash command.
--- @class file
--- @name AceConfig-3.0
--- @release $Id: AceConfig-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
-
---[[
-AceConfig-3.0
-
-Very light wrapper library that combines all the AceConfig subcomponents into one more easily used whole.
-
-]]
-
-local cfgreg = LibStub("AceConfigRegistry-3.0")
-local cfgcmd = LibStub("AceConfigCmd-3.0")
-
-local MAJOR, MINOR = "AceConfig-3.0", 3
-local AceConfig = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceConfig then return end
-
---TODO: local cfgdlg = LibStub("AceConfigDialog-3.0", true)
---TODO: local cfgdrp = LibStub("AceConfigDropdown-3.0", true)
-
--- Lua APIs
-local pcall, error, type, pairs = pcall, error, type, pairs
-
--- -------------------------------------------------------------------
--- :RegisterOptionsTable(appName, options, slashcmd, persist)
---
--- - appName - (string) application name
--- - options - table or function ref, see AceConfigRegistry
--- - slashcmd - slash command (string) or table with commands, or nil to NOT create a slash command
-
---- Register a option table with the AceConfig registry.
--- You can supply a slash command (or a table of slash commands) to register with AceConfigCmd directly.
--- @paramsig appName, options [, slashcmd]
--- @param appName The application name for the config table.
--- @param options The option table (or a function to generate one on demand). http://www.wowace.com/addons/ace3/pages/ace-config-3-0-options-tables/
--- @param slashcmd A slash command to register for the option table, or a table of slash commands.
--- @usage
--- local AceConfig = LibStub("AceConfig-3.0")
--- AceConfig:RegisterOptionsTable("MyAddon", myOptions, {"/myslash", "/my"})
-function AceConfig:RegisterOptionsTable(appName, options, slashcmd)
- local ok,msg = pcall(cfgreg.RegisterOptionsTable, self, appName, options)
- if not ok then error(msg, 2) end
-
- if slashcmd then
- if type(slashcmd) == "table" then
- for _,cmd in pairs(slashcmd) do
- cfgcmd:CreateChatCommand(cmd, appName)
- end
- else
- cfgcmd:CreateChatCommand(slashcmd, appName)
- end
- end
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfig-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfig-3.0.xml
deleted file mode 100644
index a3569b7304..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfig-3.0.xml
+++ /dev/null
@@ -1,8 +0,0 @@
-
-
-
-
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua
deleted file mode 100644
index 5113875a1b..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua
+++ /dev/null
@@ -1,794 +0,0 @@
---- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
--- @class file
--- @name AceConfigCmd-3.0
--- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
-
---[[
-AceConfigCmd-3.0
-
-Handles commandline optionstable access
-
-REQUIRES: AceConsole-3.0 for command registration (loaded on demand)
-
-]]
-
--- TODO: plugin args
-
-local cfgreg = LibStub("AceConfigRegistry-3.0")
-
-local MAJOR, MINOR = "AceConfigCmd-3.0", 14
-local AceConfigCmd = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceConfigCmd then return end
-
-AceConfigCmd.commands = AceConfigCmd.commands or {}
-local commands = AceConfigCmd.commands
-
-local AceConsole -- LoD
-local AceConsoleName = "AceConsole-3.0"
-
--- Lua APIs
-local strsub, strsplit, strlower, strmatch, strtrim = string.sub, string.split, string.lower, string.match, string.trim
-local format, tonumber, tostring = string.format, tonumber, tostring
-local tsort, tinsert = table.sort, table.insert
-local select, pairs, next, type = select, pairs, next, type
-local error, assert = error, assert
-
--- WoW APIs
-local _G = _G
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
-
-
-local L = setmetatable({}, { -- TODO: replace with proper locale
- __index = function(self,k) return k end
-})
-
-
-
-local function print(msg)
- (SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
-end
-
--- constants used by getparam() calls below
-
-local handlertypes = {["table"]=true}
-local handlermsg = "expected a table"
-
-local functypes = {["function"]=true, ["string"]=true}
-local funcmsg = "expected function or member name"
-
-
--- pickfirstset() - picks the first non-nil value and returns it
-
-local function pickfirstset(...)
- for i=1,select("#",...) do
- if select(i,...)~=nil then
- return select(i,...)
- end
- end
-end
-
-
--- err() - produce real error() regarding malformed options tables etc
-
-local function err(info,inputpos,msg )
- local cmdstr=" "..strsub(info.input, 1, inputpos-1)
- error(MAJOR..": /" ..info[0] ..cmdstr ..": "..(msg or "malformed options table"), 2)
-end
-
-
--- usererr() - produce chatframe message regarding bad slash syntax etc
-
-local function usererr(info,inputpos,msg )
- local cmdstr=strsub(info.input, 1, inputpos-1);
- print("/" ..info[0] .. " "..cmdstr ..": "..(msg or "malformed options table"))
-end
-
-
--- callmethod() - call a given named method (e.g. "get", "set") with given arguments
-
-local function callmethod(info, inputpos, tab, methodtype, ...)
- local method = info[methodtype]
- if not method then
- err(info, inputpos, "'"..methodtype.."': not set")
- end
-
- info.arg = tab.arg
- info.option = tab
- info.type = tab.type
-
- if type(method)=="function" then
- return method(info, ...)
- elseif type(method)=="string" then
- if type(info.handler[method])~="function" then
- err(info, inputpos, "'"..methodtype.."': '"..method.."' is not a member function of "..tostring(info.handler))
- end
- return info.handler[method](info.handler, info, ...)
- else
- assert(false) -- type should have already been checked on read
- end
-end
-
--- callfunction() - call a given named function (e.g. "name", "desc") with given arguments
-
-local function callfunction(info, tab, methodtype, ...)
- local method = tab[methodtype]
-
- info.arg = tab.arg
- info.option = tab
- info.type = tab.type
-
- if type(method)=="function" then
- return method(info, ...)
- else
- assert(false) -- type should have already been checked on read
- end
-end
-
--- do_final() - do the final step (set/execute) along with validation and confirmation
-
-local function do_final(info, inputpos, tab, methodtype, ...)
- if info.validate then
- local res = callmethod(info,inputpos,tab,"validate",...)
- if type(res)=="string" then
- usererr(info, inputpos, "'"..strsub(info.input, inputpos).."' - "..res)
- return
- end
- end
- -- console ignores .confirm
-
- callmethod(info,inputpos,tab,methodtype, ...)
-end
-
-
--- getparam() - used by handle() to retreive and store "handler", "get", "set", etc
-
-local function getparam(info, inputpos, tab, depth, paramname, types, errormsg)
- local old,oldat = info[paramname], info[paramname.."_at"]
- local val=tab[paramname]
- if val~=nil then
- if val==false then
- val=nil
- elseif not types[type(val)] then
- err(info, inputpos, "'" .. paramname.. "' - "..errormsg)
- end
- info[paramname] = val
- info[paramname.."_at"] = depth
- end
- return old,oldat
-end
-
-
--- iterateargs(tab) - custom iterator that iterates both t.args and t.plugins.*
-local dummytable={}
-
-local function iterateargs(tab)
- if not tab.plugins then
- return pairs(tab.args)
- end
-
- local argtabkey,argtab=next(tab.plugins)
- local v
-
- return function(_, k)
- while argtab do
- k,v = next(argtab, k)
- if k then return k,v end
- if argtab==tab.args then
- argtab=nil
- else
- argtabkey,argtab = next(tab.plugins, argtabkey)
- if not argtabkey then
- argtab=tab.args
- end
- end
- end
- end
-end
-
-local function checkhidden(info, inputpos, tab)
- if tab.cmdHidden~=nil then
- return tab.cmdHidden
- end
- local hidden = tab.hidden
- if type(hidden) == "function" or type(hidden) == "string" then
- info.hidden = hidden
- hidden = callmethod(info, inputpos, tab, 'hidden')
- info.hidden = nil
- end
- return hidden
-end
-
-local function showhelp(info, inputpos, tab, depth, noHead)
- if not noHead then
- print("|cff33ff99"..info.appName.."|r: Arguments to |cffffff78/"..info[0].."|r "..strsub(info.input,1,inputpos-1)..":")
- end
-
- local sortTbl = {} -- [1..n]=name
- local refTbl = {} -- [name]=tableref
-
- for k,v in iterateargs(tab) do
- if not refTbl[k] then -- a plugin overriding something in .args
- tinsert(sortTbl, k)
- refTbl[k] = v
- end
- end
-
- tsort(sortTbl, function(one, two)
- local o1 = refTbl[one].order or 100
- local o2 = refTbl[two].order or 100
- if type(o1) == "function" or type(o1) == "string" then
- info.order = o1
- info[#info+1] = one
- o1 = callmethod(info, inputpos, refTbl[one], "order")
- info[#info] = nil
- info.order = nil
- end
- if type(o2) == "function" or type(o1) == "string" then
- info.order = o2
- info[#info+1] = two
- o2 = callmethod(info, inputpos, refTbl[two], "order")
- info[#info] = nil
- info.order = nil
- end
- if o1<0 and o2<0 then return o1 4) and not _G["KEY_" .. text] then
- return false
- end
- local s = text
- if shift then
- s = "SHIFT-" .. s
- end
- if ctrl then
- s = "CTRL-" .. s
- end
- if alt then
- s = "ALT-" .. s
- end
- return s
-end
-
--- handle() - selfrecursing function that processes input->optiontable
--- - depth - starts at 0
--- - retfalse - return false rather than produce error if a match is not found (used by inlined groups)
-
-local function handle(info, inputpos, tab, depth, retfalse)
-
- if not(type(tab)=="table" and type(tab.type)=="string") then err(info,inputpos) end
-
- -------------------------------------------------------------------
- -- Grab hold of handler,set,get,func,etc if set (and remember old ones)
- -- Note that we do NOT validate if method names are correct at this stage,
- -- the handler may change before they're actually used!
-
- local oldhandler,oldhandler_at = getparam(info,inputpos,tab,depth,"handler",handlertypes,handlermsg)
- local oldset,oldset_at = getparam(info,inputpos,tab,depth,"set",functypes,funcmsg)
- local oldget,oldget_at = getparam(info,inputpos,tab,depth,"get",functypes,funcmsg)
- local oldfunc,oldfunc_at = getparam(info,inputpos,tab,depth,"func",functypes,funcmsg)
- local oldvalidate,oldvalidate_at = getparam(info,inputpos,tab,depth,"validate",functypes,funcmsg)
- --local oldconfirm,oldconfirm_at = getparam(info,inputpos,tab,depth,"confirm",functypes,funcmsg)
-
- -------------------------------------------------------------------
- -- Act according to .type of this table
-
- if tab.type=="group" then
- ------------ group --------------------------------------------
-
- if type(tab.args)~="table" then err(info, inputpos) end
- if tab.plugins and type(tab.plugins)~="table" then err(info,inputpos) end
-
- -- grab next arg from input
- local _,nextpos,arg = (info.input):find(" *([^ ]+) *", inputpos)
- if not arg then
- showhelp(info, inputpos, tab, depth)
- return
- end
- nextpos=nextpos+1
-
- -- loop .args and try to find a key with a matching name
- for k,v in iterateargs(tab) do
- if not(type(k)=="string" and type(v)=="table" and type(v.type)=="string") then err(info,inputpos, "options table child '"..tostring(k).."' is malformed") end
-
- -- is this child an inline group? if so, traverse into it
- if v.type=="group" and pickfirstset(v.cmdInline, v.inline, false) then
- info[depth+1] = k
- if handle(info, inputpos, v, depth+1, true)==false then
- info[depth+1] = nil
- -- wasn't found in there, but that's ok, we just keep looking down here
- else
- return -- done, name was found in inline group
- end
- -- matching name and not a inline group
- elseif strlower(arg)==strlower(k:gsub(" ", "_")) then
- info[depth+1] = k
- return handle(info,nextpos,v,depth+1)
- end
- end
-
- -- no match
- if retfalse then
- -- restore old infotable members and return false to indicate failure
- info.handler,info.handler_at = oldhandler,oldhandler_at
- info.set,info.set_at = oldset,oldset_at
- info.get,info.get_at = oldget,oldget_at
- info.func,info.func_at = oldfunc,oldfunc_at
- info.validate,info.validate_at = oldvalidate,oldvalidate_at
- --info.confirm,info.confirm_at = oldconfirm,oldconfirm_at
- return false
- end
-
- -- couldn't find the command, display error
- usererr(info, inputpos, "'"..arg.."' - " .. L["unknown argument"])
- return
- end
-
- local str = strsub(info.input,inputpos);
-
- if tab.type=="execute" then
- ------------ execute --------------------------------------------
- do_final(info, inputpos, tab, "func")
-
-
-
- elseif tab.type=="input" then
- ------------ input --------------------------------------------
-
- local res = true
- if tab.pattern then
- if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
- if not strmatch(str, tab.pattern) then
- usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
- return
- end
- end
-
- do_final(info, inputpos, tab, "set", str)
-
-
-
- elseif tab.type=="toggle" then
- ------------ toggle --------------------------------------------
- local b
- local str = strtrim(strlower(str))
- if str=="" then
- b = callmethod(info, inputpos, tab, "get")
-
- if tab.tristate then
- --cycle in true, nil, false order
- if b then
- b = nil
- elseif b == nil then
- b = false
- else
- b = true
- end
- else
- b = not b
- end
-
- elseif str==L["on"] then
- b = true
- elseif str==L["off"] then
- b = false
- elseif tab.tristate and str==L["default"] then
- b = nil
- else
- if tab.tristate then
- usererr(info, inputpos, format(L["'%s' - expected 'on', 'off' or 'default', or no argument to toggle."], str))
- else
- usererr(info, inputpos, format(L["'%s' - expected 'on' or 'off', or no argument to toggle."], str))
- end
- return
- end
-
- do_final(info, inputpos, tab, "set", b)
-
-
- elseif tab.type=="range" then
- ------------ range --------------------------------------------
- local val = tonumber(str)
- if not val then
- usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
- return
- end
- if type(info.step)=="number" then
- val = val- (val % info.step)
- end
- if type(info.min)=="number" and valinfo.max then
- usererr(info, inputpos, val.." - "..format(L["must be equal to or lower than %s"], tostring(info.max)) )
- return
- end
-
- do_final(info, inputpos, tab, "set", val)
-
-
- elseif tab.type=="select" then
- ------------ select ------------------------------------
- local str = strtrim(strlower(str))
-
- local values = tab.values
- if type(values) == "function" or type(values) == "string" then
- info.values = values
- values = callmethod(info, inputpos, tab, "values")
- info.values = nil
- end
-
- if str == "" then
- local b = callmethod(info, inputpos, tab, "get")
- local fmt = "|cffffff78- [%s]|r %s"
- local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r"
- print(L["Options for |cffffff78"..info[#info].."|r:"])
- for k, v in pairs(values) do
- if b == k then
- print(fmt_sel:format(k, v))
- else
- print(fmt:format(k, v))
- end
- end
- return
- end
-
- local ok
- for k,v in pairs(values) do
- if strlower(k)==str then
- str = k -- overwrite with key (in case of case mismatches)
- ok = true
- break
- end
- end
- if not ok then
- usererr(info, inputpos, "'"..str.."' - "..L["unknown selection"])
- return
- end
-
- do_final(info, inputpos, tab, "set", str)
-
- elseif tab.type=="multiselect" then
- ------------ multiselect -------------------------------------------
- local str = strtrim(strlower(str))
-
- local values = tab.values
- if type(values) == "function" or type(values) == "string" then
- info.values = values
- values = callmethod(info, inputpos, tab, "values")
- info.values = nil
- end
-
- if str == "" then
- local fmt = "|cffffff78- [%s]|r %s"
- local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r"
- print(L["Options for |cffffff78"..info[#info].."|r (multiple possible):"])
- for k, v in pairs(values) do
- if callmethod(info, inputpos, tab, "get", k) then
- print(fmt_sel:format(k, v))
- else
- print(fmt:format(k, v))
- end
- end
- return
- end
-
- --build a table of the selections, checking that they exist
- --parse for =on =off =default in the process
- --table will be key = true for options that should toggle, key = [on|off|default] for options to be set
- local sels = {}
- for v in str:gmatch("[^ ]+") do
- --parse option=on etc
- local opt, val = v:match('(.+)=(.+)')
- --get option if toggling
- if not opt then
- opt = v
- end
-
- --check that the opt is valid
- local ok
- for k,v in pairs(values) do
- if strlower(k)==opt then
- opt = k -- overwrite with key (in case of case mismatches)
- ok = true
- break
- end
- end
-
- if not ok then
- usererr(info, inputpos, "'"..opt.."' - "..L["unknown selection"])
- return
- end
-
- --check that if val was supplied it is valid
- if val then
- if val == L["on"] or val == L["off"] or (tab.tristate and val == L["default"]) then
- --val is valid insert it
- sels[opt] = val
- else
- if tab.tristate then
- usererr(info, inputpos, format(L["'%s' '%s' - expected 'on', 'off' or 'default', or no argument to toggle."], v, val))
- else
- usererr(info, inputpos, format(L["'%s' '%s' - expected 'on' or 'off', or no argument to toggle."], v, val))
- end
- return
- end
- else
- -- no val supplied, toggle
- sels[opt] = true
- end
- end
-
- for opt, val in pairs(sels) do
- local newval
-
- if (val == true) then
- --toggle the option
- local b = callmethod(info, inputpos, tab, "get", opt)
-
- if tab.tristate then
- --cycle in true, nil, false order
- if b then
- b = nil
- elseif b == nil then
- b = false
- else
- b = true
- end
- else
- b = not b
- end
- newval = b
- else
- --set the option as specified
- if val==L["on"] then
- newval = true
- elseif val==L["off"] then
- newval = false
- elseif val==L["default"] then
- newval = nil
- end
- end
-
- do_final(info, inputpos, tab, "set", opt, newval)
- end
-
-
- elseif tab.type=="color" then
- ------------ color --------------------------------------------
- local str = strtrim(strlower(str))
- if str == "" then
- --TODO: Show current value
- return
- end
-
- local r, g, b, a
-
- local hasAlpha = tab.hasAlpha
- if type(hasAlpha) == "function" or type(hasAlpha) == "string" then
- info.hasAlpha = hasAlpha
- hasAlpha = callmethod(info, inputpos, tab, 'hasAlpha')
- info.hasAlpha = nil
- end
-
- if hasAlpha then
- if str:len() == 8 and str:find("^%x*$") then
- --parse a hex string
- r,g,b,a = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255, tonumber(str:sub(7, 8), 16) / 255
- else
- --parse seperate values
- r,g,b,a = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+) ([%d%.]+)$")
- r,g,b,a = tonumber(r), tonumber(g), tonumber(b), tonumber(a)
- end
- if not (r and g and b and a) then
- usererr(info, inputpos, format(L["'%s' - expected 'RRGGBBAA' or 'r g b a'."], str))
- return
- end
-
- if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 and a >= 0.0 and a <= 1.0 then
- --values are valid
- elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 and a >= 0 and a <= 255 then
- --values are valid 0..255, convert to 0..1
- r = r / 255
- g = g / 255
- b = b / 255
- a = a / 255
- else
- --values are invalid
- usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0..1 or 0..255."], str))
- end
- else
- a = 1.0
- if str:len() == 6 and str:find("^%x*$") then
- --parse a hex string
- r,g,b = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255
- else
- --parse seperate values
- r,g,b = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+)$")
- r,g,b = tonumber(r), tonumber(g), tonumber(b)
- end
- if not (r and g and b) then
- usererr(info, inputpos, format(L["'%s' - expected 'RRGGBB' or 'r g b'."], str))
- return
- end
- if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 then
- --values are valid
- elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 then
- --values are valid 0..255, convert to 0..1
- r = r / 255
- g = g / 255
- b = b / 255
- else
- --values are invalid
- usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0-1 or 0-255."], str))
- end
- end
-
- do_final(info, inputpos, tab, "set", r,g,b,a)
-
- elseif tab.type=="keybinding" then
- ------------ keybinding --------------------------------------------
- local str = strtrim(strlower(str))
- if str == "" then
- --TODO: Show current value
- return
- end
- local value = keybindingValidateFunc(str:upper())
- if value == false then
- usererr(info, inputpos, format(L["'%s' - Invalid Keybinding."], str))
- return
- end
-
- do_final(info, inputpos, tab, "set", value)
-
- elseif tab.type=="description" then
- ------------ description --------------------
- -- ignore description, GUI config only
- else
- err(info, inputpos, "unknown options table item type '"..tostring(tab.type).."'")
- end
-end
-
---- Handle the chat command.
--- This is usually called from a chat command handler to parse the command input as operations on an aceoptions table.\\
--- AceConfigCmd uses this function internally when a slash command is registered with `:CreateChatCommand`
--- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param input The commandline input (as given by the WoW handler, i.e. without the command itself)
--- @usage
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceConsole-3.0")
--- -- Use AceConsole-3.0 to register a Chat Command
--- MyAddon:RegisterChatCommand("mychat", "ChatCommand")
---
--- -- Show the GUI if no input is supplied, otherwise handle the chat input.
--- function MyAddon:ChatCommand(input)
--- -- Assuming "MyOptions" is the appName of a valid options table
--- if not input or input:trim() == "" then
--- LibStub("AceConfigDialog-3.0"):Open("MyOptions")
--- else
--- LibStub("AceConfigCmd-3.0").HandleCommand(MyAddon, "mychat", "MyOptions", input)
--- end
--- end
-function AceConfigCmd:HandleCommand(slashcmd, appName, input)
-
- local optgetter = cfgreg:GetOptionsTable(appName)
- if not optgetter then
- error([[Usage: HandleCommand("slashcmd", "appName", "input"): 'appName' - no options table "]]..tostring(appName)..[[" has been registered]], 2)
- end
- local options = assert( optgetter("cmd", MAJOR) )
-
- local info = { -- Don't try to recycle this, it gets handed off to callbacks and whatnot
- [0] = slashcmd,
- appName = appName,
- options = options,
- input = input,
- self = self,
- handler = self,
- uiType = "cmd",
- uiName = MAJOR,
- }
-
- handle(info, 1, options, 0) -- (info, inputpos, table, depth)
-end
-
---- Utility function to create a slash command handler.
--- Also registers tab completion with AceTab
--- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
--- @param appName The application name as given to `:RegisterOptionsTable()`
-function AceConfigCmd:CreateChatCommand(slashcmd, appName)
- if not AceConsole then
- AceConsole = LibStub(AceConsoleName)
- end
- if AceConsole.RegisterChatCommand(self, slashcmd, function(input)
- AceConfigCmd.HandleCommand(self, slashcmd, appName, input) -- upgradable
- end,
- true) then -- succesfully registered so lets get the command -> app table in
- commands[slashcmd] = appName
- end
-end
-
---- Utility function that returns the options table that belongs to a slashcommand.
--- Designed to be used for the AceTab interface.
--- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
--- @return The options table associated with the slash command (or nil if the slash command was not registered)
-function AceConfigCmd:GetChatCommandOptions(slashcmd)
- return commands[slashcmd]
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml
deleted file mode 100644
index 9e157b5ba7..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
deleted file mode 100644
index f66086f69f..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
+++ /dev/null
@@ -1,2019 +0,0 @@
---- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
--- @class file
--- @name AceConfigDialog-3.0
--- @release $Id: AceConfigDialog-3.0.lua 1248 2021-02-05 14:27:49Z funkehdude $
-
-local LibStub = LibStub
-local gui = LibStub("AceGUI-3.0")
-local reg = LibStub("AceConfigRegistry-3.0")
-
-local MAJOR, MINOR = "AceConfigDialog-3.0", 81
-local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceConfigDialog then return end
-
-AceConfigDialog.OpenFrames = AceConfigDialog.OpenFrames or {}
-AceConfigDialog.Status = AceConfigDialog.Status or {}
-AceConfigDialog.frame = AceConfigDialog.frame or CreateFrame("Frame")
-AceConfigDialog.tooltip = AceConfigDialog.tooltip or CreateFrame("GameTooltip", "AceConfigDialogTooltip", UIParent, "GameTooltipTemplate")
-
-AceConfigDialog.frame.apps = AceConfigDialog.frame.apps or {}
-AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
-AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
-
--- Lua APIs
-local tinsert, tsort, tremove, wipe = table.insert, table.sort, table.remove, table.wipe
-local strmatch, format = string.match, string.format
-local error = error
-local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unpack, ipairs
-local tostring, tonumber = tostring, tonumber
-local math_min, math_max, math_floor = math.min, math.max, math.floor
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: NORMAL_FONT_COLOR, ACCEPT, CANCEL
--- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
--- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
-
-local emptyTbl = {}
-
---[[
- xpcall safecall implementation
-]]
-local xpcall = xpcall
-
-local function errorhandler(err)
- return geterrorhandler()(err)
-end
-
-local function safecall(func, ...)
- if func then
- return xpcall(func, errorhandler, ...)
- end
-end
-
-local width_multiplier = 170
-
---[[
-Group Types
- Tree - All Descendant Groups will all become nodes on the tree, direct child options will appear above the tree
- - Descendant Groups with inline=true and thier children will not become nodes
-
- Tab - Direct Child Groups will become tabs, direct child options will appear above the tab control
- - Grandchild groups will default to inline unless specified otherwise
-
- Select- Same as Tab but with entries in a dropdown rather than tabs
-
-
- Inline Groups
- - Will not become nodes of a select group, they will be effectivly part of thier parent group seperated by a border
- - If declared on a direct child of a root node of a select group, they will appear above the group container control
- - When a group is displayed inline, all descendants will also be inline members of the group
-
-]]
-
--- Recycling functions
-local new, del, copy
---newcount, delcount,createdcount,cached = 0,0,0
-do
- local pool = setmetatable({},{__mode="k"})
- function new()
- --newcount = newcount + 1
- local t = next(pool)
- if t then
- pool[t] = nil
- return t
- else
- --createdcount = createdcount + 1
- return {}
- end
- end
- function copy(t)
- local c = new()
- for k, v in pairs(t) do
- c[k] = v
- end
- return c
- end
- function del(t)
- --delcount = delcount + 1
- wipe(t)
- pool[t] = true
- end
--- function cached()
--- local n = 0
--- for k in pairs(pool) do
--- n = n + 1
--- end
--- return n
--- end
-end
-
--- picks the first non-nil value and returns it
-local function pickfirstset(...)
- for i=1,select("#",...) do
- if select(i,...)~=nil then
- return select(i,...)
- end
- end
-end
-
---gets an option from a given group, checking plugins
-local function GetSubOption(group, key)
- if group.plugins then
- for plugin, t in pairs(group.plugins) do
- if t[key] then
- return t[key]
- end
- end
- end
-
- return group.args[key]
-end
-
---Option member type definitions, used to decide how to access it
-
---Is the member Inherited from parent options
-local isInherited = {
- set = true,
- get = true,
- func = true,
- confirm = true,
- validate = true,
- disabled = true,
- hidden = true
-}
-
---Does a string type mean a literal value, instead of the default of a method of the handler
-local stringIsLiteral = {
- name = true,
- desc = true,
- icon = true,
- usage = true,
- width = true,
- image = true,
- fontSize = true,
-}
-
---Is Never a function or method
-local allIsLiteral = {
- type = true,
- descStyle = true,
- imageWidth = true,
- imageHeight = true,
-}
-
---gets the value for a member that could be a function
---function refs are called with an info arg
---every other type is returned
-local function GetOptionsMemberValue(membername, option, options, path, appName, ...)
- --get definition for the member
- local inherits = isInherited[membername]
-
-
- --get the member of the option, traversing the tree if it can be inherited
- local member
-
- if inherits then
- local group = options
- if group[membername] ~= nil then
- member = group[membername]
- end
- for i = 1, #path do
- group = GetSubOption(group, path[i])
- if group[membername] ~= nil then
- member = group[membername]
- end
- end
- else
- member = option[membername]
- end
-
- --check if we need to call a functon, or if we have a literal value
- if ( not allIsLiteral[membername] ) and ( type(member) == "function" or ((not stringIsLiteral[membername]) and type(member) == "string") ) then
- --We have a function to call
- local info = new()
- --traverse the options table, picking up the handler and filling the info with the path
- local handler
- local group = options
- handler = group.handler or handler
-
- for i = 1, #path do
- group = GetSubOption(group, path[i])
- info[i] = path[i]
- handler = group.handler or handler
- end
-
- info.options = options
- info.appName = appName
- info[0] = appName
- info.arg = option.arg
- info.handler = handler
- info.option = option
- info.type = option.type
- info.uiType = "dialog"
- info.uiName = MAJOR
-
- local a, b, c ,d
- --using 4 returns for the get of a color type, increase if a type needs more
- if type(member) == "function" then
- --Call the function
- a,b,c,d = member(info, ...)
- else
- --Call the method
- if handler and handler[member] then
- a,b,c,d = handler[member](handler, info, ...)
- else
- error(format("Method %s doesn't exist in handler for type %s", member, membername))
- end
- end
- del(info)
- return a,b,c,d
- else
- --The value isnt a function to call, return it
- return member
- end
-end
-
---[[calls an options function that could be inherited, method name or function ref
-local function CallOptionsFunction(funcname ,option, options, path, appName, ...)
- local info = new()
-
- local func
- local group = options
- local handler
-
- --build the info table containing the path
- -- pick up functions while traversing the tree
- if group[funcname] ~= nil then
- func = group[funcname]
- end
- handler = group.handler or handler
-
- for i, v in ipairs(path) do
- group = GetSubOption(group, v)
- info[i] = v
- if group[funcname] ~= nil then
- func = group[funcname]
- end
- handler = group.handler or handler
- end
-
- info.options = options
- info[0] = appName
- info.arg = option.arg
-
- local a, b, c ,d
- if type(func) == "string" then
- if handler and handler[func] then
- a,b,c,d = handler[func](handler, info, ...)
- else
- error(string.format("Method %s doesn't exist in handler for type func", func))
- end
- elseif type(func) == "function" then
- a,b,c,d = func(info, ...)
- end
- del(info)
- return a,b,c,d
-end
---]]
-
---tables to hold orders and names for options being sorted, will be created with new()
---prevents needing to call functions repeatedly while sorting
-local tempOrders
-local tempNames
-
-local function compareOptions(a,b)
- if not a then
- return true
- end
- if not b then
- return false
- end
- local OrderA, OrderB = tempOrders[a] or 100, tempOrders[b] or 100
- if OrderA == OrderB then
- local NameA = (type(tempNames[a]) == "string") and tempNames[a] or ""
- local NameB = (type(tempNames[b]) == "string") and tempNames[b] or ""
- return NameA:upper() < NameB:upper()
- end
- if OrderA < 0 then
- if OrderB >= 0 then
- return false
- end
- else
- if OrderB < 0 then
- return true
- end
- end
- return OrderA < OrderB
-end
-
-
-
---builds 2 tables out of an options group
--- keySort, sorted keys
--- opts, combined options from .plugins and args
-local function BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
- tempOrders = new()
- tempNames = new()
-
- if group.plugins then
- for plugin, t in pairs(group.plugins) do
- for k, v in pairs(t) do
- if not opts[k] then
- tinsert(keySort, k)
- opts[k] = v
-
- path[#path+1] = k
- tempOrders[k] = GetOptionsMemberValue("order", v, options, path, appName)
- tempNames[k] = GetOptionsMemberValue("name", v, options, path, appName)
- path[#path] = nil
- end
- end
- end
- end
-
- for k, v in pairs(group.args) do
- if not opts[k] then
- tinsert(keySort, k)
- opts[k] = v
-
- path[#path+1] = k
- tempOrders[k] = GetOptionsMemberValue("order", v, options, path, appName)
- tempNames[k] = GetOptionsMemberValue("name", v, options, path, appName)
- path[#path] = nil
- end
- end
-
- tsort(keySort, compareOptions)
-
- del(tempOrders)
- del(tempNames)
-end
-
-local function DelTree(tree)
- if tree.children then
- local childs = tree.children
- for i = 1, #childs do
- DelTree(childs[i])
- del(childs[i])
- end
- del(childs)
- end
-end
-
-local function CleanUserData(widget, event)
-
- local user = widget:GetUserDataTable()
-
- if user.path then
- del(user.path)
- end
-
- if widget.type == "TreeGroup" then
- local tree = user.tree
- widget:SetTree(nil)
- if tree then
- for i = 1, #tree do
- DelTree(tree[i])
- del(tree[i])
- end
- del(tree)
- end
- end
-
- if widget.type == "TabGroup" then
- widget:SetTabs(nil)
- if user.tablist then
- del(user.tablist)
- end
- end
-
- if widget.type == "DropdownGroup" then
- widget:SetGroupList(nil)
- if user.grouplist then
- del(user.grouplist)
- end
- if user.orderlist then
- del(user.orderlist)
- end
- end
-end
-
--- - Gets a status table for the given appname and options path.
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param path The path to the options (a table with all group keys)
--- @return
-function AceConfigDialog:GetStatusTable(appName, path)
- local status = self.Status
-
- if not status[appName] then
- status[appName] = {}
- status[appName].status = {}
- status[appName].children = {}
- end
-
- status = status[appName]
-
- if path then
- for i = 1, #path do
- local v = path[i]
- if not status.children[v] then
- status.children[v] = {}
- status.children[v].status = {}
- status.children[v].children = {}
- end
- status = status.children[v]
- end
- end
-
- return status.status
-end
-
---- Selects the specified path in the options window.
--- The path specified has to match the keys of the groups in the table.
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param ... The path to the key that should be selected
-function AceConfigDialog:SelectGroup(appName, ...)
- local path = new()
-
-
- local app = reg:GetOptionsTable(appName)
- if not app then
- error(("%s isn't registed with AceConfigRegistry, unable to open config"):format(appName), 2)
- end
- local options = app("dialog", MAJOR)
- local group = options
- local status = self:GetStatusTable(appName, path)
- if not status.groups then
- status.groups = {}
- end
- status = status.groups
- local treevalue
- local treestatus
-
- for n = 1, select("#",...) do
- local key = select(n, ...)
-
- if group.childGroups == "tab" or group.childGroups == "select" then
- --if this is a tab or select group, select the group
- status.selected = key
- --children of this group are no longer extra levels of a tree
- treevalue = nil
- else
- --tree group by default
- if treevalue then
- --this is an extra level of a tree group, build a uniquevalue for it
- treevalue = treevalue.."\001"..key
- else
- --this is the top level of a tree group, the uniquevalue is the same as the key
- treevalue = key
- if not status.groups then
- status.groups = {}
- end
- --save this trees status table for any extra levels or groups
- treestatus = status
- end
- --make sure that the tree entry is open, and select it.
- --the selected group will be overwritten if a child is the final target but still needs to be open
- treestatus.selected = treevalue
- treestatus.groups[treevalue] = true
-
- end
-
- --move to the next group in the path
- group = GetSubOption(group, key)
- if not group then
- break
- end
- tinsert(path, key)
- status = self:GetStatusTable(appName, path)
- if not status.groups then
- status.groups = {}
- end
- status = status.groups
- end
-
- del(path)
- reg:NotifyChange(appName)
-end
-
-local function OptionOnMouseOver(widget, event)
- --show a tooltip/set the status bar to the desc text
- local user = widget:GetUserDataTable()
- local opt = user.option
- local options = user.options
- local path = user.path
- local appName = user.appName
- local tooltip = AceConfigDialog.tooltip
-
- tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
- local name = GetOptionsMemberValue("name", opt, options, path, appName)
- local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
- local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
- local descStyle = opt.descStyle
-
- if descStyle and descStyle ~= "tooltip" then return end
-
- tooltip:SetText(name, 1, .82, 0, true)
-
- if opt.type == "multiselect" then
- tooltip:AddLine(user.text, 0.5, 0.5, 0.8, true)
- end
- if type(desc) == "string" then
- tooltip:AddLine(desc, 1, 1, 1, true)
- end
- if type(usage) == "string" then
- tooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true)
- end
-
- tooltip:Show()
-end
-
-local function OptionOnMouseLeave(widget, event)
- AceConfigDialog.tooltip:Hide()
-end
-
-local function GetFuncName(option)
- local type = option.type
- if type == "execute" then
- return "func"
- else
- return "set"
- end
-end
-do
- local frame = AceConfigDialog.popup
- if not frame or oldminor < 81 then
- frame = CreateFrame("Frame", nil, UIParent)
- AceConfigDialog.popup = frame
- frame:Hide()
- frame:SetPoint("CENTER", UIParent, "CENTER")
- frame:SetSize(320, 72)
- frame:EnableMouse(true) -- Do not allow click-through on the frame
- frame:SetFrameStrata("TOOLTIP")
- frame:SetFrameLevel(100) -- Lots of room to draw under it
- frame:SetScript("OnKeyDown", function(self, key)
- if key == "ESCAPE" then
- self:SetPropagateKeyboardInput(false)
- if self.cancel:IsShown() then
- self.cancel:Click()
- else -- Showing a validation error
- self:Hide()
- end
- else
- self:SetPropagateKeyboardInput(true)
- end
- end)
-
- if not frame.SetFixedFrameStrata then -- API capability check (classic check)
- frame:SetBackdrop({
- bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
- edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
- tile = true,
- tileSize = 32,
- edgeSize = 32,
- insets = { left = 11, right = 11, top = 11, bottom = 11 },
- })
- else
- local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
- border:SetAllPoints(frame)
- frame:SetFixedFrameStrata(true)
- frame:SetFixedFrameLevel(true)
- end
-
- local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
- text:SetSize(290, 0)
- text:SetPoint("TOP", 0, -16)
- frame.text = text
-
- local function newButton(text)
- local button = CreateFrame("Button", nil, frame)
- button:SetSize(128, 21)
- button:SetNormalFontObject(GameFontNormal)
- button:SetHighlightFontObject(GameFontHighlight)
- button:SetNormalTexture(130763) -- "Interface\\Buttons\\UI-DialogBox-Button-Up"
- button:GetNormalTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
- button:SetPushedTexture(130761) -- "Interface\\Buttons\\UI-DialogBox-Button-Down"
- button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
- button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
- button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
- button:SetText(text)
- return button
- end
-
- local accept = newButton(ACCEPT)
- accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16)
- frame.accept = accept
-
- local cancel = newButton(CANCEL)
- cancel:SetPoint("LEFT", accept, "RIGHT", 13, 0)
- frame.cancel = cancel
- end
-end
-local function confirmPopup(appName, rootframe, basepath, info, message, func, ...)
- local frame = AceConfigDialog.popup
- frame:Show()
- frame.text:SetText(message)
- -- From StaticPopup.lua
- -- local height = 32 + text:GetHeight() + 2;
- -- height = height + 6 + accept:GetHeight()
- -- We add 32 + 2 + 6 + 21 (button height) == 61
- local height = 61 + frame.text:GetHeight()
- frame:SetHeight(height)
-
- frame.accept:ClearAllPoints()
- frame.accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16)
- frame.cancel:Show()
-
- local t = {...}
- local tCount = select("#", ...)
- frame.accept:SetScript("OnClick", function(self)
- safecall(func, unpack(t, 1, tCount)) -- Manually set count as unpack() stops on nil (bug with #table)
- AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
- frame:Hide()
- self:SetScript("OnClick", nil)
- frame.cancel:SetScript("OnClick", nil)
- del(info)
- end)
- frame.cancel:SetScript("OnClick", function(self)
- AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
- frame:Hide()
- self:SetScript("OnClick", nil)
- frame.accept:SetScript("OnClick", nil)
- del(info)
- end)
-end
-
-local function validationErrorPopup(message)
- local frame = AceConfigDialog.popup
- frame:Show()
- frame.text:SetText(message)
- -- From StaticPopup.lua
- -- local height = 32 + text:GetHeight() + 2;
- -- height = height + 6 + accept:GetHeight()
- -- We add 32 + 2 + 6 + 21 (button height) == 61
- local height = 61 + frame.text:GetHeight()
- frame:SetHeight(height)
-
- frame.accept:ClearAllPoints()
- frame.accept:SetPoint("BOTTOM", frame, "BOTTOM", 0, 16)
- frame.cancel:Hide()
-
- frame.accept:SetScript("OnClick", function()
- frame:Hide()
- end)
-end
-
-local function ActivateControl(widget, event, ...)
- --This function will call the set / execute handler for the widget
- --widget:GetUserDataTable() contains the needed info
- local user = widget:GetUserDataTable()
- local option = user.option
- local options = user.options
- local path = user.path
- local info = new()
-
- local func
- local group = options
- local funcname = GetFuncName(option)
- local handler
- local confirm
- local validate
- --build the info table containing the path
- -- pick up functions while traversing the tree
- if group[funcname] ~= nil then
- func = group[funcname]
- end
- handler = group.handler or handler
- confirm = group.confirm
- validate = group.validate
- for i = 1, #path do
- local v = path[i]
- group = GetSubOption(group, v)
- info[i] = v
- if group[funcname] ~= nil then
- func = group[funcname]
- end
- handler = group.handler or handler
- if group.confirm ~= nil then
- confirm = group.confirm
- end
- if group.validate ~= nil then
- validate = group.validate
- end
- end
-
- info.options = options
- info.appName = user.appName
- info.arg = option.arg
- info.handler = handler
- info.option = option
- info.type = option.type
- info.uiType = "dialog"
- info.uiName = MAJOR
-
- local name
- if type(option.name) == "function" then
- name = option.name(info)
- elseif type(option.name) == "string" then
- name = option.name
- else
- name = ""
- end
- local usage = option.usage
- local pattern = option.pattern
-
- local validated = true
-
- if option.type == "input" then
- if type(pattern)=="string" then
- if not strmatch(..., pattern) then
- validated = false
- end
- end
- end
-
- local success
- if validated and option.type ~= "execute" then
- if type(validate) == "string" then
- if handler and handler[validate] then
- success, validated = safecall(handler[validate], handler, info, ...)
- if not success then validated = false end
- else
- error(format("Method %s doesn't exist in handler for type execute", validate))
- end
- elseif type(validate) == "function" then
- success, validated = safecall(validate, info, ...)
- if not success then validated = false end
- end
- end
-
- local rootframe = user.rootframe
- if not validated or type(validated) == "string" then
- if not validated then
- if usage then
- validated = name..": "..usage
- else
- if pattern then
- validated = name..": Expected "..pattern
- else
- validated = name..": Invalid Value"
- end
- end
- end
-
- -- show validate message
- if rootframe.SetStatusText then
- rootframe:SetStatusText(validated)
- else
- validationErrorPopup(validated)
- end
- PlaySound(882) -- SOUNDKIT.IG_PLAYER_INVITE_DECLINE || _DECLINE is actually missing from the table
- del(info)
- return true
- else
-
- local confirmText = option.confirmText
- --call confirm func/method
- if type(confirm) == "string" then
- if handler and handler[confirm] then
- success, confirm = safecall(handler[confirm], handler, info, ...)
- if success and type(confirm) == "string" then
- confirmText = confirm
- confirm = true
- elseif not success then
- confirm = false
- end
- else
- error(format("Method %s doesn't exist in handler for type confirm", confirm))
- end
- elseif type(confirm) == "function" then
- success, confirm = safecall(confirm, info, ...)
- if success and type(confirm) == "string" then
- confirmText = confirm
- confirm = true
- elseif not success then
- confirm = false
- end
- end
-
- --confirm if needed
- if type(confirm) == "boolean" then
- if confirm then
- if not confirmText then
- local name, desc = option.name, option.desc
- if type(name) == "function" then
- name = name(info)
- end
- if type(desc) == "function" then
- desc = desc(info)
- end
- confirmText = name
- if desc then
- confirmText = confirmText.." - "..desc
- end
- end
-
- local iscustom = user.rootframe:GetUserData("iscustom")
- local rootframe
-
- if iscustom then
- rootframe = user.rootframe
- end
- local basepath = user.rootframe:GetUserData("basepath")
- if type(func) == "string" then
- if handler and handler[func] then
- confirmPopup(user.appName, rootframe, basepath, info, confirmText, handler[func], handler, info, ...)
- else
- error(format("Method %s doesn't exist in handler for type func", func))
- end
- elseif type(func) == "function" then
- confirmPopup(user.appName, rootframe, basepath, info, confirmText, func, info, ...)
- end
- --func will be called and info deleted when the confirm dialog is responded to
- return
- end
- end
-
- --call the function
- if type(func) == "string" then
- if handler and handler[func] then
- safecall(handler[func],handler, info, ...)
- else
- error(format("Method %s doesn't exist in handler for type func", func))
- end
- elseif type(func) == "function" then
- safecall(func,info, ...)
- end
-
-
-
- local iscustom = user.rootframe:GetUserData("iscustom")
- local basepath = user.rootframe:GetUserData("basepath") or emptyTbl
- --full refresh of the frame, some controls dont cause this on all events
- if option.type == "color" then
- if event == "OnValueConfirmed" then
-
- if iscustom then
- AceConfigDialog:Open(user.appName, user.rootframe, unpack(basepath))
- else
- AceConfigDialog:Open(user.appName, unpack(basepath))
- end
- end
- elseif option.type == "range" then
- if event == "OnMouseUp" then
- if iscustom then
- AceConfigDialog:Open(user.appName, user.rootframe, unpack(basepath))
- else
- AceConfigDialog:Open(user.appName, unpack(basepath))
- end
- end
- --multiselects don't cause a refresh on 'OnValueChanged' only 'OnClosed'
- elseif option.type == "multiselect" then
- user.valuechanged = true
- else
- if iscustom then
- AceConfigDialog:Open(user.appName, user.rootframe, unpack(basepath))
- else
- AceConfigDialog:Open(user.appName, unpack(basepath))
- end
- end
-
- end
- del(info)
-end
-
-local function ActivateSlider(widget, event, value)
- local option = widget:GetUserData("option")
- local min, max, step = option.min or (not option.softMin and 0 or nil), option.max or (not option.softMax and 100 or nil), option.step
- if min then
- if step then
- value = math_floor((value - min) / step + 0.5) * step + min
- end
- value = math_max(value, min)
- end
- if max then
- value = math_min(value, max)
- end
- ActivateControl(widget,event,value)
-end
-
---called from a checkbox that is part of an internally created multiselect group
---this type is safe to refresh on activation of one control
-local function ActivateMultiControl(widget, event, ...)
- ActivateControl(widget, event, widget:GetUserData("value"), ...)
- local user = widget:GetUserDataTable()
- local iscustom = user.rootframe:GetUserData("iscustom")
- local basepath = user.rootframe:GetUserData("basepath") or emptyTbl
- if iscustom then
- AceConfigDialog:Open(user.appName, user.rootframe, unpack(basepath))
- else
- AceConfigDialog:Open(user.appName, unpack(basepath))
- end
-end
-
-local function MultiControlOnClosed(widget, event, ...)
- local user = widget:GetUserDataTable()
- if user.valuechanged and not widget:IsReleasing() then
- local iscustom = user.rootframe:GetUserData("iscustom")
- local basepath = user.rootframe:GetUserData("basepath") or emptyTbl
- if iscustom then
- AceConfigDialog:Open(user.appName, user.rootframe, unpack(basepath))
- else
- AceConfigDialog:Open(user.appName, unpack(basepath))
- end
- end
-end
-
-local function FrameOnClose(widget, event)
- local appName = widget:GetUserData("appName")
- AceConfigDialog.OpenFrames[appName] = nil
- gui:Release(widget)
-end
-
-local function CheckOptionHidden(option, options, path, appName)
- --check for a specific boolean option
- local hidden = pickfirstset(option.dialogHidden,option.guiHidden)
- if hidden ~= nil then
- return hidden
- end
-
- return GetOptionsMemberValue("hidden", option, options, path, appName)
-end
-
-local function CheckOptionDisabled(option, options, path, appName)
- --check for a specific boolean option
- local disabled = pickfirstset(option.dialogDisabled,option.guiDisabled)
- if disabled ~= nil then
- return disabled
- end
-
- return GetOptionsMemberValue("disabled", option, options, path, appName)
-end
---[[
-local function BuildTabs(group, options, path, appName)
- local tabs = new()
- local text = new()
- local keySort = new()
- local opts = new()
-
- BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
-
- for i = 1, #keySort do
- local k = keySort[i]
- local v = opts[k]
- if v.type == "group" then
- path[#path+1] = k
- local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false)
- local hidden = CheckOptionHidden(v, options, path, appName)
- if not inline and not hidden then
- tinsert(tabs, k)
- text[k] = GetOptionsMemberValue("name", v, options, path, appName)
- end
- path[#path] = nil
- end
- end
-
- del(keySort)
- del(opts)
-
- return tabs, text
-end
-]]
-local function BuildSelect(group, options, path, appName)
- local groups = new()
- local order = new()
- local keySort = new()
- local opts = new()
-
- BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
-
- for i = 1, #keySort do
- local k = keySort[i]
- local v = opts[k]
- if v.type == "group" then
- path[#path+1] = k
- local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false)
- local hidden = CheckOptionHidden(v, options, path, appName)
- if not inline and not hidden then
- groups[k] = GetOptionsMemberValue("name", v, options, path, appName)
- tinsert(order, k)
- end
- path[#path] = nil
- end
- end
-
- del(opts)
- del(keySort)
-
- return groups, order
-end
-
-local function BuildSubGroups(group, tree, options, path, appName)
- local keySort = new()
- local opts = new()
-
- BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
-
- for i = 1, #keySort do
- local k = keySort[i]
- local v = opts[k]
- if v.type == "group" then
- path[#path+1] = k
- local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false)
- local hidden = CheckOptionHidden(v, options, path, appName)
- if not inline and not hidden then
- local entry = new()
- entry.value = k
- entry.text = GetOptionsMemberValue("name", v, options, path, appName)
- entry.icon = GetOptionsMemberValue("icon", v, options, path, appName)
- entry.iconCoords = GetOptionsMemberValue("iconCoords", v, options, path, appName)
- entry.disabled = CheckOptionDisabled(v, options, path, appName)
- if not tree.children then tree.children = new() end
- tinsert(tree.children,entry)
- if (v.childGroups or "tree") == "tree" then
- BuildSubGroups(v,entry, options, path, appName)
- end
- end
- path[#path] = nil
- end
- end
-
- del(keySort)
- del(opts)
-end
-
-local function BuildGroups(group, options, path, appName, recurse)
- local tree = new()
- local keySort = new()
- local opts = new()
-
- BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
-
- for i = 1, #keySort do
- local k = keySort[i]
- local v = opts[k]
- if v.type == "group" then
- path[#path+1] = k
- local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false)
- local hidden = CheckOptionHidden(v, options, path, appName)
- if not inline and not hidden then
- local entry = new()
- entry.value = k
- entry.text = GetOptionsMemberValue("name", v, options, path, appName)
- entry.icon = GetOptionsMemberValue("icon", v, options, path, appName)
- entry.iconCoords = GetOptionsMemberValue("iconCoords", v, options, path, appName)
- entry.disabled = CheckOptionDisabled(v, options, path, appName)
- tinsert(tree,entry)
- if recurse and (v.childGroups or "tree") == "tree" then
- BuildSubGroups(v,entry, options, path, appName)
- end
- end
- path[#path] = nil
- end
- end
- del(keySort)
- del(opts)
- return tree
-end
-
-local function InjectInfo(control, options, option, path, rootframe, appName)
- local user = control:GetUserDataTable()
- for i = 1, #path do
- user[i] = path[i]
- end
- user.rootframe = rootframe
- user.option = option
- user.options = options
- user.path = copy(path)
- user.appName = appName
- control:SetCallback("OnRelease", CleanUserData)
- control:SetCallback("OnLeave", OptionOnMouseLeave)
- control:SetCallback("OnEnter", OptionOnMouseOver)
-end
-
-local function CreateControl(userControlType, fallbackControlType)
- local control
- if userControlType then
- control = gui:Create(userControlType)
- if not control then
- geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(userControlType)))
- end
- end
- if not control then
- control = gui:Create(fallbackControlType)
- end
- return control
-end
-
-local function sortTblAsStrings(x,y)
- return tostring(x) < tostring(y) -- Support numbers as keys
-end
-
---[[
- options - root of the options table being fed
- container - widget that controls will be placed in
- rootframe - Frame object the options are in
- path - table with the keys to get to the group being fed
---]]
-
-local function FeedOptions(appName, options,container,rootframe,path,group,inline)
- local keySort = new()
- local opts = new()
-
- BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
-
- for i = 1, #keySort do
- local k = keySort[i]
- local v = opts[k]
- tinsert(path, k)
- local hidden = CheckOptionHidden(v, options, path, appName)
- local name = GetOptionsMemberValue("name", v, options, path, appName)
- if not hidden then
- if v.type == "group" then
- if inline or pickfirstset(v.dialogInline,v.guiInline,v.inline, false) then
- --Inline group
- local GroupContainer
- if name and name ~= "" then
- GroupContainer = gui:Create("InlineGroup")
- GroupContainer:SetTitle(name or "")
- else
- GroupContainer = gui:Create("SimpleGroup")
- end
-
- GroupContainer.width = "fill"
- GroupContainer:SetLayout("flow")
- container:AddChild(GroupContainer)
- FeedOptions(appName,options,GroupContainer,rootframe,path,v,true)
- end
- else
- --Control to feed
- local control
-
- local name = GetOptionsMemberValue("name", v, options, path, appName)
-
- if v.type == "execute" then
-
- local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
- local image, width, height = GetOptionsMemberValue("image",v, options, path, appName)
-
- local iconControl = type(image) == "string" or type(image) == "number"
- control = CreateControl(v.dialogControl or v.control, iconControl and "Icon" or "Button")
- if iconControl then
- if not width then
- width = GetOptionsMemberValue("imageWidth",v, options, path, appName)
- end
- if not height then
- height = GetOptionsMemberValue("imageHeight",v, options, path, appName)
- end
- if type(imageCoords) == "table" then
- control:SetImage(image, unpack(imageCoords))
- else
- control:SetImage(image)
- end
- if type(width) ~= "number" then
- width = 32
- end
- if type(height) ~= "number" then
- height = 32
- end
- control:SetImageSize(width, height)
- control:SetLabel(name)
- else
- control:SetText(name)
- end
- control:SetCallback("OnClick",ActivateControl)
-
- elseif v.type == "input" then
- control = CreateControl(v.dialogControl or v.control, v.multiline and "MultiLineEditBox" or "EditBox")
-
- if v.multiline and control.SetNumLines then
- control:SetNumLines(tonumber(v.multiline) or 4)
- end
- control:SetLabel(name)
- control:SetCallback("OnEnterPressed",ActivateControl)
- local text = GetOptionsMemberValue("get",v, options, path, appName)
- if type(text) ~= "string" then
- text = ""
- end
- control:SetText(text)
-
- elseif v.type == "toggle" then
- control = CreateControl(v.dialogControl or v.control, "CheckBox")
- control:SetLabel(name)
- control:SetTriState(v.tristate)
- local value = GetOptionsMemberValue("get",v, options, path, appName)
- control:SetValue(value)
- control:SetCallback("OnValueChanged",ActivateControl)
-
- if v.descStyle == "inline" then
- local desc = GetOptionsMemberValue("desc", v, options, path, appName)
- control:SetDescription(desc)
- end
-
- local image = GetOptionsMemberValue("image", v, options, path, appName)
- local imageCoords = GetOptionsMemberValue("imageCoords", v, options, path, appName)
-
- if type(image) == "string" or type(image) == "number" then
- if type(imageCoords) == "table" then
- control:SetImage(image, unpack(imageCoords))
- else
- control:SetImage(image)
- end
- end
- elseif v.type == "range" then
- control = CreateControl(v.dialogControl or v.control, "Slider")
- control:SetLabel(name)
- control:SetSliderValues(v.softMin or v.min or 0, v.softMax or v.max or 100, v.bigStep or v.step or 0)
- control:SetIsPercent(v.isPercent)
- local value = GetOptionsMemberValue("get",v, options, path, appName)
- if type(value) ~= "number" then
- value = 0
- end
- control:SetValue(value)
- control:SetCallback("OnValueChanged",ActivateSlider)
- control:SetCallback("OnMouseUp",ActivateSlider)
-
- elseif v.type == "select" then
- local values = GetOptionsMemberValue("values", v, options, path, appName)
- local sorting = GetOptionsMemberValue("sorting", v, options, path, appName)
- if v.style == "radio" then
- local disabled = CheckOptionDisabled(v, options, path, appName)
- local width = GetOptionsMemberValue("width",v,options,path,appName)
- control = gui:Create("InlineGroup")
- control:SetLayout("Flow")
- control:SetTitle(name)
- control.width = "fill"
-
- control:PauseLayout()
- local optionValue = GetOptionsMemberValue("get",v, options, path, appName)
- if not sorting then
- sorting = {}
- for value, text in pairs(values) do
- sorting[#sorting+1]=value
- end
- tsort(sorting, sortTblAsStrings)
- end
- for k, value in ipairs(sorting) do
- local text = values[value]
- local radio = gui:Create("CheckBox")
- radio:SetLabel(text)
- radio:SetUserData("value", value)
- radio:SetUserData("text", text)
- radio:SetDisabled(disabled)
- radio:SetType("radio")
- radio:SetValue(optionValue == value)
- radio:SetCallback("OnValueChanged", ActivateMultiControl)
- InjectInfo(radio, options, v, path, rootframe, appName)
- control:AddChild(radio)
- if width == "double" then
- radio:SetWidth(width_multiplier * 2)
- elseif width == "half" then
- radio:SetWidth(width_multiplier / 2)
- elseif (type(width) == "number") then
- radio:SetWidth(width_multiplier * width)
- elseif width == "full" then
- radio.width = "fill"
- else
- radio:SetWidth(width_multiplier)
- end
- end
- control:ResumeLayout()
- control:DoLayout()
- else
- control = CreateControl(v.dialogControl or v.control, "Dropdown")
- local itemType = v.itemControl
- if itemType and not gui:GetWidgetVersion(itemType) then
- geterrorhandler()(("Invalid Custom Item Type - %s"):format(tostring(itemType)))
- itemType = nil
- end
- control:SetLabel(name)
- control:SetList(values, sorting, itemType)
- local value = GetOptionsMemberValue("get",v, options, path, appName)
- if not values[value] then
- value = nil
- end
- control:SetValue(value)
- control:SetCallback("OnValueChanged", ActivateControl)
- end
-
- elseif v.type == "multiselect" then
- local values = GetOptionsMemberValue("values", v, options, path, appName)
- local disabled = CheckOptionDisabled(v, options, path, appName)
-
- local valuesort = new()
- if values then
- for value, text in pairs(values) do
- tinsert(valuesort, value)
- end
- end
- tsort(valuesort)
-
- local controlType = v.dialogControl or v.control
- if controlType then
- control = gui:Create(controlType)
- if not control then
- geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(controlType)))
- end
- end
- if control then
- control:SetMultiselect(true)
- control:SetLabel(name)
- control:SetList(values)
- control:SetDisabled(disabled)
- control:SetCallback("OnValueChanged",ActivateControl)
- control:SetCallback("OnClosed", MultiControlOnClosed)
- local width = GetOptionsMemberValue("width",v,options,path,appName)
- if width == "double" then
- control:SetWidth(width_multiplier * 2)
- elseif width == "half" then
- control:SetWidth(width_multiplier / 2)
- elseif (type(width) == "number") then
- control:SetWidth(width_multiplier * width)
- elseif width == "full" then
- control.width = "fill"
- else
- control:SetWidth(width_multiplier)
- end
- --check:SetTriState(v.tristate)
- for i = 1, #valuesort do
- local key = valuesort[i]
- local value = GetOptionsMemberValue("get",v, options, path, appName, key)
- control:SetItemValue(key,value)
- end
- else
- control = gui:Create("InlineGroup")
- control:SetLayout("Flow")
- control:SetTitle(name)
- control.width = "fill"
-
- control:PauseLayout()
- local width = GetOptionsMemberValue("width",v,options,path,appName)
- for i = 1, #valuesort do
- local value = valuesort[i]
- local text = values[value]
- local check = gui:Create("CheckBox")
- check:SetLabel(text)
- check:SetUserData("value", value)
- check:SetUserData("text", text)
- check:SetDisabled(disabled)
- check:SetTriState(v.tristate)
- check:SetValue(GetOptionsMemberValue("get",v, options, path, appName, value))
- check:SetCallback("OnValueChanged",ActivateMultiControl)
- InjectInfo(check, options, v, path, rootframe, appName)
- control:AddChild(check)
- if width == "double" then
- check:SetWidth(width_multiplier * 2)
- elseif width == "half" then
- check:SetWidth(width_multiplier / 2)
- elseif (type(width) == "number") then
- control:SetWidth(width_multiplier * width)
- elseif width == "full" then
- check.width = "fill"
- else
- check:SetWidth(width_multiplier)
- end
- end
- control:ResumeLayout()
- control:DoLayout()
-
-
- end
-
- del(valuesort)
-
- elseif v.type == "color" then
- control = CreateControl(v.dialogControl or v.control, "ColorPicker")
- control:SetLabel(name)
- control:SetHasAlpha(GetOptionsMemberValue("hasAlpha",v, options, path, appName))
- control:SetColor(GetOptionsMemberValue("get",v, options, path, appName))
- control:SetCallback("OnValueChanged",ActivateControl)
- control:SetCallback("OnValueConfirmed",ActivateControl)
-
- elseif v.type == "keybinding" then
- control = CreateControl(v.dialogControl or v.control, "Keybinding")
- control:SetLabel(name)
- control:SetKey(GetOptionsMemberValue("get",v, options, path, appName))
- control:SetCallback("OnKeyChanged",ActivateControl)
-
- elseif v.type == "header" then
- control = CreateControl(v.dialogControl or v.control, "Heading")
- control:SetText(name)
- control.width = "fill"
-
- elseif v.type == "description" then
- control = CreateControl(v.dialogControl or v.control, "Label")
- control:SetText(name)
-
- local fontSize = GetOptionsMemberValue("fontSize",v, options, path, appName)
- if fontSize == "medium" then
- control:SetFontObject(GameFontHighlight)
- elseif fontSize == "large" then
- control:SetFontObject(GameFontHighlightLarge)
- else -- small or invalid
- control:SetFontObject(GameFontHighlightSmall)
- end
-
- local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
- local image, width, height = GetOptionsMemberValue("image",v, options, path, appName)
-
- if type(image) == "string" or type(image) == "number" then
- if not width then
- width = GetOptionsMemberValue("imageWidth",v, options, path, appName)
- end
- if not height then
- height = GetOptionsMemberValue("imageHeight",v, options, path, appName)
- end
- if type(imageCoords) == "table" then
- control:SetImage(image, unpack(imageCoords))
- else
- control:SetImage(image)
- end
- if type(width) ~= "number" then
- width = 32
- end
- if type(height) ~= "number" then
- height = 32
- end
- control:SetImageSize(width, height)
- end
- local width = GetOptionsMemberValue("width",v,options,path,appName)
- control.width = not width and "fill"
- end
-
- --Common Init
- if control then
- if control.width ~= "fill" then
- local width = GetOptionsMemberValue("width",v,options,path,appName)
- if width == "double" then
- control:SetWidth(width_multiplier * 2)
- elseif width == "half" then
- control:SetWidth(width_multiplier / 2)
- elseif (type(width) == "number") then
- control:SetWidth(width_multiplier * width)
- elseif width == "full" then
- control.width = "fill"
- else
- control:SetWidth(width_multiplier)
- end
- end
- if control.SetDisabled then
- local disabled = CheckOptionDisabled(v, options, path, appName)
- control:SetDisabled(disabled)
- end
-
- InjectInfo(control, options, v, path, rootframe, appName)
- container:AddChild(control)
- end
-
- end
- end
- tremove(path)
- end
- container:ResumeLayout()
- container:DoLayout()
- del(keySort)
- del(opts)
-end
-
-local function BuildPath(path, ...)
- for i = 1, select("#",...) do
- tinsert(path, (select(i,...)))
- end
-end
-
-
-local function TreeOnButtonEnter(widget, event, uniquevalue, button)
- local user = widget:GetUserDataTable()
- if not user then return end
- local options = user.options
- local option = user.option
- local path = user.path
- local appName = user.appName
- local tooltip = AceConfigDialog.tooltip
-
- local feedpath = new()
- for i = 1, #path do
- feedpath[i] = path[i]
- end
-
- BuildPath(feedpath, ("\001"):split(uniquevalue))
- local group = options
- for i = 1, #feedpath do
- if not group then return end
- group = GetSubOption(group, feedpath[i])
- end
-
- local name = GetOptionsMemberValue("name", group, options, feedpath, appName)
- local desc = GetOptionsMemberValue("desc", group, options, feedpath, appName)
-
- tooltip:SetOwner(button, "ANCHOR_NONE")
- tooltip:ClearAllPoints()
- if widget.type == "TabGroup" then
- tooltip:SetPoint("BOTTOM",button,"TOP")
- else
- tooltip:SetPoint("LEFT",button,"RIGHT")
- end
-
- tooltip:SetText(name, 1, .82, 0, true)
-
- if type(desc) == "string" then
- tooltip:AddLine(desc, 1, 1, 1, true)
- end
-
- tooltip:Show()
-end
-
-local function TreeOnButtonLeave(widget, event, value, button)
- AceConfigDialog.tooltip:Hide()
-end
-
-
-local function GroupExists(appName, options, path, uniquevalue)
- if not uniquevalue then return false end
-
- local feedpath = new()
- local temppath = new()
- for i = 1, #path do
- feedpath[i] = path[i]
- end
-
- BuildPath(feedpath, ("\001"):split(uniquevalue))
-
- local group = options
- for i = 1, #feedpath do
- local v = feedpath[i]
- temppath[i] = v
- group = GetSubOption(group, v)
-
- if not group or group.type ~= "group" or CheckOptionHidden(group, options, temppath, appName) then
- del(feedpath)
- del(temppath)
- return false
- end
- end
- del(feedpath)
- del(temppath)
- return true
-end
-
-local function GroupSelected(widget, event, uniquevalue)
-
- local user = widget:GetUserDataTable()
-
- local options = user.options
- local option = user.option
- local path = user.path
- local rootframe = user.rootframe
-
- local feedpath = new()
- for i = 1, #path do
- feedpath[i] = path[i]
- end
-
- BuildPath(feedpath, ("\001"):split(uniquevalue))
- widget:ReleaseChildren()
- AceConfigDialog:FeedGroup(user.appName,options,widget,rootframe,feedpath)
-
- del(feedpath)
-end
-
-
-
---[[
--- INTERNAL --
-This function will feed one group, and any inline child groups into the given container
-Select Groups will only have the selection control (tree, tabs, dropdown) fed in
-and have a group selected, this event will trigger the feeding of child groups
-
-Rules:
- If the group is Inline, FeedOptions
- If the group has no child groups, FeedOptions
-
- If the group is a tab or select group, FeedOptions then add the Group Control
- If the group is a tree group FeedOptions then
- its parent isnt a tree group: then add the tree control containing this and all child tree groups
- if its parent is a tree group, its already a node on a tree
---]]
-
-function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isRoot)
- local group = options
- --follow the path to get to the curent group
- local inline
- local grouptype, parenttype = options.childGroups, "none"
-
-
- for i = 1, #path do
- local v = path[i]
- group = GetSubOption(group, v)
- inline = inline or pickfirstset(v.dialogInline,v.guiInline,v.inline, false)
- parenttype = grouptype
- grouptype = group.childGroups
- end
-
- if not parenttype then
- parenttype = "tree"
- end
-
- --check if the group has child groups
- local hasChildGroups
- for k, v in pairs(group.args) do
- if v.type == "group" and not pickfirstset(v.dialogInline,v.guiInline,v.inline, false) and not CheckOptionHidden(v, options, path, appName) then
- hasChildGroups = true
- end
- end
- if group.plugins then
- for plugin, t in pairs(group.plugins) do
- for k, v in pairs(t) do
- if v.type == "group" and not pickfirstset(v.dialogInline,v.guiInline,v.inline, false) and not CheckOptionHidden(v, options, path, appName) then
- hasChildGroups = true
- end
- end
- end
- end
-
- container:SetLayout("flow")
- local scroll
-
- --Add a scrollframe if we are not going to add a group control, this is the inverse of the conditions for that later on
- if (not (hasChildGroups and not inline)) or (grouptype ~= "tab" and grouptype ~= "select" and (parenttype == "tree" and not isRoot)) then
- if container.type ~= "InlineGroup" and container.type ~= "SimpleGroup" then
- scroll = gui:Create("ScrollFrame")
- scroll:SetLayout("flow")
- scroll.width = "fill"
- scroll.height = "fill"
- container:SetLayout("fill")
- container:AddChild(scroll)
- container = scroll
- end
- end
-
- FeedOptions(appName,options,container,rootframe,path,group,nil)
-
- if scroll then
- container:PerformLayout()
- local status = self:GetStatusTable(appName, path)
- if not status.scroll then
- status.scroll = {}
- end
- scroll:SetStatusTable(status.scroll)
- end
-
- if hasChildGroups and not inline then
- local name = GetOptionsMemberValue("name", group, options, path, appName)
- if grouptype == "tab" then
-
- local tab = gui:Create("TabGroup")
- InjectInfo(tab, options, group, path, rootframe, appName)
- tab:SetCallback("OnGroupSelected", GroupSelected)
- tab:SetCallback("OnTabEnter", TreeOnButtonEnter)
- tab:SetCallback("OnTabLeave", TreeOnButtonLeave)
-
- local status = AceConfigDialog:GetStatusTable(appName, path)
- if not status.groups then
- status.groups = {}
- end
- tab:SetStatusTable(status.groups)
- tab.width = "fill"
- tab.height = "fill"
-
- local tabs = BuildGroups(group, options, path, appName)
- tab:SetTabs(tabs)
- tab:SetUserData("tablist", tabs)
-
- for i = 1, #tabs do
- local entry = tabs[i]
- if not entry.disabled then
- tab:SelectTab((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or entry.value)
- break
- end
- end
-
- container:AddChild(tab)
-
- elseif grouptype == "select" then
-
- local select = gui:Create("DropdownGroup")
- select:SetTitle(name)
- InjectInfo(select, options, group, path, rootframe, appName)
- select:SetCallback("OnGroupSelected", GroupSelected)
- local status = AceConfigDialog:GetStatusTable(appName, path)
- if not status.groups then
- status.groups = {}
- end
- select:SetStatusTable(status.groups)
- local grouplist, orderlist = BuildSelect(group, options, path, appName)
- select:SetGroupList(grouplist, orderlist)
- select:SetUserData("grouplist", grouplist)
- select:SetUserData("orderlist", orderlist)
-
- local firstgroup = orderlist[1]
- if firstgroup then
- select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
- end
-
- select.width = "fill"
- select.height = "fill"
-
- container:AddChild(select)
-
- --assume tree group by default
- --if parenttype is tree then this group is already a node on that tree
- elseif (parenttype ~= "tree") or isRoot then
- local tree = gui:Create("TreeGroup")
- InjectInfo(tree, options, group, path, rootframe, appName)
- tree:EnableButtonTooltips(false)
-
- tree.width = "fill"
- tree.height = "fill"
-
- tree:SetCallback("OnGroupSelected", GroupSelected)
- tree:SetCallback("OnButtonEnter", TreeOnButtonEnter)
- tree:SetCallback("OnButtonLeave", TreeOnButtonLeave)
-
- local status = AceConfigDialog:GetStatusTable(appName, path)
- if not status.groups then
- status.groups = {}
- end
- local treedefinition = BuildGroups(group, options, path, appName, true)
- tree:SetStatusTable(status.groups)
-
- tree:SetTree(treedefinition)
- tree:SetUserData("tree",treedefinition)
-
- for i = 1, #treedefinition do
- local entry = treedefinition[i]
- if not entry.disabled then
- tree:SelectByValue((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or entry.value)
- break
- end
- end
-
- container:AddChild(tree)
- end
- end
-end
-
-local old_CloseSpecialWindows
-
-
-local function RefreshOnUpdate(this)
- for appName in pairs(this.closing) do
- if AceConfigDialog.OpenFrames[appName] then
- AceConfigDialog.OpenFrames[appName]:Hide()
- end
- if AceConfigDialog.BlizOptions and AceConfigDialog.BlizOptions[appName] then
- for key, widget in pairs(AceConfigDialog.BlizOptions[appName]) do
- if not widget:IsVisible() then
- widget:ReleaseChildren()
- end
- end
- end
- this.closing[appName] = nil
- end
-
- if this.closeAll then
- for k, v in pairs(AceConfigDialog.OpenFrames) do
- if not this.closeAllOverride[k] then
- v:Hide()
- end
- end
- this.closeAll = nil
- wipe(this.closeAllOverride)
- end
-
- for appName in pairs(this.apps) do
- if AceConfigDialog.OpenFrames[appName] then
- local user = AceConfigDialog.OpenFrames[appName]:GetUserDataTable()
- AceConfigDialog:Open(appName, unpack(user.basepath or emptyTbl))
- end
- if AceConfigDialog.BlizOptions and AceConfigDialog.BlizOptions[appName] then
- for key, widget in pairs(AceConfigDialog.BlizOptions[appName]) do
- local user = widget:GetUserDataTable()
- if widget:IsVisible() then
- AceConfigDialog:Open(widget:GetUserData("appName"), widget, unpack(user.basepath or emptyTbl))
- end
- end
- end
- this.apps[appName] = nil
- end
- this:SetScript("OnUpdate", nil)
-end
-
--- Upgrade the OnUpdate script as well, if needed.
-if AceConfigDialog.frame:GetScript("OnUpdate") then
- AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate)
-end
-
---- Close all open options windows
-function AceConfigDialog:CloseAll()
- AceConfigDialog.frame.closeAll = true
- AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate)
- if next(self.OpenFrames) then
- return true
- end
-end
-
---- Close a specific options window.
--- @param appName The application name as given to `:RegisterOptionsTable()`
-function AceConfigDialog:Close(appName)
- if self.OpenFrames[appName] then
- AceConfigDialog.frame.closing[appName] = true
- AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate)
- return true
- end
-end
-
--- Internal -- Called by AceConfigRegistry
-function AceConfigDialog:ConfigTableChanged(event, appName)
- AceConfigDialog.frame.apps[appName] = true
- AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate)
-end
-
-reg.RegisterCallback(AceConfigDialog, "ConfigTableChange", "ConfigTableChanged")
-
---- Sets the default size of the options window for a specific application.
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param width The default width
--- @param height The default height
-function AceConfigDialog:SetDefaultSize(appName, width, height)
- local status = AceConfigDialog:GetStatusTable(appName)
- if type(width) == "number" and type(height) == "number" then
- status.width = width
- status.height = height
- end
-end
-
---- Open an option window at the specified path (if any).
--- This function can optionally feed the group into a pre-created container
--- instead of creating a new container frame.
--- @paramsig appName [, container][, ...]
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param container An optional container frame to feed the options into
--- @param ... The path to open after creating the options window (see `:SelectGroup` for details)
-function AceConfigDialog:Open(appName, container, ...)
- if not old_CloseSpecialWindows then
- old_CloseSpecialWindows = CloseSpecialWindows
- CloseSpecialWindows = function()
- local found = old_CloseSpecialWindows()
- return self:CloseAll() or found
- end
- end
- local app = reg:GetOptionsTable(appName)
- if not app then
- error(("%s isn't registed with AceConfigRegistry, unable to open config"):format(appName), 2)
- end
- local options = app("dialog", MAJOR)
-
- local f
-
- local path = new()
- local name = GetOptionsMemberValue("name", options, options, path, appName)
-
- --If an optional path is specified add it to the path table before feeding the options
- --as container is optional as well it may contain the first element of the path
- if type(container) == "string" then
- tinsert(path, container)
- container = nil
- end
- for n = 1, select("#",...) do
- tinsert(path, (select(n, ...)))
- end
-
- local option = options
- if type(container) == "table" and container.type == "BlizOptionsGroup" and #path > 0 then
- for i = 1, #path do
- option = options.args[path[i]]
- end
- name = format("%s - %s", name, GetOptionsMemberValue("name", option, options, path, appName))
- end
-
- --if a container is given feed into that
- if container then
- f = container
- f:ReleaseChildren()
- f:SetUserData("appName", appName)
- f:SetUserData("iscustom", true)
- if #path > 0 then
- f:SetUserData("basepath", copy(path))
- end
- local status = AceConfigDialog:GetStatusTable(appName)
- if not status.width then
- status.width = 700
- end
- if not status.height then
- status.height = 500
- end
- if f.SetStatusTable then
- f:SetStatusTable(status)
- end
- if f.SetTitle then
- f:SetTitle(name or "")
- end
- else
- if not self.OpenFrames[appName] then
- f = gui:Create("Frame")
- self.OpenFrames[appName] = f
- else
- f = self.OpenFrames[appName]
- end
- f:ReleaseChildren()
- f:SetCallback("OnClose", FrameOnClose)
- f:SetUserData("appName", appName)
- if #path > 0 then
- f:SetUserData("basepath", copy(path))
- end
- f:SetTitle(name or "")
- local status = AceConfigDialog:GetStatusTable(appName)
- f:SetStatusTable(status)
- end
-
- self:FeedGroup(appName,options,f,f,path,true)
- if f.Show then
- f:Show()
- end
- del(path)
-
- if AceConfigDialog.frame.closeAll then
- -- close all is set, but thats not good, since we're just opening here, so force it
- AceConfigDialog.frame.closeAllOverride[appName] = true
- end
-end
-
--- convert pre-39 BlizOptions structure to the new format
-if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
- local old = AceConfigDialog.BlizOptions
- local new = {}
- for key, widget in pairs(old) do
- local appName = widget:GetUserData("appName")
- if not new[appName] then new[appName] = {} end
- new[appName][key] = widget
- end
- AceConfigDialog.BlizOptions = new
-else
- AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
-end
-
-local function FeedToBlizPanel(widget, event)
- local path = widget:GetUserData("path")
- AceConfigDialog:Open(widget:GetUserData("appName"), widget, unpack(path or emptyTbl))
-end
-
-local function ClearBlizPanel(widget, event)
- local appName = widget:GetUserData("appName")
- AceConfigDialog.frame.closing[appName] = true
- AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate)
-end
-
---- Add an option table into the Blizzard Interface Options panel.
--- You can optionally supply a descriptive name to use and a parent frame to use,
--- as well as a path in the options table.\\
--- If no name is specified, the appName will be used instead.
---
--- If you specify a proper `parent` (by name), the interface options will generate a
--- tree layout. Note that only one level of children is supported, so the parent always
--- has to be a head-level note.
---
--- This function returns a reference to the container frame registered with the Interface
--- Options. You can use this reference to open the options with the API function
--- `InterfaceOptionsFrame_OpenToCategory`.
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param name A descriptive name to display in the options tree (defaults to appName)
--- @param parent The parent to use in the interface options tree.
--- @param ... The path in the options table to feed into the interface options panel.
--- @return The reference to the frame registered into the Interface Options.
-function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
- local BlizOptions = AceConfigDialog.BlizOptions
-
- local key = appName
- for n = 1, select("#", ...) do
- key = key.."\001"..select(n, ...)
- end
-
- if not BlizOptions[appName] then
- BlizOptions[appName] = {}
- end
-
- if not BlizOptions[appName][key] then
- local group = gui:Create("BlizOptionsGroup")
- BlizOptions[appName][key] = group
- group:SetName(name or appName, parent)
-
- group:SetTitle(name or appName)
- group:SetUserData("appName", appName)
- if select("#", ...) > 0 then
- local path = {}
- for n = 1, select("#",...) do
- tinsert(path, (select(n, ...)))
- end
- group:SetUserData("path", path)
- end
- group:SetCallback("OnShow", FeedToBlizPanel)
- group:SetCallback("OnHide", ClearBlizPanel)
- InterfaceOptions_AddCategory(group.frame)
- return group.frame
- else
- error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
- end
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml
deleted file mode 100644
index 8e1e6063a7..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
deleted file mode 100644
index f8d9225ff3..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
+++ /dev/null
@@ -1,371 +0,0 @@
---- AceConfigRegistry-3.0 handles central registration of options tables in use by addons and modules.\\
--- Options tables can be registered as raw tables, OR as function refs that return a table.\\
--- Such functions receive three arguments: "uiType", "uiName", "appName". \\
--- * Valid **uiTypes**: "cmd", "dropdown", "dialog". This is verified by the library at call time. \\
--- * The **uiName** field is expected to contain the full name of the calling addon, including version, e.g. "FooBar-1.0". This is verified by the library at call time.\\
--- * The **appName** field is the options table name as given at registration time \\
---
--- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
--- @class file
--- @name AceConfigRegistry-3.0
--- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $
-local CallbackHandler = LibStub("CallbackHandler-1.0")
-
-local MAJOR, MINOR = "AceConfigRegistry-3.0", 20
-local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceConfigRegistry then return end
-
-AceConfigRegistry.tables = AceConfigRegistry.tables or {}
-
-if not AceConfigRegistry.callbacks then
- AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry)
-end
-
--- Lua APIs
-local tinsert, tconcat = table.insert, table.concat
-local strfind, strmatch = string.find, string.match
-local type, tostring, select, pairs = type, tostring, select, pairs
-local error, assert = error, assert
-
------------------------------------------------------------------------
--- Validating options table consistency:
-
-
-AceConfigRegistry.validated = {
- -- list of options table names ran through :ValidateOptionsTable automatically.
- -- CLEARED ON PURPOSE, since newer versions may have newer validators
- cmd = {},
- dropdown = {},
- dialog = {},
-}
-
-
-
-local function err(msg, errlvl, ...)
- local t = {}
- for i=select("#",...),1,-1 do
- tinsert(t, (select(i, ...)))
- end
- error(MAJOR..":ValidateOptionsTable(): "..tconcat(t,".")..msg, errlvl+2)
-end
-
-
-local isstring={["string"]=true, _="string"}
-local isstringfunc={["string"]=true,["function"]=true, _="string or funcref"}
-local istable={["table"]=true, _="table"}
-local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"}
-local optstring={["nil"]=true,["string"]=true, _="string"}
-local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
-local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"}
-local optnumber={["nil"]=true,["number"]=true, _="number"}
-local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
-local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
-local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
-local optmethodbool={["nil"]=true,["string"]=true,["function"]=true,["boolean"]=true, _="methodname, funcref or boolean"}
-local opttable={["nil"]=true,["table"]=true, _="table"}
-local optbool={["nil"]=true,["boolean"]=true, _="boolean"}
-local optboolnumber={["nil"]=true,["boolean"]=true,["number"]=true, _="boolean or number"}
-local optstringnumber={["nil"]=true,["string"]=true,["number"]=true, _="string or number"}
-
-local basekeys={
- type=isstring,
- name=isstringfunc,
- desc=optstringfunc,
- descStyle=optstring,
- order=optmethodnumber,
- validate=optmethodfalse,
- confirm=optmethodbool,
- confirmText=optstring,
- disabled=optmethodbool,
- hidden=optmethodbool,
- guiHidden=optmethodbool,
- dialogHidden=optmethodbool,
- dropdownHidden=optmethodbool,
- cmdHidden=optmethodbool,
- icon=optstringnumberfunc,
- iconCoords=optmethodtable,
- handler=opttable,
- get=optmethodfalse,
- set=optmethodfalse,
- func=optmethodfalse,
- arg={["*"]=true},
- width=optstringnumber,
-}
-
-local typedkeys={
- header={
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
- description={
- image=optstringnumberfunc,
- imageCoords=optmethodtable,
- imageHeight=optnumber,
- imageWidth=optnumber,
- fontSize=optstringfunc,
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
- group={
- args=istable,
- plugins=opttable,
- inline=optbool,
- cmdInline=optbool,
- guiInline=optbool,
- dropdownInline=optbool,
- dialogInline=optbool,
- childGroups=optstring,
- },
- execute={
- image=optstringnumberfunc,
- imageCoords=optmethodtable,
- imageHeight=optnumber,
- imageWidth=optnumber,
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
- input={
- pattern=optstring,
- usage=optstring,
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- multiline=optboolnumber,
- },
- toggle={
- tristate=optbool,
- image=optstringnumberfunc,
- imageCoords=optmethodtable,
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
- tristate={
- },
- range={
- min=optnumber,
- softMin=optnumber,
- max=optnumber,
- softMax=optnumber,
- step=optnumber,
- bigStep=optnumber,
- isPercent=optbool,
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
- select={
- values=ismethodtable,
- sorting=optmethodtable,
- style={
- ["nil"]=true,
- ["string"]={dropdown=true,radio=true},
- _="string: 'dropdown' or 'radio'"
- },
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- itemControl=optstring,
- },
- multiselect={
- values=ismethodtable,
- style=optstring,
- tristate=optbool,
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
- color={
- hasAlpha=optmethodbool,
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
- keybinding={
- control=optstring,
- dialogControl=optstring,
- dropdownControl=optstring,
- },
-}
-
-local function validateKey(k,errlvl,...)
- errlvl=(errlvl or 0)+1
- if type(k)~="string" then
- err("["..tostring(k).."] - key is not a string", errlvl,...)
- end
- if strfind(k, "[%c\127]") then
- err("["..tostring(k).."] - key name contained control characters", errlvl,...)
- end
-end
-
-local function validateVal(v, oktypes, errlvl,...)
- errlvl=(errlvl or 0)+1
- local isok=oktypes[type(v)] or oktypes["*"]
-
- if not isok then
- err(": expected a "..oktypes._..", got '"..tostring(v).."'", errlvl,...)
- end
- if type(isok)=="table" then -- isok was a table containing specific values to be tested for!
- if not isok[v] then
- err(": did not expect "..type(v).." value '"..tostring(v).."'", errlvl,...)
- end
- end
-end
-
-local function validate(options,errlvl,...)
- errlvl=(errlvl or 0)+1
- -- basic consistency
- if type(options)~="table" then
- err(": expected a table, got a "..type(options), errlvl,...)
- end
- if type(options.type)~="string" then
- err(".type: expected a string, got a "..type(options.type), errlvl,...)
- end
-
- -- get type and 'typedkeys' member
- local tk = typedkeys[options.type]
- if not tk then
- err(".type: unknown type '"..options.type.."'", errlvl,...)
- end
-
- -- make sure that all options[] are known parameters
- for k,v in pairs(options) do
- if not (tk[k] or basekeys[k]) then
- err(": unknown parameter", errlvl,tostring(k),...)
- end
- end
-
- -- verify that required params are there, and that everything is the right type
- for k,oktypes in pairs(basekeys) do
- validateVal(options[k], oktypes, errlvl,k,...)
- end
- for k,oktypes in pairs(tk) do
- validateVal(options[k], oktypes, errlvl,k,...)
- end
-
- -- extra logic for groups
- if options.type=="group" then
- for k,v in pairs(options.args) do
- validateKey(k,errlvl,"args",...)
- validate(v, errlvl,k,"args",...)
- end
- if options.plugins then
- for plugname,plugin in pairs(options.plugins) do
- if type(plugin)~="table" then
- err(": expected a table, got '"..tostring(plugin).."'", errlvl,tostring(plugname),"plugins",...)
- end
- for k,v in pairs(plugin) do
- validateKey(k,errlvl,tostring(plugname),"plugins",...)
- validate(v, errlvl,k,tostring(plugname),"plugins",...)
- end
- end
- end
- end
-end
-
-
---- Validates basic structure and integrity of an options table \\
--- Does NOT verify that get/set etc actually exist, since they can be defined at any depth
--- @param options The table to be validated
--- @param name The name of the table to be validated (shown in any error message)
--- @param errlvl (optional number) error level offset, default 0 (=errors point to the function calling :ValidateOptionsTable)
-function AceConfigRegistry:ValidateOptionsTable(options,name,errlvl)
- errlvl=(errlvl or 0)+1
- name = name or "Optionstable"
- if not options.name then
- options.name=name -- bit of a hack, the root level doesn't really need a .name :-/
- end
- validate(options,errlvl,name)
-end
-
---- Fires a "ConfigTableChange" callback for those listening in on it, allowing config GUIs to refresh.
--- You should call this function if your options table changed from any outside event, like a game event
--- or a timer.
--- @param appName The application name as given to `:RegisterOptionsTable()`
-function AceConfigRegistry:NotifyChange(appName)
- if not AceConfigRegistry.tables[appName] then return end
- AceConfigRegistry.callbacks:Fire("ConfigTableChange", appName)
-end
-
--- -------------------------------------------------------------------
--- Registering and retreiving options tables:
-
-
--- validateGetterArgs: helper function for :GetOptionsTable (or, rather, the getter functions returned by it)
-
-local function validateGetterArgs(uiType, uiName, errlvl)
- errlvl=(errlvl or 0)+2
- if uiType~="cmd" and uiType~="dropdown" and uiType~="dialog" then
- error(MAJOR..": Requesting options table: 'uiType' - invalid configuration UI type, expected 'cmd', 'dropdown' or 'dialog'", errlvl)
- end
- if not strmatch(uiName, "[A-Za-z]%-[0-9]") then -- Expecting e.g. "MyLib-1.2"
- error(MAJOR..": Requesting options table: 'uiName' - badly formatted or missing version number. Expected e.g. 'MyLib-1.2'", errlvl)
- end
-end
-
---- Register an options table with the config registry.
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param options The options table, OR a function reference that generates it on demand. \\
--- See the top of the page for info on arguments passed to such functions.
--- @param skipValidation Skip options table validation (primarily useful for extremely huge options, with a noticeable slowdown)
-function AceConfigRegistry:RegisterOptionsTable(appName, options, skipValidation)
- if type(options)=="table" then
- if options.type~="group" then -- quick sanity checker
- error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - missing type='group' member in root group", 2)
- end
- AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
- errlvl=(errlvl or 0)+1
- validateGetterArgs(uiType, uiName, errlvl)
- if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
- AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable
- AceConfigRegistry.validated[uiType][appName] = true
- end
- return options
- end
- elseif type(options)=="function" then
- AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
- errlvl=(errlvl or 0)+1
- validateGetterArgs(uiType, uiName, errlvl)
- local tab = assert(options(uiType, uiName, appName))
- if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
- AceConfigRegistry:ValidateOptionsTable(tab, appName, errlvl) -- upgradable
- AceConfigRegistry.validated[uiType][appName] = true
- end
- return tab
- end
- else
- error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - expected table or function reference", 2)
- end
-end
-
---- Returns an iterator of ["appName"]=funcref pairs
-function AceConfigRegistry:IterateOptionsTables()
- return pairs(AceConfigRegistry.tables)
-end
-
-
-
-
---- Query the registry for a specific options table.
--- If only appName is given, a function is returned which you
--- can call with (uiType,uiName) to get the table.\\
--- If uiType&uiName are given, the table is returned.
--- @param appName The application name as given to `:RegisterOptionsTable()`
--- @param uiType The type of UI to get the table for, one of "cmd", "dropdown", "dialog"
--- @param uiName The name of the library/addon querying for the table, e.g. "MyLib-1.0"
-function AceConfigRegistry:GetOptionsTable(appName, uiType, uiName)
- local f = AceConfigRegistry.tables[appName]
- if not f then
- return nil
- end
-
- if uiType then
- return f(uiType,uiName,1) -- get the table for us
- else
- return f -- return the function
- end
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml
deleted file mode 100644
index 4ea69caf24..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConsole-3.0/AceConsole-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConsole-3.0/AceConsole-3.0.lua
deleted file mode 100644
index 678fa95e6c..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConsole-3.0/AceConsole-3.0.lua
+++ /dev/null
@@ -1,250 +0,0 @@
---- **AceConsole-3.0** provides registration facilities for slash commands.
--- You can register slash commands to your custom functions and use the `GetArgs` function to parse them
--- to your addons individual needs.
---
--- **AceConsole-3.0** can be embeded into your addon, either explicitly by calling AceConsole:Embed(MyAddon) or by
--- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
--- and can be accessed directly, without having to explicitly call AceConsole itself.\\
--- It is recommended to embed AceConsole, otherwise you'll have to specify a custom `self` on all calls you
--- make into AceConsole.
--- @class file
--- @name AceConsole-3.0
--- @release $Id: AceConsole-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
-local MAJOR,MINOR = "AceConsole-3.0", 7
-
-local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceConsole then return end -- No upgrade needed
-
-AceConsole.embeds = AceConsole.embeds or {} -- table containing objects AceConsole is embedded in.
-AceConsole.commands = AceConsole.commands or {} -- table containing commands registered
-AceConsole.weakcommands = AceConsole.weakcommands or {} -- table containing self, command => func references for weak commands that don't persist through enable/disable
-
--- Lua APIs
-local tconcat, tostring, select = table.concat, tostring, select
-local type, pairs, error = type, pairs, error
-local format, strfind, strsub = string.format, string.find, string.sub
-local max = math.max
-
--- WoW APIs
-local _G = _G
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
-
-local tmp={}
-local function Print(self,frame,...)
- local n=0
- if self ~= AceConsole then
- n=n+1
- tmp[n] = "|cff33ff99"..tostring( self ).."|r:"
- end
- for i=1, select("#", ...) do
- n=n+1
- tmp[n] = tostring(select(i, ...))
- end
- frame:AddMessage( tconcat(tmp," ",1,n) )
-end
-
---- Print to DEFAULT_CHAT_FRAME or given ChatFrame (anything with an .AddMessage function)
--- @paramsig [chatframe ,] ...
--- @param chatframe Custom ChatFrame to print to (or any frame with an .AddMessage function)
--- @param ... List of any values to be printed
-function AceConsole:Print(...)
- local frame = ...
- if type(frame) == "table" and frame.AddMessage then -- Is first argument something with an .AddMessage member?
- return Print(self, frame, select(2,...))
- else
- return Print(self, DEFAULT_CHAT_FRAME, ...)
- end
-end
-
-
---- Formatted (using format()) print to DEFAULT_CHAT_FRAME or given ChatFrame (anything with an .AddMessage function)
--- @paramsig [chatframe ,] "format"[, ...]
--- @param chatframe Custom ChatFrame to print to (or any frame with an .AddMessage function)
--- @param format Format string - same syntax as standard Lua format()
--- @param ... Arguments to the format string
-function AceConsole:Printf(...)
- local frame = ...
- if type(frame) == "table" and frame.AddMessage then -- Is first argument something with an .AddMessage member?
- return Print(self, frame, format(select(2,...)))
- else
- return Print(self, DEFAULT_CHAT_FRAME, format(...))
- end
-end
-
-
-
-
---- Register a simple chat command
--- @param command Chat command to be registered WITHOUT leading "/"
--- @param func Function to call when the slash command is being used (funcref or methodname)
--- @param persist if false, the command will be soft disabled/enabled when aceconsole is used as a mixin (default: true)
-function AceConsole:RegisterChatCommand( command, func, persist )
- if type(command)~="string" then error([[Usage: AceConsole:RegisterChatCommand( "command", func[, persist ]): 'command' - expected a string]], 2) end
-
- if persist==nil then persist=true end -- I'd rather have my addon's "/addon enable" around if the author screws up. Having some extra slash regged when it shouldnt be isn't as destructive. True is a better default. /Mikk
-
- local name = "ACECONSOLE_"..command:upper()
-
- if type( func ) == "string" then
- SlashCmdList[name] = function(input, editBox)
- self[func](self, input, editBox)
- end
- else
- SlashCmdList[name] = func
- end
- _G["SLASH_"..name.."1"] = "/"..command:lower()
- AceConsole.commands[command] = name
- -- non-persisting commands are registered for enabling disabling
- if not persist then
- if not AceConsole.weakcommands[self] then AceConsole.weakcommands[self] = {} end
- AceConsole.weakcommands[self][command] = func
- end
- return true
-end
-
---- Unregister a chatcommand
--- @param command Chat command to be unregistered WITHOUT leading "/"
-function AceConsole:UnregisterChatCommand( command )
- local name = AceConsole.commands[command]
- if name then
- SlashCmdList[name] = nil
- _G["SLASH_" .. name .. "1"] = nil
- hash_SlashCmdList["/" .. command:upper()] = nil
- AceConsole.commands[command] = nil
- end
-end
-
---- Get an iterator over all Chat Commands registered with AceConsole
--- @return Iterator (pairs) over all commands
-function AceConsole:IterateChatCommands() return pairs(AceConsole.commands) end
-
-
-local function nils(n, ...)
- if n>1 then
- return nil, nils(n-1, ...)
- elseif n==1 then
- return nil, ...
- else
- return ...
- end
-end
-
-
---- Retreive one or more space-separated arguments from a string.
--- Treats quoted strings and itemlinks as non-spaced.
--- @param str The raw argument string
--- @param numargs How many arguments to get (default 1)
--- @param startpos Where in the string to start scanning (default 1)
--- @return Returns arg1, arg2, ..., nextposition\\
--- Missing arguments will be returned as nils. 'nextposition' is returned as 1e9 at the end of the string.
-function AceConsole:GetArgs(str, numargs, startpos)
- numargs = numargs or 1
- startpos = max(startpos or 1, 1)
-
- local pos=startpos
-
- -- find start of new arg
- pos = strfind(str, "[^ ]", pos)
- if not pos then -- whoops, end of string
- return nils(numargs, 1e9)
- end
-
- if numargs<1 then
- return pos
- end
-
- -- quoted or space separated? find out which pattern to use
- local delim_or_pipe
- local ch = strsub(str, pos, pos)
- if ch=='"' then
- pos = pos + 1
- delim_or_pipe='([|"])'
- elseif ch=="'" then
- pos = pos + 1
- delim_or_pipe="([|'])"
- else
- delim_or_pipe="([| ])"
- end
-
- startpos = pos
-
- while true do
- -- find delimiter or hyperlink
- local ch,_
- pos,_,ch = strfind(str, delim_or_pipe, pos)
-
- if not pos then break end
-
- if ch=="|" then
- -- some kind of escape
-
- if strsub(str,pos,pos+1)=="|H" then
- -- It's a |H....|hhyper link!|h
- pos=strfind(str, "|h", pos+2) -- first |h
- if not pos then break end
-
- pos=strfind(str, "|h", pos+2) -- second |h
- if not pos then break end
- elseif strsub(str,pos, pos+1) == "|T" then
- -- It's a |T....|t texture
- pos=strfind(str, "|t", pos+2)
- if not pos then break end
- end
-
- pos=pos+2 -- skip past this escape (last |h if it was a hyperlink)
-
- else
- -- found delimiter, done with this arg
- return strsub(str, startpos, pos-1), AceConsole:GetArgs(str, numargs-1, pos+1)
- end
-
- end
-
- -- search aborted, we hit end of string. return it all as one argument. (yes, even if it's an unterminated quote or hyperlink)
- return strsub(str, startpos), nils(numargs-1, 1e9)
-end
-
-
---- embedding and embed handling
-
-local mixins = {
- "Print",
- "Printf",
- "RegisterChatCommand",
- "UnregisterChatCommand",
- "GetArgs",
-}
-
--- Embeds AceConsole into the target object making the functions from the mixins list available on target:..
--- @param target target object to embed AceBucket in
-function AceConsole:Embed( target )
- for k, v in pairs( mixins ) do
- target[v] = self[v]
- end
- self.embeds[target] = true
- return target
-end
-
-function AceConsole:OnEmbedEnable( target )
- if AceConsole.weakcommands[target] then
- for command, func in pairs( AceConsole.weakcommands[target] ) do
- target:RegisterChatCommand( command, func, false, true ) -- nonpersisting and silent registry
- end
- end
-end
-
-function AceConsole:OnEmbedDisable( target )
- if AceConsole.weakcommands[target] then
- for command, func in pairs( AceConsole.weakcommands[target] ) do
- target:UnregisterChatCommand( command ) -- TODO: this could potentially unregister a command from another application in case of command conflicts. Do we care?
- end
- end
-end
-
-for addon in pairs(AceConsole.embeds) do
- AceConsole:Embed(addon)
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConsole-3.0/AceConsole-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceConsole-3.0/AceConsole-3.0.xml
deleted file mode 100644
index 4f4699a9a6..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceConsole-3.0/AceConsole-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDB-3.0/AceDB-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceDB-3.0/AceDB-3.0.lua
deleted file mode 100644
index 440330f231..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDB-3.0/AceDB-3.0.lua
+++ /dev/null
@@ -1,744 +0,0 @@
---- **AceDB-3.0** manages the SavedVariables of your addon.
--- It offers profile management, smart defaults and namespaces for modules.\\
--- Data can be saved in different data-types, depending on its intended usage.
--- The most common data-type is the `profile` type, which allows the user to choose
--- the active profile, and manage the profiles of all of his characters.\\
--- The following data types are available:
--- * **char** Character-specific data. Every character has its own database.
--- * **realm** Realm-specific data. All of the players characters on the same realm share this database.
--- * **class** Class-specific data. All of the players characters of the same class share this database.
--- * **race** Race-specific data. All of the players characters of the same race share this database.
--- * **faction** Faction-specific data. All of the players characters of the same faction share this database.
--- * **factionrealm** Faction and realm specific data. All of the players characters on the same realm and of the same faction share this database.
--- * **locale** Locale specific data, based on the locale of the players game client.
--- * **global** Global Data. All characters on the same account share this database.
--- * **profile** Profile-specific data. All characters using the same profile share this database. The user can control which profile should be used.
---
--- Creating a new Database using the `:New` function will return a new DBObject. A database will inherit all functions
--- of the DBObjectLib listed here. \\
--- If you create a new namespaced child-database (`:RegisterNamespace`), you'll get a DBObject as well, but note
--- that the child-databases cannot individually change their profile, and are linked to their parents profile - and because of that,
--- the profile related APIs are not available. Only `:RegisterDefaults` and `:ResetProfile` are available on child-databases.
---
--- For more details on how to use AceDB-3.0, see the [[AceDB-3.0 Tutorial]].
---
--- You may also be interested in [[libdualspec-1-0|LibDualSpec-1.0]] to do profile switching automatically when switching specs.
---
--- @usage
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("DBExample")
---
--- -- declare defaults to be used in the DB
--- local defaults = {
--- profile = {
--- setting = true,
--- }
--- }
---
--- function MyAddon:OnInitialize()
--- -- Assuming the .toc says ## SavedVariables: MyAddonDB
--- self.db = LibStub("AceDB-3.0"):New("MyAddonDB", defaults, true)
--- end
--- @class file
--- @name AceDB-3.0.lua
--- @release $Id: AceDB-3.0.lua 1217 2019-07-11 03:06:18Z funkydude $
-local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27
-local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
-
-if not AceDB then return end -- No upgrade needed
-
--- Lua APIs
-local type, pairs, next, error = type, pairs, next, error
-local setmetatable, rawset, rawget = setmetatable, rawset, rawget
-
--- WoW APIs
-local _G = _G
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: LibStub
-
-AceDB.db_registry = AceDB.db_registry or {}
-AceDB.frame = AceDB.frame or CreateFrame("Frame")
-
-local CallbackHandler
-local CallbackDummy = { Fire = function() end }
-
-local DBObjectLib = {}
-
---[[-------------------------------------------------------------------------
- AceDB Utility Functions
----------------------------------------------------------------------------]]
-
--- Simple shallow copy for copying defaults
-local function copyTable(src, dest)
- if type(dest) ~= "table" then dest = {} end
- if type(src) == "table" then
- for k,v in pairs(src) do
- if type(v) == "table" then
- -- try to index the key first so that the metatable creates the defaults, if set, and use that table
- v = copyTable(v, dest[k])
- end
- dest[k] = v
- end
- end
- return dest
-end
-
--- Called to add defaults to a section of the database
---
--- When a ["*"] default section is indexed with a new key, a table is returned
--- and set in the host table. These tables must be cleaned up by removeDefaults
--- in order to ensure we don't write empty default tables.
-local function copyDefaults(dest, src)
- -- this happens if some value in the SV overwrites our default value with a non-table
- --if type(dest) ~= "table" then return end
- for k, v in pairs(src) do
- if k == "*" or k == "**" then
- if type(v) == "table" then
- -- This is a metatable used for table defaults
- local mt = {
- -- This handles the lookup and creation of new subtables
- __index = function(t,k)
- if k == nil then return nil end
- local tbl = {}
- copyDefaults(tbl, v)
- rawset(t, k, tbl)
- return tbl
- end,
- }
- setmetatable(dest, mt)
- -- handle already existing tables in the SV
- for dk, dv in pairs(dest) do
- if not rawget(src, dk) and type(dv) == "table" then
- copyDefaults(dv, v)
- end
- end
- else
- -- Values are not tables, so this is just a simple return
- local mt = {__index = function(t,k) return k~=nil and v or nil end}
- setmetatable(dest, mt)
- end
- elseif type(v) == "table" then
- if not rawget(dest, k) then rawset(dest, k, {}) end
- if type(dest[k]) == "table" then
- copyDefaults(dest[k], v)
- if src['**'] then
- copyDefaults(dest[k], src['**'])
- end
- end
- else
- if rawget(dest, k) == nil then
- rawset(dest, k, v)
- end
- end
- end
-end
-
--- Called to remove all defaults in the default table from the database
-local function removeDefaults(db, defaults, blocker)
- -- remove all metatables from the db, so we don't accidentally create new sub-tables through them
- setmetatable(db, nil)
- -- loop through the defaults and remove their content
- for k,v in pairs(defaults) do
- if k == "*" or k == "**" then
- if type(v) == "table" then
- -- Loop through all the actual k,v pairs and remove
- for key, value in pairs(db) do
- if type(value) == "table" then
- -- if the key was not explicitly specified in the defaults table, just strip everything from * and ** tables
- if defaults[key] == nil and (not blocker or blocker[key] == nil) then
- removeDefaults(value, v)
- -- if the table is empty afterwards, remove it
- if next(value) == nil then
- db[key] = nil
- end
- -- if it was specified, only strip ** content, but block values which were set in the key table
- elseif k == "**" then
- removeDefaults(value, v, defaults[key])
- end
- end
- end
- elseif k == "*" then
- -- check for non-table default
- for key, value in pairs(db) do
- if defaults[key] == nil and v == value then
- db[key] = nil
- end
- end
- end
- elseif type(v) == "table" and type(db[k]) == "table" then
- -- if a blocker was set, dive into it, to allow multi-level defaults
- removeDefaults(db[k], v, blocker and blocker[k])
- if next(db[k]) == nil then
- db[k] = nil
- end
- else
- -- check if the current value matches the default, and that its not blocked by another defaults table
- if db[k] == defaults[k] and (not blocker or blocker[k] == nil) then
- db[k] = nil
- end
- end
- end
-end
-
--- This is called when a table section is first accessed, to set up the defaults
-local function initSection(db, section, svstore, key, defaults)
- local sv = rawget(db, "sv")
-
- local tableCreated
- if not sv[svstore] then sv[svstore] = {} end
- if not sv[svstore][key] then
- sv[svstore][key] = {}
- tableCreated = true
- end
-
- local tbl = sv[svstore][key]
-
- if defaults then
- copyDefaults(tbl, defaults)
- end
- rawset(db, section, tbl)
-
- return tableCreated, tbl
-end
-
--- Metatable to handle the dynamic creation of sections and copying of sections.
-local dbmt = {
- __index = function(t, section)
- local keys = rawget(t, "keys")
- local key = keys[section]
- if key then
- local defaultTbl = rawget(t, "defaults")
- local defaults = defaultTbl and defaultTbl[section]
-
- if section == "profile" then
- local new = initSection(t, section, "profiles", key, defaults)
- if new then
- -- Callback: OnNewProfile, database, newProfileKey
- t.callbacks:Fire("OnNewProfile", t, key)
- end
- elseif section == "profiles" then
- local sv = rawget(t, "sv")
- if not sv.profiles then sv.profiles = {} end
- rawset(t, "profiles", sv.profiles)
- elseif section == "global" then
- local sv = rawget(t, "sv")
- if not sv.global then sv.global = {} end
- if defaults then
- copyDefaults(sv.global, defaults)
- end
- rawset(t, section, sv.global)
- else
- initSection(t, section, section, key, defaults)
- end
- end
-
- return rawget(t, section)
- end
-}
-
-local function validateDefaults(defaults, keyTbl, offset)
- if not defaults then return end
- offset = offset or 0
- for k in pairs(defaults) do
- if not keyTbl[k] or k == "profiles" then
- error(("Usage: AceDBObject:RegisterDefaults(defaults): '%s' is not a valid datatype."):format(k), 3 + offset)
- end
- end
-end
-
-local preserve_keys = {
- ["callbacks"] = true,
- ["RegisterCallback"] = true,
- ["UnregisterCallback"] = true,
- ["UnregisterAllCallbacks"] = true,
- ["children"] = true,
-}
-
-local realmKey = GetRealmName()
-local charKey = UnitName("player") .. " - " .. realmKey
-local _, classKey = UnitClass("player")
-local _, raceKey = UnitRace("player")
-local factionKey = UnitFactionGroup("player")
-local factionrealmKey = factionKey .. " - " .. realmKey
-local localeKey = GetLocale():lower()
-
-local regionTable = { "US", "KR", "EU", "TW", "CN" }
-local regionKey = regionTable[GetCurrentRegion()]
-local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
-
--- Actual database initialization function
-local function initdb(sv, defaults, defaultProfile, olddb, parent)
- -- Generate the database keys for each section
-
- -- map "true" to our "Default" profile
- if defaultProfile == true then defaultProfile = "Default" end
-
- local profileKey
- if not parent then
- -- Make a container for profile keys
- if not sv.profileKeys then sv.profileKeys = {} end
-
- -- Try to get the profile selected from the char db
- profileKey = sv.profileKeys[charKey] or defaultProfile or charKey
-
- -- save the selected profile for later
- sv.profileKeys[charKey] = profileKey
- else
- -- Use the profile of the parents DB
- profileKey = parent.keys.profile or defaultProfile or charKey
-
- -- clear the profileKeys in the DB, namespaces don't need to store them
- sv.profileKeys = nil
- end
-
- -- This table contains keys that enable the dynamic creation
- -- of each section of the table. The 'global' and 'profiles'
- -- have a key of true, since they are handled in a special case
- local keyTbl= {
- ["char"] = charKey,
- ["realm"] = realmKey,
- ["class"] = classKey,
- ["race"] = raceKey,
- ["faction"] = factionKey,
- ["factionrealm"] = factionrealmKey,
- ["factionrealmregion"] = factionrealmregionKey,
- ["profile"] = profileKey,
- ["locale"] = localeKey,
- ["global"] = true,
- ["profiles"] = true,
- }
-
- validateDefaults(defaults, keyTbl, 1)
-
- -- This allows us to use this function to reset an entire database
- -- Clear out the old database
- if olddb then
- for k,v in pairs(olddb) do if not preserve_keys[k] then olddb[k] = nil end end
- end
-
- -- Give this database the metatable so it initializes dynamically
- local db = setmetatable(olddb or {}, dbmt)
-
- if not rawget(db, "callbacks") then
- -- try to load CallbackHandler-1.0 if it loaded after our library
- if not CallbackHandler then CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0", true) end
- db.callbacks = CallbackHandler and CallbackHandler:New(db) or CallbackDummy
- end
-
- -- Copy methods locally into the database object, to avoid hitting
- -- the metatable when calling methods
-
- if not parent then
- for name, func in pairs(DBObjectLib) do
- db[name] = func
- end
- else
- -- hack this one in
- db.RegisterDefaults = DBObjectLib.RegisterDefaults
- db.ResetProfile = DBObjectLib.ResetProfile
- end
-
- -- Set some properties in the database object
- db.profiles = sv.profiles
- db.keys = keyTbl
- db.sv = sv
- --db.sv_name = name
- db.defaults = defaults
- db.parent = parent
-
- -- store the DB in the registry
- AceDB.db_registry[db] = true
-
- return db
-end
-
--- handle PLAYER_LOGOUT
--- strip all defaults from all databases
--- and cleans up empty sections
-local function logoutHandler(frame, event)
- if event == "PLAYER_LOGOUT" then
- for db in pairs(AceDB.db_registry) do
- db.callbacks:Fire("OnDatabaseShutdown", db)
- db:RegisterDefaults(nil)
-
- -- cleanup sections that are empty without defaults
- local sv = rawget(db, "sv")
- for section in pairs(db.keys) do
- if rawget(sv, section) then
- -- global is special, all other sections have sub-entrys
- -- also don't delete empty profiles on main dbs, only on namespaces
- if section ~= "global" and (section ~= "profiles" or rawget(db, "parent")) then
- for key in pairs(sv[section]) do
- if not next(sv[section][key]) then
- sv[section][key] = nil
- end
- end
- end
- if not next(sv[section]) then
- sv[section] = nil
- end
- end
- end
- end
- end
-end
-
-AceDB.frame:RegisterEvent("PLAYER_LOGOUT")
-AceDB.frame:SetScript("OnEvent", logoutHandler)
-
-
---[[-------------------------------------------------------------------------
- AceDB Object Method Definitions
----------------------------------------------------------------------------]]
-
---- Sets the defaults table for the given database object by clearing any
--- that are currently set, and then setting the new defaults.
--- @param defaults A table of defaults for this database
-function DBObjectLib:RegisterDefaults(defaults)
- if defaults and type(defaults) ~= "table" then
- error(("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
- end
-
- validateDefaults(defaults, self.keys)
-
- -- Remove any currently set defaults
- if self.defaults then
- for section,key in pairs(self.keys) do
- if self.defaults[section] and rawget(self, section) then
- removeDefaults(self[section], self.defaults[section])
- end
- end
- end
-
- -- Set the DBObject.defaults table
- self.defaults = defaults
-
- -- Copy in any defaults, only touching those sections already created
- if defaults then
- for section,key in pairs(self.keys) do
- if defaults[section] and rawget(self, section) then
- copyDefaults(self[section], defaults[section])
- end
- end
- end
-end
-
---- Changes the profile of the database and all of it's namespaces to the
--- supplied named profile
--- @param name The name of the profile to set as the current profile
-function DBObjectLib:SetProfile(name)
- if type(name) ~= "string" then
- error(("Usage: AceDBObject:SetProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
- end
-
- -- changing to the same profile, dont do anything
- if name == self.keys.profile then return end
-
- local oldProfile = self.profile
- local defaults = self.defaults and self.defaults.profile
-
- -- Callback: OnProfileShutdown, database
- self.callbacks:Fire("OnProfileShutdown", self)
-
- if oldProfile and defaults then
- -- Remove the defaults from the old profile
- removeDefaults(oldProfile, defaults)
- end
-
- self.profile = nil
- self.keys["profile"] = name
-
- -- if the storage exists, save the new profile
- -- this won't exist on namespaces.
- if self.sv.profileKeys then
- self.sv.profileKeys[charKey] = name
- end
-
- -- populate to child namespaces
- if self.children then
- for _, db in pairs(self.children) do
- DBObjectLib.SetProfile(db, name)
- end
- end
-
- -- Callback: OnProfileChanged, database, newProfileKey
- self.callbacks:Fire("OnProfileChanged", self, name)
-end
-
---- Returns a table with the names of the existing profiles in the database.
--- You can optionally supply a table to re-use for this purpose.
--- @param tbl A table to store the profile names in (optional)
-function DBObjectLib:GetProfiles(tbl)
- if tbl and type(tbl) ~= "table" then
- error(("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected, got %q."):format(type(tbl)), 2)
- end
-
- -- Clear the container table
- if tbl then
- for k,v in pairs(tbl) do tbl[k] = nil end
- else
- tbl = {}
- end
-
- local curProfile = self.keys.profile
-
- local i = 0
- for profileKey in pairs(self.profiles) do
- i = i + 1
- tbl[i] = profileKey
- if curProfile and profileKey == curProfile then curProfile = nil end
- end
-
- -- Add the current profile, if it hasn't been created yet
- if curProfile then
- i = i + 1
- tbl[i] = curProfile
- end
-
- return tbl, i
-end
-
---- Returns the current profile name used by the database
-function DBObjectLib:GetCurrentProfile()
- return self.keys.profile
-end
-
---- Deletes a named profile. This profile must not be the active profile.
--- @param name The name of the profile to be deleted
--- @param silent If true, do not raise an error when the profile does not exist
-function DBObjectLib:DeleteProfile(name, silent)
- if type(name) ~= "string" then
- error(("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
- end
-
- if self.keys.profile == name then
- error(("Cannot delete the active profile (%q) in an AceDBObject."):format(name), 2)
- end
-
- if not rawget(self.profiles, name) and not silent then
- error(("Cannot delete profile %q as it does not exist."):format(name), 2)
- end
-
- self.profiles[name] = nil
-
- -- populate to child namespaces
- if self.children then
- for _, db in pairs(self.children) do
- DBObjectLib.DeleteProfile(db, name, true)
- end
- end
-
- -- switch all characters that use this profile back to the default
- if self.sv.profileKeys then
- for key, profile in pairs(self.sv.profileKeys) do
- if profile == name then
- self.sv.profileKeys[key] = nil
- end
- end
- end
-
- -- Callback: OnProfileDeleted, database, profileKey
- self.callbacks:Fire("OnProfileDeleted", self, name)
-end
-
---- Copies a named profile into the current profile, overwriting any conflicting
--- settings.
--- @param name The name of the profile to be copied into the current profile
--- @param silent If true, do not raise an error when the profile does not exist
-function DBObjectLib:CopyProfile(name, silent)
- if type(name) ~= "string" then
- error(("Usage: AceDBObject:CopyProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
- end
-
- if name == self.keys.profile then
- error(("Cannot have the same source and destination profiles (%q)."):format(name), 2)
- end
-
- if not rawget(self.profiles, name) and not silent then
- error(("Cannot copy profile %q as it does not exist."):format(name), 2)
- end
-
- -- Reset the profile before copying
- DBObjectLib.ResetProfile(self, nil, true)
-
- local profile = self.profile
- local source = self.profiles[name]
-
- copyTable(source, profile)
-
- -- populate to child namespaces
- if self.children then
- for _, db in pairs(self.children) do
- DBObjectLib.CopyProfile(db, name, true)
- end
- end
-
- -- Callback: OnProfileCopied, database, sourceProfileKey
- self.callbacks:Fire("OnProfileCopied", self, name)
-end
-
---- Resets the current profile to the default values (if specified).
--- @param noChildren if set to true, the reset will not be populated to the child namespaces of this DB object
--- @param noCallbacks if set to true, won't fire the OnProfileReset callback
-function DBObjectLib:ResetProfile(noChildren, noCallbacks)
- local profile = self.profile
-
- for k,v in pairs(profile) do
- profile[k] = nil
- end
-
- local defaults = self.defaults and self.defaults.profile
- if defaults then
- copyDefaults(profile, defaults)
- end
-
- -- populate to child namespaces
- if self.children and not noChildren then
- for _, db in pairs(self.children) do
- DBObjectLib.ResetProfile(db, nil, noCallbacks)
- end
- end
-
- -- Callback: OnProfileReset, database
- if not noCallbacks then
- self.callbacks:Fire("OnProfileReset", self)
- end
-end
-
---- Resets the entire database, using the string defaultProfile as the new default
--- profile.
--- @param defaultProfile The profile name to use as the default
-function DBObjectLib:ResetDB(defaultProfile)
- if defaultProfile and type(defaultProfile) ~= "string" then
- error(("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected, got %q."):format(type(defaultProfile)), 2)
- end
-
- local sv = self.sv
- for k,v in pairs(sv) do
- sv[k] = nil
- end
-
- initdb(sv, self.defaults, defaultProfile, self)
-
- -- fix the child namespaces
- if self.children then
- if not sv.namespaces then sv.namespaces = {} end
- for name, db in pairs(self.children) do
- if not sv.namespaces[name] then sv.namespaces[name] = {} end
- initdb(sv.namespaces[name], db.defaults, self.keys.profile, db, self)
- end
- end
-
- -- Callback: OnDatabaseReset, database
- self.callbacks:Fire("OnDatabaseReset", self)
- -- Callback: OnProfileChanged, database, profileKey
- self.callbacks:Fire("OnProfileChanged", self, self.keys["profile"])
-
- return self
-end
-
---- Creates a new database namespace, directly tied to the database. This
--- is a full scale database in it's own rights other than the fact that
--- it cannot control its profile individually
--- @param name The name of the new namespace
--- @param defaults A table of values to use as defaults
-function DBObjectLib:RegisterNamespace(name, defaults)
- if type(name) ~= "string" then
- error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected, got %q."):format(type(name)), 2)
- end
- if defaults and type(defaults) ~= "table" then
- error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
- end
- if self.children and self.children[name] then
- error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace called %q already exists."):format(name), 2)
- end
-
- local sv = self.sv
- if not sv.namespaces then sv.namespaces = {} end
- if not sv.namespaces[name] then
- sv.namespaces[name] = {}
- end
-
- local newDB = initdb(sv.namespaces[name], defaults, self.keys.profile, nil, self)
-
- if not self.children then self.children = {} end
- self.children[name] = newDB
- return newDB
-end
-
---- Returns an already existing namespace from the database object.
--- @param name The name of the new namespace
--- @param silent if true, the addon is optional, silently return nil if its not found
--- @usage
--- local namespace = self.db:GetNamespace('namespace')
--- @return the namespace object if found
-function DBObjectLib:GetNamespace(name, silent)
- if type(name) ~= "string" then
- error(("Usage: AceDBObject:GetNamespace(name): 'name' - string expected, got %q."):format(type(name)), 2)
- end
- if not silent and not (self.children and self.children[name]) then
- error(("Usage: AceDBObject:GetNamespace(name): 'name' - namespace %q does not exist."):format(name), 2)
- end
- if not self.children then self.children = {} end
- return self.children[name]
-end
-
---[[-------------------------------------------------------------------------
- AceDB Exposed Methods
----------------------------------------------------------------------------]]
-
---- Creates a new database object that can be used to handle database settings and profiles.
--- By default, an empty DB is created, using a character specific profile.
---
--- You can override the default profile used by passing any profile name as the third argument,
--- or by passing //true// as the third argument to use a globally shared profile called "Default".
---
--- Note that there is no token replacement in the default profile name, passing a defaultProfile as "char"
--- will use a profile named "char", and not a character-specific profile.
--- @param tbl The name of variable, or table to use for the database
--- @param defaults A table of database defaults
--- @param defaultProfile The name of the default profile. If not set, a character specific profile will be used as the default.
--- You can also pass //true// to use a shared global profile called "Default".
--- @usage
--- -- Create an empty DB using a character-specific default profile.
--- self.db = LibStub("AceDB-3.0"):New("MyAddonDB")
--- @usage
--- -- Create a DB using defaults and using a shared default profile
--- self.db = LibStub("AceDB-3.0"):New("MyAddonDB", defaults, true)
-function AceDB:New(tbl, defaults, defaultProfile)
- if type(tbl) == "string" then
- local name = tbl
- tbl = _G[name]
- if not tbl then
- tbl = {}
- _G[name] = tbl
- end
- end
-
- if type(tbl) ~= "table" then
- error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected, got %q."):format(type(tbl)), 2)
- end
-
- if defaults and type(defaults) ~= "table" then
- error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected, got %q."):format(type(defaults)), 2)
- end
-
- if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
- error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
- end
-
- return initdb(tbl, defaults, defaultProfile)
-end
-
--- upgrade existing databases
-for db in pairs(AceDB.db_registry) do
- if not db.parent then
- for name,func in pairs(DBObjectLib) do
- db[name] = func
- end
- else
- db.RegisterDefaults = DBObjectLib.RegisterDefaults
- db.ResetProfile = DBObjectLib.ResetProfile
- end
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDB-3.0/AceDB-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceDB-3.0/AceDB-3.0.xml
deleted file mode 100644
index 108fc700c2..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDB-3.0/AceDB-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDBOptions-3.0/AceDBOptions-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceDBOptions-3.0/AceDBOptions-3.0.lua
deleted file mode 100644
index 6ed3103e3b..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDBOptions-3.0/AceDBOptions-3.0.lua
+++ /dev/null
@@ -1,460 +0,0 @@
---- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
--- @class file
--- @name AceDBOptions-3.0
--- @release $Id: AceDBOptions-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
-local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
-local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
-
-if not AceDBOptions then return end -- No upgrade needed
-
--- Lua APIs
-local pairs, next = pairs, next
-
--- WoW APIs
-local UnitClass = UnitClass
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
-
-AceDBOptions.optionTables = AceDBOptions.optionTables or {}
-AceDBOptions.handlers = AceDBOptions.handlers or {}
-
---[[
- Localization of AceDBOptions-3.0
-]]
-
-local L = {
- choose = "Existing Profiles",
- choose_desc = "You can either create a new profile by entering a name in the editbox, or choose one of the already existing profiles.",
- choose_sub = "Select one of your currently available profiles.",
- copy = "Copy From",
- copy_desc = "Copy the settings from one existing profile into the currently active profile.",
- current = "Current Profile:",
- default = "Default",
- delete = "Delete a Profile",
- delete_confirm = "Are you sure you want to delete the selected profile?",
- delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.",
- delete_sub = "Deletes a profile from the database.",
- intro = "You can change the active database profile, so you can have different settings for every character.",
- new = "New",
- new_sub = "Create a new empty profile.",
- profiles = "Profiles",
- profiles_sub = "Manage Profiles",
- reset = "Reset Profile",
- reset_desc = "Reset the current profile back to its default values, in case your configuration is broken, or you simply want to start over.",
- reset_sub = "Reset the current profile to the default",
-}
-
-local LOCALE = GetLocale()
-if LOCALE == "deDE" then
- L["choose"] = "Vorhandene Profile"
- L["choose_desc"] = "Du kannst ein neues Profil erstellen, indem du einen neuen Namen in der Eingabebox 'Neu' eingibst, oder wähle eines der vorhandenen Profile aus."
- L["choose_sub"] = "Wählt ein bereits vorhandenes Profil aus."
- L["copy"] = "Kopieren von..."
- L["copy_desc"] = "Kopiere die Einstellungen von einem vorhandenen Profil in das aktive Profil."
- L["current"] = "Aktuelles Profil:"
- L["default"] = "Standard"
- L["delete"] = "Profil löschen"
- L["delete_confirm"] = "Willst du das ausgewählte Profil wirklich löschen?"
- L["delete_desc"] = "Lösche vorhandene oder unbenutzte Profile aus der Datenbank, um Platz zu sparen und die SavedVariables-Datei 'sauber' zu halten."
- L["delete_sub"] = "Löscht ein Profil aus der Datenbank."
- L["intro"] = "Hier kannst du das aktive Datenbankprofil ändern, damit du verschiedene Einstellungen für jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration möglich wird."
- L["new"] = "Neu"
- L["new_sub"] = "Ein neues Profil erstellen."
- L["profiles"] = "Profile"
- L["profiles_sub"] = "Profile verwalten"
- L["reset"] = "Profil zurücksetzen"
- L["reset_desc"] = "Setzt das momentane Profil auf Standardwerte zurück, für den Fall, dass mit der Konfiguration etwas schief lief oder weil du einfach neu starten willst."
- L["reset_sub"] = "Das aktuelle Profil auf Standard zurücksetzen."
-elseif LOCALE == "frFR" then
- L["choose"] = "Profils existants"
- L["choose_desc"] = "Vous pouvez créer un nouveau profil en entrant un nouveau nom dans la boîte de saisie, ou en choississant un des profils déjà existants."
- L["choose_sub"] = "Permet de choisir un des profils déjà disponibles."
- L["copy"] = "Copier à partir de"
- L["copy_desc"] = "Copie les paramètres d'un profil déjà existant dans le profil actuellement actif."
- L["current"] = "Profil actuel :"
- L["default"] = "Défaut"
- L["delete"] = "Supprimer un profil"
- L["delete_confirm"] = "Etes-vous sûr de vouloir supprimer le profil sélectionné ?"
- L["delete_desc"] = "Supprime les profils existants inutilisés de la base de données afin de gagner de la place et de nettoyer le fichier SavedVariables."
- L["delete_sub"] = "Supprime un profil de la base de données."
- L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des paramètres différents pour chaque personnage, permettant ainsi d'avoir une configuration très flexible."
- L["new"] = "Nouveau"
- L["new_sub"] = "Créée un nouveau profil vierge."
- L["profiles"] = "Profils"
- L["profiles_sub"] = "Gestion des profils"
- L["reset"] = "Réinitialiser le profil"
- L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
- L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
-elseif LOCALE == "koKR" then
- L["choose"] = "저장 중인 프로필"
- L["choose_desc"] = "입력창에 새로운 이름을 입력하거나 저장 중인 프로필 중 하나를 선택하여 새로운 프로필을 만들 수 있습니다."
- L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
- L["copy"] = "복사해오기"
- L["copy_desc"] = "현재 사용 중인 프로필에 선택한 프로필의 설정을 복사합니다."
- L["current"] = "현재 프로필:"
- L["default"] = "기본값"
- L["delete"] = "프로필 삭제"
- L["delete_confirm"] = "정말로 선택한 프로필을 삭제할까요?"
- L["delete_desc"] = "저장 공간 절약과 SavedVariables 파일의 정리를 위해 데이터베이스에서 사용하지 않는 프로필을 삭제하세요."
- L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다."
- L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있고, 각 캐릭터 별로 다른 설정을 할 수 있습니다."
- L["new"] = "새로운 프로필"
- L["new_sub"] = "새로운 프로필을 만듭니다."
- L["profiles"] = "프로필"
- L["profiles_sub"] = "프로필 관리"
- L["reset"] = "프로필 초기화"
- L["reset_desc"] = "설정이 깨졌거나 처음부터 다시 설정을 원하는 경우, 현재 프로필을 기본값으로 초기화하세요."
- L["reset_sub"] = "현재 프로필을 기본값으로 초기화합니다"
-elseif LOCALE == "esES" or LOCALE == "esMX" then
- L["choose"] = "Perfiles existentes"
- L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
- L["choose_sub"] = "Selecciona uno de los perfiles disponibles."
- L["copy"] = "Copiar de"
- L["copy_desc"] = "Copia los ajustes de un perfil existente al perfil actual."
- L["current"] = "Perfil actual:"
- L["default"] = "Por defecto"
- L["delete"] = "Borrar un Perfil"
- L["delete_confirm"] = "¿Estas seguro que quieres borrar el perfil seleccionado?"
- L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables."
- L["delete_sub"] = "Borra un perfil de la base de datos."
- L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones."
- L["new"] = "Nuevo"
- L["new_sub"] = "Crear un nuevo perfil vacio."
- L["profiles"] = "Perfiles"
- L["profiles_sub"] = "Manejar Perfiles"
- L["reset"] = "Reiniciar Perfil"
- L["reset_desc"] = "Reinicia el perfil actual a los valores por defectos, en caso de que se haya estropeado la configuración o quieras volver a empezar de nuevo."
- L["reset_sub"] = "Reinicar el perfil actual al de por defecto"
-elseif LOCALE == "zhTW" then
- L["choose"] = "現有的設定檔"
- L["choose_desc"] = "您可以在文字方塊內輸入名字以建立新的設定檔,或是選擇一個現有的設定檔使用。"
- L["choose_sub"] = "從當前可用的設定檔裡面選擇一個。"
- L["copy"] = "複製自"
- L["copy_desc"] = "從一個現有的設定檔,將設定複製到現在使用中的設定檔。"
- L["current"] = "目前設定檔:"
- L["default"] = "預設"
- L["delete"] = "刪除一個設定檔"
- L["delete_confirm"] = "確定要刪除所選擇的設定檔嗎?"
- L["delete_desc"] = "從資料庫裡刪除不再使用的設定檔,以節省空間,並且清理 SavedVariables 檔案。"
- L["delete_sub"] = "從資料庫裡刪除一個設定檔。"
- L["intro"] = "您可以從資料庫中選擇一個設定檔來使用,如此就可以讓每個角色使用不同的設定。"
- L["new"] = "新建"
- L["new_sub"] = "新建一個空的設定檔。"
- L["profiles"] = "設定檔"
- L["profiles_sub"] = "管理設定檔"
- L["reset"] = "重置設定檔"
- L["reset_desc"] = "將現用的設定檔重置為預設值;用於設定檔損壞,或者單純想要重來的情況。"
- L["reset_sub"] = "將目前的設定檔重置為預設值"
-elseif LOCALE == "zhCN" then
- L["choose"] = "现有的配置文件"
- L["choose_desc"] = "你可以通过在文本框内输入一个名字创立一个新的配置文件,也可以选择一个已经存在的配置文件。"
- L["choose_sub"] = "从当前可用的配置文件里面选择一个。"
- L["copy"] = "复制自"
- L["copy_desc"] = "从当前某个已保存的配置文件复制到当前正使用的配置文件。"
- L["current"] = "当前配置文件:"
- L["default"] = "默认"
- L["delete"] = "删除一个配置文件"
- L["delete_confirm"] = "你确定要删除所选择的配置文件么?"
- L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。"
- L["delete_sub"] = "从数据库里删除一个配置文件。"
- L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。"
- L["new"] = "新建"
- L["new_sub"] = "新建一个空的配置文件。"
- L["profiles"] = "配置文件"
- L["profiles_sub"] = "管理配置文件"
- L["reset"] = "重置配置文件"
- L["reset_desc"] = "将当前的配置文件恢复到它的默认值,用于你的配置文件损坏,或者你只是想重来的情况。"
- L["reset_sub"] = "将当前的配置文件恢复为默认值"
-elseif LOCALE == "ruRU" then
- L["choose"] = "Существующие профили"
- L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
- L["choose_sub"] = "Выбор одиного из уже доступных профилей"
- L["copy"] = "Скопировать из"
- L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный."
- L["current"] = "Текущий профиль:"
- L["default"] = "По умолчанию"
- L["delete"] = "Удалить профиль"
- L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?"
- L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл."
- L["delete_sub"] = "Удаление профиля из БД"
- L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа."
- L["new"] = "Новый"
- L["new_sub"] = "Создать новый чистый профиль"
- L["profiles"] = "Профили"
- L["profiles_sub"] = "Управление профилями"
- L["reset"] = "Сброс профиля"
- L["reset_desc"] = "Сбросить текущий профиль к стандартным настройкам, если ваша конфигурация испорчена или вы хотите настроить всё заново."
- L["reset_sub"] = "Сброс текущего профиля на стандартный"
-elseif LOCALE == "itIT" then
- L["choose"] = "Profili Esistenti"
- L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
- L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
- L["copy"] = "Copia Da"
- L["copy_desc"] = "Copia le impostazioni da un profilo esistente, nel profilo attivo in questo momento."
- L["current"] = "Profilo Attivo:"
- L["default"] = "Standard"
- L["delete"] = "Cancella un Profilo"
- L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
- L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
- L["delete_sub"] = "Cancella un profilo dal Database."
- L["intro"] = "Puoi cambiare il profilo attivo, in modo da usare impostazioni diverse per ogni personaggio."
- L["new"] = "Nuovo"
- L["new_sub"] = "Crea un nuovo profilo vuoto."
- L["profiles"] = "Profili"
- L["profiles_sub"] = "Gestisci Profili"
- L["reset"] = "Reimposta Profilo"
- L["reset_desc"] = "Riporta il tuo profilo attivo alle sue impostazioni predefinite, nel caso in cui la tua configurazione si sia corrotta, o semplicemente tu voglia re-inizializzarla."
- L["reset_sub"] = "Reimposta il profilo ai suoi valori predefiniti."
-elseif LOCALE == "ptBR" then
- L["choose"] = "Perfis Existentes"
- L["choose_desc"] = "Você pode tanto criar um perfil novo tanto digitando um nome na caixa de texto, quanto escolher um dos perfis já existentes."
- L["choose_sub"] = "Selecione um de seus perfis atualmente disponíveis."
- L["copy"] = "Copiar De"
- L["copy_desc"] = "Copia as definições de um perfil existente no perfil atualmente ativo."
- L["current"] = "Perfil Autal:"
- L["default"] = "Padrão"
- L["delete"] = "Remover um Perfil"
- L["delete_confirm"] = "Tem certeza que deseja remover o perfil selecionado?"
- L["delete_desc"] = "Remove perfis existentes e inutilizados do banco de dados para economizar espaço, e limpar o arquivo SavedVariables."
- L["delete_sub"] = "Remove um perfil do banco de dados."
- L["intro"] = "Você pode alterar o perfil do banco de dados ativo, para que possa ter definições diferentes para cada personagem."
- L["new"] = "Novo"
- L["new_sub"] = "Cria um novo perfil vazio."
- L["profiles"] = "Perfis"
- L["profiles_sub"] = "Gerenciar Perfis"
- L["reset"] = "Resetar Perfil"
- L["reset_desc"] = "Reseta o perfil atual para os valores padrões, no caso de sua configuração estar quebrada, ou simplesmente se deseja começar novamente."
- L["reset_sub"] = "Resetar o perfil atual ao padrão"
-end
-
-local defaultProfiles
-local tmpprofiles = {}
-
--- Get a list of available profiles for the specified database.
--- You can specify which profiles to include/exclude in the list using the two boolean parameters listed below.
--- @param db The db object to retrieve the profiles from
--- @param common If true, getProfileList will add the default profiles to the return list, even if they have not been created yet
--- @param nocurrent If true, then getProfileList will not display the current profile in the list
--- @return Hashtable of all profiles with the internal name as keys and the display name as value.
-local function getProfileList(db, common, nocurrent)
- local profiles = {}
-
- -- copy existing profiles into the table
- local currentProfile = db:GetCurrentProfile()
- for i,v in pairs(db:GetProfiles(tmpprofiles)) do
- if not (nocurrent and v == currentProfile) then
- profiles[v] = v
- end
- end
-
- -- add our default profiles to choose from ( or rename existing profiles)
- for k,v in pairs(defaultProfiles) do
- if (common or profiles[k]) and not (nocurrent and k == currentProfile) then
- profiles[k] = v
- end
- end
-
- return profiles
-end
-
---[[
- OptionsHandlerPrototype
- prototype class for handling the options in a sane way
-]]
-local OptionsHandlerPrototype = {}
-
---[[ Reset the profile ]]
-function OptionsHandlerPrototype:Reset()
- self.db:ResetProfile()
-end
-
---[[ Set the profile to value ]]
-function OptionsHandlerPrototype:SetProfile(info, value)
- self.db:SetProfile(value)
-end
-
---[[ returns the currently active profile ]]
-function OptionsHandlerPrototype:GetCurrentProfile()
- return self.db:GetCurrentProfile()
-end
-
---[[
- List all active profiles
- you can control the output with the .arg variable
- currently four modes are supported
-
- (empty) - return all available profiles
- "nocurrent" - returns all available profiles except the currently active profile
- "common" - returns all avaialble profiles + some commonly used profiles ("char - realm", "realm", "class", "Default")
- "both" - common except the active profile
-]]
-function OptionsHandlerPrototype:ListProfiles(info)
- local arg = info.arg
- local profiles
- if arg == "common" and not self.noDefaultProfiles then
- profiles = getProfileList(self.db, true, nil)
- elseif arg == "nocurrent" then
- profiles = getProfileList(self.db, nil, true)
- elseif arg == "both" then -- currently not used
- profiles = getProfileList(self.db, (not self.noDefaultProfiles) and true, true)
- else
- profiles = getProfileList(self.db)
- end
-
- return profiles
-end
-
-function OptionsHandlerPrototype:HasNoProfiles(info)
- local profiles = self:ListProfiles(info)
- return ((not next(profiles)) and true or false)
-end
-
---[[ Copy a profile ]]
-function OptionsHandlerPrototype:CopyProfile(info, value)
- self.db:CopyProfile(value)
-end
-
---[[ Delete a profile from the db ]]
-function OptionsHandlerPrototype:DeleteProfile(info, value)
- self.db:DeleteProfile(value)
-end
-
---[[ fill defaultProfiles with some generic values ]]
-local function generateDefaultProfiles(db)
- defaultProfiles = {
- ["Default"] = L["default"],
- [db.keys.char] = db.keys.char,
- [db.keys.realm] = db.keys.realm,
- [db.keys.class] = UnitClass("player")
- }
-end
-
---[[ create and return a handler object for the db, or upgrade it if it already existed ]]
-local function getOptionsHandler(db, noDefaultProfiles)
- if not defaultProfiles then
- generateDefaultProfiles(db)
- end
-
- local handler = AceDBOptions.handlers[db] or { db = db, noDefaultProfiles = noDefaultProfiles }
-
- for k,v in pairs(OptionsHandlerPrototype) do
- handler[k] = v
- end
-
- AceDBOptions.handlers[db] = handler
- return handler
-end
-
---[[
- the real options table
-]]
-local optionsTable = {
- desc = {
- order = 1,
- type = "description",
- name = L["intro"] .. "\n",
- },
- descreset = {
- order = 9,
- type = "description",
- name = L["reset_desc"],
- },
- reset = {
- order = 10,
- type = "execute",
- name = L["reset"],
- desc = L["reset_sub"],
- func = "Reset",
- },
- current = {
- order = 11,
- type = "description",
- name = function(info) return L["current"] .. " " .. NORMAL_FONT_COLOR_CODE .. info.handler:GetCurrentProfile() .. FONT_COLOR_CODE_CLOSE end,
- width = "default",
- },
- choosedesc = {
- order = 20,
- type = "description",
- name = "\n" .. L["choose_desc"],
- },
- new = {
- name = L["new"],
- desc = L["new_sub"],
- type = "input",
- order = 30,
- get = false,
- set = "SetProfile",
- },
- choose = {
- name = L["choose"],
- desc = L["choose_sub"],
- type = "select",
- order = 40,
- get = "GetCurrentProfile",
- set = "SetProfile",
- values = "ListProfiles",
- arg = "common",
- },
- copydesc = {
- order = 50,
- type = "description",
- name = "\n" .. L["copy_desc"],
- },
- copyfrom = {
- order = 60,
- type = "select",
- name = L["copy"],
- desc = L["copy_desc"],
- get = false,
- set = "CopyProfile",
- values = "ListProfiles",
- disabled = "HasNoProfiles",
- arg = "nocurrent",
- },
- deldesc = {
- order = 70,
- type = "description",
- name = "\n" .. L["delete_desc"],
- },
- delete = {
- order = 80,
- type = "select",
- name = L["delete"],
- desc = L["delete_sub"],
- get = false,
- set = "DeleteProfile",
- values = "ListProfiles",
- disabled = "HasNoProfiles",
- arg = "nocurrent",
- confirm = true,
- confirmText = L["delete_confirm"],
- },
-}
-
---- Get/Create a option table that you can use in your addon to control the profiles of AceDB-3.0.
--- @param db The database object to create the options table for.
--- @return The options table to be used in AceConfig-3.0
--- @usage
--- -- Assuming `options` is your top-level options table and `self.db` is your database:
--- options.args.profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db)
-function AceDBOptions:GetOptionsTable(db, noDefaultProfiles)
- local tbl = AceDBOptions.optionTables[db] or {
- type = "group",
- name = L["profiles"],
- desc = L["profiles_sub"],
- }
-
- tbl.handler = getOptionsHandler(db, noDefaultProfiles)
- tbl.args = optionsTable
-
- AceDBOptions.optionTables[db] = tbl
- return tbl
-end
-
--- upgrade existing tables
-for db,tbl in pairs(AceDBOptions.optionTables) do
- tbl.handler = getOptionsHandler(db)
- tbl.args = optionsTable
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDBOptions-3.0/AceDBOptions-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceDBOptions-3.0/AceDBOptions-3.0.xml
deleted file mode 100644
index 51305f979d..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceDBOptions-3.0/AceDBOptions-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceEvent-3.0/AceEvent-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceEvent-3.0/AceEvent-3.0.lua
deleted file mode 100644
index 7ccd88077a..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceEvent-3.0/AceEvent-3.0.lua
+++ /dev/null
@@ -1,126 +0,0 @@
---- AceEvent-3.0 provides event registration and secure dispatching.
--- All dispatching is done using **CallbackHandler-1.0**. AceEvent is a simple wrapper around
--- CallbackHandler, and dispatches all game events or addon message to the registrees.
---
--- **AceEvent-3.0** can be embeded into your addon, either explicitly by calling AceEvent:Embed(MyAddon) or by
--- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
--- and can be accessed directly, without having to explicitly call AceEvent itself.\\
--- It is recommended to embed AceEvent, otherwise you'll have to specify a custom `self` on all calls you
--- make into AceEvent.
--- @class file
--- @name AceEvent-3.0
--- @release $Id: AceEvent-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
-local CallbackHandler = LibStub("CallbackHandler-1.0")
-
-local MAJOR, MINOR = "AceEvent-3.0", 4
-local AceEvent = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceEvent then return end
-
--- Lua APIs
-local pairs = pairs
-
-AceEvent.frame = AceEvent.frame or CreateFrame("Frame", "AceEvent30Frame") -- our event frame
-AceEvent.embeds = AceEvent.embeds or {} -- what objects embed this lib
-
--- APIs and registry for blizzard events, using CallbackHandler lib
-if not AceEvent.events then
- AceEvent.events = CallbackHandler:New(AceEvent,
- "RegisterEvent", "UnregisterEvent", "UnregisterAllEvents")
-end
-
-function AceEvent.events:OnUsed(target, eventname)
- AceEvent.frame:RegisterEvent(eventname)
-end
-
-function AceEvent.events:OnUnused(target, eventname)
- AceEvent.frame:UnregisterEvent(eventname)
-end
-
-
--- APIs and registry for IPC messages, using CallbackHandler lib
-if not AceEvent.messages then
- AceEvent.messages = CallbackHandler:New(AceEvent,
- "RegisterMessage", "UnregisterMessage", "UnregisterAllMessages"
- )
- AceEvent.SendMessage = AceEvent.messages.Fire
-end
-
---- embedding and embed handling
-local mixins = {
- "RegisterEvent", "UnregisterEvent",
- "RegisterMessage", "UnregisterMessage",
- "SendMessage",
- "UnregisterAllEvents", "UnregisterAllMessages",
-}
-
---- Register for a Blizzard Event.
--- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
--- Any arguments to the event will be passed on after that.
--- @name AceEvent:RegisterEvent
--- @class function
--- @paramsig event[, callback [, arg]]
--- @param event The event to register for
--- @param callback The callback function to call when the event is triggered (funcref or method, defaults to a method with the event name)
--- @param arg An optional argument to pass to the callback function
-
---- Unregister an event.
--- @name AceEvent:UnregisterEvent
--- @class function
--- @paramsig event
--- @param event The event to unregister
-
---- Register for a custom AceEvent-internal message.
--- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
--- Any arguments to the event will be passed on after that.
--- @name AceEvent:RegisterMessage
--- @class function
--- @paramsig message[, callback [, arg]]
--- @param message The message to register for
--- @param callback The callback function to call when the message is triggered (funcref or method, defaults to a method with the event name)
--- @param arg An optional argument to pass to the callback function
-
---- Unregister a message
--- @name AceEvent:UnregisterMessage
--- @class function
--- @paramsig message
--- @param message The message to unregister
-
---- Send a message over the AceEvent-3.0 internal message system to other addons registered for this message.
--- @name AceEvent:SendMessage
--- @class function
--- @paramsig message, ...
--- @param message The message to send
--- @param ... Any arguments to the message
-
-
--- Embeds AceEvent into the target object making the functions from the mixins list available on target:..
--- @param target target object to embed AceEvent in
-function AceEvent:Embed(target)
- for k, v in pairs(mixins) do
- target[v] = self[v]
- end
- self.embeds[target] = true
- return target
-end
-
--- AceEvent:OnEmbedDisable( target )
--- target (object) - target object that is being disabled
---
--- Unregister all events messages etc when the target disables.
--- this method should be called by the target manually or by an addon framework
-function AceEvent:OnEmbedDisable(target)
- target:UnregisterAllEvents()
- target:UnregisterAllMessages()
-end
-
--- Script to fire blizzard events into the event listeners
-local events = AceEvent.events
-AceEvent.frame:SetScript("OnEvent", function(this, event, ...)
- events:Fire(event, ...)
-end)
-
---- Finally: upgrade our old embeds
-for target, v in pairs(AceEvent.embeds) do
- AceEvent:Embed(target)
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceEvent-3.0/AceEvent-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceEvent-3.0/AceEvent-3.0.xml
deleted file mode 100644
index 41ef791564..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceEvent-3.0/AceEvent-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/AceGUI-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/AceGUI-3.0.lua
deleted file mode 100644
index 438650f35f..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/AceGUI-3.0.lua
+++ /dev/null
@@ -1,1026 +0,0 @@
---- **AceGUI-3.0** provides access to numerous widgets which can be used to create GUIs.
--- AceGUI is used by AceConfigDialog to create the option GUIs, but you can use it by itself
--- to create any custom GUI. There are more extensive examples in the test suite in the Ace3
--- stand-alone distribution.
---
--- **Note**: When using AceGUI-3.0 directly, please do not modify the frames of the widgets directly,
--- as any "unknown" change to the widgets will cause addons that get your widget out of the widget pool
--- to misbehave. If you think some part of a widget should be modifiable, please open a ticket, and we"ll
--- implement a proper API to modify it.
--- @usage
--- local AceGUI = LibStub("AceGUI-3.0")
--- -- Create a container frame
--- local f = AceGUI:Create("Frame")
--- f:SetCallback("OnClose",function(widget) AceGUI:Release(widget) end)
--- f:SetTitle("AceGUI-3.0 Example")
--- f:SetStatusText("Status Bar")
--- f:SetLayout("Flow")
--- -- Create a button
--- local btn = AceGUI:Create("Button")
--- btn:SetWidth(170)
--- btn:SetText("Button !")
--- btn:SetCallback("OnClick", function() print("Click!") end)
--- -- Add the button to the container
--- f:AddChild(btn)
--- @class file
--- @name AceGUI-3.0
--- @release $Id: AceGUI-3.0.lua 1247 2021-01-23 23:16:39Z funkehdude $
-local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
-local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
-
-if not AceGUI then return end -- No upgrade needed
-
--- Lua APIs
-local tinsert, wipe = table.insert, table.wipe
-local select, pairs, next, type = select, pairs, next, type
-local error, assert = error, assert
-local setmetatable, rawget = setmetatable, rawget
-local math_max = math.max
-
--- WoW APIs
-local UIParent = UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: geterrorhandler, LibStub
-
---local con = LibStub("AceConsole-3.0",true)
-
-AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
-AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
-AceGUI.WidgetBase = AceGUI.WidgetBase or {}
-AceGUI.WidgetContainerBase = AceGUI.WidgetContainerBase or {}
-AceGUI.WidgetVersions = AceGUI.WidgetVersions or {}
-AceGUI.tooltip = AceGUI.tooltip or CreateFrame("GameTooltip", "AceGUITooltip", UIParent, "GameTooltipTemplate")
-
--- local upvalues
-local WidgetRegistry = AceGUI.WidgetRegistry
-local LayoutRegistry = AceGUI.LayoutRegistry
-local WidgetVersions = AceGUI.WidgetVersions
-
---[[
- xpcall safecall implementation
-]]
-local xpcall = xpcall
-
-local function errorhandler(err)
- return geterrorhandler()(err)
-end
-
-local function safecall(func, ...)
- if func then
- return xpcall(func, errorhandler, ...)
- end
-end
-
--- Recycling functions
-local newWidget, delWidget
-do
- -- Version Upgrade in Minor 29
- -- Internal Storage of the objects changed, from an array table
- -- to a hash table, and additionally we introduced versioning on
- -- the widgets which would discard all widgets from a pre-29 version
- -- anyway, so we just clear the storage now, and don't try to
- -- convert the storage tables to the new format.
- -- This should generally not cause *many* widgets to end up in trash,
- -- since once dialogs are opened, all addons should be loaded already
- -- and AceGUI should be on the latest version available on the users
- -- setup.
- -- -- nevcairiel - Nov 2nd, 2009
- if oldminor and oldminor < 29 and AceGUI.objPools then
- AceGUI.objPools = nil
- end
-
- AceGUI.objPools = AceGUI.objPools or {}
- local objPools = AceGUI.objPools
- --Returns a new instance, if none are available either returns a new table or calls the given contructor
- function newWidget(type)
- if not WidgetRegistry[type] then
- error("Attempt to instantiate unknown widget type", 2)
- end
-
- if not objPools[type] then
- objPools[type] = {}
- end
-
- local newObj = next(objPools[type])
- if not newObj then
- newObj = WidgetRegistry[type]()
- newObj.AceGUIWidgetVersion = WidgetVersions[type]
- else
- objPools[type][newObj] = nil
- -- if the widget is older then the latest, don't even try to reuse it
- -- just forget about it, and grab a new one.
- if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
- return newWidget(type)
- end
- end
- return newObj
- end
- -- Releases an instance to the Pool
- function delWidget(obj,type)
- if not objPools[type] then
- objPools[type] = {}
- end
- if objPools[type][obj] then
- error("Attempt to Release Widget that is already released", 2)
- end
- objPools[type][obj] = true
- end
-end
-
-
--------------------
--- API Functions --
--------------------
-
--- Gets a widget Object
-
---- Create a new Widget of the given type.
--- This function will instantiate a new widget (or use one from the widget pool), and call the
--- OnAcquire function on it, before returning.
--- @param type The type of the widget.
--- @return The newly created widget.
-function AceGUI:Create(type)
- if WidgetRegistry[type] then
- local widget = newWidget(type)
-
- if rawget(widget, "Acquire") then
- widget.OnAcquire = widget.Acquire
- widget.Acquire = nil
- elseif rawget(widget, "Aquire") then
- widget.OnAcquire = widget.Aquire
- widget.Aquire = nil
- end
-
- if rawget(widget, "Release") then
- widget.OnRelease = rawget(widget, "Release")
- widget.Release = nil
- end
-
- if widget.OnAcquire then
- widget:OnAcquire()
- else
- error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
- end
- -- Set the default Layout ("List")
- safecall(widget.SetLayout, widget, "List")
- safecall(widget.ResumeLayout, widget)
- return widget
- end
-end
-
---- Releases a widget Object.
--- This function calls OnRelease on the widget and places it back in the widget pool.
--- Any data on the widget is being erased, and the widget will be hidden.\\
--- If this widget is a Container-Widget, all of its Child-Widgets will be releases as well.
--- @param widget The widget to release
-function AceGUI:Release(widget)
- if widget.isQueuedForRelease then return end
- widget.isQueuedForRelease = true
- safecall(widget.PauseLayout, widget)
- widget.frame:Hide()
- widget:Fire("OnRelease")
- safecall(widget.ReleaseChildren, widget)
-
- if widget.OnRelease then
- widget:OnRelease()
--- else
--- error(("Widget type %s doesn't supply an OnRelease Function"):format(widget.type))
- end
- for k in pairs(widget.userdata) do
- widget.userdata[k] = nil
- end
- for k in pairs(widget.events) do
- widget.events[k] = nil
- end
- widget.width = nil
- widget.relWidth = nil
- widget.height = nil
- widget.relHeight = nil
- widget.noAutoHeight = nil
- widget.frame:ClearAllPoints()
- widget.frame:Hide()
- widget.frame:SetParent(UIParent)
- widget.frame.width = nil
- widget.frame.height = nil
- if widget.content then
- widget.content.width = nil
- widget.content.height = nil
- end
- widget.isQueuedForRelease = nil
- delWidget(widget, widget.type)
-end
-
---- Check if a widget is currently in the process of being released
--- This function check if this widget, or any of its parents (in which case it'll be released shortly as well)
--- are currently being released. This allows addon to handle any callbacks accordingly.
--- @param widget The widget to check
-function AceGUI:IsReleasing(widget)
- if widget.isQueuedForRelease then
- return true
- end
-
- if widget.parent and widget.parent.AceGUIWidgetVersion then
- return AceGUI:IsReleasing(widget.parent)
- end
-
- return false
-end
-
------------
--- Focus --
------------
-
-
---- Called when a widget has taken focus.
--- e.g. Dropdowns opening, Editboxes gaining kb focus
--- @param widget The widget that should be focused
-function AceGUI:SetFocus(widget)
- if self.FocusedWidget and self.FocusedWidget ~= widget then
- safecall(self.FocusedWidget.ClearFocus, self.FocusedWidget)
- end
- self.FocusedWidget = widget
-end
-
-
---- Called when something has happened that could cause widgets with focus to drop it
--- e.g. titlebar of a frame being clicked
-function AceGUI:ClearFocus()
- if self.FocusedWidget then
- safecall(self.FocusedWidget.ClearFocus, self.FocusedWidget)
- self.FocusedWidget = nil
- end
-end
-
--------------
--- Widgets --
--------------
---[[
- Widgets must provide the following functions
- OnAcquire() - Called when the object is acquired, should set everything to a default hidden state
-
- And the following members
- frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes
- type - the type of the object, same as the name given to :RegisterWidget()
-
- Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet
- It will be cleared automatically when a widget is released
- Placing values directly into a widget object should be avoided
-
- If the Widget can act as a container for other Widgets the following
- content - frame or derivitive that children will be anchored to
-
- The Widget can supply the following Optional Members
- :OnRelease() - Called when the object is Released, should remove any additional anchors and clear any data
- :OnWidthSet(width) - Called when the width of the widget is changed
- :OnHeightSet(height) - Called when the height of the widget is changed
- Widgets should not use the OnSizeChanged events of thier frame or content members, use these methods instead
- AceGUI already sets a handler to the event
- :LayoutFinished(width, height) - called after a layout has finished, the width and height will be the width and height of the
- area used for controls. These can be nil if the layout used the existing size to layout the controls.
-
-]]
-
---------------------------
--- Widget Base Template --
---------------------------
-do
- local WidgetBase = AceGUI.WidgetBase
-
- WidgetBase.SetParent = function(self, parent)
- local frame = self.frame
- frame:SetParent(nil)
- frame:SetParent(parent.content)
- self.parent = parent
- end
-
- WidgetBase.SetCallback = function(self, name, func)
- if type(func) == "function" then
- self.events[name] = func
- end
- end
-
- WidgetBase.Fire = function(self, name, ...)
- if self.events[name] then
- local success, ret = safecall(self.events[name], self, name, ...)
- if success then
- return ret
- end
- end
- end
-
- WidgetBase.SetWidth = function(self, width)
- self.frame:SetWidth(width)
- self.frame.width = width
- if self.OnWidthSet then
- self:OnWidthSet(width)
- end
- end
-
- WidgetBase.SetRelativeWidth = function(self, width)
- if width <= 0 or width > 1 then
- error(":SetRelativeWidth(width): Invalid relative width.", 2)
- end
- self.relWidth = width
- self.width = "relative"
- end
-
- WidgetBase.SetHeight = function(self, height)
- self.frame:SetHeight(height)
- self.frame.height = height
- if self.OnHeightSet then
- self:OnHeightSet(height)
- end
- end
-
- --[[ WidgetBase.SetRelativeHeight = function(self, height)
- if height <= 0 or height > 1 then
- error(":SetRelativeHeight(height): Invalid relative height.", 2)
- end
- self.relHeight = height
- self.height = "relative"
- end ]]
-
- WidgetBase.IsVisible = function(self)
- return self.frame:IsVisible()
- end
-
- WidgetBase.IsShown= function(self)
- return self.frame:IsShown()
- end
-
- WidgetBase.Release = function(self)
- AceGUI:Release(self)
- end
-
- WidgetBase.IsReleasing = function(self)
- return AceGUI:IsReleasing(self)
- end
-
- WidgetBase.SetPoint = function(self, ...)
- return self.frame:SetPoint(...)
- end
-
- WidgetBase.ClearAllPoints = function(self)
- return self.frame:ClearAllPoints()
- end
-
- WidgetBase.GetNumPoints = function(self)
- return self.frame:GetNumPoints()
- end
-
- WidgetBase.GetPoint = function(self, ...)
- return self.frame:GetPoint(...)
- end
-
- WidgetBase.GetUserDataTable = function(self)
- return self.userdata
- end
-
- WidgetBase.SetUserData = function(self, key, value)
- self.userdata[key] = value
- end
-
- WidgetBase.GetUserData = function(self, key)
- return self.userdata[key]
- end
-
- WidgetBase.IsFullHeight = function(self)
- return self.height == "fill"
- end
-
- WidgetBase.SetFullHeight = function(self, isFull)
- if isFull then
- self.height = "fill"
- else
- self.height = nil
- end
- end
-
- WidgetBase.IsFullWidth = function(self)
- return self.width == "fill"
- end
-
- WidgetBase.SetFullWidth = function(self, isFull)
- if isFull then
- self.width = "fill"
- else
- self.width = nil
- end
- end
-
--- local function LayoutOnUpdate(this)
--- this:SetScript("OnUpdate",nil)
--- this.obj:PerformLayout()
--- end
-
- local WidgetContainerBase = AceGUI.WidgetContainerBase
-
- WidgetContainerBase.PauseLayout = function(self)
- self.LayoutPaused = true
- end
-
- WidgetContainerBase.ResumeLayout = function(self)
- self.LayoutPaused = nil
- end
-
- WidgetContainerBase.PerformLayout = function(self)
- if self.LayoutPaused then
- return
- end
- safecall(self.LayoutFunc, self.content, self.children)
- end
-
- --call this function to layout, makes sure layed out objects get a frame to get sizes etc
- WidgetContainerBase.DoLayout = function(self)
- self:PerformLayout()
--- if not self.parent then
--- self.frame:SetScript("OnUpdate", LayoutOnUpdate)
--- end
- end
-
- WidgetContainerBase.AddChild = function(self, child, beforeWidget)
- if beforeWidget then
- local siblingIndex = 1
- for _, widget in pairs(self.children) do
- if widget == beforeWidget then
- break
- end
- siblingIndex = siblingIndex + 1
- end
- tinsert(self.children, siblingIndex, child)
- else
- tinsert(self.children, child)
- end
- child:SetParent(self)
- child.frame:Show()
- self:DoLayout()
- end
-
- WidgetContainerBase.AddChildren = function(self, ...)
- for i = 1, select("#", ...) do
- local child = select(i, ...)
- tinsert(self.children, child)
- child:SetParent(self)
- child.frame:Show()
- end
- self:DoLayout()
- end
-
- WidgetContainerBase.ReleaseChildren = function(self)
- local children = self.children
- for i = 1,#children do
- AceGUI:Release(children[i])
- children[i] = nil
- end
- end
-
- WidgetContainerBase.SetLayout = function(self, Layout)
- self.LayoutFunc = AceGUI:GetLayout(Layout)
- end
-
- WidgetContainerBase.SetAutoAdjustHeight = function(self, adjust)
- if adjust then
- self.noAutoHeight = nil
- else
- self.noAutoHeight = true
- end
- end
-
- local function FrameResize(this)
- local self = this.obj
- if this:GetWidth() and this:GetHeight() then
- if self.OnWidthSet then
- self:OnWidthSet(this:GetWidth())
- end
- if self.OnHeightSet then
- self:OnHeightSet(this:GetHeight())
- end
- end
- end
-
- local function ContentResize(this)
- if this:GetWidth() and this:GetHeight() then
- this.width = this:GetWidth()
- this.height = this:GetHeight()
- this.obj:DoLayout()
- end
- end
-
- setmetatable(WidgetContainerBase, {__index=WidgetBase})
-
- --One of these function should be called on each Widget Instance as part of its creation process
-
- --- Register a widget-class as a container for newly created widgets.
- -- @param widget The widget class
- function AceGUI:RegisterAsContainer(widget)
- widget.children = {}
- widget.userdata = {}
- widget.events = {}
- widget.base = WidgetContainerBase
- widget.content.obj = widget
- widget.frame.obj = widget
- widget.content:SetScript("OnSizeChanged", ContentResize)
- widget.frame:SetScript("OnSizeChanged", FrameResize)
- setmetatable(widget, {__index = WidgetContainerBase})
- widget:SetLayout("List")
- return widget
- end
-
- --- Register a widget-class as a widget.
- -- @param widget The widget class
- function AceGUI:RegisterAsWidget(widget)
- widget.userdata = {}
- widget.events = {}
- widget.base = WidgetBase
- widget.frame.obj = widget
- widget.frame:SetScript("OnSizeChanged", FrameResize)
- setmetatable(widget, {__index = WidgetBase})
- return widget
- end
-end
-
-
-
-
-------------------
--- Widget API --
-------------------
-
---- Registers a widget Constructor, this function returns a new instance of the Widget
--- @param Name The name of the widget
--- @param Constructor The widget constructor function
--- @param Version The version of the widget
-function AceGUI:RegisterWidgetType(Name, Constructor, Version)
- assert(type(Constructor) == "function")
- assert(type(Version) == "number")
-
- local oldVersion = WidgetVersions[Name]
- if oldVersion and oldVersion >= Version then return end
-
- WidgetVersions[Name] = Version
- WidgetRegistry[Name] = Constructor
-end
-
---- Registers a Layout Function
--- @param Name The name of the layout
--- @param LayoutFunc Reference to the layout function
-function AceGUI:RegisterLayout(Name, LayoutFunc)
- assert(type(LayoutFunc) == "function")
- if type(Name) == "string" then
- Name = Name:upper()
- end
- LayoutRegistry[Name] = LayoutFunc
-end
-
---- Get a Layout Function from the registry
--- @param Name The name of the layout
-function AceGUI:GetLayout(Name)
- if type(Name) == "string" then
- Name = Name:upper()
- end
- return LayoutRegistry[Name]
-end
-
-AceGUI.counts = AceGUI.counts or {}
-
---- A type-based counter to count the number of widgets created.
--- This is used by widgets that require a named frame, e.g. when a Blizzard
--- Template requires it.
--- @param type The widget type
-function AceGUI:GetNextWidgetNum(type)
- if not self.counts[type] then
- self.counts[type] = 0
- end
- self.counts[type] = self.counts[type] + 1
- return self.counts[type]
-end
-
---- Return the number of created widgets for this type.
--- In contrast to GetNextWidgetNum, the number is not incremented.
--- @param type The widget type
-function AceGUI:GetWidgetCount(type)
- return self.counts[type] or 0
-end
-
---- Return the version of the currently registered widget type.
--- @param type The widget type
-function AceGUI:GetWidgetVersion(type)
- return WidgetVersions[type]
-end
-
--------------
--- Layouts --
--------------
-
---[[
- A Layout is a func that takes 2 parameters
- content - the frame that widgets will be placed inside
- children - a table containing the widgets to layout
-]]
-
--- Very simple Layout, Children are stacked on top of each other down the left side
-AceGUI:RegisterLayout("List",
- function(content, children)
- local height = 0
- local width = content.width or content:GetWidth() or 0
- for i = 1, #children do
- local child = children[i]
-
- local frame = child.frame
- frame:ClearAllPoints()
- frame:Show()
- if i == 1 then
- frame:SetPoint("TOPLEFT", content)
- else
- frame:SetPoint("TOPLEFT", children[i-1].frame, "BOTTOMLEFT")
- end
-
- if child.width == "fill" then
- child:SetWidth(width)
- frame:SetPoint("RIGHT", content)
-
- if child.DoLayout then
- child:DoLayout()
- end
- elseif child.width == "relative" then
- child:SetWidth(width * child.relWidth)
-
- if child.DoLayout then
- child:DoLayout()
- end
- end
-
- height = height + (frame.height or frame:GetHeight() or 0)
- end
- safecall(content.obj.LayoutFinished, content.obj, nil, height)
- end)
-
--- A single control fills the whole content area
-AceGUI:RegisterLayout("Fill",
- function(content, children)
- if children[1] then
- children[1]:SetWidth(content:GetWidth() or 0)
- children[1]:SetHeight(content:GetHeight() or 0)
- children[1].frame:ClearAllPoints()
- children[1].frame:SetAllPoints(content)
- children[1].frame:Show()
- safecall(content.obj.LayoutFinished, content.obj, nil, children[1].frame:GetHeight())
- end
- end)
-
-local layoutrecursionblock = nil
-local function safelayoutcall(object, func, ...)
- layoutrecursionblock = true
- object[func](object, ...)
- layoutrecursionblock = nil
-end
-
-AceGUI:RegisterLayout("Flow",
- function(content, children)
- if layoutrecursionblock then return end
- --used height so far
- local height = 0
- --width used in the current row
- local usedwidth = 0
- --height of the current row
- local rowheight = 0
- local rowoffset = 0
-
- local width = content.width or content:GetWidth() or 0
-
- --control at the start of the row
- local rowstart
- local rowstartoffset
- local isfullheight
-
- local frameoffset
- local lastframeoffset
- local oversize
- for i = 1, #children do
- local child = children[i]
- oversize = nil
- local frame = child.frame
- local frameheight = frame.height or frame:GetHeight() or 0
- local framewidth = frame.width or frame:GetWidth() or 0
- lastframeoffset = frameoffset
- -- HACK: Why did we set a frameoffset of (frameheight / 2) ?
- -- That was moving all widgets half the widgets size down, is that intended?
- -- Actually, it seems to be neccessary for many cases, we'll leave it in for now.
- -- If widgets seem to anchor weirdly with this, provide a valid alignoffset for them.
- -- TODO: Investigate moar!
- frameoffset = child.alignoffset or (frameheight / 2)
-
- if child.width == "relative" then
- framewidth = width * child.relWidth
- end
-
- frame:Show()
- frame:ClearAllPoints()
- if i == 1 then
- -- anchor the first control to the top left
- frame:SetPoint("TOPLEFT", content)
- rowheight = frameheight
- rowoffset = frameoffset
- rowstart = frame
- rowstartoffset = frameoffset
- usedwidth = framewidth
- if usedwidth > width then
- oversize = true
- end
- else
- -- if there isn't available width for the control start a new row
- -- if a control is "fill" it will be on a row of its own full width
- if usedwidth == 0 or ((framewidth) + usedwidth > width) or child.width == "fill" then
- if isfullheight then
- -- a previous row has already filled the entire height, there's nothing we can usefully do anymore
- -- (maybe error/warn about this?)
- break
- end
- --anchor the previous row, we will now know its height and offset
- rowstart:SetPoint("TOPLEFT", content, "TOPLEFT", 0, -(height + (rowoffset - rowstartoffset) + 3))
- height = height + rowheight + 3
- --save this as the rowstart so we can anchor it after the row is complete and we have the max height and offset of controls in it
- rowstart = frame
- rowstartoffset = frameoffset
- rowheight = frameheight
- rowoffset = frameoffset
- usedwidth = framewidth
- if usedwidth > width then
- oversize = true
- end
- -- put the control on the current row, adding it to the width and checking if the height needs to be increased
- else
- --handles cases where the new height is higher than either control because of the offsets
- --math.max(rowheight-rowoffset+frameoffset, frameheight-frameoffset+rowoffset)
-
- --offset is always the larger of the two offsets
- rowoffset = math_max(rowoffset, frameoffset)
- rowheight = math_max(rowheight, rowoffset + (frameheight / 2))
-
- frame:SetPoint("TOPLEFT", children[i-1].frame, "TOPRIGHT", 0, frameoffset - lastframeoffset)
- usedwidth = framewidth + usedwidth
- end
- end
-
- if child.width == "fill" then
- safelayoutcall(child, "SetWidth", width)
- frame:SetPoint("RIGHT", content)
-
- usedwidth = 0
- rowstart = frame
- rowstartoffset = frameoffset
-
- if child.DoLayout then
- child:DoLayout()
- end
- rowheight = frame.height or frame:GetHeight() or 0
- rowoffset = child.alignoffset or (rowheight / 2)
- rowstartoffset = rowoffset
- elseif child.width == "relative" then
- safelayoutcall(child, "SetWidth", width * child.relWidth)
-
- if child.DoLayout then
- child:DoLayout()
- end
- elseif oversize then
- if width > 1 then
- frame:SetPoint("RIGHT", content)
- end
- end
-
- if child.height == "fill" then
- frame:SetPoint("BOTTOM", content)
- isfullheight = true
- end
- end
-
- --anchor the last row, if its full height needs a special case since its height has just been changed by the anchor
- if isfullheight then
- rowstart:SetPoint("TOPLEFT", content, "TOPLEFT", 0, -height)
- elseif rowstart then
- rowstart:SetPoint("TOPLEFT", content, "TOPLEFT", 0, -(height + (rowoffset - rowstartoffset) + 3))
- end
-
- height = height + rowheight + 3
- safecall(content.obj.LayoutFinished, content.obj, nil, height)
- end)
-
--- Get alignment method and value. Possible alignment methods are a callback, a number, "start", "middle", "end", "fill" or "TOPLEFT", "BOTTOMRIGHT" etc.
-local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
- local fn = cellObj and (cellObj["align" .. dir] or cellObj.align)
- or colObj and (colObj["align" .. dir] or colObj.align)
- or tableObj["align" .. dir] or tableObj.align
- or "CENTERLEFT"
- local child, cell, val = child or 0, cell or 0, nil
-
- if type(fn) == "string" then
- fn = fn:lower()
- fn = dir == "V" and (fn:sub(1, 3) == "top" and "start" or fn:sub(1, 6) == "bottom" and "end" or fn:sub(1, 6) == "center" and "middle")
- or dir == "H" and (fn:sub(-4) == "left" and "start" or fn:sub(-5) == "right" and "end" or fn:sub(-6) == "center" and "middle")
- or fn
- val = (fn == "start" or fn == "fill") and 0 or fn == "end" and cell - child or (cell - child) / 2
- elseif type(fn) == "function" then
- val = fn(child or 0, cell, dir)
- else
- val = fn
- end
-
- return fn, max(0, min(val, cell))
-end
-
--- Get width or height for multiple cells combined
-local GetCellDimension = function (dir, laneDim, from, to, space)
- local dim = 0
- for cell=from,to do
- dim = dim + (laneDim[cell] or 0)
- end
- return dim + max(0, to - from) * (space or 0)
-end
-
---[[ Options
-============
-Container:
- - columns ({col, col, ...}): Column settings. "col" can be a number (<= 0: content width, <1: rel. width, <10: weight, >=10: abs. width) or a table with column setting.
- - space, spaceH, spaceV: Overall, horizontal and vertical spacing between cells.
- - align, alignH, alignV: Overall, horizontal and vertical cell alignment. See GetCellAlign() for possible values.
-Columns:
- - width: Fixed column width (nil or <=0: content width, <1: rel. width, >=1: abs. width).
- - min or 1: Min width for content based width
- - max or 2: Max width for content based width
- - weight: Flexible column width. The leftover width after accounting for fixed-width columns is distributed to weighted columns according to their weights.
- - align, alignH, alignV: Overwrites the container setting for alignment.
-Cell:
- - colspan: Makes a cell span multiple columns.
- - rowspan: Makes a cell span multiple rows.
- - align, alignH, alignV: Overwrites the container and column setting for alignment.
-]]
-AceGUI:RegisterLayout("Table",
- function (content, children)
- local obj = content.obj
- obj:PauseLayout()
-
- local tableObj = obj:GetUserData("table")
- local cols = tableObj.columns
- local spaceH = tableObj.spaceH or tableObj.space or 0
- local spaceV = tableObj.spaceV or tableObj.space or 0
- local totalH = (content:GetWidth() or content.width or 0) - spaceH * (#cols - 1)
-
- -- We need to reuse these because layout events can come in very frequently
- local layoutCache = obj:GetUserData("layoutCache")
- if not layoutCache then
- layoutCache = {{}, {}, {}, {}, {}, {}}
- obj:SetUserData("layoutCache", layoutCache)
- end
- local t, laneH, laneV, rowspans, rowStart, colStart = unpack(layoutCache)
-
- -- Create the grid
- local n, slotFound = 0
- for i,child in ipairs(children) do
- if child:IsShown() then
- repeat
- n = n + 1
- local col = (n - 1) % #cols + 1
- local row = ceil(n / #cols)
- local rowspan = rowspans[col]
- local cell = rowspan and rowspan.child or child
- local cellObj = cell:GetUserData("cell")
- slotFound = not rowspan
-
- -- Rowspan
- if not rowspan and cellObj and cellObj.rowspan then
- rowspan = {child = child, from = row, to = row + cellObj.rowspan - 1}
- rowspans[col] = rowspan
- end
- if rowspan and i == #children then
- rowspan.to = row
- end
-
- -- Colspan
- local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
- n = n + colspan
-
- -- Place the cell
- if not rowspan or rowspan.to == row then
- t[n] = cell
- rowStart[cell] = rowspan and rowspan.from or row
- colStart[cell] = col
-
- if rowspan then
- rowspans[col] = nil
- end
- end
- until slotFound
- end
- end
-
- local rows = ceil(n / #cols)
-
- -- Determine fixed size cols and collect weights
- local extantH, totalWeight = totalH, 0
- for col,colObj in ipairs(cols) do
- laneH[col] = 0
-
- if type(colObj) == "number" then
- colObj = {[colObj >= 1 and colObj < 10 and "weight" or "width"] = colObj}
- cols[col] = colObj
- end
-
- if colObj.weight then
- -- Weight
- totalWeight = totalWeight + (colObj.weight or 1)
- else
- if not colObj.width or colObj.width <= 0 then
- -- Content width
- for row=1,rows do
- local child = t[(row - 1) * #cols + col]
- if child then
- local f = child.frame
- f:ClearAllPoints()
- local childH = f:GetWidth() or 0
-
- laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
- end
- end
-
- laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col]))
- else
- -- Rel./Abs. width
- laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
- end
- extantH = max(0, extantH - laneH[col])
- end
- end
-
- -- Determine sizes based on weight
- local scale = totalWeight > 0 and extantH / totalWeight or 0
- for col,colObj in pairs(cols) do
- if colObj.weight then
- laneH[col] = scale * colObj.weight
- end
- end
-
- -- Arrange children
- for row=1,rows do
- local rowV = 0
-
- -- Horizontal placement and sizing
- for col=1,#cols do
- local child = t[(row - 1) * #cols + col]
- if child then
- local colObj = cols[colStart[child]]
- local cellObj = child:GetUserData("cell")
- local offsetH = GetCellDimension("H", laneH, 1, colStart[child] - 1, spaceH) + (colStart[child] == 1 and 0 or spaceH)
- local cellH = GetCellDimension("H", laneH, colStart[child], col, spaceH)
-
- local f = child.frame
- f:ClearAllPoints()
- local childH = f:GetWidth() or 0
-
- local alignFn, align = GetCellAlign("H", tableObj, colObj, cellObj, cellH, childH)
- f:SetPoint("LEFT", content, offsetH + align, 0)
- if child:IsFullWidth() or alignFn == "fill" or childH > cellH then
- f:SetPoint("RIGHT", content, "LEFT", offsetH + align + cellH, 0)
- end
-
- if child.DoLayout then
- child:DoLayout()
- end
-
- rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
- end
- end
-
- laneV[row] = rowV
-
- -- Vertical placement and sizing
- for col=1,#cols do
- local child = t[(row - 1) * #cols + col]
- if child then
- local colObj = cols[colStart[child]]
- local cellObj = child:GetUserData("cell")
- local offsetV = GetCellDimension("V", laneV, 1, rowStart[child] - 1, spaceV) + (rowStart[child] == 1 and 0 or spaceV)
- local cellV = GetCellDimension("V", laneV, rowStart[child], row, spaceV)
-
- local f = child.frame
- local childV = f:GetHeight() or 0
-
- local alignFn, align = GetCellAlign("V", tableObj, colObj, cellObj, cellV, childV)
- if child:IsFullHeight() or alignFn == "fill" then
- f:SetHeight(cellV)
- end
- f:SetPoint("TOP", content, 0, -(offsetV + align))
- end
- end
- end
-
- -- Calculate total height
- local totalV = GetCellDimension("V", laneV, 1, #laneV, spaceV)
-
- -- Cleanup
- for _,v in pairs(layoutCache) do wipe(v) end
-
- safecall(obj.LayoutFinished, obj, nil, totalV)
- obj:ResumeLayout()
- end)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/AceGUI-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/AceGUI-3.0.xml
deleted file mode 100644
index b515077a29..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/AceGUI-3.0.xml
+++ /dev/null
@@ -1,28 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua
deleted file mode 100644
index 2f8ba043a0..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua
+++ /dev/null
@@ -1,138 +0,0 @@
---[[-----------------------------------------------------------------------------
-BlizOptionsGroup Container
-Simple container widget for the integration of AceGUI into the Blizzard Interface Options
--------------------------------------------------------------------------------]]
-local Type, Version = "BlizOptionsGroup", 22
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local CreateFrame = CreateFrame
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-
-local function OnShow(frame)
- frame.obj:Fire("OnShow")
-end
-
-local function OnHide(frame)
- frame.obj:Fire("OnHide")
-end
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-
-local function okay(frame)
- frame.obj:Fire("okay")
-end
-
-local function cancel(frame)
- frame.obj:Fire("cancel")
-end
-
-local function default(frame)
- frame.obj:Fire("default")
-end
-
-local function refresh(frame)
- frame.obj:Fire("refresh")
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetName()
- self:SetTitle()
- end,
-
- -- ["OnRelease"] = nil,
-
- ["OnWidthSet"] = function(self, width)
- local content = self.content
- local contentwidth = width - 63
- if contentwidth < 0 then
- contentwidth = 0
- end
- content:SetWidth(contentwidth)
- content.width = contentwidth
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- local contentheight = height - 26
- if contentheight < 0 then
- contentheight = 0
- end
- content:SetHeight(contentheight)
- content.height = contentheight
- end,
-
- ["SetName"] = function(self, name, parent)
- self.frame.name = name
- self.frame.parent = parent
- end,
-
- ["SetTitle"] = function(self, title)
- local content = self.content
- content:ClearAllPoints()
- if not title or title == "" then
- content:SetPoint("TOPLEFT", 10, -10)
- self.label:SetText("")
- else
- content:SetPoint("TOPLEFT", 10, -40)
- self.label:SetText(title)
- end
- content:SetPoint("BOTTOMRIGHT", -10, 10)
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
- frame:Hide()
-
- -- support functions for the Blizzard Interface Options
- frame.okay = okay
- frame.cancel = cancel
- frame.default = default
- frame.refresh = refresh
-
- frame:SetScript("OnHide", OnHide)
- frame:SetScript("OnShow", OnShow)
-
- local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
- label:SetPoint("TOPLEFT", 10, -15)
- label:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", 10, -45)
- label:SetJustifyH("LEFT")
- label:SetJustifyV("TOP")
-
- --Container Support
- local content = CreateFrame("Frame", nil, frame)
- content:SetPoint("TOPLEFT", 10, -10)
- content:SetPoint("BOTTOMRIGHT", -10, 10)
-
- local widget = {
- label = label,
- frame = frame,
- content = content,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua
deleted file mode 100644
index 379ea25b96..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua
+++ /dev/null
@@ -1,157 +0,0 @@
---[[-----------------------------------------------------------------------------
-DropdownGroup Container
-Container controlled by a dropdown on the top.
--------------------------------------------------------------------------------]]
-local Type, Version = "DropdownGroup", 22
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local assert, pairs, type = assert, pairs, type
-
--- WoW APIs
-local CreateFrame = CreateFrame
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function SelectedGroup(self, event, value)
- local group = self.parentgroup
- local status = group.status or group.localstatus
- status.selected = value
- self.parentgroup:Fire("OnGroupSelected", value)
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self.dropdown:SetText("")
- self:SetDropdownWidth(200)
- self:SetTitle("")
- end,
-
- ["OnRelease"] = function(self)
- self.dropdown.list = nil
- self.status = nil
- for k in pairs(self.localstatus) do
- self.localstatus[k] = nil
- end
- end,
-
- ["SetTitle"] = function(self, title)
- self.titletext:SetText(title)
- self.dropdown.frame:ClearAllPoints()
- if title and title ~= "" then
- self.dropdown.frame:SetPoint("TOPRIGHT", -2, 0)
- else
- self.dropdown.frame:SetPoint("TOPLEFT", -1, 0)
- end
- end,
-
- ["SetGroupList"] = function(self,list,order)
- self.dropdown:SetList(list,order)
- end,
-
- ["SetStatusTable"] = function(self, status)
- assert(type(status) == "table")
- self.status = status
- end,
-
- ["SetGroup"] = function(self,group)
- self.dropdown:SetValue(group)
- local status = self.status or self.localstatus
- status.selected = group
- self:Fire("OnGroupSelected", group)
- end,
-
- ["OnWidthSet"] = function(self, width)
- local content = self.content
- local contentwidth = width - 26
- if contentwidth < 0 then
- contentwidth = 0
- end
- content:SetWidth(contentwidth)
- content.width = contentwidth
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- local contentheight = height - 63
- if contentheight < 0 then
- contentheight = 0
- end
- content:SetHeight(contentheight)
- content.height = contentheight
- end,
-
- ["LayoutFinished"] = function(self, width, height)
- self:SetHeight((height or 0) + 63)
- end,
-
- ["SetDropdownWidth"] = function(self, width)
- self.dropdown:SetWidth(width)
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local PaneBackdrop = {
- bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
- edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
- tile = true, tileSize = 16, edgeSize = 16,
- insets = { left = 3, right = 3, top = 5, bottom = 3 }
-}
-
-local function Constructor()
- local frame = CreateFrame("Frame")
- frame:SetHeight(100)
- frame:SetWidth(100)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
-
- local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
- titletext:SetPoint("TOPLEFT", 4, -5)
- titletext:SetPoint("TOPRIGHT", -4, -5)
- titletext:SetJustifyH("LEFT")
- titletext:SetHeight(18)
-
- local dropdown = AceGUI:Create("Dropdown")
- dropdown.frame:SetParent(frame)
- dropdown.frame:SetFrameLevel(dropdown.frame:GetFrameLevel() + 2)
- dropdown:SetCallback("OnValueChanged", SelectedGroup)
- dropdown.frame:SetPoint("TOPLEFT", -1, 0)
- dropdown.frame:Show()
- dropdown:SetLabel("")
-
- local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- border:SetPoint("TOPLEFT", 0, -26)
- border:SetPoint("BOTTOMRIGHT", 0, 3)
- border:SetBackdrop(PaneBackdrop)
- border:SetBackdropColor(0.1,0.1,0.1,0.5)
- border:SetBackdropBorderColor(0.4,0.4,0.4)
-
- --Container Support
- local content = CreateFrame("Frame", nil, border)
- content:SetPoint("TOPLEFT", 10, -10)
- content:SetPoint("BOTTOMRIGHT", -10, 10)
-
- local widget = {
- frame = frame,
- localstatus = {},
- titletext = titletext,
- dropdown = dropdown,
- border = border,
- content = content,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- dropdown.parentgroup = widget
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua
deleted file mode 100644
index 7ac9787a23..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua
+++ /dev/null
@@ -1,318 +0,0 @@
---[[-----------------------------------------------------------------------------
-Frame Container
--------------------------------------------------------------------------------]]
-local Type, Version = "Frame", 28
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs, assert, type = pairs, assert, type
-local wipe = table.wipe
-
--- WoW APIs
-local PlaySound = PlaySound
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: CLOSE
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Button_OnClick(frame)
- PlaySound(799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
- frame.obj:Hide()
-end
-
-local function Frame_OnShow(frame)
- frame.obj:Fire("OnShow")
-end
-
-local function Frame_OnClose(frame)
- frame.obj:Fire("OnClose")
-end
-
-local function Frame_OnMouseDown(frame)
- AceGUI:ClearFocus()
-end
-
-local function Title_OnMouseDown(frame)
- frame:GetParent():StartMoving()
- AceGUI:ClearFocus()
-end
-
-local function MoverSizer_OnMouseUp(mover)
- local frame = mover:GetParent()
- frame:StopMovingOrSizing()
- local self = frame.obj
- local status = self.status or self.localstatus
- status.width = frame:GetWidth()
- status.height = frame:GetHeight()
- status.top = frame:GetTop()
- status.left = frame:GetLeft()
-end
-
-local function SizerSE_OnMouseDown(frame)
- frame:GetParent():StartSizing("BOTTOMRIGHT")
- AceGUI:ClearFocus()
-end
-
-local function SizerS_OnMouseDown(frame)
- frame:GetParent():StartSizing("BOTTOM")
- AceGUI:ClearFocus()
-end
-
-local function SizerE_OnMouseDown(frame)
- frame:GetParent():StartSizing("RIGHT")
- AceGUI:ClearFocus()
-end
-
-local function StatusBar_OnEnter(frame)
- frame.obj:Fire("OnEnterStatusBar")
-end
-
-local function StatusBar_OnLeave(frame)
- frame.obj:Fire("OnLeaveStatusBar")
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self.frame:SetParent(UIParent)
- self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
- self.frame:SetFrameLevel(100) -- Lots of room to draw under it
- self:SetTitle()
- self:SetStatusText()
- self:ApplyStatus()
- self:Show()
- self:EnableResize(true)
- end,
-
- ["OnRelease"] = function(self)
- self.status = nil
- wipe(self.localstatus)
- end,
-
- ["OnWidthSet"] = function(self, width)
- local content = self.content
- local contentwidth = width - 34
- if contentwidth < 0 then
- contentwidth = 0
- end
- content:SetWidth(contentwidth)
- content.width = contentwidth
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- local contentheight = height - 57
- if contentheight < 0 then
- contentheight = 0
- end
- content:SetHeight(contentheight)
- content.height = contentheight
- end,
-
- ["SetTitle"] = function(self, title)
- self.titletext:SetText(title)
- self.titlebg:SetWidth((self.titletext:GetWidth() or 0) + 10)
- end,
-
- ["SetStatusText"] = function(self, text)
- self.statustext:SetText(text)
- end,
-
- ["Hide"] = function(self)
- self.frame:Hide()
- end,
-
- ["Show"] = function(self)
- self.frame:Show()
- end,
-
- ["EnableResize"] = function(self, state)
- local func = state and "Show" or "Hide"
- self.sizer_se[func](self.sizer_se)
- self.sizer_s[func](self.sizer_s)
- self.sizer_e[func](self.sizer_e)
- end,
-
- -- called to set an external table to store status in
- ["SetStatusTable"] = function(self, status)
- assert(type(status) == "table")
- self.status = status
- self:ApplyStatus()
- end,
-
- ["ApplyStatus"] = function(self)
- local status = self.status or self.localstatus
- local frame = self.frame
- self:SetWidth(status.width or 700)
- self:SetHeight(status.height or 500)
- frame:ClearAllPoints()
- if status.top and status.left then
- frame:SetPoint("TOP", UIParent, "BOTTOM", 0, status.top)
- frame:SetPoint("LEFT", UIParent, "LEFT", status.left, 0)
- else
- frame:SetPoint("CENTER")
- end
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local FrameBackdrop = {
- bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
- edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
- tile = true, tileSize = 32, edgeSize = 32,
- insets = { left = 8, right = 8, top = 8, bottom = 8 }
-}
-
-local PaneBackdrop = {
- bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
- edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
- tile = true, tileSize = 16, edgeSize = 16,
- insets = { left = 3, right = 3, top = 5, bottom = 3 }
-}
-
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
- frame:Hide()
-
- frame:EnableMouse(true)
- frame:SetMovable(true)
- frame:SetResizable(true)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
- frame:SetFrameLevel(100) -- Lots of room to draw under it
- frame:SetBackdrop(FrameBackdrop)
- frame:SetBackdropColor(0, 0, 0, 1)
- frame:SetResizeBounds(400, 200) -- https://wowpedia.fandom.com/wiki/API_Frame_SetMinResize replaced in Ulduar patch.
- frame:SetToplevel(true)
- frame:SetScript("OnShow", Frame_OnShow)
- frame:SetScript("OnHide", Frame_OnClose)
- frame:SetScript("OnMouseDown", Frame_OnMouseDown)
-
- local closebutton = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
- closebutton:SetScript("OnClick", Button_OnClick)
- closebutton:SetPoint("BOTTOMRIGHT", -27, 17)
- closebutton:SetHeight(20)
- closebutton:SetWidth(100)
- closebutton:SetText(CLOSE)
-
- local statusbg = CreateFrame("Button", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- statusbg:SetPoint("BOTTOMLEFT", 15, 15)
- statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
- statusbg:SetHeight(24)
- statusbg:SetBackdrop(PaneBackdrop)
- statusbg:SetBackdropColor(0.1,0.1,0.1)
- statusbg:SetBackdropBorderColor(0.4,0.4,0.4)
- statusbg:SetScript("OnEnter", StatusBar_OnEnter)
- statusbg:SetScript("OnLeave", StatusBar_OnLeave)
-
- local statustext = statusbg:CreateFontString(nil, "OVERLAY", "GameFontNormal")
- statustext:SetPoint("TOPLEFT", 7, -2)
- statustext:SetPoint("BOTTOMRIGHT", -7, 2)
- statustext:SetHeight(20)
- statustext:SetJustifyH("LEFT")
- statustext:SetText("")
-
- local titlebg = frame:CreateTexture(nil, "OVERLAY")
- titlebg:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
- titlebg:SetTexCoord(0.31, 0.67, 0, 0.63)
- titlebg:SetPoint("TOP", 0, 12)
- titlebg:SetWidth(100)
- titlebg:SetHeight(40)
-
- local title = CreateFrame("Frame", nil, frame)
- title:EnableMouse(true)
- title:SetScript("OnMouseDown", Title_OnMouseDown)
- title:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
- title:SetAllPoints(titlebg)
-
- local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontNormal")
- titletext:SetPoint("TOP", titlebg, "TOP", 0, -14)
-
- local titlebg_l = frame:CreateTexture(nil, "OVERLAY")
- titlebg_l:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
- titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63)
- titlebg_l:SetPoint("RIGHT", titlebg, "LEFT")
- titlebg_l:SetWidth(30)
- titlebg_l:SetHeight(40)
-
- local titlebg_r = frame:CreateTexture(nil, "OVERLAY")
- titlebg_r:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
- titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63)
- titlebg_r:SetPoint("LEFT", titlebg, "RIGHT")
- titlebg_r:SetWidth(30)
- titlebg_r:SetHeight(40)
-
- local sizer_se = CreateFrame("Frame", nil, frame)
- sizer_se:SetPoint("BOTTOMRIGHT")
- sizer_se:SetWidth(25)
- sizer_se:SetHeight(25)
- sizer_se:EnableMouse()
- sizer_se:SetScript("OnMouseDown",SizerSE_OnMouseDown)
- sizer_se:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
-
- local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
- line1:SetWidth(14)
- line1:SetHeight(14)
- line1:SetPoint("BOTTOMRIGHT", -8, 8)
- line1:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
- local x = 0.1 * 14/17
- line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
-
- local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
- line2:SetWidth(8)
- line2:SetHeight(8)
- line2:SetPoint("BOTTOMRIGHT", -8, 8)
- line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
- local x = 0.1 * 8/17
- line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
-
- local sizer_s = CreateFrame("Frame", nil, frame)
- sizer_s:SetPoint("BOTTOMRIGHT", -25, 0)
- sizer_s:SetPoint("BOTTOMLEFT")
- sizer_s:SetHeight(25)
- sizer_s:EnableMouse(true)
- sizer_s:SetScript("OnMouseDown", SizerS_OnMouseDown)
- sizer_s:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
-
- local sizer_e = CreateFrame("Frame", nil, frame)
- sizer_e:SetPoint("BOTTOMRIGHT", 0, 25)
- sizer_e:SetPoint("TOPRIGHT")
- sizer_e:SetWidth(25)
- sizer_e:EnableMouse(true)
- sizer_e:SetScript("OnMouseDown", SizerE_OnMouseDown)
- sizer_e:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
-
- --Container Support
- local content = CreateFrame("Frame", nil, frame)
- content:SetPoint("TOPLEFT", 17, -27)
- content:SetPoint("BOTTOMRIGHT", -17, 40)
-
- local widget = {
- localstatus = {},
- titletext = titletext,
- statustext = statustext,
- titlebg = titlebg,
- sizer_se = sizer_se,
- sizer_s = sizer_s,
- sizer_e = sizer_e,
- content = content,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- closebutton.obj, statusbg.obj = widget, widget
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua
deleted file mode 100644
index 357e8430fa..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua
+++ /dev/null
@@ -1,103 +0,0 @@
---[[-----------------------------------------------------------------------------
-InlineGroup Container
-Simple container widget that creates a visible "box" with an optional title.
--------------------------------------------------------------------------------]]
-local Type, Version = "InlineGroup", 22
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetWidth(300)
- self:SetHeight(100)
- self:SetTitle("")
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetTitle"] = function(self,title)
- self.titletext:SetText(title)
- end,
-
-
- ["LayoutFinished"] = function(self, width, height)
- if self.noAutoHeight then return end
- self:SetHeight((height or 0) + 40)
- end,
-
- ["OnWidthSet"] = function(self, width)
- local content = self.content
- local contentwidth = width - 20
- if contentwidth < 0 then
- contentwidth = 0
- end
- content:SetWidth(contentwidth)
- content.width = contentwidth
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- local contentheight = height - 20
- if contentheight < 0 then
- contentheight = 0
- end
- content:SetHeight(contentheight)
- content.height = contentheight
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local PaneBackdrop = {
- bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
- edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
- tile = true, tileSize = 16, edgeSize = 16,
- insets = { left = 3, right = 3, top = 5, bottom = 3 }
-}
-
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
-
- local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
- titletext:SetPoint("TOPLEFT", 14, 0)
- titletext:SetPoint("TOPRIGHT", -14, 0)
- titletext:SetJustifyH("LEFT")
- titletext:SetHeight(18)
-
- local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- border:SetPoint("TOPLEFT", 0, -17)
- border:SetPoint("BOTTOMRIGHT", -1, 3)
- border:SetBackdrop(PaneBackdrop)
- border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
- border:SetBackdropBorderColor(0.4, 0.4, 0.4)
-
- --Container Support
- local content = CreateFrame("Frame", nil, border)
- content:SetPoint("TOPLEFT", 10, -10)
- content:SetPoint("BOTTOMRIGHT", -10, 10)
-
- local widget = {
- frame = frame,
- content = content,
- titletext = titletext,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua
deleted file mode 100644
index d110d03579..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua
+++ /dev/null
@@ -1,215 +0,0 @@
---[[-----------------------------------------------------------------------------
-ScrollFrame Container
-Plain container that scrolls its content and doesn't grow in height.
--------------------------------------------------------------------------------]]
-local Type, Version = "ScrollFrame", 26
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs, assert, type = pairs, assert, type
-local min, max, floor = math.min, math.max, math.floor
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-local function FixScrollOnUpdate(frame)
- frame:SetScript("OnUpdate", nil)
- frame.obj:FixScroll()
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function ScrollFrame_OnMouseWheel(frame, value)
- frame.obj:MoveScroll(value)
-end
-
-local function ScrollFrame_OnSizeChanged(frame)
- frame:SetScript("OnUpdate", FixScrollOnUpdate)
-end
-
-local function ScrollBar_OnScrollValueChanged(frame, value)
- frame.obj:SetScroll(value)
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetScroll(0)
- self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
- end,
-
- ["OnRelease"] = function(self)
- self.status = nil
- for k in pairs(self.localstatus) do
- self.localstatus[k] = nil
- end
- self.scrollframe:SetPoint("BOTTOMRIGHT")
- self.scrollbar:Hide()
- self.scrollBarShown = nil
- self.content.height, self.content.width, self.content.original_width = nil, nil, nil
- end,
-
- ["SetScroll"] = function(self, value)
- local status = self.status or self.localstatus
- local viewheight = self.scrollframe:GetHeight()
- local height = self.content:GetHeight()
- local offset
-
- if viewheight > height then
- offset = 0
- else
- offset = floor((height - viewheight) / 1000.0 * value)
- end
- self.content:ClearAllPoints()
- self.content:SetPoint("TOPLEFT", 0, offset)
- self.content:SetPoint("TOPRIGHT", 0, offset)
- status.offset = offset
- status.scrollvalue = value
- end,
-
- ["MoveScroll"] = function(self, value)
- local status = self.status or self.localstatus
- local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
-
- if self.scrollBarShown then
- local diff = height - viewheight
- local delta = 1
- if value < 0 then
- delta = -1
- end
- self.scrollbar:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
- end
- end,
-
- ["FixScroll"] = function(self)
- if self.updateLock then return end
- self.updateLock = true
- local status = self.status or self.localstatus
- local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
- local offset = status.offset or 0
- -- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracys
- -- No-one is going to miss 2 pixels at the bottom of the frame, anyhow!
- if viewheight < height + 2 then
- if self.scrollBarShown then
- self.scrollBarShown = nil
- self.scrollbar:Hide()
- self.scrollbar:SetValue(0)
- self.scrollframe:SetPoint("BOTTOMRIGHT")
- if self.content.original_width then
- self.content.width = self.content.original_width
- end
- self:DoLayout()
- end
- else
- if not self.scrollBarShown then
- self.scrollBarShown = true
- self.scrollbar:Show()
- self.scrollframe:SetPoint("BOTTOMRIGHT", -20, 0)
- if self.content.original_width then
- self.content.width = self.content.original_width - 20
- end
- self:DoLayout()
- end
- local value = (offset / (viewheight - height) * 1000)
- if value > 1000 then value = 1000 end
- self.scrollbar:SetValue(value)
- self:SetScroll(value)
- if value < 1000 then
- self.content:ClearAllPoints()
- self.content:SetPoint("TOPLEFT", 0, offset)
- self.content:SetPoint("TOPRIGHT", 0, offset)
- status.offset = offset
- end
- end
- self.updateLock = nil
- end,
-
- ["LayoutFinished"] = function(self, width, height)
- self.content:SetHeight(height or 0 + 20)
-
- -- update the scrollframe
- self:FixScroll()
-
- -- schedule another update when everything has "settled"
- self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
- end,
-
- ["SetStatusTable"] = function(self, status)
- assert(type(status) == "table")
- self.status = status
- if not status.scrollvalue then
- status.scrollvalue = 0
- end
- end,
-
- ["OnWidthSet"] = function(self, width)
- local content = self.content
- content.width = width - (self.scrollBarShown and 20 or 0)
- content.original_width = width
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- content.height = height
- end
-}
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- local num = AceGUI:GetNextWidgetNum(Type)
-
- local scrollframe = CreateFrame("ScrollFrame", nil, frame)
- scrollframe:SetPoint("TOPLEFT")
- scrollframe:SetPoint("BOTTOMRIGHT")
- scrollframe:EnableMouseWheel(true)
- scrollframe:SetScript("OnMouseWheel", ScrollFrame_OnMouseWheel)
- scrollframe:SetScript("OnSizeChanged", ScrollFrame_OnSizeChanged)
-
- local scrollbar = CreateFrame("Slider", ("AceConfigDialogScrollFrame%dScrollBar"):format(num), scrollframe, "UIPanelScrollBarTemplate")
- scrollbar:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, -16)
- scrollbar:SetPoint("BOTTOMLEFT", scrollframe, "BOTTOMRIGHT", 4, 16)
- scrollbar:SetMinMaxValues(0, 1000)
- scrollbar:SetValueStep(1)
- scrollbar:SetValue(0)
- scrollbar:SetWidth(16)
- scrollbar:Hide()
- -- set the script as the last step, so it doesn't fire yet
- scrollbar:SetScript("OnValueChanged", ScrollBar_OnScrollValueChanged)
-
- local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
- scrollbg:SetAllPoints(scrollbar)
- scrollbg:SetColorTexture(0, 0, 0, 0.4)
-
- --Container Support
- local content = CreateFrame("Frame", nil, scrollframe)
- content:SetPoint("TOPLEFT")
- content:SetPoint("TOPRIGHT")
- content:SetHeight(400)
- scrollframe:SetScrollChild(content)
-
- local widget = {
- localstatus = { scrollvalue = 0 },
- scrollframe = scrollframe,
- scrollbar = scrollbar,
- content = content,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- scrollframe.obj, scrollbar.obj = widget, widget
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua
deleted file mode 100644
index 57512c38fd..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua
+++ /dev/null
@@ -1,69 +0,0 @@
---[[-----------------------------------------------------------------------------
-SimpleGroup Container
-Simple container widget that just groups widgets.
--------------------------------------------------------------------------------]]
-local Type, Version = "SimpleGroup", 20
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetWidth(300)
- self:SetHeight(100)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["LayoutFinished"] = function(self, width, height)
- if self.noAutoHeight then return end
- self:SetHeight(height or 0)
- end,
-
- ["OnWidthSet"] = function(self, width)
- local content = self.content
- content:SetWidth(width)
- content.width = width
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- content:SetHeight(height)
- content.height = height
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
-
- --Container Support
- local content = CreateFrame("Frame", nil, frame)
- content:SetPoint("TOPLEFT")
- content:SetPoint("BOTTOMRIGHT")
-
- local widget = {
- frame = frame,
- content = content,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua
deleted file mode 100644
index 3e45541743..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua
+++ /dev/null
@@ -1,349 +0,0 @@
---[[-----------------------------------------------------------------------------
-TabGroup Container
-Container that uses tabs on top to switch between groups.
--------------------------------------------------------------------------------]]
-local Type, Version = "TabGroup", 37
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
-
--- WoW APIs
-local PlaySound = PlaySound
-local CreateFrame, UIParent = CreateFrame, UIParent
-local _G = _G
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
-
--- local upvalue storage used by BuildTabs
-local widths = {}
-local rowwidths = {}
-local rowends = {}
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-local function UpdateTabLook(frame)
- if frame.disabled then
- PanelTemplates_SetDisabledTabState(frame)
- elseif frame.selected then
- PanelTemplates_SelectTab(frame)
- else
- PanelTemplates_DeselectTab(frame)
- end
-end
-
-local function Tab_SetText(frame, text)
- frame:_SetText(text)
- local width = frame.obj.frame.width or frame.obj.frame:GetWidth() or 0
- PanelTemplates_TabResize(frame, 0, nil, nil, width, frame:GetFontString():GetStringWidth())
-end
-
-local function Tab_SetSelected(frame, selected)
- frame.selected = selected
- UpdateTabLook(frame)
-end
-
-local function Tab_SetDisabled(frame, disabled)
- frame.disabled = disabled
- UpdateTabLook(frame)
-end
-
-local function BuildTabsOnUpdate(frame)
- local self = frame.obj
- self:BuildTabs()
- frame:SetScript("OnUpdate", nil)
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Tab_OnClick(frame)
- if not (frame.selected or frame.disabled) then
- PlaySound(841) -- SOUNDKIT.IG_CHARACTER_INFO_TAB
- frame.obj:SelectTab(frame.value)
- end
-end
-
-local function Tab_OnEnter(frame)
- local self = frame.obj
- self:Fire("OnTabEnter", self.tabs[frame.id].value, frame)
-end
-
-local function Tab_OnLeave(frame)
- local self = frame.obj
- self:Fire("OnTabLeave", self.tabs[frame.id].value, frame)
-end
-
-local function Tab_OnShow(frame)
- _G[frame:GetName().."HighlightTexture"]:SetWidth(frame:GetTextWidth() + 30)
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetTitle()
- end,
-
- ["OnRelease"] = function(self)
- self.status = nil
- for k in pairs(self.localstatus) do
- self.localstatus[k] = nil
- end
- self.tablist = nil
- for _, tab in pairs(self.tabs) do
- tab:Hide()
- end
- end,
-
- ["CreateTab"] = function(self, id)
- local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
- local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
- tab.obj = self
- tab.id = id
-
- tab.text = _G[tabname .. "Text"]
- tab.text:ClearAllPoints()
- tab.text:SetPoint("LEFT", 14, -3)
- tab.text:SetPoint("RIGHT", -12, -3)
-
- tab:SetScript("OnClick", Tab_OnClick)
- tab:SetScript("OnEnter", Tab_OnEnter)
- tab:SetScript("OnLeave", Tab_OnLeave)
- tab:SetScript("OnShow", Tab_OnShow)
-
- tab._SetText = tab.SetText
- tab.SetText = Tab_SetText
- tab.SetSelected = Tab_SetSelected
- tab.SetDisabled = Tab_SetDisabled
-
- return tab
- end,
-
- ["SetTitle"] = function(self, text)
- self.titletext:SetText(text or "")
- if text and text ~= "" then
- self.alignoffset = 25
- else
- self.alignoffset = 18
- end
- self:BuildTabs()
- end,
-
- ["SetStatusTable"] = function(self, status)
- assert(type(status) == "table")
- self.status = status
- end,
-
- ["SelectTab"] = function(self, value)
- local status = self.status or self.localstatus
- local found
- for i, v in ipairs(self.tabs) do
- if v.value == value then
- v:SetSelected(true)
- found = true
- else
- v:SetSelected(false)
- end
- end
- status.selected = value
- if found then
- self:Fire("OnGroupSelected",value)
- end
- end,
-
- ["SetTabs"] = function(self, tabs)
- self.tablist = tabs
- self:BuildTabs()
- end,
-
-
- ["BuildTabs"] = function(self)
- local hastitle = (self.titletext:GetText() and self.titletext:GetText() ~= "")
- local tablist = self.tablist
- local tabs = self.tabs
-
- if not tablist then return end
-
- local width = self.frame.width or self.frame:GetWidth() or 0
-
- wipe(widths)
- wipe(rowwidths)
- wipe(rowends)
-
- --Place Text into tabs and get thier initial width
- for i, v in ipairs(tablist) do
- local tab = tabs[i]
- if not tab then
- tab = self:CreateTab(i)
- tabs[i] = tab
- end
-
- tab:Show()
- tab:SetText(v.text)
- tab:SetDisabled(v.disabled)
- tab.value = v.value
-
- widths[i] = tab:GetWidth() - 6 --tabs are anchored 10 pixels from the right side of the previous one to reduce spacing, but add a fixed 4px padding for the text
- end
-
- for i = (#tablist)+1, #tabs, 1 do
- tabs[i]:Hide()
- end
-
- --First pass, find the minimum number of rows needed to hold all tabs and the initial tab layout
- local numtabs = #tablist
- local numrows = 1
- local usedwidth = 0
-
- for i = 1, #tablist do
- --If this is not the first tab of a row and there isn't room for it
- if usedwidth ~= 0 and (width - usedwidth - widths[i]) < 0 then
- rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
- rowends[numrows] = i - 1
- numrows = numrows + 1
- usedwidth = 0
- end
- usedwidth = usedwidth + widths[i]
- end
- rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
- rowends[numrows] = #tablist
-
- --Fix for single tabs being left on the last row, move a tab from the row above if applicable
- if numrows > 1 then
- --if the last row has only one tab
- if rowends[numrows-1] == numtabs-1 then
- --if there are more than 2 tabs in the 2nd last row
- if (numrows == 2 and rowends[numrows-1] > 2) or (rowends[numrows] - rowends[numrows-1] > 2) then
- --move 1 tab from the second last row to the last, if there is enough space
- if (rowwidths[numrows] + widths[numtabs-1]) <= width then
- rowends[numrows-1] = rowends[numrows-1] - 1
- rowwidths[numrows] = rowwidths[numrows] + widths[numtabs-1]
- rowwidths[numrows-1] = rowwidths[numrows-1] - widths[numtabs-1]
- end
- end
- end
- end
-
- --anchor the rows as defined and resize tabs to fill thier row
- local starttab = 1
- for row, endtab in ipairs(rowends) do
- local first = true
- for tabno = starttab, endtab do
- local tab = tabs[tabno]
- tab:ClearAllPoints()
- if first then
- tab:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, -(hastitle and 14 or 7)-(row-1)*20 )
- first = false
- else
- tab:SetPoint("LEFT", tabs[tabno-1], "RIGHT", -10, 0)
- end
- end
-
- -- equal padding for each tab to fill the available width,
- -- if the used space is above 75% already
- -- the 18 pixel is the typical width of a scrollbar, so we can have a tab group inside a scrolling frame,
- -- and not have the tabs jump around funny when switching between tabs that need scrolling and those that don't
- local padding = 0
- if not (numrows == 1 and rowwidths[1] < width*0.75 - 18) then
- padding = (width - rowwidths[row]) / (endtab - starttab+1)
- end
-
- for i = starttab, endtab do
- PanelTemplates_TabResize(tabs[i], padding + 4, nil, nil, width, tabs[i]:GetFontString():GetStringWidth())
- end
- starttab = endtab + 1
- end
-
- self.borderoffset = (hastitle and 17 or 10)+((numrows)*20)
- self.border:SetPoint("TOPLEFT", 1, -self.borderoffset)
- end,
-
- ["OnWidthSet"] = function(self, width)
- local content = self.content
- local contentwidth = width - 60
- if contentwidth < 0 then
- contentwidth = 0
- end
- content:SetWidth(contentwidth)
- content.width = contentwidth
- self:BuildTabs(self)
- self.frame:SetScript("OnUpdate", BuildTabsOnUpdate)
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- local contentheight = height - (self.borderoffset + 23)
- if contentheight < 0 then
- contentheight = 0
- end
- content:SetHeight(contentheight)
- content.height = contentheight
- end,
-
- ["LayoutFinished"] = function(self, width, height)
- if self.noAutoHeight then return end
- self:SetHeight((height or 0) + (self.borderoffset + 23))
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local PaneBackdrop = {
- bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
- edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
- tile = true, tileSize = 16, edgeSize = 16,
- insets = { left = 3, right = 3, top = 5, bottom = 3 }
-}
-
-local function Constructor()
- local num = AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Frame",nil,UIParent)
- frame:SetHeight(100)
- frame:SetWidth(100)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
-
- local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal")
- titletext:SetPoint("TOPLEFT", 14, 0)
- titletext:SetPoint("TOPRIGHT", -14, 0)
- titletext:SetJustifyH("LEFT")
- titletext:SetHeight(18)
- titletext:SetText("")
-
- local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- border:SetPoint("TOPLEFT", 1, -27)
- border:SetPoint("BOTTOMRIGHT", -1, 3)
- border:SetBackdrop(PaneBackdrop)
- border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
- border:SetBackdropBorderColor(0.4, 0.4, 0.4)
-
- local content = CreateFrame("Frame", nil, border)
- content:SetPoint("TOPLEFT", 10, -7)
- content:SetPoint("BOTTOMRIGHT", -10, 7)
-
- local widget = {
- num = num,
- frame = frame,
- localstatus = {},
- alignoffset = 18,
- titletext = titletext,
- border = border,
- borderoffset = 27,
- tabs = {},
- content = content,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
deleted file mode 100644
index 3f7e248732..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
+++ /dev/null
@@ -1,715 +0,0 @@
---[[-----------------------------------------------------------------------------
-TreeGroup Container
-Container that uses a tree control to switch between groups.
--------------------------------------------------------------------------------]]
-local Type, Version = "TreeGroup", 45
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
-local math_min, math_max, floor = math.min, math.max, floor
-local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: FONT_COLOR_CODE_CLOSE
-
--- Recycling functions
-local new, del
-do
- local pool = setmetatable({},{__mode='k'})
- function new()
- local t = next(pool)
- if t then
- pool[t] = nil
- return t
- else
- return {}
- end
- end
- function del(t)
- for k in pairs(t) do
- t[k] = nil
- end
- pool[t] = true
- end
-end
-
-local DEFAULT_TREE_WIDTH = 175
-local DEFAULT_TREE_SIZABLE = true
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-local function GetButtonUniqueValue(line)
- local parent = line.parent
- if parent and parent.value then
- return GetButtonUniqueValue(parent).."\001"..line.value
- else
- return line.value
- end
-end
-
-local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
- local self = button.obj
- local toggle = button.toggle
- local text = treeline.text or ""
- local icon = treeline.icon
- local iconCoords = treeline.iconCoords
- local level = treeline.level
- local value = treeline.value
- local uniquevalue = treeline.uniquevalue
- local disabled = treeline.disabled
-
- button.treeline = treeline
- button.value = value
- button.uniquevalue = uniquevalue
- if selected then
- button:LockHighlight()
- button.selected = true
- else
- button:UnlockHighlight()
- button.selected = false
- end
- button.level = level
- if ( level == 1 ) then
- button:SetNormalFontObject("GameFontNormal")
- button:SetHighlightFontObject("GameFontHighlight")
- button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2)
- else
- button:SetNormalFontObject("GameFontHighlightSmall")
- button:SetHighlightFontObject("GameFontHighlightSmall")
- button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2)
- end
-
- if disabled then
- button:EnableMouse(false)
- button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE)
- else
- button.text:SetText(text)
- button:EnableMouse(true)
- end
-
- if icon then
- button.icon:SetTexture(icon)
- button.icon:SetPoint("LEFT", 8 * level, (level == 1) and 0 or 1)
- else
- button.icon:SetTexture(nil)
- end
-
- if iconCoords then
- button.icon:SetTexCoord(unpack(iconCoords))
- else
- button.icon:SetTexCoord(0, 1, 0, 1)
- end
-
- if canExpand then
- if not isExpanded then
- toggle:SetNormalTexture(130838) -- Interface\\Buttons\\UI-PlusButton-UP
- toggle:SetPushedTexture(130836) -- Interface\\Buttons\\UI-PlusButton-DOWN
- else
- toggle:SetNormalTexture(130821) -- Interface\\Buttons\\UI-MinusButton-UP
- toggle:SetPushedTexture(130820) -- Interface\\Buttons\\UI-MinusButton-DOWN
- end
- toggle:Show()
- else
- toggle:Hide()
- end
-end
-
-local function ShouldDisplayLevel(tree)
- local result = false
- for k, v in ipairs(tree) do
- if v.children == nil and v.visible ~= false then
- result = true
- elseif v.children then
- result = result or ShouldDisplayLevel(v.children)
- end
- if result then return result end
- end
- return false
-end
-
-local function addLine(self, v, tree, level, parent)
- local line = new()
- line.value = v.value
- line.text = v.text
- line.icon = v.icon
- line.iconCoords = v.iconCoords
- line.disabled = v.disabled
- line.tree = tree
- line.level = level
- line.parent = parent
- line.visible = v.visible
- line.uniquevalue = GetButtonUniqueValue(line)
- if v.children then
- line.hasChildren = true
- else
- line.hasChildren = nil
- end
- self.lines[#self.lines+1] = line
- return line
-end
-
---fire an update after one frame to catch the treeframes height
-local function FirstFrameUpdate(frame)
- local self = frame.obj
- frame:SetScript("OnUpdate", nil)
- self:RefreshTree(nil, true)
-end
-
-local function BuildUniqueValue(...)
- local n = select('#', ...)
- if n == 1 then
- return ...
- else
- return (...).."\001"..BuildUniqueValue(select(2,...))
- end
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Expand_OnClick(frame)
- local button = frame.button
- local self = button.obj
- local status = (self.status or self.localstatus).groups
- status[button.uniquevalue] = not status[button.uniquevalue]
- self:RefreshTree()
-end
-
-local function Button_OnClick(frame)
- local self = frame.obj
- self:Fire("OnClick", frame.uniquevalue, frame.selected)
- if not frame.selected then
- self:SetSelected(frame.uniquevalue)
- frame.selected = true
- frame:LockHighlight()
- self:RefreshTree()
- end
- AceGUI:ClearFocus()
-end
-
-local function Button_OnDoubleClick(button)
- local self = button.obj
- local status = (self.status or self.localstatus).groups
- status[button.uniquevalue] = not status[button.uniquevalue]
- self:RefreshTree()
-end
-
-local function Button_OnEnter(frame)
- local self = frame.obj
- self:Fire("OnButtonEnter", frame.uniquevalue, frame)
-
- if self.enabletooltips then
- local tooltip = AceGUI.tooltip
- tooltip:SetOwner(frame, "ANCHOR_NONE")
- tooltip:ClearAllPoints()
- tooltip:SetPoint("LEFT",frame,"RIGHT")
- tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
-
- tooltip:Show()
- end
-end
-
-local function Button_OnLeave(frame)
- local self = frame.obj
- self:Fire("OnButtonLeave", frame.uniquevalue, frame)
-
- if self.enabletooltips then
- AceGUI.tooltip:Hide()
- end
-end
-
-local function OnScrollValueChanged(frame, value)
- if frame.obj.noupdate then return end
- local self = frame.obj
- local status = self.status or self.localstatus
- status.scrollvalue = floor(value + 0.5)
- self:RefreshTree()
- AceGUI:ClearFocus()
-end
-
-local function Tree_OnSizeChanged(frame)
- frame.obj:RefreshTree()
-end
-
-local function Tree_OnMouseWheel(frame, delta)
- local self = frame.obj
- if self.showscroll then
- local scrollbar = self.scrollbar
- local min, max = scrollbar:GetMinMaxValues()
- local value = scrollbar:GetValue()
- local newvalue = math_min(max,math_max(min,value - delta))
- if value ~= newvalue then
- scrollbar:SetValue(newvalue)
- end
- end
-end
-
-local function Dragger_OnLeave(frame)
- frame:SetBackdropColor(1, 1, 1, 0)
-end
-
-local function Dragger_OnEnter(frame)
- frame:SetBackdropColor(1, 1, 1, 0.8)
-end
-
-local function Dragger_OnMouseDown(frame)
- local treeframe = frame:GetParent()
- treeframe:StartSizing("RIGHT")
-end
-
-local function Dragger_OnMouseUp(frame)
- local treeframe = frame:GetParent()
- local self = treeframe.obj
- local treeframeParent = treeframe:GetParent()
- treeframe:StopMovingOrSizing()
- --treeframe:SetScript("OnUpdate", nil)
- treeframe:SetUserPlaced(false)
- --Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
- treeframe:SetHeight(0)
- treeframe:ClearAllPoints()
- treeframe:SetPoint("TOPLEFT", treeframeParent, "TOPLEFT",0,0)
- treeframe:SetPoint("BOTTOMLEFT", treeframeParent, "BOTTOMLEFT",0,0)
-
- local status = self.status or self.localstatus
- status.treewidth = treeframe:GetWidth()
-
- treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth())
- -- recalculate the content width
- treeframe.obj:OnWidthSet(status.fullwidth)
- -- update the layout of the content
- treeframe.obj:DoLayout()
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
- self:EnableButtonTooltips(true)
- self.frame:SetScript("OnUpdate", FirstFrameUpdate)
- end,
-
- ["OnRelease"] = function(self)
- self.status = nil
- self.tree = nil
- self.frame:SetScript("OnUpdate", nil)
- for k, v in pairs(self.localstatus) do
- if k == "groups" then
- for k2 in pairs(v) do
- v[k2] = nil
- end
- else
- self.localstatus[k] = nil
- end
- end
- self.localstatus.scrollvalue = 0
- self.localstatus.treewidth = DEFAULT_TREE_WIDTH
- self.localstatus.treesizable = DEFAULT_TREE_SIZABLE
- end,
-
- ["EnableButtonTooltips"] = function(self, enable)
- self.enabletooltips = enable
- end,
-
- ["CreateButton"] = function(self)
- local num = AceGUI:GetNextWidgetNum("TreeGroupButton")
- local button = CreateFrame("Button", ("AceGUI30TreeButton%d"):format(num), self.treeframe, "OptionsListButtonTemplate")
- button.obj = self
-
- local icon = button:CreateTexture(nil, "OVERLAY")
- icon:SetWidth(14)
- icon:SetHeight(14)
- button.icon = icon
-
- button:SetScript("OnClick",Button_OnClick)
- button:SetScript("OnDoubleClick", Button_OnDoubleClick)
- button:SetScript("OnEnter",Button_OnEnter)
- button:SetScript("OnLeave",Button_OnLeave)
-
- button.toggle.button = button
- button.toggle:SetScript("OnClick",Expand_OnClick)
-
- button.text:SetHeight(14) -- Prevents text wrapping
-
- return button
- end,
-
- ["SetStatusTable"] = function(self, status)
- assert(type(status) == "table")
- self.status = status
- if not status.groups then
- status.groups = {}
- end
- if not status.scrollvalue then
- status.scrollvalue = 0
- end
- if not status.treewidth then
- status.treewidth = DEFAULT_TREE_WIDTH
- end
- if status.treesizable == nil then
- status.treesizable = DEFAULT_TREE_SIZABLE
- end
- self:SetTreeWidth(status.treewidth,status.treesizable)
- self:RefreshTree()
- end,
-
- --sets the tree to be displayed
- ["SetTree"] = function(self, tree, filter)
- self.filter = filter
- if tree then
- assert(type(tree) == "table")
- end
- self.tree = tree
- self:RefreshTree()
- end,
-
- ["BuildLevel"] = function(self, tree, level, parent)
- local groups = (self.status or self.localstatus).groups
-
- for i, v in ipairs(tree) do
- if v.children then
- if not self.filter or ShouldDisplayLevel(v.children) then
- local line = addLine(self, v, tree, level, parent)
- if groups[line.uniquevalue] then
- self:BuildLevel(v.children, level+1, line)
- end
- end
- elseif v.visible ~= false or not self.filter then
- addLine(self, v, tree, level, parent)
- end
- end
- end,
-
- ["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
- local buttons = self.buttons
- local lines = self.lines
-
- for i, v in ipairs(buttons) do
- v:Hide()
- end
- while lines[1] do
- local t = tremove(lines)
- for k in pairs(t) do
- t[k] = nil
- end
- del(t)
- end
-
- if not self.tree then return end
- --Build the list of visible entries from the tree and status tables
- local status = self.status or self.localstatus
- local groupstatus = status.groups
- local tree = self.tree
-
- local treeframe = self.treeframe
-
- status.scrollToSelection = status.scrollToSelection or scrollToSelection -- needs to be cached in case the control hasn't been drawn yet (code bails out below)
-
- self:BuildLevel(tree, 1)
-
- local numlines = #lines
-
- local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
- if maxlines <= 0 then return end
-
- if self.frame:GetParent() == UIParent and not fromOnUpdate then
- self.frame:SetScript("OnUpdate", FirstFrameUpdate)
- return
- end
-
- local first, last
-
- scrollToSelection = status.scrollToSelection
- status.scrollToSelection = nil
-
- if numlines <= maxlines then
- --the whole tree fits in the frame
- status.scrollvalue = 0
- self:ShowScroll(false)
- first, last = 1, numlines
- else
- self:ShowScroll(true)
- --scrolling will be needed
- self.noupdate = true
- self.scrollbar:SetMinMaxValues(0, numlines - maxlines)
- --check if we are scrolled down too far
- if numlines - status.scrollvalue < maxlines then
- status.scrollvalue = numlines - maxlines
- end
- self.noupdate = nil
- first, last = status.scrollvalue+1, status.scrollvalue + maxlines
- --show selection?
- if scrollToSelection and status.selected then
- local show
- for i,line in ipairs(lines) do -- find the line number
- if line.uniquevalue==status.selected then
- show=i
- end
- end
- if not show then
- -- selection was deleted or something?
- elseif show>=first and show<=last then
- -- all good
- else
- -- scrolling needed!
- if show 100 and status.treewidth > maxtreewidth then
- self:SetTreeWidth(maxtreewidth, status.treesizable)
- end
- treeframe:SetMaxResize(maxtreewidth, 1600)
- end,
-
- ["OnHeightSet"] = function(self, height)
- local content = self.content
- local contentheight = height - 20
- if contentheight < 0 then
- contentheight = 0
- end
- content:SetHeight(contentheight)
- content.height = contentheight
- end,
-
- ["SetTreeWidth"] = function(self, treewidth, resizable)
- if not resizable then
- if type(treewidth) == 'number' then
- resizable = false
- elseif type(treewidth) == 'boolean' then
- resizable = treewidth
- treewidth = DEFAULT_TREE_WIDTH
- else
- resizable = false
- treewidth = DEFAULT_TREE_WIDTH
- end
- end
- self.treeframe:SetWidth(treewidth)
- self.dragger:EnableMouse(resizable)
-
- local status = self.status or self.localstatus
- status.treewidth = treewidth
- status.treesizable = resizable
-
- -- recalculate the content width
- if status.fullwidth then
- self:OnWidthSet(status.fullwidth)
- end
- end,
-
- ["GetTreeWidth"] = function(self)
- local status = self.status or self.localstatus
- return status.treewidth or DEFAULT_TREE_WIDTH
- end,
-
- ["LayoutFinished"] = function(self, width, height)
- if self.noAutoHeight then return end
- self:SetHeight((height or 0) + 20)
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local PaneBackdrop = {
- bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
- edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
- tile = true, tileSize = 16, edgeSize = 16,
- insets = { left = 3, right = 3, top = 5, bottom = 3 }
-}
-
-local DraggerBackdrop = {
- bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
- edgeFile = nil,
- tile = true, tileSize = 16, edgeSize = 1,
- insets = { left = 3, right = 3, top = 7, bottom = 7 }
-}
-
-local function Constructor()
- local num = AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Frame", nil, UIParent)
-
- local treeframe = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- treeframe:SetPoint("TOPLEFT")
- treeframe:SetPoint("BOTTOMLEFT")
- treeframe:SetWidth(DEFAULT_TREE_WIDTH)
- treeframe:EnableMouseWheel(true)
- treeframe:SetBackdrop(PaneBackdrop)
- treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
- treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
- treeframe:SetResizable(true)
- treeframe:SetResizeBounds(100, 1) -- https://wowpedia.fandom.com/wiki/API_Frame_SetMinResize replaced in Ulduar patch.
- treeframe:SetMaxResize(400, 1600)
- treeframe:SetScript("OnUpdate", FirstFrameUpdate)
- treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
- treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
-
- local dragger = CreateFrame("Frame", nil, treeframe, BackdropTemplateMixin and "BackdropTemplate" or nil)
- dragger:SetWidth(8)
- dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
- dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
- dragger:SetBackdrop(DraggerBackdrop)
- dragger:SetBackdropColor(1, 1, 1, 0)
- dragger:SetScript("OnEnter", Dragger_OnEnter)
- dragger:SetScript("OnLeave", Dragger_OnLeave)
- dragger:SetScript("OnMouseDown", Dragger_OnMouseDown)
- dragger:SetScript("OnMouseUp", Dragger_OnMouseUp)
-
- local scrollbar = CreateFrame("Slider", ("AceConfigDialogTreeGroup%dScrollBar"):format(num), treeframe, "UIPanelScrollBarTemplate")
- scrollbar:SetScript("OnValueChanged", nil)
- scrollbar:SetPoint("TOPRIGHT", -10, -26)
- scrollbar:SetPoint("BOTTOMRIGHT", -10, 26)
- scrollbar:SetMinMaxValues(0,0)
- scrollbar:SetValueStep(1)
- scrollbar:SetValue(0)
- scrollbar:SetWidth(16)
- scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
-
- local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
- scrollbg:SetAllPoints(scrollbar)
- scrollbg:SetColorTexture(0,0,0,0.4)
-
- local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
- border:SetPoint("BOTTOMRIGHT")
- border:SetBackdrop(PaneBackdrop)
- border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
- border:SetBackdropBorderColor(0.4, 0.4, 0.4)
-
- --Container Support
- local content = CreateFrame("Frame", nil, border)
- content:SetPoint("TOPLEFT", 10, -10)
- content:SetPoint("BOTTOMRIGHT", -10, 10)
-
- local widget = {
- frame = frame,
- lines = {},
- levels = {},
- buttons = {},
- hasChildren = {},
- localstatus = { groups = {}, scrollvalue = 0 },
- filter = false,
- treeframe = treeframe,
- dragger = dragger,
- scrollbar = scrollbar,
- border = border,
- content = content,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- treeframe.obj, dragger.obj, scrollbar.obj = widget, widget, widget
-
- return AceGUI:RegisterAsContainer(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua
deleted file mode 100644
index 7116cddaf5..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua
+++ /dev/null
@@ -1,336 +0,0 @@
-local AceGUI = LibStub("AceGUI-3.0")
-
--- Lua APIs
-local pairs, assert, type = pairs, assert, type
-
--- WoW APIs
-local PlaySound = PlaySound
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: GameFontNormal
-
-----------------
--- Main Frame --
-----------------
---[[
- Events :
- OnClose
-
-]]
-do
- local Type = "Window"
- local Version = 6
-
- local function frameOnShow(this)
- this.obj:Fire("OnShow")
- end
-
- local function frameOnClose(this)
- this.obj:Fire("OnClose")
- end
-
- local function closeOnClick(this)
- PlaySound(799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
- this.obj:Hide()
- end
-
- local function frameOnMouseDown(this)
- AceGUI:ClearFocus()
- end
-
- local function titleOnMouseDown(this)
- this:GetParent():StartMoving()
- AceGUI:ClearFocus()
- end
-
- local function frameOnMouseUp(this)
- local frame = this:GetParent()
- frame:StopMovingOrSizing()
- local self = frame.obj
- local status = self.status or self.localstatus
- status.width = frame:GetWidth()
- status.height = frame:GetHeight()
- status.top = frame:GetTop()
- status.left = frame:GetLeft()
- end
-
- local function sizerseOnMouseDown(this)
- this:GetParent():StartSizing("BOTTOMRIGHT")
- AceGUI:ClearFocus()
- end
-
- local function sizersOnMouseDown(this)
- this:GetParent():StartSizing("BOTTOM")
- AceGUI:ClearFocus()
- end
-
- local function sizereOnMouseDown(this)
- this:GetParent():StartSizing("RIGHT")
- AceGUI:ClearFocus()
- end
-
- local function sizerOnMouseUp(this)
- this:GetParent():StopMovingOrSizing()
- end
-
- local function SetTitle(self,title)
- self.titletext:SetText(title)
- end
-
- local function SetStatusText(self,text)
- -- self.statustext:SetText(text)
- end
-
- local function Hide(self)
- self.frame:Hide()
- end
-
- local function Show(self)
- self.frame:Show()
- end
-
- local function OnAcquire(self)
- self.frame:SetParent(UIParent)
- self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
- self:ApplyStatus()
- self:EnableResize(true)
- self:Show()
- end
-
- local function OnRelease(self)
- self.status = nil
- for k in pairs(self.localstatus) do
- self.localstatus[k] = nil
- end
- end
-
- -- called to set an external table to store status in
- local function SetStatusTable(self, status)
- assert(type(status) == "table")
- self.status = status
- self:ApplyStatus()
- end
-
- local function ApplyStatus(self)
- local status = self.status or self.localstatus
- local frame = self.frame
- self:SetWidth(status.width or 700)
- self:SetHeight(status.height or 500)
- if status.top and status.left then
- frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
- frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
- else
- frame:SetPoint("CENTER",UIParent,"CENTER")
- end
- end
-
- local function OnWidthSet(self, width)
- local content = self.content
- local contentwidth = width - 34
- if contentwidth < 0 then
- contentwidth = 0
- end
- content:SetWidth(contentwidth)
- content.width = contentwidth
- end
-
-
- local function OnHeightSet(self, height)
- local content = self.content
- local contentheight = height - 57
- if contentheight < 0 then
- contentheight = 0
- end
- content:SetHeight(contentheight)
- content.height = contentheight
- end
-
- local function EnableResize(self, state)
- local func = state and "Show" or "Hide"
- self.sizer_se[func](self.sizer_se)
- self.sizer_s[func](self.sizer_s)
- self.sizer_e[func](self.sizer_e)
- end
-
- local function Constructor()
- local frame = CreateFrame("Frame",nil,UIParent)
- local self = {}
- self.type = "Window"
-
- self.Hide = Hide
- self.Show = Show
- self.SetTitle = SetTitle
- self.OnRelease = OnRelease
- self.OnAcquire = OnAcquire
- self.SetStatusText = SetStatusText
- self.SetStatusTable = SetStatusTable
- self.ApplyStatus = ApplyStatus
- self.OnWidthSet = OnWidthSet
- self.OnHeightSet = OnHeightSet
- self.EnableResize = EnableResize
-
- self.localstatus = {}
-
- self.frame = frame
- frame.obj = self
- frame:SetWidth(700)
- frame:SetHeight(500)
- frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
- frame:EnableMouse()
- frame:SetMovable(true)
- frame:SetResizable(true)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
- frame:SetScript("OnMouseDown", frameOnMouseDown)
-
- frame:SetScript("OnShow",frameOnShow)
- frame:SetScript("OnHide",frameOnClose)
- frame:SetResizeBounds(240,240) -- https://wowpedia.fandom.com/wiki/API_Frame_SetMinResize replaced in Ulduar patch.
- frame:SetToplevel(true)
-
- local titlebg = frame:CreateTexture(nil, "BACKGROUND")
- titlebg:SetTexture(251966) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Title-Background
- titlebg:SetPoint("TOPLEFT", 9, -6)
- titlebg:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -28, -24)
-
- local dialogbg = frame:CreateTexture(nil, "BACKGROUND")
- dialogbg:SetTexture(137056) -- Interface\\Tooltips\\UI-Tooltip-Background
- dialogbg:SetPoint("TOPLEFT", 8, -24)
- dialogbg:SetPoint("BOTTOMRIGHT", -6, 8)
- dialogbg:SetVertexColor(0, 0, 0, .75)
-
- local topleft = frame:CreateTexture(nil, "BORDER")
- topleft:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- topleft:SetWidth(64)
- topleft:SetHeight(64)
- topleft:SetPoint("TOPLEFT")
- topleft:SetTexCoord(0.501953125, 0.625, 0, 1)
-
- local topright = frame:CreateTexture(nil, "BORDER")
- topright:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- topright:SetWidth(64)
- topright:SetHeight(64)
- topright:SetPoint("TOPRIGHT")
- topright:SetTexCoord(0.625, 0.75, 0, 1)
-
- local top = frame:CreateTexture(nil, "BORDER")
- top:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- top:SetHeight(64)
- top:SetPoint("TOPLEFT", topleft, "TOPRIGHT")
- top:SetPoint("TOPRIGHT", topright, "TOPLEFT")
- top:SetTexCoord(0.25, 0.369140625, 0, 1)
-
- local bottomleft = frame:CreateTexture(nil, "BORDER")
- bottomleft:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- bottomleft:SetWidth(64)
- bottomleft:SetHeight(64)
- bottomleft:SetPoint("BOTTOMLEFT")
- bottomleft:SetTexCoord(0.751953125, 0.875, 0, 1)
-
- local bottomright = frame:CreateTexture(nil, "BORDER")
- bottomright:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- bottomright:SetWidth(64)
- bottomright:SetHeight(64)
- bottomright:SetPoint("BOTTOMRIGHT")
- bottomright:SetTexCoord(0.875, 1, 0, 1)
-
- local bottom = frame:CreateTexture(nil, "BORDER")
- bottom:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- bottom:SetHeight(64)
- bottom:SetPoint("BOTTOMLEFT", bottomleft, "BOTTOMRIGHT")
- bottom:SetPoint("BOTTOMRIGHT", bottomright, "BOTTOMLEFT")
- bottom:SetTexCoord(0.376953125, 0.498046875, 0, 1)
-
- local left = frame:CreateTexture(nil, "BORDER")
- left:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- left:SetWidth(64)
- left:SetPoint("TOPLEFT", topleft, "BOTTOMLEFT")
- left:SetPoint("BOTTOMLEFT", bottomleft, "TOPLEFT")
- left:SetTexCoord(0.001953125, 0.125, 0, 1)
-
- local right = frame:CreateTexture(nil, "BORDER")
- right:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
- right:SetWidth(64)
- right:SetPoint("TOPRIGHT", topright, "BOTTOMRIGHT")
- right:SetPoint("BOTTOMRIGHT", bottomright, "TOPRIGHT")
- right:SetTexCoord(0.1171875, 0.2421875, 0, 1)
-
- local close = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
- close:SetPoint("TOPRIGHT", 2, 1)
- close:SetScript("OnClick", closeOnClick)
- self.closebutton = close
- close.obj = self
-
- local titletext = frame:CreateFontString(nil, "ARTWORK")
- titletext:SetFontObject(GameFontNormal)
- titletext:SetPoint("TOPLEFT", 12, -8)
- titletext:SetPoint("TOPRIGHT", -32, -8)
- self.titletext = titletext
-
- local title = CreateFrame("Button", nil, frame)
- title:SetPoint("TOPLEFT", titlebg)
- title:SetPoint("BOTTOMRIGHT", titlebg)
- title:EnableMouse()
- title:SetScript("OnMouseDown",titleOnMouseDown)
- title:SetScript("OnMouseUp", frameOnMouseUp)
- self.title = title
-
- local sizer_se = CreateFrame("Frame",nil,frame)
- sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
- sizer_se:SetWidth(25)
- sizer_se:SetHeight(25)
- sizer_se:EnableMouse()
- sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
- sizer_se:SetScript("OnMouseUp", sizerOnMouseUp)
- self.sizer_se = sizer_se
-
- local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
- self.line1 = line1
- line1:SetWidth(14)
- line1:SetHeight(14)
- line1:SetPoint("BOTTOMRIGHT", -8, 8)
- line1:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
- local x = 0.1 * 14/17
- line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
-
- local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
- self.line2 = line2
- line2:SetWidth(8)
- line2:SetHeight(8)
- line2:SetPoint("BOTTOMRIGHT", -8, 8)
- line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
- local x = 0.1 * 8/17
- line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
-
- local sizer_s = CreateFrame("Frame",nil,frame)
- sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
- sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
- sizer_s:SetHeight(25)
- sizer_s:EnableMouse()
- sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
- sizer_s:SetScript("OnMouseUp", sizerOnMouseUp)
- self.sizer_s = sizer_s
-
- local sizer_e = CreateFrame("Frame",nil,frame)
- sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
- sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
- sizer_e:SetWidth(25)
- sizer_e:EnableMouse()
- sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
- sizer_e:SetScript("OnMouseUp", sizerOnMouseUp)
- self.sizer_e = sizer_e
-
- --Container Support
- local content = CreateFrame("Frame",nil,frame)
- self.content = content
- content.obj = self
- content:SetPoint("TOPLEFT",frame,"TOPLEFT",12,-32)
- content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-12,13)
-
- AceGUI:RegisterAsContainer(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(Type,Constructor,Version)
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua
deleted file mode 100644
index 0e286ca47b..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua
+++ /dev/null
@@ -1,103 +0,0 @@
---[[-----------------------------------------------------------------------------
-Button Widget
-Graphical Button.
--------------------------------------------------------------------------------]]
-local Type, Version = "Button", 24
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local _G = _G
-local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Button_OnClick(frame, ...)
- AceGUI:ClearFocus()
- PlaySound(852) -- SOUNDKIT.IG_MAINMENU_OPTION
- frame.obj:Fire("OnClick", ...)
-end
-
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- -- restore default values
- self:SetHeight(24)
- self:SetWidth(200)
- self:SetDisabled(false)
- self:SetAutoWidth(false)
- self:SetText()
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetText"] = function(self, text)
- self.text:SetText(text)
- if self.autoWidth then
- self:SetWidth(self.text:GetStringWidth() + 30)
- end
- end,
-
- ["SetAutoWidth"] = function(self, autoWidth)
- self.autoWidth = autoWidth
- if self.autoWidth then
- self:SetWidth(self.text:GetStringWidth() + 30)
- end
- end,
-
- ["SetDisabled"] = function(self, disabled)
- self.disabled = disabled
- if disabled then
- self.frame:Disable()
- else
- self.frame:Enable()
- end
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate")
- frame:Hide()
-
- frame:EnableMouse(true)
- frame:SetScript("OnClick", Button_OnClick)
- frame:SetScript("OnEnter", Control_OnEnter)
- frame:SetScript("OnLeave", Control_OnLeave)
-
- local text = frame:GetFontString()
- text:ClearAllPoints()
- text:SetPoint("TOPLEFT", 15, -1)
- text:SetPoint("BOTTOMRIGHT", -15, 1)
- text:SetJustifyV("MIDDLE")
-
- local widget = {
- text = text,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua
deleted file mode 100644
index 53ef61802a..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua
+++ /dev/null
@@ -1,296 +0,0 @@
---[[-----------------------------------------------------------------------------
-Checkbox Widget
--------------------------------------------------------------------------------]]
-local Type, Version = "CheckBox", 26
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local select, pairs = select, pairs
-
--- WoW APIs
-local PlaySound = PlaySound
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: SetDesaturation, GameFontHighlight
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-local function AlignImage(self)
- local img = self.image:GetTexture()
- self.text:ClearAllPoints()
- if not img then
- self.text:SetPoint("LEFT", self.checkbg, "RIGHT")
- self.text:SetPoint("RIGHT")
- else
- self.text:SetPoint("LEFT", self.image, "RIGHT", 1, 0)
- self.text:SetPoint("RIGHT")
- end
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
-local function CheckBox_OnMouseDown(frame)
- local self = frame.obj
- if not self.disabled then
- if self.image:GetTexture() then
- self.text:SetPoint("LEFT", self.image,"RIGHT", 2, -1)
- else
- self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 1, -1)
- end
- end
- AceGUI:ClearFocus()
-end
-
-local function CheckBox_OnMouseUp(frame)
- local self = frame.obj
- if not self.disabled then
- self:ToggleChecked()
-
- if self.checked then
- PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
- else -- for both nil and false (tristate)
- PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
- end
-
- self:Fire("OnValueChanged", self.checked)
- AlignImage(self)
- end
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetType()
- self:SetValue(false)
- self:SetTriState(nil)
- -- height is calculated from the width and required space for the description
- self:SetWidth(200)
- self:SetImage()
- self:SetDisabled(nil)
- self:SetDescription(nil)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["OnWidthSet"] = function(self, width)
- if self.desc then
- self.desc:SetWidth(width - 30)
- if self.desc:GetText() and self.desc:GetText() ~= "" then
- self:SetHeight(28 + self.desc:GetStringHeight())
- end
- end
- end,
-
- ["SetDisabled"] = function(self, disabled)
- self.disabled = disabled
- if disabled then
- self.frame:Disable()
- self.text:SetTextColor(0.5, 0.5, 0.5)
- SetDesaturation(self.check, true)
- if self.desc then
- self.desc:SetTextColor(0.5, 0.5, 0.5)
- end
- else
- self.frame:Enable()
- self.text:SetTextColor(1, 1, 1)
- if self.tristate and self.checked == nil then
- SetDesaturation(self.check, true)
- else
- SetDesaturation(self.check, false)
- end
- if self.desc then
- self.desc:SetTextColor(1, 1, 1)
- end
- end
- end,
-
- ["SetValue"] = function(self, value)
- local check = self.check
- self.checked = value
- if value then
- SetDesaturation(check, false)
- check:Show()
- else
- --Nil is the unknown tristate value
- if self.tristate and value == nil then
- SetDesaturation(check, true)
- check:Show()
- else
- SetDesaturation(check, false)
- check:Hide()
- end
- end
- self:SetDisabled(self.disabled)
- end,
-
- ["GetValue"] = function(self)
- return self.checked
- end,
-
- ["SetTriState"] = function(self, enabled)
- self.tristate = enabled
- self:SetValue(self:GetValue())
- end,
-
- ["SetType"] = function(self, type)
- local checkbg = self.checkbg
- local check = self.check
- local highlight = self.highlight
-
- local size
- if type == "radio" then
- size = 16
- checkbg:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
- checkbg:SetTexCoord(0, 0.25, 0, 1)
- check:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
- check:SetTexCoord(0.25, 0.5, 0, 1)
- check:SetBlendMode("ADD")
- highlight:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
- highlight:SetTexCoord(0.5, 0.75, 0, 1)
- else
- size = 24
- checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
- checkbg:SetTexCoord(0, 1, 0, 1)
- check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
- check:SetTexCoord(0, 1, 0, 1)
- check:SetBlendMode("BLEND")
- highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
- highlight:SetTexCoord(0, 1, 0, 1)
- end
- checkbg:SetHeight(size)
- checkbg:SetWidth(size)
- end,
-
- ["ToggleChecked"] = function(self)
- local value = self:GetValue()
- if self.tristate then
- --cycle in true, nil, false order
- if value then
- self:SetValue(nil)
- elseif value == nil then
- self:SetValue(false)
- else
- self:SetValue(true)
- end
- else
- self:SetValue(not self:GetValue())
- end
- end,
-
- ["SetLabel"] = function(self, label)
- self.text:SetText(label)
- end,
-
- ["SetDescription"] = function(self, desc)
- if desc then
- if not self.desc then
- local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
- desc:ClearAllPoints()
- desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
- desc:SetWidth(self.frame.width - 30)
- desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
- desc:SetJustifyH("LEFT")
- desc:SetJustifyV("TOP")
- self.desc = desc
- end
- self.desc:Show()
- --self.text:SetFontObject(GameFontNormal)
- self.desc:SetText(desc)
- self:SetHeight(28 + self.desc:GetStringHeight())
- else
- if self.desc then
- self.desc:SetText("")
- self.desc:Hide()
- end
- --self.text:SetFontObject(GameFontHighlight)
- self:SetHeight(24)
- end
- end,
-
- ["SetImage"] = function(self, path, ...)
- local image = self.image
- image:SetTexture(path)
-
- if image:GetTexture() then
- local n = select("#", ...)
- if n == 4 or n == 8 then
- image:SetTexCoord(...)
- else
- image:SetTexCoord(0, 1, 0, 1)
- end
- end
- AlignImage(self)
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Button", nil, UIParent)
- frame:Hide()
-
- frame:EnableMouse(true)
- frame:SetScript("OnEnter", Control_OnEnter)
- frame:SetScript("OnLeave", Control_OnLeave)
- frame:SetScript("OnMouseDown", CheckBox_OnMouseDown)
- frame:SetScript("OnMouseUp", CheckBox_OnMouseUp)
-
- local checkbg = frame:CreateTexture(nil, "ARTWORK")
- checkbg:SetWidth(24)
- checkbg:SetHeight(24)
- checkbg:SetPoint("TOPLEFT")
- checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
-
- local check = frame:CreateTexture(nil, "OVERLAY")
- check:SetAllPoints(checkbg)
- check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
-
- local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
- text:SetJustifyH("LEFT")
- text:SetHeight(18)
- text:SetPoint("LEFT", checkbg, "RIGHT")
- text:SetPoint("RIGHT")
-
- local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
- highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
- highlight:SetBlendMode("ADD")
- highlight:SetAllPoints(checkbg)
-
- local image = frame:CreateTexture(nil, "OVERLAY")
- image:SetHeight(16)
- image:SetWidth(16)
- image:SetPoint("LEFT", checkbg, "RIGHT", 1, 0)
-
- local widget = {
- checkbg = checkbg,
- check = check,
- text = text,
- highlight = highlight,
- image = image,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua
deleted file mode 100644
index 1101162990..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua
+++ /dev/null
@@ -1,190 +0,0 @@
---[[-----------------------------------------------------------------------------
-ColorPicker Widget
--------------------------------------------------------------------------------]]
-local Type, Version = "ColorPicker", 25
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: ColorPickerFrame, OpacitySliderFrame
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-local function ColorCallback(self, r, g, b, a, isAlpha)
- if not self.HasAlpha then
- a = 1
- end
- self:SetColor(r, g, b, a)
- if ColorPickerFrame:IsVisible() then
- --colorpicker is still open
- self:Fire("OnValueChanged", r, g, b, a)
- else
- --colorpicker is closed, color callback is first, ignore it,
- --alpha callback is the final call after it closes so confirm now
- if isAlpha then
- self:Fire("OnValueConfirmed", r, g, b, a)
- end
- end
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
-local function ColorSwatch_OnClick(frame)
- ColorPickerFrame:Hide()
- local self = frame.obj
- if not self.disabled then
- ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG")
- ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
- ColorPickerFrame:SetClampedToScreen(true)
-
- ColorPickerFrame.func = function()
- local r, g, b = ColorPickerFrame:GetColorRGB()
- local a = 1 - OpacitySliderFrame:GetValue()
- ColorCallback(self, r, g, b, a)
- end
-
- ColorPickerFrame.hasOpacity = self.HasAlpha
- ColorPickerFrame.opacityFunc = function()
- local r, g, b = ColorPickerFrame:GetColorRGB()
- local a = 1 - OpacitySliderFrame:GetValue()
- ColorCallback(self, r, g, b, a, true)
- end
-
- local r, g, b, a = self.r, self.g, self.b, self.a
- if self.HasAlpha then
- ColorPickerFrame.opacity = 1 - (a or 0)
- end
- ColorPickerFrame:SetColorRGB(r, g, b)
-
- ColorPickerFrame.cancelFunc = function()
- ColorCallback(self, r, g, b, a, true)
- end
-
- ColorPickerFrame:Show()
- end
- AceGUI:ClearFocus()
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetHeight(24)
- self:SetWidth(200)
- self:SetHasAlpha(false)
- self:SetColor(0, 0, 0, 1)
- self:SetDisabled(nil)
- self:SetLabel(nil)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetLabel"] = function(self, text)
- self.text:SetText(text)
- end,
-
- ["SetColor"] = function(self, r, g, b, a)
- self.r = r
- self.g = g
- self.b = b
- self.a = a or 1
- self.colorSwatch:SetVertexColor(r, g, b, a)
- end,
-
- ["SetHasAlpha"] = function(self, HasAlpha)
- self.HasAlpha = HasAlpha
- end,
-
- ["SetDisabled"] = function(self, disabled)
- self.disabled = disabled
- if self.disabled then
- self.frame:Disable()
- self.text:SetTextColor(0.5, 0.5, 0.5)
- else
- self.frame:Enable()
- self.text:SetTextColor(1, 1, 1)
- end
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Button", nil, UIParent)
- frame:Hide()
-
- frame:EnableMouse(true)
- frame:SetScript("OnEnter", Control_OnEnter)
- frame:SetScript("OnLeave", Control_OnLeave)
- frame:SetScript("OnClick", ColorSwatch_OnClick)
-
- local colorSwatch = frame:CreateTexture(nil, "OVERLAY")
- colorSwatch:SetWidth(19)
- colorSwatch:SetHeight(19)
- colorSwatch:SetTexture(130939) -- Interface\\ChatFrame\\ChatFrameColorSwatch
- colorSwatch:SetPoint("LEFT")
-
- local texture = frame:CreateTexture(nil, "BACKGROUND")
- colorSwatch.background = texture
- texture:SetWidth(16)
- texture:SetHeight(16)
- texture:SetColorTexture(1, 1, 1)
- texture:SetPoint("CENTER", colorSwatch)
- texture:Show()
-
- local checkers = frame:CreateTexture(nil, "BACKGROUND")
- colorSwatch.checkers = checkers
- checkers:SetWidth(14)
- checkers:SetHeight(14)
- checkers:SetTexture(188523) -- Tileset\\Generic\\Checkers
- checkers:SetTexCoord(.25, 0, 0.5, .25)
- checkers:SetDesaturated(true)
- checkers:SetVertexColor(1, 1, 1, 0.75)
- checkers:SetPoint("CENTER", colorSwatch)
- checkers:Show()
-
- local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight")
- text:SetHeight(24)
- text:SetJustifyH("LEFT")
- text:SetTextColor(1, 1, 1)
- text:SetPoint("LEFT", colorSwatch, "RIGHT", 2, 0)
- text:SetPoint("RIGHT")
-
- --local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
- --highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
- --highlight:SetBlendMode("ADD")
- --highlight:SetAllPoints(frame)
-
- local widget = {
- colorSwatch = colorSwatch,
- text = text,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua
deleted file mode 100644
index 7ae1401f48..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua
+++ /dev/null
@@ -1,471 +0,0 @@
---[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
-
-local AceGUI = LibStub("AceGUI-3.0")
-
--- Lua APIs
-local select, assert = select, assert
-
--- WoW APIs
-local PlaySound = PlaySound
-local CreateFrame = CreateFrame
-
-local function fixlevels(parent,...)
- local i = 1
- local child = select(i, ...)
- while child do
- child:SetFrameLevel(parent:GetFrameLevel()+1)
- fixlevels(child, child:GetChildren())
- i = i + 1
- child = select(i, ...)
- end
-end
-
-local function fixstrata(strata, parent, ...)
- local i = 1
- local child = select(i, ...)
- parent:SetFrameStrata(strata)
- while child do
- fixstrata(strata, child, child:GetChildren())
- i = i + 1
- child = select(i, ...)
- end
-end
-
--- ItemBase is the base "class" for all dropdown items.
--- Each item has to use ItemBase.Create(widgetType) to
--- create an initial 'self' value.
--- ItemBase will add common functions and ui event handlers.
--- Be sure to keep basic usage when you override functions.
-
-local ItemBase = {
- -- NOTE: The ItemBase version is added to each item's version number
- -- to ensure proper updates on ItemBase changes.
- -- Use at least 1000er steps.
- version = 1000,
- counter = 0,
-}
-
-function ItemBase.Frame_OnEnter(this)
- local self = this.obj
-
- if self.useHighlight then
- self.highlight:Show()
- end
- self:Fire("OnEnter")
-
- if self.specialOnEnter then
- self.specialOnEnter(self)
- end
-end
-
-function ItemBase.Frame_OnLeave(this)
- local self = this.obj
-
- self.highlight:Hide()
- self:Fire("OnLeave")
-
- if self.specialOnLeave then
- self.specialOnLeave(self)
- end
-end
-
--- exported, AceGUI callback
-function ItemBase.OnAcquire(self)
- self.frame:SetToplevel(true)
- self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
-end
-
--- exported, AceGUI callback
-function ItemBase.OnRelease(self)
- self:SetDisabled(false)
- self.pullout = nil
- self.frame:SetParent(nil)
- self.frame:ClearAllPoints()
- self.frame:Hide()
-end
-
--- exported
--- NOTE: this is called by a Dropdown-Pullout.
--- Do not call this method directly
-function ItemBase.SetPullout(self, pullout)
- self.pullout = pullout
-
- self.frame:SetParent(nil)
- self.frame:SetParent(pullout.itemFrame)
- self.parent = pullout.itemFrame
- fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren())
-end
-
--- exported
-function ItemBase.SetText(self, text)
- self.text:SetText(text or "")
-end
-
--- exported
-function ItemBase.GetText(self)
- return self.text:GetText()
-end
-
--- exported
-function ItemBase.SetPoint(self, ...)
- self.frame:SetPoint(...)
-end
-
--- exported
-function ItemBase.Show(self)
- self.frame:Show()
-end
-
--- exported
-function ItemBase.Hide(self)
- self.frame:Hide()
-end
-
--- exported
-function ItemBase.SetDisabled(self, disabled)
- self.disabled = disabled
- if disabled then
- self.useHighlight = false
- self.text:SetTextColor(.5, .5, .5)
- else
- self.useHighlight = true
- self.text:SetTextColor(1, 1, 1)
- end
-end
-
--- exported
--- NOTE: this is called by a Dropdown-Pullout.
--- Do not call this method directly
-function ItemBase.SetOnLeave(self, func)
- self.specialOnLeave = func
-end
-
--- exported
--- NOTE: this is called by a Dropdown-Pullout.
--- Do not call this method directly
-function ItemBase.SetOnEnter(self, func)
- self.specialOnEnter = func
-end
-
-function ItemBase.Create(type)
- -- NOTE: Most of the following code is copied from AceGUI-3.0/Dropdown widget
- local count = AceGUI:GetNextWidgetNum(type)
- local frame = CreateFrame("Button", "AceGUI30DropDownItem"..count)
- local self = {}
- self.frame = frame
- frame.obj = self
- self.type = type
-
- self.useHighlight = true
-
- frame:SetHeight(17)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
-
- local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
- text:SetTextColor(1,1,1)
- text:SetJustifyH("LEFT")
- text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0)
- text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-8,0)
- self.text = text
-
- local highlight = frame:CreateTexture(nil, "OVERLAY")
- highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
- highlight:SetBlendMode("ADD")
- highlight:SetHeight(14)
- highlight:ClearAllPoints()
- highlight:SetPoint("RIGHT",frame,"RIGHT",-3,0)
- highlight:SetPoint("LEFT",frame,"LEFT",5,0)
- highlight:Hide()
- self.highlight = highlight
-
- local check = frame:CreateTexture("OVERLAY")
- check:SetWidth(16)
- check:SetHeight(16)
- check:SetPoint("LEFT",frame,"LEFT",3,-1)
- check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
- check:Hide()
- self.check = check
-
- local sub = frame:CreateTexture("OVERLAY")
- sub:SetWidth(16)
- sub:SetHeight(16)
- sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
- sub:SetTexture(130940) -- Interface\\ChatFrame\\ChatFrameExpandArrow
- sub:Hide()
- self.sub = sub
-
- frame:SetScript("OnEnter", ItemBase.Frame_OnEnter)
- frame:SetScript("OnLeave", ItemBase.Frame_OnLeave)
-
- self.OnAcquire = ItemBase.OnAcquire
- self.OnRelease = ItemBase.OnRelease
-
- self.SetPullout = ItemBase.SetPullout
- self.GetText = ItemBase.GetText
- self.SetText = ItemBase.SetText
- self.SetDisabled = ItemBase.SetDisabled
-
- self.SetPoint = ItemBase.SetPoint
- self.Show = ItemBase.Show
- self.Hide = ItemBase.Hide
-
- self.SetOnLeave = ItemBase.SetOnLeave
- self.SetOnEnter = ItemBase.SetOnEnter
-
- return self
-end
-
--- Register a dummy LibStub library to retrieve the ItemBase, so other addons can use it.
-local IBLib = LibStub:NewLibrary("AceGUI-3.0-DropDown-ItemBase", ItemBase.version)
-if IBLib then
- IBLib.GetItemBase = function() return ItemBase end
-end
-
---[[
- Template for items:
-
--- Item:
---
-do
- local widgetType = "Dropdown-Item-"
- local widgetVersion = 1
-
- local function Constructor()
- local self = ItemBase.Create(widgetType)
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
-end
---]]
-
--- Item: Header
--- A single text entry.
--- Special: Different text color and no highlight
-do
- local widgetType = "Dropdown-Item-Header"
- local widgetVersion = 1
-
- local function OnEnter(this)
- local self = this.obj
- self:Fire("OnEnter")
-
- if self.specialOnEnter then
- self.specialOnEnter(self)
- end
- end
-
- local function OnLeave(this)
- local self = this.obj
- self:Fire("OnLeave")
-
- if self.specialOnLeave then
- self.specialOnLeave(self)
- end
- end
-
- -- exported, override
- local function SetDisabled(self, disabled)
- ItemBase.SetDisabled(self, disabled)
- if not disabled then
- self.text:SetTextColor(1, 1, 0)
- end
- end
-
- local function Constructor()
- local self = ItemBase.Create(widgetType)
-
- self.SetDisabled = SetDisabled
-
- self.frame:SetScript("OnEnter", OnEnter)
- self.frame:SetScript("OnLeave", OnLeave)
-
- self.text:SetTextColor(1, 1, 0)
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
-end
-
--- Item: Execute
--- A simple button
-do
- local widgetType = "Dropdown-Item-Execute"
- local widgetVersion = 1
-
- local function Frame_OnClick(this, button)
- local self = this.obj
- if self.disabled then return end
- self:Fire("OnClick")
- if self.pullout then
- self.pullout:Close()
- end
- end
-
- local function Constructor()
- local self = ItemBase.Create(widgetType)
-
- self.frame:SetScript("OnClick", Frame_OnClick)
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
-end
-
--- Item: Toggle
--- Some sort of checkbox for dropdown menus.
--- Does not close the pullout on click.
-do
- local widgetType = "Dropdown-Item-Toggle"
- local widgetVersion = 4
-
- local function UpdateToggle(self)
- if self.value then
- self.check:Show()
- else
- self.check:Hide()
- end
- end
-
- local function OnRelease(self)
- ItemBase.OnRelease(self)
- self:SetValue(nil)
- end
-
- local function Frame_OnClick(this, button)
- local self = this.obj
- if self.disabled then return end
- self.value = not self.value
- if self.value then
- PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
- else
- PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
- end
- UpdateToggle(self)
- self:Fire("OnValueChanged", self.value)
- end
-
- -- exported
- local function SetValue(self, value)
- self.value = value
- UpdateToggle(self)
- end
-
- -- exported
- local function GetValue(self)
- return self.value
- end
-
- local function Constructor()
- local self = ItemBase.Create(widgetType)
-
- self.frame:SetScript("OnClick", Frame_OnClick)
-
- self.SetValue = SetValue
- self.GetValue = GetValue
- self.OnRelease = OnRelease
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
-end
-
--- Item: Menu
--- Shows a submenu on mouse over
--- Does not close the pullout on click
-do
- local widgetType = "Dropdown-Item-Menu"
- local widgetVersion = 2
-
- local function OnEnter(this)
- local self = this.obj
- self:Fire("OnEnter")
-
- if self.specialOnEnter then
- self.specialOnEnter(self)
- end
-
- self.highlight:Show()
-
- if not self.disabled and self.submenu then
- self.submenu:Open("TOPLEFT", self.frame, "TOPRIGHT", self.pullout:GetRightBorderWidth(), 0, self.frame:GetFrameLevel() + 100)
- end
- end
-
- local function OnHide(this)
- local self = this.obj
- if self.submenu then
- self.submenu:Close()
- end
- end
-
- -- exported
- local function SetMenu(self, menu)
- assert(menu.type == "Dropdown-Pullout")
- self.submenu = menu
- end
-
- -- exported
- local function CloseMenu(self)
- self.submenu:Close()
- end
-
- local function Constructor()
- local self = ItemBase.Create(widgetType)
-
- self.sub:Show()
-
- self.frame:SetScript("OnEnter", OnEnter)
- self.frame:SetScript("OnHide", OnHide)
-
- self.SetMenu = SetMenu
- self.CloseMenu = CloseMenu
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
-end
-
--- Item: Separator
--- A single line to separate items
-do
- local widgetType = "Dropdown-Item-Separator"
- local widgetVersion = 2
-
- -- exported, override
- local function SetDisabled(self, disabled)
- ItemBase.SetDisabled(self, disabled)
- self.useHighlight = false
- end
-
- local function Constructor()
- local self = ItemBase.Create(widgetType)
-
- self.SetDisabled = SetDisabled
-
- local line = self.frame:CreateTexture(nil, "OVERLAY")
- line:SetHeight(1)
- line:SetColorTexture(.5, .5, .5)
- line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
- line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
-
- self.text:Hide()
-
- self.useHighlight = false
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua
deleted file mode 100644
index 54816307aa..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua
+++ /dev/null
@@ -1,737 +0,0 @@
---[[ $Id: AceGUIWidget-DropDown.lua 1239 2020-09-20 10:22:02Z nevcairiel $ ]]--
-local AceGUI = LibStub("AceGUI-3.0")
-
--- Lua APIs
-local min, max, floor = math.min, math.max, math.floor
-local select, pairs, ipairs, type, tostring = select, pairs, ipairs, type, tostring
-local tsort = table.sort
-
--- WoW APIs
-local PlaySound = PlaySound
-local UIParent, CreateFrame = UIParent, CreateFrame
-local _G = _G
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: CLOSE
-
-local function fixlevels(parent,...)
- local i = 1
- local child = select(i, ...)
- while child do
- child:SetFrameLevel(parent:GetFrameLevel()+1)
- fixlevels(child, child:GetChildren())
- i = i + 1
- child = select(i, ...)
- end
-end
-
-local function fixstrata(strata, parent, ...)
- local i = 1
- local child = select(i, ...)
- parent:SetFrameStrata(strata)
- while child do
- fixstrata(strata, child, child:GetChildren())
- i = i + 1
- child = select(i, ...)
- end
-end
-
-do
- local widgetType = "Dropdown-Pullout"
- local widgetVersion = 5
-
- --[[ Static data ]]--
-
- local backdrop = {
- bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
- edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
- edgeSize = 32,
- tileSize = 32,
- tile = true,
- insets = { left = 11, right = 12, top = 12, bottom = 11 },
- }
- local sliderBackdrop = {
- bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
- edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
- tile = true, tileSize = 8, edgeSize = 8,
- insets = { left = 3, right = 3, top = 3, bottom = 3 }
- }
-
- local defaultWidth = 200
- local defaultMaxHeight = 600
-
- --[[ UI Event Handlers ]]--
-
- -- HACK: This should be no part of the pullout, but there
- -- is no other 'clean' way to response to any item-OnEnter
- -- Used to close Submenus when an other item is entered
- local function OnEnter(item)
- local self = item.pullout
- for k, v in ipairs(self.items) do
- if v.CloseMenu and v ~= item then
- v:CloseMenu()
- end
- end
- end
-
- -- See the note in Constructor() for each scroll related function
- local function OnMouseWheel(this, value)
- this.obj:MoveScroll(value)
- end
-
- local function OnScrollValueChanged(this, value)
- this.obj:SetScroll(value)
- end
-
- local function OnSizeChanged(this)
- this.obj:FixScroll()
- end
-
- --[[ Exported methods ]]--
-
- -- exported
- local function SetScroll(self, value)
- local status = self.scrollStatus
- local frame, child = self.scrollFrame, self.itemFrame
- local height, viewheight = frame:GetHeight(), child:GetHeight()
-
- local offset
- if height > viewheight then
- offset = 0
- else
- offset = floor((viewheight - height) / 1000 * value)
- end
- child:ClearAllPoints()
- child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
- child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", self.slider:IsShown() and -12 or 0, offset)
- status.offset = offset
- status.scrollvalue = value
- end
-
- -- exported
- local function MoveScroll(self, value)
- local status = self.scrollStatus
- local frame, child = self.scrollFrame, self.itemFrame
- local height, viewheight = frame:GetHeight(), child:GetHeight()
-
- if height > viewheight then
- self.slider:Hide()
- else
- self.slider:Show()
- local diff = height - viewheight
- local delta = 1
- if value < 0 then
- delta = -1
- end
- self.slider:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
- end
- end
-
- -- exported
- local function FixScroll(self)
- local status = self.scrollStatus
- local frame, child = self.scrollFrame, self.itemFrame
- local height, viewheight = frame:GetHeight(), child:GetHeight()
- local offset = status.offset or 0
-
- if viewheight < height then
- self.slider:Hide()
- child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, offset)
- self.slider:SetValue(0)
- else
- self.slider:Show()
- local value = (offset / (viewheight - height) * 1000)
- if value > 1000 then value = 1000 end
- self.slider:SetValue(value)
- self:SetScroll(value)
- if value < 1000 then
- child:ClearAllPoints()
- child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
- child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, offset)
- status.offset = offset
- end
- end
- end
-
- -- exported, AceGUI callback
- local function OnAcquire(self)
- self.frame:SetParent(UIParent)
- --self.itemFrame:SetToplevel(true)
- end
-
- -- exported, AceGUI callback
- local function OnRelease(self)
- self:Clear()
- self.frame:ClearAllPoints()
- self.frame:Hide()
- end
-
- -- exported
- local function AddItem(self, item)
- self.items[#self.items + 1] = item
-
- local h = #self.items * 16
- self.itemFrame:SetHeight(h)
- self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement
-
- item.frame:SetPoint("LEFT", self.itemFrame, "LEFT")
- item.frame:SetPoint("RIGHT", self.itemFrame, "RIGHT")
-
- item:SetPullout(self)
- item:SetOnEnter(OnEnter)
- end
-
- -- exported
- local function Open(self, point, relFrame, relPoint, x, y)
- local items = self.items
- local frame = self.frame
- local itemFrame = self.itemFrame
-
- frame:SetPoint(point, relFrame, relPoint, x, y)
-
-
- local height = 8
- for i, item in pairs(items) do
- item:SetPoint("TOP", itemFrame, "TOP", 0, -2 + (i - 1) * -16)
- item:Show()
-
- height = height + 16
- end
- itemFrame:SetHeight(height)
- fixstrata("TOOLTIP", frame, frame:GetChildren())
- frame:Show()
- self:Fire("OnOpen")
- end
-
- -- exported
- local function Close(self)
- self.frame:Hide()
- self:Fire("OnClose")
- end
-
- -- exported
- local function Clear(self)
- local items = self.items
- for i, item in pairs(items) do
- AceGUI:Release(item)
- items[i] = nil
- end
- end
-
- -- exported
- local function IterateItems(self)
- return ipairs(self.items)
- end
-
- -- exported
- local function SetHideOnLeave(self, val)
- self.hideOnLeave = val
- end
-
- -- exported
- local function SetMaxHeight(self, height)
- self.maxHeight = height or defaultMaxHeight
- if self.frame:GetHeight() > height then
- self.frame:SetHeight(height)
- elseif (self.itemFrame:GetHeight() + 34) < height then
- self.frame:SetHeight(self.itemFrame:GetHeight() + 34) -- see :AddItem
- end
- end
-
- -- exported
- local function GetRightBorderWidth(self)
- return 6 + (self.slider:IsShown() and 12 or 0)
- end
-
- -- exported
- local function GetLeftBorderWidth(self)
- return 6
- end
-
- --[[ Constructor ]]--
-
- local function Constructor()
- local count = AceGUI:GetNextWidgetNum(widgetType)
- local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
- local self = {}
- self.count = count
- self.type = widgetType
- self.frame = frame
- frame.obj = self
-
- self.OnAcquire = OnAcquire
- self.OnRelease = OnRelease
-
- self.AddItem = AddItem
- self.Open = Open
- self.Close = Close
- self.Clear = Clear
- self.IterateItems = IterateItems
- self.SetHideOnLeave = SetHideOnLeave
-
- self.SetScroll = SetScroll
- self.MoveScroll = MoveScroll
- self.FixScroll = FixScroll
-
- self.SetMaxHeight = SetMaxHeight
- self.GetRightBorderWidth = GetRightBorderWidth
- self.GetLeftBorderWidth = GetLeftBorderWidth
-
- self.items = {}
-
- self.scrollStatus = {
- scrollvalue = 0,
- }
-
- self.maxHeight = defaultMaxHeight
-
- frame:SetBackdrop(backdrop)
- frame:SetBackdropColor(0, 0, 0)
- frame:SetFrameStrata("FULLSCREEN_DIALOG")
- frame:SetClampedToScreen(true)
- frame:SetWidth(defaultWidth)
- frame:SetHeight(self.maxHeight)
- --frame:SetToplevel(true)
-
- -- NOTE: The whole scroll frame code is copied from the AceGUI-3.0 widget ScrollFrame
- local scrollFrame = CreateFrame("ScrollFrame", nil, frame)
- local itemFrame = CreateFrame("Frame", nil, scrollFrame)
-
- self.scrollFrame = scrollFrame
- self.itemFrame = itemFrame
-
- scrollFrame.obj = self
- itemFrame.obj = self
-
- local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- slider:SetOrientation("VERTICAL")
- slider:SetHitRectInsets(0, 0, -10, 0)
- slider:SetBackdrop(sliderBackdrop)
- slider:SetWidth(8)
- slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical")
- slider:SetFrameStrata("FULLSCREEN_DIALOG")
- self.slider = slider
- slider.obj = self
-
- scrollFrame:SetScrollChild(itemFrame)
- scrollFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -12)
- scrollFrame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 12)
- scrollFrame:EnableMouseWheel(true)
- scrollFrame:SetScript("OnMouseWheel", OnMouseWheel)
- scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
- scrollFrame:SetToplevel(true)
- scrollFrame:SetFrameStrata("FULLSCREEN_DIALOG")
-
- itemFrame:SetPoint("TOPLEFT", scrollFrame, "TOPLEFT", 0, 0)
- itemFrame:SetPoint("TOPRIGHT", scrollFrame, "TOPRIGHT", -12, 0)
- itemFrame:SetHeight(400)
- itemFrame:SetToplevel(true)
- itemFrame:SetFrameStrata("FULLSCREEN_DIALOG")
-
- slider:SetPoint("TOPLEFT", scrollFrame, "TOPRIGHT", -16, 0)
- slider:SetPoint("BOTTOMLEFT", scrollFrame, "BOTTOMRIGHT", -16, 0)
- slider:SetScript("OnValueChanged", OnScrollValueChanged)
- slider:SetMinMaxValues(0, 1000)
- slider:SetValueStep(1)
- slider:SetValue(0)
-
- scrollFrame:Show()
- itemFrame:Show()
- slider:Hide()
-
- self:FixScroll()
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
-end
-
-do
- local widgetType = "Dropdown"
- local widgetVersion = 35
-
- --[[ Static data ]]--
-
- --[[ UI event handler ]]--
-
- local function Control_OnEnter(this)
- this.obj.button:LockHighlight()
- this.obj:Fire("OnEnter")
- end
-
- local function Control_OnLeave(this)
- this.obj.button:UnlockHighlight()
- this.obj:Fire("OnLeave")
- end
-
- local function Dropdown_OnHide(this)
- local self = this.obj
- if self.open then
- self.pullout:Close()
- end
- end
-
- local function Dropdown_TogglePullout(this)
- local self = this.obj
- PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
- if self.open then
- self.open = nil
- self.pullout:Close()
- AceGUI:ClearFocus()
- else
- self.open = true
- self.pullout:SetWidth(self.pulloutWidth or self.frame:GetWidth())
- self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0)
- AceGUI:SetFocus(self)
- end
- end
-
- local function OnPulloutOpen(this)
- local self = this.userdata.obj
- local value = self.value
-
- if not self.multiselect then
- for i, item in this:IterateItems() do
- item:SetValue(item.userdata.value == value)
- end
- end
-
- self.open = true
- self:Fire("OnOpened")
- end
-
- local function OnPulloutClose(this)
- local self = this.userdata.obj
- self.open = nil
- self:Fire("OnClosed")
- end
-
- local function ShowMultiText(self)
- local text
- for i, widget in self.pullout:IterateItems() do
- if widget.type == "Dropdown-Item-Toggle" then
- if widget:GetValue() then
- if text then
- text = text..", "..widget:GetText()
- else
- text = widget:GetText()
- end
- end
- end
- end
- self:SetText(text)
- end
-
- local function OnItemValueChanged(this, event, checked)
- local self = this.userdata.obj
-
- if self.multiselect then
- self:Fire("OnValueChanged", this.userdata.value, checked)
- ShowMultiText(self)
- else
- if checked then
- self:SetValue(this.userdata.value)
- self:Fire("OnValueChanged", this.userdata.value)
- else
- this:SetValue(true)
- end
- if self.open then
- self.pullout:Close()
- end
- end
- end
-
- --[[ Exported methods ]]--
-
- -- exported, AceGUI callback
- local function OnAcquire(self)
- local pullout = AceGUI:Create("Dropdown-Pullout")
- self.pullout = pullout
- pullout.userdata.obj = self
- pullout:SetCallback("OnClose", OnPulloutClose)
- pullout:SetCallback("OnOpen", OnPulloutOpen)
- self.pullout.frame:SetFrameLevel(self.frame:GetFrameLevel() + 1)
- fixlevels(self.pullout.frame, self.pullout.frame:GetChildren())
-
- self:SetHeight(44)
- self:SetWidth(200)
- self:SetLabel()
- self:SetPulloutWidth(nil)
- self.list = {}
- end
-
- -- exported, AceGUI callback
- local function OnRelease(self)
- if self.open then
- self.pullout:Close()
- end
- AceGUI:Release(self.pullout)
- self.pullout = nil
-
- self:SetText("")
- self:SetDisabled(false)
- self:SetMultiselect(false)
-
- self.value = nil
- self.list = nil
- self.open = nil
- self.hasClose = nil
-
- self.frame:ClearAllPoints()
- self.frame:Hide()
- end
-
- -- exported
- local function SetDisabled(self, disabled)
- self.disabled = disabled
- if disabled then
- self.text:SetTextColor(0.5,0.5,0.5)
- self.button:Disable()
- self.button_cover:Disable()
- self.label:SetTextColor(0.5,0.5,0.5)
- else
- self.button:Enable()
- self.button_cover:Enable()
- self.label:SetTextColor(1,.82,0)
- self.text:SetTextColor(1,1,1)
- end
- end
-
- -- exported
- local function ClearFocus(self)
- if self.open then
- self.pullout:Close()
- end
- end
-
- -- exported
- local function SetText(self, text)
- self.text:SetText(text or "")
- end
-
- -- exported
- local function SetLabel(self, text)
- if text and text ~= "" then
- self.label:SetText(text)
- self.label:Show()
- self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-14)
- self:SetHeight(40)
- self.alignoffset = 26
- else
- self.label:SetText("")
- self.label:Hide()
- self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0)
- self:SetHeight(26)
- self.alignoffset = 12
- end
- end
-
- -- exported
- local function SetValue(self, value)
- self:SetText(self.list[value] or "")
- self.value = value
- end
-
- -- exported
- local function GetValue(self)
- return self.value
- end
-
- -- exported
- local function SetItemValue(self, item, value)
- if not self.multiselect then return end
- for i, widget in self.pullout:IterateItems() do
- if widget.userdata.value == item then
- if widget.SetValue then
- widget:SetValue(value)
- end
- end
- end
- ShowMultiText(self)
- end
-
- -- exported
- local function SetItemDisabled(self, item, disabled)
- for i, widget in self.pullout:IterateItems() do
- if widget.userdata.value == item then
- widget:SetDisabled(disabled)
- end
- end
- end
-
- local function AddListItem(self, value, text, itemType)
- if not itemType then itemType = "Dropdown-Item-Toggle" end
- local exists = AceGUI:GetWidgetVersion(itemType)
- if not exists then error(("The given item type, %q, does not exist within AceGUI-3.0"):format(tostring(itemType)), 2) end
-
- local item = AceGUI:Create(itemType)
- item:SetText(text)
- item.userdata.obj = self
- item.userdata.value = value
- item:SetCallback("OnValueChanged", OnItemValueChanged)
- self.pullout:AddItem(item)
- end
-
- local function AddCloseButton(self)
- if not self.hasClose then
- local close = AceGUI:Create("Dropdown-Item-Execute")
- close:SetText(CLOSE)
- self.pullout:AddItem(close)
- self.hasClose = true
- end
- end
-
- -- exported
- local sortlist = {}
- local function sortTbl(x,y)
- local num1, num2 = tonumber(x), tonumber(y)
- if num1 and num2 then -- numeric comparison, either two numbers or numeric strings
- return num1 < num2
- else -- compare everything else tostring'ed
- return tostring(x) < tostring(y)
- end
- end
- local function SetList(self, list, order, itemType)
- self.list = list or {}
- self.pullout:Clear()
- self.hasClose = nil
- if not list then return end
-
- if type(order) ~= "table" then
- for v in pairs(list) do
- sortlist[#sortlist + 1] = v
- end
- tsort(sortlist, sortTbl)
-
- for i, key in ipairs(sortlist) do
- AddListItem(self, key, list[key], itemType)
- sortlist[i] = nil
- end
- else
- for i, key in ipairs(order) do
- AddListItem(self, key, list[key], itemType)
- end
- end
- if self.multiselect then
- ShowMultiText(self)
- AddCloseButton(self)
- end
- end
-
- -- exported
- local function AddItem(self, value, text, itemType)
- self.list[value] = text
- AddListItem(self, value, text, itemType)
- end
-
- -- exported
- local function SetMultiselect(self, multi)
- self.multiselect = multi
- if multi then
- ShowMultiText(self)
- AddCloseButton(self)
- end
- end
-
- -- exported
- local function GetMultiselect(self)
- return self.multiselect
- end
-
- local function SetPulloutWidth(self, width)
- self.pulloutWidth = width
- end
-
- --[[ Constructor ]]--
-
- local function Constructor()
- local count = AceGUI:GetNextWidgetNum(widgetType)
- local frame = CreateFrame("Frame", nil, UIParent)
- local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate")
-
- local self = {}
- self.type = widgetType
- self.frame = frame
- self.dropdown = dropdown
- self.count = count
- frame.obj = self
- dropdown.obj = self
-
- self.OnRelease = OnRelease
- self.OnAcquire = OnAcquire
-
- self.ClearFocus = ClearFocus
-
- self.SetText = SetText
- self.SetValue = SetValue
- self.GetValue = GetValue
- self.SetList = SetList
- self.SetLabel = SetLabel
- self.SetDisabled = SetDisabled
- self.AddItem = AddItem
- self.SetMultiselect = SetMultiselect
- self.GetMultiselect = GetMultiselect
- self.SetItemValue = SetItemValue
- self.SetItemDisabled = SetItemDisabled
- self.SetPulloutWidth = SetPulloutWidth
-
- self.alignoffset = 26
-
- frame:SetScript("OnHide",Dropdown_OnHide)
-
- dropdown:ClearAllPoints()
- dropdown:SetPoint("TOPLEFT",frame,"TOPLEFT",-15,0)
- dropdown:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",17,0)
- dropdown:SetScript("OnHide", nil)
-
- local left = _G[dropdown:GetName() .. "Left"]
- local middle = _G[dropdown:GetName() .. "Middle"]
- local right = _G[dropdown:GetName() .. "Right"]
-
- middle:ClearAllPoints()
- right:ClearAllPoints()
-
- middle:SetPoint("LEFT", left, "RIGHT", 0, 0)
- middle:SetPoint("RIGHT", right, "LEFT", 0, 0)
- right:SetPoint("TOPRIGHT", dropdown, "TOPRIGHT", 0, 17)
-
- local button = _G[dropdown:GetName() .. "Button"]
- self.button = button
- button.obj = self
- button:SetScript("OnEnter",Control_OnEnter)
- button:SetScript("OnLeave",Control_OnLeave)
- button:SetScript("OnClick",Dropdown_TogglePullout)
-
- local button_cover = CreateFrame("BUTTON",nil,self.frame)
- self.button_cover = button_cover
- button_cover.obj = self
- button_cover:SetPoint("TOPLEFT",self.frame,"BOTTOMLEFT",0,25)
- button_cover:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT")
- button_cover:SetScript("OnEnter",Control_OnEnter)
- button_cover:SetScript("OnLeave",Control_OnLeave)
- button_cover:SetScript("OnClick",Dropdown_TogglePullout)
-
- local text = _G[dropdown:GetName() .. "Text"]
- self.text = text
- text.obj = self
- text:ClearAllPoints()
- text:SetPoint("RIGHT", right, "RIGHT" ,-43, 2)
- text:SetPoint("LEFT", left, "LEFT", 25, 2)
-
- local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
- label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
- label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
- label:SetJustifyH("LEFT")
- label:SetHeight(18)
- label:Hide()
- self.label = label
-
- AceGUI:RegisterAsWidget(self)
- return self
- end
-
- AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
deleted file mode 100644
index 29f7e00efb..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
+++ /dev/null
@@ -1,263 +0,0 @@
---[[-----------------------------------------------------------------------------
-EditBox Widget
--------------------------------------------------------------------------------]]
-local Type, Version = "EditBox", 28
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local tostring, pairs = tostring, pairs
-
--- WoW APIs
-local PlaySound = PlaySound
-local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo
-local CreateFrame, UIParent = CreateFrame, UIParent
-local _G = _G
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-if not AceGUIEditBoxInsertLink then
- -- upgradeable hook
- hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
-end
-
-function _G.AceGUIEditBoxInsertLink(text)
- for i = 1, AceGUI:GetWidgetCount(Type) do
- local editbox = _G["AceGUI-3.0EditBox"..i]
- if editbox and editbox:IsVisible() and editbox:HasFocus() then
- editbox:Insert(text)
- return true
- end
- end
-end
-
-local function ShowButton(self)
- if not self.disablebutton then
- self.button:Show()
- self.editbox:SetTextInsets(0, 20, 3, 3)
- end
-end
-
-local function HideButton(self)
- self.button:Hide()
- self.editbox:SetTextInsets(0, 0, 3, 3)
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
-local function Frame_OnShowFocus(frame)
- frame.obj.editbox:SetFocus()
- frame:SetScript("OnShow", nil)
-end
-
-local function EditBox_OnEscapePressed(frame)
- AceGUI:ClearFocus()
-end
-
-local function EditBox_OnEnterPressed(frame)
- local self = frame.obj
- local value = frame:GetText()
- local cancel = self:Fire("OnEnterPressed", value)
- if not cancel then
- PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
- HideButton(self)
- end
-end
-
-local function EditBox_OnReceiveDrag(frame)
- local self = frame.obj
- local type, id, info = GetCursorInfo()
- local name
- if type == "item" then
- name = info
- elseif type == "spell" then
- name = GetSpellInfo(id, info)
- elseif type == "macro" then
- name = GetMacroInfo(id)
- end
- if name then
- self:SetText(name)
- self:Fire("OnEnterPressed", name)
- ClearCursor()
- HideButton(self)
- AceGUI:ClearFocus()
- end
-end
-
-local function EditBox_OnTextChanged(frame)
- local self = frame.obj
- local value = frame:GetText()
- if tostring(value) ~= tostring(self.lasttext) then
- self:Fire("OnTextChanged", value)
- self.lasttext = value
- ShowButton(self)
- end
-end
-
-local function EditBox_OnFocusGained(frame)
- AceGUI:SetFocus(frame.obj)
-end
-
-local function Button_OnClick(frame)
- local editbox = frame.obj.editbox
- editbox:ClearFocus()
- EditBox_OnEnterPressed(editbox)
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- -- height is controlled by SetLabel
- self:SetWidth(200)
- self:SetDisabled(false)
- self:SetLabel()
- self:SetText()
- self:DisableButton(false)
- self:SetMaxLetters(0)
- end,
-
- ["OnRelease"] = function(self)
- self:ClearFocus()
- end,
-
- ["SetDisabled"] = function(self, disabled)
- self.disabled = disabled
- if disabled then
- self.editbox:EnableMouse(false)
- self.editbox:ClearFocus()
- self.editbox:SetTextColor(0.5,0.5,0.5)
- self.label:SetTextColor(0.5,0.5,0.5)
- else
- self.editbox:EnableMouse(true)
- self.editbox:SetTextColor(1,1,1)
- self.label:SetTextColor(1,.82,0)
- end
- end,
-
- ["SetText"] = function(self, text)
- self.lasttext = text or ""
- self.editbox:SetText(text or "")
- self.editbox:SetCursorPosition(0)
- HideButton(self)
- end,
-
- ["GetText"] = function(self, text)
- return self.editbox:GetText()
- end,
-
- ["SetLabel"] = function(self, text)
- if text and text ~= "" then
- self.label:SetText(text)
- self.label:Show()
- self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18)
- self:SetHeight(44)
- self.alignoffset = 30
- else
- self.label:SetText("")
- self.label:Hide()
- self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0)
- self:SetHeight(26)
- self.alignoffset = 12
- end
- end,
-
- ["DisableButton"] = function(self, disabled)
- self.disablebutton = disabled
- if disabled then
- HideButton(self)
- end
- end,
-
- ["SetMaxLetters"] = function (self, num)
- self.editbox:SetMaxLetters(num or 0)
- end,
-
- ["ClearFocus"] = function(self)
- self.editbox:ClearFocus()
- self.frame:SetScript("OnShow", nil)
- end,
-
- ["SetFocus"] = function(self)
- self.editbox:SetFocus()
- if not self.frame:IsShown() then
- self.frame:SetScript("OnShow", Frame_OnShowFocus)
- end
- end,
-
- ["HighlightText"] = function(self, from, to)
- self.editbox:HighlightText(from, to)
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local num = AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:Hide()
-
- local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
- editbox:SetAutoFocus(false)
- editbox:SetFontObject(ChatFontNormal)
- editbox:SetScript("OnEnter", Control_OnEnter)
- editbox:SetScript("OnLeave", Control_OnLeave)
- editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
- editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
- editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
- editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
- editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
- editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained)
- editbox:SetTextInsets(0, 0, 3, 3)
- editbox:SetMaxLetters(256)
- editbox:SetPoint("BOTTOMLEFT", 6, 0)
- editbox:SetPoint("BOTTOMRIGHT")
- editbox:SetHeight(19)
-
- local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
- label:SetPoint("TOPLEFT", 0, -2)
- label:SetPoint("TOPRIGHT", 0, -2)
- label:SetJustifyH("LEFT")
- label:SetHeight(18)
-
- local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
- button:SetWidth(40)
- button:SetHeight(20)
- button:SetPoint("RIGHT", -2, 0)
- button:SetText(OKAY)
- button:SetScript("OnClick", Button_OnClick)
- button:Hide()
-
- local widget = {
- alignoffset = 30,
- editbox = editbox,
- label = label,
- button = button,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- editbox.obj, button.obj = widget, widget
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua
deleted file mode 100644
index 862ae88a6a..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua
+++ /dev/null
@@ -1,78 +0,0 @@
---[[-----------------------------------------------------------------------------
-Heading Widget
--------------------------------------------------------------------------------]]
-local Type, Version = "Heading", 20
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetText()
- self:SetFullWidth()
- self:SetHeight(18)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetText"] = function(self, text)
- self.label:SetText(text or "")
- if text and text ~= "" then
- self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
- self.right:Show()
- else
- self.left:SetPoint("RIGHT", -3, 0)
- self.right:Hide()
- end
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:Hide()
-
- local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
- label:SetPoint("TOP")
- label:SetPoint("BOTTOM")
- label:SetJustifyH("CENTER")
-
- local left = frame:CreateTexture(nil, "BACKGROUND")
- left:SetHeight(8)
- left:SetPoint("LEFT", 3, 0)
- left:SetPoint("RIGHT", label, "LEFT", -5, 0)
- left:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
- left:SetTexCoord(0.81, 0.94, 0.5, 1)
-
- local right = frame:CreateTexture(nil, "BACKGROUND")
- right:SetHeight(8)
- right:SetPoint("RIGHT", -3, 0)
- right:SetPoint("LEFT", label, "RIGHT", 5, 0)
- right:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
- right:SetTexCoord(0.81, 0.94, 0.5, 1)
-
- local widget = {
- label = label,
- left = left,
- right = right,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua
deleted file mode 100644
index 378e813257..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua
+++ /dev/null
@@ -1,140 +0,0 @@
---[[-----------------------------------------------------------------------------
-Icon Widget
--------------------------------------------------------------------------------]]
-local Type, Version = "Icon", 21
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local select, pairs, print = select, pairs, print
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
-local function Button_OnClick(frame, button)
- frame.obj:Fire("OnClick", button)
- AceGUI:ClearFocus()
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetHeight(110)
- self:SetWidth(110)
- self:SetLabel()
- self:SetImage(nil)
- self:SetImageSize(64, 64)
- self:SetDisabled(false)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetLabel"] = function(self, text)
- if text and text ~= "" then
- self.label:Show()
- self.label:SetText(text)
- self:SetHeight(self.image:GetHeight() + 25)
- else
- self.label:Hide()
- self:SetHeight(self.image:GetHeight() + 10)
- end
- end,
-
- ["SetImage"] = function(self, path, ...)
- local image = self.image
- image:SetTexture(path)
-
- if image:GetTexture() then
- local n = select("#", ...)
- if n == 4 or n == 8 then
- image:SetTexCoord(...)
- else
- image:SetTexCoord(0, 1, 0, 1)
- end
- end
- end,
-
- ["SetImageSize"] = function(self, width, height)
- self.image:SetWidth(width)
- self.image:SetHeight(height)
- --self.frame:SetWidth(width + 30)
- if self.label:IsShown() then
- self:SetHeight(height + 25)
- else
- self:SetHeight(height + 10)
- end
- end,
-
- ["SetDisabled"] = function(self, disabled)
- self.disabled = disabled
- if disabled then
- self.frame:Disable()
- self.label:SetTextColor(0.5, 0.5, 0.5)
- self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
- else
- self.frame:Enable()
- self.label:SetTextColor(1, 1, 1)
- self.image:SetVertexColor(1, 1, 1, 1)
- end
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Button", nil, UIParent)
- frame:Hide()
-
- frame:EnableMouse(true)
- frame:SetScript("OnEnter", Control_OnEnter)
- frame:SetScript("OnLeave", Control_OnLeave)
- frame:SetScript("OnClick", Button_OnClick)
-
- local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
- label:SetPoint("BOTTOMLEFT")
- label:SetPoint("BOTTOMRIGHT")
- label:SetJustifyH("CENTER")
- label:SetJustifyV("TOP")
- label:SetHeight(18)
-
- local image = frame:CreateTexture(nil, "BACKGROUND")
- image:SetWidth(64)
- image:SetHeight(64)
- image:SetPoint("TOP", 0, -5)
-
- local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
- highlight:SetAllPoints(image)
- highlight:SetTexture(136580) -- Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight
- highlight:SetTexCoord(0, 1, 0.23, 0.77)
- highlight:SetBlendMode("ADD")
-
- local widget = {
- label = label,
- image = image,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua
deleted file mode 100644
index 255dd9770a..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua
+++ /dev/null
@@ -1,94 +0,0 @@
---[[-----------------------------------------------------------------------------
-InteractiveLabel Widget
--------------------------------------------------------------------------------]]
-local Type, Version = "InteractiveLabel", 21
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local select, pairs = select, pairs
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
-local function Label_OnClick(frame, button)
- frame.obj:Fire("OnClick", button)
- AceGUI:ClearFocus()
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:LabelOnAcquire()
- self:SetHighlight()
- self:SetHighlightTexCoord()
- self:SetDisabled(false)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetHighlight"] = function(self, ...)
- self.highlight:SetTexture(...)
- end,
-
- ["SetHighlightTexCoord"] = function(self, ...)
- local c = select("#", ...)
- if c == 4 or c == 8 then
- self.highlight:SetTexCoord(...)
- else
- self.highlight:SetTexCoord(0, 1, 0, 1)
- end
- end,
-
- ["SetDisabled"] = function(self,disabled)
- self.disabled = disabled
- if disabled then
- self.frame:EnableMouse(false)
- self.label:SetTextColor(0.5, 0.5, 0.5)
- else
- self.frame:EnableMouse(true)
- self.label:SetTextColor(1, 1, 1)
- end
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- -- create a Label type that we will hijack
- local label = AceGUI:Create("Label")
-
- local frame = label.frame
- frame:EnableMouse(true)
- frame:SetScript("OnEnter", Control_OnEnter)
- frame:SetScript("OnLeave", Control_OnLeave)
- frame:SetScript("OnMouseDown", Label_OnClick)
-
- local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
- highlight:SetTexture(nil)
- highlight:SetAllPoints()
- highlight:SetBlendMode("ADD")
-
- label.highlight = highlight
- label.type = Type
- label.LabelOnAcquire = label.OnAcquire
- for method, func in pairs(methods) do
- label[method] = func
- end
-
- return label
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua
deleted file mode 100644
index 17a3c0b7d1..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua
+++ /dev/null
@@ -1,249 +0,0 @@
---[[-----------------------------------------------------------------------------
-Keybinding Widget
-Set Keybindings in the Config UI.
--------------------------------------------------------------------------------]]
-local Type, Version = "Keybinding", 26
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: NOT_BOUND
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
-local function Keybinding_OnClick(frame, button)
- if button == "LeftButton" or button == "RightButton" then
- local self = frame.obj
- if self.waitingForKey then
- frame:EnableKeyboard(false)
- frame:EnableMouseWheel(false)
- self.msgframe:Hide()
- frame:UnlockHighlight()
- self.waitingForKey = nil
- else
- frame:EnableKeyboard(true)
- frame:EnableMouseWheel(true)
- self.msgframe:Show()
- frame:LockHighlight()
- self.waitingForKey = true
- end
- end
- AceGUI:ClearFocus()
-end
-
-local ignoreKeys = {
- ["BUTTON1"] = true, ["BUTTON2"] = true,
- ["UNKNOWN"] = true,
- ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
- ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
-}
-local function Keybinding_OnKeyDown(frame, key)
- local self = frame.obj
- if self.waitingForKey then
- local keyPressed = key
- if keyPressed == "ESCAPE" then
- keyPressed = ""
- else
- if ignoreKeys[keyPressed] then return end
- if IsShiftKeyDown() then
- keyPressed = "SHIFT-"..keyPressed
- end
- if IsControlKeyDown() then
- keyPressed = "CTRL-"..keyPressed
- end
- if IsAltKeyDown() then
- keyPressed = "ALT-"..keyPressed
- end
- end
-
- frame:EnableKeyboard(false)
- frame:EnableMouseWheel(false)
- self.msgframe:Hide()
- frame:UnlockHighlight()
- self.waitingForKey = nil
-
- if not self.disabled then
- self:SetKey(keyPressed)
- self:Fire("OnKeyChanged", keyPressed)
- end
- end
-end
-
-local function Keybinding_OnMouseDown(frame, button)
- if button == "LeftButton" or button == "RightButton" then
- return
- elseif button == "MiddleButton" then
- button = "BUTTON3"
- elseif button == "Button4" then
- button = "BUTTON4"
- elseif button == "Button5" then
- button = "BUTTON5"
- end
- Keybinding_OnKeyDown(frame, button)
-end
-
-local function Keybinding_OnMouseWheel(frame, direction)
- local button
- if direction >= 0 then
- button = "MOUSEWHEELUP"
- else
- button = "MOUSEWHEELDOWN"
- end
- Keybinding_OnKeyDown(frame, button)
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetWidth(200)
- self:SetLabel("")
- self:SetKey("")
- self.waitingForKey = nil
- self.msgframe:Hide()
- self:SetDisabled(false)
- self.button:EnableKeyboard(false)
- self.button:EnableMouseWheel(false)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetDisabled"] = function(self, disabled)
- self.disabled = disabled
- if disabled then
- self.button:Disable()
- self.label:SetTextColor(0.5,0.5,0.5)
- else
- self.button:Enable()
- self.label:SetTextColor(1,1,1)
- end
- end,
-
- ["SetKey"] = function(self, key)
- if (key or "") == "" then
- self.button:SetText(NOT_BOUND)
- self.button:SetNormalFontObject("GameFontNormal")
- else
- self.button:SetText(key)
- self.button:SetNormalFontObject("GameFontHighlight")
- end
- end,
-
- ["GetKey"] = function(self)
- local key = self.button:GetText()
- if key == NOT_BOUND then
- key = nil
- end
- return key
- end,
-
- ["SetLabel"] = function(self, label)
- self.label:SetText(label or "")
- if (label or "") == "" then
- self.alignoffset = nil
- self:SetHeight(24)
- else
- self.alignoffset = 30
- self:SetHeight(44)
- end
- end,
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-
-local ControlBackdrop = {
- bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
- edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
- tile = true, tileSize = 16, edgeSize = 16,
- insets = { left = 3, right = 3, top = 3, bottom = 3 }
-}
-
-local function keybindingMsgFixWidth(frame)
- frame:SetWidth(frame.msg:GetWidth() + 10)
- frame:SetScript("OnUpdate", nil)
-end
-
-local function Constructor()
- local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
-
- local frame = CreateFrame("Frame", nil, UIParent)
- local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate")
-
- button:EnableMouse(true)
- button:EnableMouseWheel(false)
- button:RegisterForClicks("AnyDown")
- button:SetScript("OnEnter", Control_OnEnter)
- button:SetScript("OnLeave", Control_OnLeave)
- button:SetScript("OnClick", Keybinding_OnClick)
- button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
- button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
- button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
- button:SetPoint("BOTTOMLEFT")
- button:SetPoint("BOTTOMRIGHT")
- button:SetHeight(24)
- button:EnableKeyboard(false)
-
- local text = button:GetFontString()
- text:SetPoint("LEFT", 7, 0)
- text:SetPoint("RIGHT", -7, 0)
-
- local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
- label:SetPoint("TOPLEFT")
- label:SetPoint("TOPRIGHT")
- label:SetJustifyH("CENTER")
- label:SetHeight(18)
-
- local msgframe = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
- msgframe:SetHeight(30)
- msgframe:SetBackdrop(ControlBackdrop)
- msgframe:SetBackdropColor(0,0,0)
- msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
- msgframe:SetFrameLevel(1000)
- msgframe:SetToplevel(true)
-
- local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
- msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.")
- msgframe.msg = msg
- msg:SetPoint("TOPLEFT", 5, -5)
- msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
- msgframe:SetPoint("BOTTOM", button, "TOP")
- msgframe:Hide()
-
- local widget = {
- button = button,
- label = label,
- msgframe = msgframe,
- frame = frame,
- alignoffset = 30,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- button.obj = widget
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua
deleted file mode 100644
index 5c75f3b244..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua
+++ /dev/null
@@ -1,179 +0,0 @@
---[[-----------------------------------------------------------------------------
-Label Widget
-Displays text and optionally an icon.
--------------------------------------------------------------------------------]]
-local Type, Version = "Label", 27
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local max, select, pairs = math.max, select, pairs
-
--- WoW APIs
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: GameFontHighlightSmall
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-
-local function UpdateImageAnchor(self)
- if self.resizing then return end
- local frame = self.frame
- local width = frame.width or frame:GetWidth() or 0
- local image = self.image
- local label = self.label
- local height
-
- label:ClearAllPoints()
- image:ClearAllPoints()
-
- if self.imageshown then
- local imagewidth = image:GetWidth()
- if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
- -- image goes on top centered when less than 200 width for the text, or if there is no text
- image:SetPoint("TOP")
- label:SetPoint("TOP", image, "BOTTOM")
- label:SetPoint("LEFT")
- label:SetWidth(width)
- height = image:GetHeight() + label:GetStringHeight()
- else
- -- image on the left
- image:SetPoint("TOPLEFT")
- if image:GetHeight() > label:GetStringHeight() then
- label:SetPoint("LEFT", image, "RIGHT", 4, 0)
- else
- label:SetPoint("TOPLEFT", image, "TOPRIGHT", 4, 0)
- end
- label:SetWidth(width - imagewidth - 4)
- height = max(image:GetHeight(), label:GetStringHeight())
- end
- else
- -- no image shown
- label:SetPoint("TOPLEFT")
- label:SetWidth(width)
- height = label:GetStringHeight()
- end
-
- -- avoid zero-height labels, since they can used as spacers
- if not height or height == 0 then
- height = 1
- end
-
- self.resizing = true
- frame:SetHeight(height)
- frame.height = height
- self.resizing = nil
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- -- set the flag to stop constant size updates
- self.resizing = true
- -- height is set dynamically by the text and image size
- self:SetWidth(200)
- self:SetText()
- self:SetImage(nil)
- self:SetImageSize(16, 16)
- self:SetColor()
- self:SetFontObject()
- self:SetJustifyH("LEFT")
- self:SetJustifyV("TOP")
-
- -- reset the flag
- self.resizing = nil
- -- run the update explicitly
- UpdateImageAnchor(self)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["OnWidthSet"] = function(self, width)
- UpdateImageAnchor(self)
- end,
-
- ["SetText"] = function(self, text)
- self.label:SetText(text)
- UpdateImageAnchor(self)
- end,
-
- ["SetColor"] = function(self, r, g, b)
- if not (r and g and b) then
- r, g, b = 1, 1, 1
- end
- self.label:SetVertexColor(r, g, b)
- end,
-
- ["SetImage"] = function(self, path, ...)
- local image = self.image
- image:SetTexture(path)
-
- if image:GetTexture() then
- self.imageshown = true
- local n = select("#", ...)
- if n == 4 or n == 8 then
- image:SetTexCoord(...)
- else
- image:SetTexCoord(0, 1, 0, 1)
- end
- else
- self.imageshown = nil
- end
- UpdateImageAnchor(self)
- end,
-
- ["SetFont"] = function(self, font, height, flags)
- self.label:SetFont(font, height, flags)
- UpdateImageAnchor(self)
- end,
-
- ["SetFontObject"] = function(self, font)
- self:SetFont((font or GameFontHighlightSmall):GetFont())
- end,
-
- ["SetImageSize"] = function(self, width, height)
- self.image:SetWidth(width)
- self.image:SetHeight(height)
- UpdateImageAnchor(self)
- end,
-
- ["SetJustifyH"] = function(self, justifyH)
- self.label:SetJustifyH(justifyH)
- end,
-
- ["SetJustifyV"] = function(self, justifyV)
- self.label:SetJustifyV(justifyV)
- end,
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:Hide()
-
- local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
- local image = frame:CreateTexture(nil, "BACKGROUND")
-
- -- create widget
- local widget = {
- label = label,
- image = image,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-MultiLineEditBox.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-MultiLineEditBox.lua
deleted file mode 100644
index 0e953abb7b..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-MultiLineEditBox.lua
+++ /dev/null
@@ -1,366 +0,0 @@
-local Type, Version = "MultiLineEditBox", 29
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local pairs = pairs
-
--- WoW APIs
-local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, ClearCursor
-local CreateFrame, UIParent = CreateFrame, UIParent
-local _G = _G
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: ACCEPT, ChatFontNormal
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-
-if not AceGUIMultiLineEditBoxInsertLink then
- -- upgradeable hook
- hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
-end
-
-function _G.AceGUIMultiLineEditBoxInsertLink(text)
- for i = 1, AceGUI:GetWidgetCount(Type) do
- local editbox = _G[("MultiLineEditBox%uEdit"):format(i)]
- if editbox and editbox:IsVisible() and editbox:HasFocus() then
- editbox:Insert(text)
- return true
- end
- end
-end
-
-
-local function Layout(self)
- self:SetHeight(self.numlines * 14 + (self.disablebutton and 19 or 41) + self.labelHeight)
-
- if self.labelHeight == 0 then
- self.scrollBar:SetPoint("TOP", self.frame, "TOP", 0, -23)
- else
- self.scrollBar:SetPoint("TOP", self.label, "BOTTOM", 0, -19)
- end
-
- if self.disablebutton then
- self.scrollBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, 21)
- self.scrollBG:SetPoint("BOTTOMLEFT", 0, 4)
- else
- self.scrollBar:SetPoint("BOTTOM", self.button, "TOP", 0, 18)
- self.scrollBG:SetPoint("BOTTOMLEFT", self.button, "TOPLEFT")
- end
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function OnClick(self) -- Button
- self = self.obj
- self.editBox:ClearFocus()
- if not self:Fire("OnEnterPressed", self.editBox:GetText()) then
- self.button:Disable()
- end
-end
-
-local function OnCursorChanged(self, _, y, _, cursorHeight) -- EditBox
- self, y = self.obj.scrollFrame, -y
- local offset = self:GetVerticalScroll()
- if y < offset then
- self:SetVerticalScroll(y)
- else
- y = y + cursorHeight - self:GetHeight()
- if y > offset then
- self:SetVerticalScroll(y)
- end
- end
-end
-
-local function OnEditFocusLost(self) -- EditBox
- self:HighlightText(0, 0)
- self.obj:Fire("OnEditFocusLost")
-end
-
-local function OnEnter(self) -- EditBox / ScrollFrame
- self = self.obj
- if not self.entered then
- self.entered = true
- self:Fire("OnEnter")
- end
-end
-
-local function OnLeave(self) -- EditBox / ScrollFrame
- self = self.obj
- if self.entered then
- self.entered = nil
- self:Fire("OnLeave")
- end
-end
-
-local function OnMouseUp(self) -- ScrollFrame
- self = self.obj.editBox
- self:SetFocus()
- self:SetCursorPosition(self:GetNumLetters())
-end
-
-local function OnReceiveDrag(self) -- EditBox / ScrollFrame
- local type, id, info = GetCursorInfo()
- if type == "spell" then
- info = GetSpellInfo(id, info)
- elseif type ~= "item" then
- return
- end
- ClearCursor()
- self = self.obj
- local editBox = self.editBox
- if not editBox:HasFocus() then
- editBox:SetFocus()
- editBox:SetCursorPosition(editBox:GetNumLetters())
- end
- editBox:Insert(info)
- self.button:Enable()
-end
-
-local function OnSizeChanged(self, width, height) -- ScrollFrame
- self.obj.editBox:SetWidth(width)
-end
-
-local function OnTextChanged(self, userInput) -- EditBox
- if userInput then
- self = self.obj
- self:Fire("OnTextChanged", self.editBox:GetText())
- self.button:Enable()
- end
-end
-
-local function OnTextSet(self) -- EditBox
- self:HighlightText(0, 0)
- self:SetCursorPosition(self:GetNumLetters())
- self:SetCursorPosition(0)
- self.obj.button:Disable()
-end
-
-local function OnVerticalScroll(self, offset) -- ScrollFrame
- local editBox = self.obj.editBox
- editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
-end
-
-local function OnShowFocus(frame)
- frame.obj.editBox:SetFocus()
- frame:SetScript("OnShow", nil)
-end
-
-local function OnEditFocusGained(frame)
- AceGUI:SetFocus(frame.obj)
- frame.obj:Fire("OnEditFocusGained")
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self.editBox:SetText("")
- self:SetDisabled(false)
- self:SetWidth(200)
- self:DisableButton(false)
- self:SetNumLines()
- self.entered = nil
- self:SetMaxLetters(0)
- end,
-
- ["OnRelease"] = function(self)
- self:ClearFocus()
- end,
-
- ["SetDisabled"] = function(self, disabled)
- local editBox = self.editBox
- if disabled then
- editBox:ClearFocus()
- editBox:EnableMouse(false)
- editBox:SetTextColor(0.5, 0.5, 0.5)
- self.label:SetTextColor(0.5, 0.5, 0.5)
- self.scrollFrame:EnableMouse(false)
- self.button:Disable()
- else
- editBox:EnableMouse(true)
- editBox:SetTextColor(1, 1, 1)
- self.label:SetTextColor(1, 0.82, 0)
- self.scrollFrame:EnableMouse(true)
- end
- end,
-
- ["SetLabel"] = function(self, text)
- if text and text ~= "" then
- self.label:SetText(text)
- if self.labelHeight ~= 10 then
- self.labelHeight = 10
- self.label:Show()
- end
- elseif self.labelHeight ~= 0 then
- self.labelHeight = 0
- self.label:Hide()
- end
- Layout(self)
- end,
-
- ["SetNumLines"] = function(self, value)
- if not value or value < 4 then
- value = 4
- end
- self.numlines = value
- Layout(self)
- end,
-
- ["SetText"] = function(self, text)
- self.editBox:SetText(text)
- end,
-
- ["GetText"] = function(self)
- return self.editBox:GetText()
- end,
-
- ["SetMaxLetters"] = function (self, num)
- self.editBox:SetMaxLetters(num or 0)
- end,
-
- ["DisableButton"] = function(self, disabled)
- self.disablebutton = disabled
- if disabled then
- self.button:Hide()
- else
- self.button:Show()
- end
- Layout(self)
- end,
-
- ["ClearFocus"] = function(self)
- self.editBox:ClearFocus()
- self.frame:SetScript("OnShow", nil)
- end,
-
- ["SetFocus"] = function(self)
- self.editBox:SetFocus()
- if not self.frame:IsShown() then
- self.frame:SetScript("OnShow", OnShowFocus)
- end
- end,
-
- ["HighlightText"] = function(self, from, to)
- self.editBox:HighlightText(from, to)
- end,
-
- ["GetCursorPosition"] = function(self)
- return self.editBox:GetCursorPosition()
- end,
-
- ["SetCursorPosition"] = function(self, ...)
- return self.editBox:SetCursorPosition(...)
- end,
-
-
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local backdrop = {
- bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
- edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], edgeSize = 16,
- insets = { left = 4, right = 3, top = 4, bottom = 3 }
-}
-
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:Hide()
-
- local widgetNum = AceGUI:GetNextWidgetNum(Type)
-
- local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
- label:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -4)
- label:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, -4)
- label:SetJustifyH("LEFT")
- label:SetText(ACCEPT)
- label:SetHeight(10)
-
- local button = CreateFrame("Button", ("%s%dButton"):format(Type, widgetNum), frame, "UIPanelButtonTemplate")
- button:SetPoint("BOTTOMLEFT", 0, 4)
- button:SetHeight(22)
- button:SetWidth(label:GetStringWidth() + 24)
- button:SetText(ACCEPT)
- button:SetScript("OnClick", OnClick)
- button:Disable()
-
- local text = button:GetFontString()
- text:ClearAllPoints()
- text:SetPoint("TOPLEFT", button, "TOPLEFT", 5, -5)
- text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
- text:SetJustifyV("MIDDLE")
-
- local scrollBG = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- scrollBG:SetBackdrop(backdrop)
- scrollBG:SetBackdropColor(0, 0, 0)
- scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
-
- local scrollFrame = CreateFrame("ScrollFrame", ("%s%dScrollFrame"):format(Type, widgetNum), frame, "UIPanelScrollFrameTemplate")
-
- local scrollBar = _G[scrollFrame:GetName() .. "ScrollBar"]
- scrollBar:ClearAllPoints()
- scrollBar:SetPoint("TOP", label, "BOTTOM", 0, -19)
- scrollBar:SetPoint("BOTTOM", button, "TOP", 0, 18)
- scrollBar:SetPoint("RIGHT", frame, "RIGHT")
-
- scrollBG:SetPoint("TOPRIGHT", scrollBar, "TOPLEFT", 0, 19)
- scrollBG:SetPoint("BOTTOMLEFT", button, "TOPLEFT")
-
- scrollFrame:SetPoint("TOPLEFT", scrollBG, "TOPLEFT", 5, -6)
- scrollFrame:SetPoint("BOTTOMRIGHT", scrollBG, "BOTTOMRIGHT", -4, 4)
- scrollFrame:SetScript("OnEnter", OnEnter)
- scrollFrame:SetScript("OnLeave", OnLeave)
- scrollFrame:SetScript("OnMouseUp", OnMouseUp)
- scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
- scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
- scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
-
- local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
- editBox:SetAllPoints()
- editBox:SetFontObject(ChatFontNormal)
- editBox:SetMultiLine(true)
- editBox:EnableMouse(true)
- editBox:SetAutoFocus(false)
- editBox:SetCountInvisibleLetters(false)
- editBox:SetScript("OnCursorChanged", OnCursorChanged)
- editBox:SetScript("OnEditFocusLost", OnEditFocusLost)
- editBox:SetScript("OnEnter", OnEnter)
- editBox:SetScript("OnEscapePressed", editBox.ClearFocus)
- editBox:SetScript("OnLeave", OnLeave)
- editBox:SetScript("OnMouseDown", OnReceiveDrag)
- editBox:SetScript("OnReceiveDrag", OnReceiveDrag)
- editBox:SetScript("OnTextChanged", OnTextChanged)
- editBox:SetScript("OnTextSet", OnTextSet)
- editBox:SetScript("OnEditFocusGained", OnEditFocusGained)
-
-
- scrollFrame:SetScrollChild(editBox)
-
- local widget = {
- button = button,
- editBox = editBox,
- frame = frame,
- label = label,
- labelHeight = 10,
- numlines = 4,
- scrollBar = scrollBar,
- scrollBG = scrollBG,
- scrollFrame = scrollFrame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- button.obj, editBox.obj, scrollFrame.obj = widget, widget, widget
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type, Constructor, Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua
deleted file mode 100644
index 9f26d2d4ae..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua
+++ /dev/null
@@ -1,284 +0,0 @@
---[[-----------------------------------------------------------------------------
-Slider Widget
-Graphical Slider, like, for Range values.
--------------------------------------------------------------------------------]]
-local Type, Version = "Slider", 23
-local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
-if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-
--- Lua APIs
-local min, max, floor = math.min, math.max, math.floor
-local tonumber, pairs = tonumber, pairs
-
--- WoW APIs
-local PlaySound = PlaySound
-local CreateFrame, UIParent = CreateFrame, UIParent
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: GameFontHighlightSmall
-
---[[-----------------------------------------------------------------------------
-Support functions
--------------------------------------------------------------------------------]]
-local function UpdateText(self)
- local value = self.value or 0
- if self.ispercent then
- self.editbox:SetText(("%s%%"):format(floor(value * 1000 + 0.5) / 10))
- else
- self.editbox:SetText(floor(value * 100 + 0.5) / 100)
- end
-end
-
-local function UpdateLabels(self)
- local min, max = (self.min or 0), (self.max or 100)
- if self.ispercent then
- self.lowtext:SetFormattedText("%s%%", (min * 100))
- self.hightext:SetFormattedText("%s%%", (max * 100))
- else
- self.lowtext:SetText(min)
- self.hightext:SetText(max)
- end
-end
-
---[[-----------------------------------------------------------------------------
-Scripts
--------------------------------------------------------------------------------]]
-local function Control_OnEnter(frame)
- frame.obj:Fire("OnEnter")
-end
-
-local function Control_OnLeave(frame)
- frame.obj:Fire("OnLeave")
-end
-
-local function Frame_OnMouseDown(frame)
- frame.obj.slider:EnableMouseWheel(true)
- AceGUI:ClearFocus()
-end
-
-local function Slider_OnValueChanged(frame, newvalue)
- local self = frame.obj
- if not frame.setup then
- if self.step and self.step > 0 then
- local min_value = self.min or 0
- newvalue = floor((newvalue - min_value) / self.step + 0.5) * self.step + min_value
- end
- if newvalue ~= self.value and not self.disabled then
- self.value = newvalue
- self:Fire("OnValueChanged", newvalue)
- end
- if self.value then
- UpdateText(self)
- end
- end
-end
-
-local function Slider_OnMouseUp(frame)
- local self = frame.obj
- self:Fire("OnMouseUp", self.value)
-end
-
-local function Slider_OnMouseWheel(frame, v)
- local self = frame.obj
- if not self.disabled then
- local value = self.value
- if v > 0 then
- value = min(value + (self.step or 1), self.max)
- else
- value = max(value - (self.step or 1), self.min)
- end
- self.slider:SetValue(value)
- end
-end
-
-local function EditBox_OnEscapePressed(frame)
- frame:ClearFocus()
-end
-
-local function EditBox_OnEnterPressed(frame)
- local self = frame.obj
- local value = frame:GetText()
- if self.ispercent then
- value = value:gsub('%%', '')
- value = tonumber(value) / 100
- else
- value = tonumber(value)
- end
-
- if value then
- PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
- self.slider:SetValue(value)
- self:Fire("OnMouseUp", value)
- end
-end
-
-local function EditBox_OnEnter(frame)
- frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
-end
-
-local function EditBox_OnLeave(frame)
- frame:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8)
-end
-
---[[-----------------------------------------------------------------------------
-Methods
--------------------------------------------------------------------------------]]
-local methods = {
- ["OnAcquire"] = function(self)
- self:SetWidth(200)
- self:SetHeight(44)
- self:SetDisabled(false)
- self:SetIsPercent(nil)
- self:SetSliderValues(0,100,1)
- self:SetValue(0)
- self.slider:EnableMouseWheel(false)
- end,
-
- -- ["OnRelease"] = nil,
-
- ["SetDisabled"] = function(self, disabled)
- self.disabled = disabled
- if disabled then
- self.slider:EnableMouse(false)
- self.label:SetTextColor(.5, .5, .5)
- self.hightext:SetTextColor(.5, .5, .5)
- self.lowtext:SetTextColor(.5, .5, .5)
- --self.valuetext:SetTextColor(.5, .5, .5)
- self.editbox:SetTextColor(.5, .5, .5)
- self.editbox:EnableMouse(false)
- self.editbox:ClearFocus()
- else
- self.slider:EnableMouse(true)
- self.label:SetTextColor(1, .82, 0)
- self.hightext:SetTextColor(1, 1, 1)
- self.lowtext:SetTextColor(1, 1, 1)
- --self.valuetext:SetTextColor(1, 1, 1)
- self.editbox:SetTextColor(1, 1, 1)
- self.editbox:EnableMouse(true)
- end
- end,
-
- ["SetValue"] = function(self, value)
- self.slider.setup = true
- self.slider:SetValue(value)
- self.value = value
- UpdateText(self)
- self.slider.setup = nil
- end,
-
- ["GetValue"] = function(self)
- return self.value
- end,
-
- ["SetLabel"] = function(self, text)
- self.label:SetText(text)
- end,
-
- ["SetSliderValues"] = function(self, min, max, step)
- local frame = self.slider
- frame.setup = true
- self.min = min
- self.max = max
- self.step = step
- frame:SetMinMaxValues(min or 0,max or 100)
- UpdateLabels(self)
- frame:SetValueStep(step or 1)
- if self.value then
- frame:SetValue(self.value)
- end
- frame.setup = nil
- end,
-
- ["SetIsPercent"] = function(self, value)
- self.ispercent = value
- UpdateLabels(self)
- UpdateText(self)
- end
-}
-
---[[-----------------------------------------------------------------------------
-Constructor
--------------------------------------------------------------------------------]]
-local SliderBackdrop = {
- bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
- edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
- tile = true, tileSize = 8, edgeSize = 8,
- insets = { left = 3, right = 3, top = 6, bottom = 6 }
-}
-
-local ManualBackdrop = {
- bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
- edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
- tile = true, edgeSize = 1, tileSize = 5,
-}
-
-local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
-
- frame:EnableMouse(true)
- frame:SetScript("OnMouseDown", Frame_OnMouseDown)
-
- local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
- label:SetPoint("TOPLEFT")
- label:SetPoint("TOPRIGHT")
- label:SetJustifyH("CENTER")
- label:SetHeight(15)
-
- local slider = CreateFrame("Slider", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- slider:SetOrientation("HORIZONTAL")
- slider:SetHeight(15)
- slider:SetHitRectInsets(0, 0, -10, 0)
- slider:SetBackdrop(SliderBackdrop)
- slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal")
- slider:SetPoint("TOP", label, "BOTTOM")
- slider:SetPoint("LEFT", 3, 0)
- slider:SetPoint("RIGHT", -3, 0)
- slider:SetValue(0)
- slider:SetScript("OnValueChanged",Slider_OnValueChanged)
- slider:SetScript("OnEnter", Control_OnEnter)
- slider:SetScript("OnLeave", Control_OnLeave)
- slider:SetScript("OnMouseUp", Slider_OnMouseUp)
- slider:SetScript("OnMouseWheel", Slider_OnMouseWheel)
-
- local lowtext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
- lowtext:SetPoint("TOPLEFT", slider, "BOTTOMLEFT", 2, 3)
-
- local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
- hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
-
- local editbox = CreateFrame("EditBox", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
- editbox:SetAutoFocus(false)
- editbox:SetFontObject(GameFontHighlightSmall)
- editbox:SetPoint("TOP", slider, "BOTTOM")
- editbox:SetHeight(14)
- editbox:SetWidth(70)
- editbox:SetJustifyH("CENTER")
- editbox:EnableMouse(true)
- editbox:SetBackdrop(ManualBackdrop)
- editbox:SetBackdropColor(0, 0, 0, 0.5)
- editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
- editbox:SetScript("OnEnter", EditBox_OnEnter)
- editbox:SetScript("OnLeave", EditBox_OnLeave)
- editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
- editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
-
- local widget = {
- label = label,
- slider = slider,
- lowtext = lowtext,
- hightext = hightext,
- editbox = editbox,
- alignoffset = 25,
- frame = frame,
- type = Type
- }
- for method, func in pairs(methods) do
- widget[method] = func
- end
- slider.obj, editbox.obj = widget, widget
-
- return AceGUI:RegisterAsWidget(widget)
-end
-
-AceGUI:RegisterWidgetType(Type,Constructor,Version)
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceHook-3.0/AceHook-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceHook-3.0/AceHook-3.0.lua
deleted file mode 100644
index af6a2659b8..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceHook-3.0/AceHook-3.0.lua
+++ /dev/null
@@ -1,511 +0,0 @@
---- **AceHook-3.0** offers safe Hooking/Unhooking of functions, methods and frame scripts.
--- Using AceHook-3.0 is recommended when you need to unhook your hooks again, so the hook chain isn't broken
--- when you manually restore the original function.
---
--- **AceHook-3.0** can be embeded into your addon, either explicitly by calling AceHook:Embed(MyAddon) or by
--- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
--- and can be accessed directly, without having to explicitly call AceHook itself.\\
--- It is recommended to embed AceHook, otherwise you'll have to specify a custom `self` on all calls you
--- make into AceHook.
--- @class file
--- @name AceHook-3.0
--- @release $Id: AceHook-3.0.lua 1243 2020-10-18 00:00:19Z nevcairiel $
-local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9
-local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
-
-if not AceHook then return end -- No upgrade needed
-
-AceHook.embeded = AceHook.embeded or {}
-AceHook.registry = AceHook.registry or setmetatable({}, {__index = function(tbl, key) tbl[key] = {} return tbl[key] end })
-AceHook.handlers = AceHook.handlers or {}
-AceHook.actives = AceHook.actives or {}
-AceHook.scripts = AceHook.scripts or {}
-AceHook.onceSecure = AceHook.onceSecure or {}
-AceHook.hooks = AceHook.hooks or {}
-
--- local upvalues
-local registry = AceHook.registry
-local handlers = AceHook.handlers
-local actives = AceHook.actives
-local scripts = AceHook.scripts
-local onceSecure = AceHook.onceSecure
-
--- Lua APIs
-local pairs, next, type = pairs, next, type
-local format = string.format
-local assert, error = assert, error
-
--- WoW APIs
-local issecurevariable, hooksecurefunc = issecurevariable, hooksecurefunc
-local _G = _G
-
--- functions for later definition
-local donothing, createHook, hook
-
-local protectedScripts = {
- OnClick = true,
-}
-
--- upgrading of embeded is done at the bottom of the file
-
-local mixins = {
- "Hook", "SecureHook",
- "HookScript", "SecureHookScript",
- "Unhook", "UnhookAll",
- "IsHooked",
- "RawHook", "RawHookScript"
-}
-
--- AceHook:Embed( target )
--- target (object) - target object to embed AceHook in
---
--- Embeds AceEevent into the target object making the functions from the mixins list available on target:..
-function AceHook:Embed( target )
- for k, v in pairs( mixins ) do
- target[v] = self[v]
- end
- self.embeded[target] = true
- -- inject the hooks table safely
- target.hooks = target.hooks or {}
- return target
-end
-
--- AceHook:OnEmbedDisable( target )
--- target (object) - target object that is being disabled
---
--- Unhooks all hooks when the target disables.
--- this method should be called by the target manually or by an addon framework
-function AceHook:OnEmbedDisable( target )
- target:UnhookAll()
-end
-
-function createHook(self, handler, orig, secure, failsafe)
- local uid
- local method = type(handler) == "string"
- if failsafe and not secure then
- -- failsafe hook creation
- uid = function(...)
- if actives[uid] then
- if method then
- self[handler](self, ...)
- else
- handler(...)
- end
- end
- return orig(...)
- end
- -- /failsafe hook
- else
- -- all other hooks
- uid = function(...)
- if actives[uid] then
- if method then
- return self[handler](self, ...)
- else
- return handler(...)
- end
- elseif not secure then -- backup on non secure
- return orig(...)
- end
- end
- -- /hook
- end
- return uid
-end
-
-function donothing() end
-
-function hook(self, obj, method, handler, script, secure, raw, forceSecure, usage)
- if not handler then handler = method end
-
- -- These asserts make sure AceHooks's devs play by the rules.
- assert(not script or type(script) == "boolean")
- assert(not secure or type(secure) == "boolean")
- assert(not raw or type(raw) == "boolean")
- assert(not forceSecure or type(forceSecure) == "boolean")
- assert(usage)
-
- -- Error checking Battery!
- if obj and type(obj) ~= "table" then
- error(format("%s: 'object' - nil or table expected got %s", usage, type(obj)), 3)
- end
- if type(method) ~= "string" then
- error(format("%s: 'method' - string expected got %s", usage, type(method)), 3)
- end
- if type(handler) ~= "string" and type(handler) ~= "function" then
- error(format("%s: 'handler' - nil, string, or function expected got %s", usage, type(handler)), 3)
- end
- if type(handler) == "string" and type(self[handler]) ~= "function" then
- error(format("%s: 'handler' - Handler specified does not exist at self[handler]", usage), 3)
- end
- if script then
- if not obj or not obj.GetScript or not obj:HasScript(method) then
- error(format("%s: You can only hook a script on a frame object", usage), 3)
- end
- if not secure and obj.IsProtected and obj:IsProtected() and protectedScripts[method] then
- error(format("Cannot hook secure script %q; Use SecureHookScript(obj, method, [handler]) instead.", method), 3)
- end
- else
- local issecure
- if obj then
- issecure = onceSecure[obj] and onceSecure[obj][method] or issecurevariable(obj, method)
- else
- issecure = onceSecure[method] or issecurevariable(method)
- end
- if issecure then
- if forceSecure then
- if obj then
- onceSecure[obj] = onceSecure[obj] or {}
- onceSecure[obj][method] = true
- else
- onceSecure[method] = true
- end
- elseif not secure then
- error(format("%s: Attempt to hook secure function %s. Use `SecureHook' or add `true' to the argument list to override.", usage, method), 3)
- end
- end
- end
-
- local uid
- if obj then
- uid = registry[self][obj] and registry[self][obj][method]
- else
- uid = registry[self][method]
- end
-
- if uid then
- if actives[uid] then
- -- Only two sane choices exist here. We either a) error 100% of the time or b) always unhook and then hook
- -- choice b would likely lead to odd debuging conditions or other mysteries so we're going with a.
- error(format("Attempting to rehook already active hook %s.", method))
- end
-
- if handlers[uid] == handler then -- turn on a decative hook, note enclosures break this ability, small memory leak
- actives[uid] = true
- return
- elseif obj then -- is there any reason not to call unhook instead of doing the following several lines?
- if self.hooks and self.hooks[obj] then
- self.hooks[obj][method] = nil
- end
- registry[self][obj][method] = nil
- else
- if self.hooks then
- self.hooks[method] = nil
- end
- registry[self][method] = nil
- end
- handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
- uid = nil
- end
-
- local orig
- if script then
- orig = obj:GetScript(method) or donothing
- elseif obj then
- orig = obj[method]
- else
- orig = _G[method]
- end
-
- if not orig then
- error(format("%s: Attempting to hook a non existing target", usage), 3)
- end
-
- uid = createHook(self, handler, orig, secure, not (raw or secure))
-
- if obj then
- self.hooks[obj] = self.hooks[obj] or {}
- registry[self][obj] = registry[self][obj] or {}
- registry[self][obj][method] = uid
-
- if not secure then
- self.hooks[obj][method] = orig
- end
-
- if script then
- if not secure then
- obj:SetScript(method, uid)
- else
- obj:HookScript(method, uid)
- end
- else
- if not secure then
- obj[method] = uid
- else
- hooksecurefunc(obj, method, uid)
- end
- end
- else
- registry[self][method] = uid
-
- if not secure then
- _G[method] = uid
- self.hooks[method] = orig
- else
- hooksecurefunc(method, uid)
- end
- end
-
- actives[uid], handlers[uid], scripts[uid] = true, handler, script and true or nil
-end
-
---- Hook a function or a method on an object.
--- The hook created will be a "safe hook", that means that your handler will be called
--- before the hooked function ("Pre-Hook"), and you don't have to call the original function yourself,
--- however you cannot stop the execution of the function, or modify any of the arguments/return values.\\
--- This type of hook is typically used if you need to know if some function got called, and don't want to modify it.
--- @paramsig [object], method, [handler], [hookSecure]
--- @param object The object to hook a method from
--- @param method If object was specified, the name of the method, or the name of the function to hook.
--- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function)
--- @param hookSecure If true, AceHook will allow hooking of secure functions.
--- @usage
--- -- create an addon with AceHook embeded
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
---
--- function MyAddon:OnEnable()
--- -- Hook ActionButton_UpdateHotkeys, overwriting the secure status
--- self:Hook("ActionButton_UpdateHotkeys", true)
--- end
---
--- function MyAddon:ActionButton_UpdateHotkeys(button, type)
--- print(button:GetName() .. " is updating its HotKey")
--- end
-function AceHook:Hook(object, method, handler, hookSecure)
- if type(object) == "string" then
- method, handler, hookSecure, object = object, method, handler, nil
- end
-
- if handler == true then
- handler, hookSecure = nil, true
- end
-
- hook(self, object, method, handler, false, false, false, hookSecure or false, "Usage: Hook([object], method, [handler], [hookSecure])")
-end
-
---- RawHook a function or a method on an object.
--- The hook created will be a "raw hook", that means that your handler will completly replace
--- the original function, and your handler has to call the original function (or not, depending on your intentions).\\
--- The original function will be stored in `self.hooks[object][method]` or `self.hooks[functionName]` respectively.\\
--- This type of hook can be used for all purposes, and is usually the most common case when you need to modify arguments
--- or want to control execution of the original function.
--- @paramsig [object], method, [handler], [hookSecure]
--- @param object The object to hook a method from
--- @param method If object was specified, the name of the method, or the name of the function to hook.
--- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function)
--- @param hookSecure If true, AceHook will allow hooking of secure functions.
--- @usage
--- -- create an addon with AceHook embeded
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
---
--- function MyAddon:OnEnable()
--- -- Hook ActionButton_UpdateHotkeys, overwriting the secure status
--- self:RawHook("ActionButton_UpdateHotkeys", true)
--- end
---
--- function MyAddon:ActionButton_UpdateHotkeys(button, type)
--- if button:GetName() == "MyButton" then
--- -- do stuff here
--- else
--- self.hooks.ActionButton_UpdateHotkeys(button, type)
--- end
--- end
-function AceHook:RawHook(object, method, handler, hookSecure)
- if type(object) == "string" then
- method, handler, hookSecure, object = object, method, handler, nil
- end
-
- if handler == true then
- handler, hookSecure = nil, true
- end
-
- hook(self, object, method, handler, false, false, true, hookSecure or false, "Usage: RawHook([object], method, [handler], [hookSecure])")
-end
-
---- SecureHook a function or a method on an object.
--- This function is a wrapper around the `hooksecurefunc` function in the WoW API. Using AceHook
--- extends the functionality of secure hooks, and adds the ability to unhook once the hook isn't
--- required anymore, or the addon is being disabled.\\
--- Secure Hooks should be used if the secure-status of the function is vital to its function,
--- and taint would block execution. Secure Hooks are always called after the original function was called
--- ("Post Hook"), and you cannot modify the arguments, return values or control the execution.
--- @paramsig [object], method, [handler]
--- @param object The object to hook a method from
--- @param method If object was specified, the name of the method, or the name of the function to hook.
--- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function)
-function AceHook:SecureHook(object, method, handler)
- if type(object) == "string" then
- method, handler, object = object, method, nil
- end
-
- hook(self, object, method, handler, false, true, false, false, "Usage: SecureHook([object], method, [handler])")
-end
-
---- Hook a script handler on a frame.
--- The hook created will be a "safe hook", that means that your handler will be called
--- before the hooked script ("Pre-Hook"), and you don't have to call the original function yourself,
--- however you cannot stop the execution of the function, or modify any of the arguments/return values.\\
--- This is the frame script equivalent of the :Hook safe-hook. It would typically be used to be notified
--- when a certain event happens to a frame.
--- @paramsig frame, script, [handler]
--- @param frame The Frame to hook the script on
--- @param script The script to hook
--- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script)
--- @usage
--- -- create an addon with AceHook embeded
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
---
--- function MyAddon:OnEnable()
--- -- Hook the OnShow of FriendsFrame
--- self:HookScript(FriendsFrame, "OnShow", "FriendsFrameOnShow")
--- end
---
--- function MyAddon:FriendsFrameOnShow(frame)
--- print("The FriendsFrame was shown!")
--- end
-function AceHook:HookScript(frame, script, handler)
- hook(self, frame, script, handler, true, false, false, false, "Usage: HookScript(object, method, [handler])")
-end
-
---- RawHook a script handler on a frame.
--- The hook created will be a "raw hook", that means that your handler will completly replace
--- the original script, and your handler has to call the original script (or not, depending on your intentions).\\
--- The original script will be stored in `self.hooks[frame][script]`.\\
--- This type of hook can be used for all purposes, and is usually the most common case when you need to modify arguments
--- or want to control execution of the original script.
--- @paramsig frame, script, [handler]
--- @param frame The Frame to hook the script on
--- @param script The script to hook
--- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script)
--- @usage
--- -- create an addon with AceHook embeded
--- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
---
--- function MyAddon:OnEnable()
--- -- Hook the OnShow of FriendsFrame
--- self:RawHookScript(FriendsFrame, "OnShow", "FriendsFrameOnShow")
--- end
---
--- function MyAddon:FriendsFrameOnShow(frame)
--- -- Call the original function
--- self.hooks[frame].OnShow(frame)
--- -- Do our processing
--- -- .. stuff
--- end
-function AceHook:RawHookScript(frame, script, handler)
- hook(self, frame, script, handler, true, false, true, false, "Usage: RawHookScript(object, method, [handler])")
-end
-
---- SecureHook a script handler on a frame.
--- This function is a wrapper around the `frame:HookScript` function in the WoW API. Using AceHook
--- extends the functionality of secure hooks, and adds the ability to unhook once the hook isn't
--- required anymore, or the addon is being disabled.\\
--- Secure Hooks should be used if the secure-status of the function is vital to its function,
--- and taint would block execution. Secure Hooks are always called after the original function was called
--- ("Post Hook"), and you cannot modify the arguments, return values or control the execution.
--- @paramsig frame, script, [handler]
--- @param frame The Frame to hook the script on
--- @param script The script to hook
--- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script)
-function AceHook:SecureHookScript(frame, script, handler)
- hook(self, frame, script, handler, true, true, false, false, "Usage: SecureHookScript(object, method, [handler])")
-end
-
---- Unhook from the specified function, method or script.
--- @paramsig [obj], method
--- @param obj The object or frame to unhook from
--- @param method The name of the method, function or script to unhook from.
-function AceHook:Unhook(obj, method)
- local usage = "Usage: Unhook([obj], method)"
- if type(obj) == "string" then
- method, obj = obj, nil
- end
-
- if obj and type(obj) ~= "table" then
- error(format("%s: 'obj' - expecting nil or table got %s", usage, type(obj)), 2)
- end
- if type(method) ~= "string" then
- error(format("%s: 'method' - expeting string got %s", usage, type(method)), 2)
- end
-
- local uid
- if obj then
- uid = registry[self][obj] and registry[self][obj][method]
- else
- uid = registry[self][method]
- end
-
- if not uid or not actives[uid] then
- -- Declining to error on an unneeded unhook since the end effect is the same and this would just be annoying.
- return false
- end
-
- actives[uid], handlers[uid] = nil, nil
-
- if obj then
- registry[self][obj][method] = nil
- registry[self][obj] = next(registry[self][obj]) and registry[self][obj] or nil
-
- -- if the hook reference doesnt exist, then its a secure hook, just bail out and dont do any unhooking
- if not self.hooks[obj] or not self.hooks[obj][method] then return true end
-
- if scripts[uid] and obj:GetScript(method) == uid then -- unhooks scripts
- obj:SetScript(method, self.hooks[obj][method] ~= donothing and self.hooks[obj][method] or nil)
- scripts[uid] = nil
- elseif obj and self.hooks[obj] and self.hooks[obj][method] and obj[method] == uid then -- unhooks methods
- obj[method] = self.hooks[obj][method]
- end
-
- self.hooks[obj][method] = nil
- self.hooks[obj] = next(self.hooks[obj]) and self.hooks[obj] or nil
- else
- registry[self][method] = nil
-
- -- if self.hooks[method] doesn't exist, then this is a SecureHook, just bail out
- if not self.hooks[method] then return true end
-
- if self.hooks[method] and _G[method] == uid then -- unhooks functions
- _G[method] = self.hooks[method]
- end
-
- self.hooks[method] = nil
- end
- return true
-end
-
---- Unhook all existing hooks for this addon.
-function AceHook:UnhookAll()
- for key, value in pairs(registry[self]) do
- if type(key) == "table" then
- for method in pairs(value) do
- AceHook.Unhook(self, key, method)
- end
- else
- AceHook.Unhook(self, key)
- end
- end
-end
-
---- Check if the specific function, method or script is already hooked.
--- @paramsig [obj], method
--- @param obj The object or frame to unhook from
--- @param method The name of the method, function or script to unhook from.
-function AceHook:IsHooked(obj, method)
- -- we don't check if registry[self] exists, this is done by evil magicks in the metatable
- if type(obj) == "string" then
- if registry[self][obj] and actives[registry[self][obj]] then
- return true, handlers[registry[self][obj]]
- end
- else
- if registry[self][obj] and registry[self][obj][method] and actives[registry[self][obj][method]] then
- return true, handlers[registry[self][obj][method]]
- end
- end
-
- return false, nil
-end
-
---- Upgrade our old embeded
-for target, v in pairs( AceHook.embeded ) do
- AceHook:Embed( target )
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceHook-3.0/AceHook-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceHook-3.0/AceHook-3.0.xml
deleted file mode 100644
index fe513365fb..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceHook-3.0/AceHook-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceTimer-3.0/AceTimer-3.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/AceTimer-3.0/AceTimer-3.0.lua
deleted file mode 100644
index 33b4da44d3..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceTimer-3.0/AceTimer-3.0.lua
+++ /dev/null
@@ -1,278 +0,0 @@
---- **AceTimer-3.0** provides a central facility for registering timers.
--- AceTimer supports one-shot timers and repeating timers. All timers are stored in an efficient
--- data structure that allows easy dispatching and fast rescheduling. Timers can be registered
--- or canceled at any time, even from within a running timer, without conflict or large overhead.\\
--- AceTimer is currently limited to firing timers at a frequency of 0.01s as this is what the WoW timer API
--- restricts us to.
---
--- All `:Schedule` functions will return a handle to the current timer, which you will need to store if you
--- need to cancel the timer you just registered.
---
--- **AceTimer-3.0** can be embeded into your addon, either explicitly by calling AceTimer:Embed(MyAddon) or by
--- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
--- and can be accessed directly, without having to explicitly call AceTimer itself.\\
--- It is recommended to embed AceTimer, otherwise you'll have to specify a custom `self` on all calls you
--- make into AceTimer.
--- @class file
--- @name AceTimer-3.0
--- @release $Id: AceTimer-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
-
-local MAJOR, MINOR = "AceTimer-3.0", 17 -- Bump minor on changes
-local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not AceTimer then return end -- No upgrade needed
-AceTimer.activeTimers = AceTimer.activeTimers or {} -- Active timer list
-local activeTimers = AceTimer.activeTimers -- Upvalue our private data
-
--- Lua APIs
-local type, unpack, next, error, select = type, unpack, next, error, select
--- WoW APIs
-local GetTime, C_TimerAfter = GetTime, C_Timer.After
-
-local function new(self, loop, func, delay, ...)
- if delay < 0.01 then
- delay = 0.01 -- Restrict to the lowest time that the C_Timer API allows us
- end
-
- local timer = {
- object = self,
- func = func,
- looping = loop,
- argsCount = select("#", ...),
- delay = delay,
- ends = GetTime() + delay,
- ...
- }
-
- activeTimers[timer] = timer
-
- -- Create new timer closure to wrap the "timer" object
- timer.callback = function()
- if not timer.cancelled then
- if type(timer.func) == "string" then
- -- We manually set the unpack count to prevent issues with an arg set that contains nil and ends with nil
- -- e.g. local t = {1, 2, nil, 3, nil} print(#t) will result in 2, instead of 5. This fixes said issue.
- timer.object[timer.func](timer.object, unpack(timer, 1, timer.argsCount))
- else
- timer.func(unpack(timer, 1, timer.argsCount))
- end
-
- if timer.looping and not timer.cancelled then
- -- Compensate delay to get a perfect average delay, even if individual times don't match up perfectly
- -- due to fps differences
- local time = GetTime()
- local delay = timer.delay - (time - timer.ends)
- -- Ensure the delay doesn't go below the threshold
- if delay < 0.01 then delay = 0.01 end
- C_TimerAfter(delay, timer.callback)
- timer.ends = time + delay
- else
- activeTimers[timer.handle or timer] = nil
- end
- end
- end
-
- C_TimerAfter(delay, timer.callback)
- return timer
-end
-
---- Schedule a new one-shot timer.
--- The timer will fire once in `delay` seconds, unless canceled before.
--- @param callback Callback function for the timer pulse (funcref or method name).
--- @param delay Delay for the timer, in seconds.
--- @param ... An optional, unlimited amount of arguments to pass to the callback function.
--- @usage
--- MyAddOn = LibStub("AceAddon-3.0"):NewAddon("MyAddOn", "AceTimer-3.0")
---
--- function MyAddOn:OnEnable()
--- self:ScheduleTimer("TimerFeedback", 5)
--- end
---
--- function MyAddOn:TimerFeedback()
--- print("5 seconds passed")
--- end
-function AceTimer:ScheduleTimer(func, delay, ...)
- if not func or not delay then
- error(MAJOR..": ScheduleTimer(callback, delay, args...): 'callback' and 'delay' must have set values.", 2)
- end
- if type(func) == "string" then
- if type(self) ~= "table" then
- error(MAJOR..": ScheduleTimer(callback, delay, args...): 'self' - must be a table.", 2)
- elseif not self[func] then
- error(MAJOR..": ScheduleTimer(callback, delay, args...): Tried to register '"..func.."' as the callback, but it doesn't exist in the module.", 2)
- end
- end
- return new(self, nil, func, delay, ...)
-end
-
---- Schedule a repeating timer.
--- The timer will fire every `delay` seconds, until canceled.
--- @param callback Callback function for the timer pulse (funcref or method name).
--- @param delay Delay for the timer, in seconds.
--- @param ... An optional, unlimited amount of arguments to pass to the callback function.
--- @usage
--- MyAddOn = LibStub("AceAddon-3.0"):NewAddon("MyAddOn", "AceTimer-3.0")
---
--- function MyAddOn:OnEnable()
--- self.timerCount = 0
--- self.testTimer = self:ScheduleRepeatingTimer("TimerFeedback", 5)
--- end
---
--- function MyAddOn:TimerFeedback()
--- self.timerCount = self.timerCount + 1
--- print(("%d seconds passed"):format(5 * self.timerCount))
--- -- run 30 seconds in total
--- if self.timerCount == 6 then
--- self:CancelTimer(self.testTimer)
--- end
--- end
-function AceTimer:ScheduleRepeatingTimer(func, delay, ...)
- if not func or not delay then
- error(MAJOR..": ScheduleRepeatingTimer(callback, delay, args...): 'callback' and 'delay' must have set values.", 2)
- end
- if type(func) == "string" then
- if type(self) ~= "table" then
- error(MAJOR..": ScheduleRepeatingTimer(callback, delay, args...): 'self' - must be a table.", 2)
- elseif not self[func] then
- error(MAJOR..": ScheduleRepeatingTimer(callback, delay, args...): Tried to register '"..func.."' as the callback, but it doesn't exist in the module.", 2)
- end
- end
- return new(self, true, func, delay, ...)
-end
-
---- Cancels a timer with the given id, registered by the same addon object as used for `:ScheduleTimer`
--- Both one-shot and repeating timers can be canceled with this function, as long as the `id` is valid
--- and the timer has not fired yet or was canceled before.
--- @param id The id of the timer, as returned by `:ScheduleTimer` or `:ScheduleRepeatingTimer`
-function AceTimer:CancelTimer(id)
- local timer = activeTimers[id]
-
- if not timer then
- return false
- else
- timer.cancelled = true
- activeTimers[id] = nil
- return true
- end
-end
-
---- Cancels all timers registered to the current addon object ('self')
-function AceTimer:CancelAllTimers()
- for k,v in next, activeTimers do
- if v.object == self then
- AceTimer.CancelTimer(self, k)
- end
- end
-end
-
---- Returns the time left for a timer with the given id, registered by the current addon object ('self').
--- This function will return 0 when the id is invalid.
--- @param id The id of the timer, as returned by `:ScheduleTimer` or `:ScheduleRepeatingTimer`
--- @return The time left on the timer.
-function AceTimer:TimeLeft(id)
- local timer = activeTimers[id]
- if not timer then
- return 0
- else
- return timer.ends - GetTime()
- end
-end
-
-
--- ---------------------------------------------------------------------
--- Upgrading
-
--- Upgrade from old hash-bucket based timers to C_Timer.After timers.
-if oldminor and oldminor < 10 then
- -- disable old timer logic
- AceTimer.frame:SetScript("OnUpdate", nil)
- AceTimer.frame:SetScript("OnEvent", nil)
- AceTimer.frame:UnregisterAllEvents()
- -- convert timers
- for object,timers in next, AceTimer.selfs do
- for handle,timer in next, timers do
- if type(timer) == "table" and timer.callback then
- local newTimer
- if timer.delay then
- newTimer = AceTimer.ScheduleRepeatingTimer(timer.object, timer.callback, timer.delay, timer.arg)
- else
- newTimer = AceTimer.ScheduleTimer(timer.object, timer.callback, timer.when - GetTime(), timer.arg)
- end
- -- Use the old handle for old timers
- activeTimers[newTimer] = nil
- activeTimers[handle] = newTimer
- newTimer.handle = handle
- end
- end
- end
- AceTimer.selfs = nil
- AceTimer.hash = nil
- AceTimer.debug = nil
-elseif oldminor and oldminor < 17 then
- -- Upgrade from old animation based timers to C_Timer.After timers.
- AceTimer.inactiveTimers = nil
- AceTimer.frame = nil
- local oldTimers = AceTimer.activeTimers
- -- Clear old timer table and update upvalue
- AceTimer.activeTimers = {}
- activeTimers = AceTimer.activeTimers
- for handle, timer in next, oldTimers do
- local newTimer
- -- Stop the old timer animation
- local duration, elapsed = timer:GetDuration(), timer:GetElapsed()
- timer:GetParent():Stop()
- if timer.looping then
- newTimer = AceTimer.ScheduleRepeatingTimer(timer.object, timer.func, duration, unpack(timer.args, 1, timer.argsCount))
- else
- newTimer = AceTimer.ScheduleTimer(timer.object, timer.func, duration - elapsed, unpack(timer.args, 1, timer.argsCount))
- end
- -- Use the old handle for old timers
- activeTimers[newTimer] = nil
- activeTimers[handle] = newTimer
- newTimer.handle = handle
- end
-
- -- Migrate transitional handles
- if oldminor < 13 and AceTimer.hashCompatTable then
- for handle, id in next, AceTimer.hashCompatTable do
- local t = activeTimers[id]
- if t then
- activeTimers[id] = nil
- activeTimers[handle] = t
- t.handle = handle
- end
- end
- AceTimer.hashCompatTable = nil
- end
-end
-
--- ---------------------------------------------------------------------
--- Embed handling
-
-AceTimer.embeds = AceTimer.embeds or {}
-
-local mixins = {
- "ScheduleTimer", "ScheduleRepeatingTimer",
- "CancelTimer", "CancelAllTimers",
- "TimeLeft"
-}
-
-function AceTimer:Embed(target)
- AceTimer.embeds[target] = true
- for _,v in next, mixins do
- target[v] = AceTimer[v]
- end
- return target
-end
-
--- AceTimer:OnEmbedDisable(target)
--- target (object) - target object that AceTimer is embedded in.
---
--- cancel all timers registered for the object
-function AceTimer:OnEmbedDisable(target)
- target:CancelAllTimers()
-end
-
-for addon in next, AceTimer.embeds do
- AceTimer:Embed(addon)
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/AceTimer-3.0/AceTimer-3.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/AceTimer-3.0/AceTimer-3.0.xml
deleted file mode 100644
index d5aee817cc..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/AceTimer-3.0/AceTimer-3.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua
deleted file mode 100644
index a8377fed63..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua
+++ /dev/null
@@ -1,212 +0,0 @@
---[[ $Id: CallbackHandler-1.0.lua 1186 2018-07-21 14:19:18Z nevcairiel $ ]]
-local MAJOR, MINOR = "CallbackHandler-1.0", 7
-local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
-
-if not CallbackHandler then return end -- No upgrade needed
-
-local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-
--- Lua APIs
-local tconcat = table.concat
-local assert, error, loadstring = assert, error, loadstring
-local setmetatable, rawset, rawget = setmetatable, rawset, rawget
-local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: geterrorhandler
-
-local xpcall = xpcall
-
-local function errorhandler(err)
- return geterrorhandler()(err)
-end
-
-local function Dispatch(handlers, ...)
- local index, method = next(handlers)
- if not method then return end
- repeat
- xpcall(method, errorhandler, ...)
- index, method = next(handlers, index)
- until not method
-end
-
---------------------------------------------------------------------------
--- CallbackHandler:New
---
--- target - target object to embed public APIs in
--- RegisterName - name of the callback registration API, default "RegisterCallback"
--- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
--- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
-
-function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName)
-
- RegisterName = RegisterName or "RegisterCallback"
- UnregisterName = UnregisterName or "UnregisterCallback"
- if UnregisterAllName==nil then -- false is used to indicate "don't want this method"
- UnregisterAllName = "UnregisterAllCallbacks"
- end
-
- -- we declare all objects and exported APIs inside this closure to quickly gain access
- -- to e.g. function names, the "target" parameter, etc
-
-
- -- Create the registry object
- local events = setmetatable({}, meta)
- local registry = { recurse=0, events=events }
-
- -- registry:Fire() - fires the given event/message into the registry
- function registry:Fire(eventname, ...)
- if not rawget(events, eventname) or not next(events[eventname]) then return end
- local oldrecurse = registry.recurse
- registry.recurse = oldrecurse + 1
-
- Dispatch(events[eventname], eventname, ...)
-
- registry.recurse = oldrecurse
-
- if registry.insertQueue and oldrecurse==0 then
- -- Something in one of our callbacks wanted to register more callbacks; they got queued
- for eventname,callbacks in pairs(registry.insertQueue) do
- local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
- for self,func in pairs(callbacks) do
- events[eventname][self] = func
- -- fire OnUsed callback?
- if first and registry.OnUsed then
- registry.OnUsed(registry, target, eventname)
- first = nil
- end
- end
- end
- registry.insertQueue = nil
- end
- end
-
- -- Registration of a callback, handles:
- -- self["method"], leads to self["method"](self, ...)
- -- self with function ref, leads to functionref(...)
- -- "addonId" (instead of self) with function ref, leads to functionref(...)
- -- all with an optional arg, which, if present, gets passed as first argument (after self if present)
- target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]])
- if type(eventname) ~= "string" then
- error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2)
- end
-
- method = method or eventname
-
- local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
-
- if type(method) ~= "string" and type(method) ~= "function" then
- error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2)
- end
-
- local regfunc
-
- if type(method) == "string" then
- -- self["method"] calling style
- if type(self) ~= "table" then
- error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2)
- elseif self==target then
- error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2)
- elseif type(self[method]) ~= "function" then
- error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2)
- end
-
- if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
- local arg=select(1,...)
- regfunc = function(...) self[method](self,arg,...) end
- else
- regfunc = function(...) self[method](self,...) end
- end
- else
- -- function ref with self=object or self="addonId" or self=thread
- if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
- error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
- end
-
- if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
- local arg=select(1,...)
- regfunc = function(...) method(arg,...) end
- else
- regfunc = method
- end
- end
-
-
- if events[eventname][self] or registry.recurse<1 then
- -- if registry.recurse<1 then
- -- we're overwriting an existing entry, or not currently recursing. just set it.
- events[eventname][self] = regfunc
- -- fire OnUsed callback?
- if registry.OnUsed and first then
- registry.OnUsed(registry, target, eventname)
- end
- else
- -- we're currently processing a callback in this registry, so delay the registration of this new entry!
- -- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency
- registry.insertQueue = registry.insertQueue or setmetatable({},meta)
- registry.insertQueue[eventname][self] = regfunc
- end
- end
-
- -- Unregister a callback
- target[UnregisterName] = function(self, eventname)
- if not self or self==target then
- error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2)
- end
- if type(eventname) ~= "string" then
- error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2)
- end
- if rawget(events, eventname) and events[eventname][self] then
- events[eventname][self] = nil
- -- Fire OnUnused callback?
- if registry.OnUnused and not next(events[eventname]) then
- registry.OnUnused(registry, target, eventname)
- end
- end
- if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then
- registry.insertQueue[eventname][self] = nil
- end
- end
-
- -- OPTIONAL: Unregister all callbacks for given selfs/addonIds
- if UnregisterAllName then
- target[UnregisterAllName] = function(...)
- if select("#",...)<1 then
- error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2)
- end
- if select("#",...)==1 and ...==target then
- error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2)
- end
-
-
- for i=1,select("#",...) do
- local self = select(i,...)
- if registry.insertQueue then
- for eventname, callbacks in pairs(registry.insertQueue) do
- if callbacks[self] then
- callbacks[self] = nil
- end
- end
- end
- for eventname, callbacks in pairs(events) do
- if callbacks[self] then
- callbacks[self] = nil
- -- Fire OnUnused callback?
- if registry.OnUnused and not next(callbacks) then
- registry.OnUnused(registry, target, eventname)
- end
- end
- end
- end
- end
- end
-
- return registry
-end
-
-
--- CallbackHandler purposefully does NOT do explicit embedding. Nor does it
--- try to upgrade old implicit embeds since the system is selfcontained and
--- relies on closures to work.
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/CallbackHandler-1.0/CallbackHandler-1.0.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
deleted file mode 100644
index c107f88ebd..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/ChangeLog.txt b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/ChangeLog.txt
deleted file mode 100644
index 7b3d0c901e..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/ChangeLog.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-v1.5
-*Bumped minor version number from 1 to 2.
-
-v1.4
-*Fixed buffer overflow issues with encoding large amounts of data.
-
-v1.3
-*Implemented custom string split function to avoid stack overflows.
-*Fixed bug in JSONWriter where consecutive JSONEncode calls were sharing buffers.
-
-v1.2
-*Anything that can be converted to a number will be by CSVDecode.
-
-v1.1
-*Added CSV support.
\ No newline at end of file
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LICENSE.txt b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LICENSE.txt
deleted file mode 100644
index 9078d12cd4..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LICENSE.txt
+++ /dev/null
@@ -1,31 +0,0 @@
-
-The MIT License
-
-Copyright (c)
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy
-of this software and associated documentation files (the "Software"), to
-deal
-in the Software without restriction, including without limitation the
-rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or
-sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included
-in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-IN
-THE SOFTWARE.
\ No newline at end of file
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LibParse.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LibParse.lua
deleted file mode 100644
index 36338a996c..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LibParse.lua
+++ /dev/null
@@ -1,496 +0,0 @@
---[[
-
- The majority of the lua parsing code in LibParse is based on the JSON
- Lua 5.1 Encoder and Parser found here:
-
- http://www.chipmunkav.com/downloads/Json.lua
-
- ------------------------------------------------------------------------------
-
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or
- sell copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- Usage:
-
- -- Lua script:
- local lib = LibStub("LibParse")
- local t = {
- ["name1"] = "value1",
- ["name2"] = {1, false, true, 23.54, "a \021 string"},
- name3 = Json.Null()
- }
-
- local json = lib:JsonEncode (t)
- print (json)
- --> {"name1":"value1","name3":null,"name2":[1,false,true,23.54,"a \u0015 string"]}
-
- local t = lib:JsonDecode(json)
- print(t.name2[4])
- --> 23.54
-
- -- WoW test script:
- /run local lib = LibStub("LibParse") local t = {name1 = "value1", ["name2"]={1, false, true, 23.54, "a \u0015 string"}} local json = lib:JSONEncode(t) print(json) local tt = lib:JSONDecode(json) print(tt.name2[4])
- --> {"name1":"value1","name3":null,"name2":[1,false,true,23.54,"a \u0015 string"]}
- --> 23.54
-
- Notes:
- 1) Encodable Lua types: string, number, boolean, table, nil
- 2) Use Json.Null() to insert a null value into a Json object
- 3) All control chars are encoded to \uXXXX format eg "\021" encodes to "\u0015"
- 4) All Json \uXXXX chars are decoded to chars (0-255 byte range only)
- 5) Json single line // and /* */ block comments are discarded during decoding
- 6) Numerically indexed Lua arrays are encoded to Json Lists eg [1,2,3]
- 7) Lua dictionary tables are converted to Json objects eg {"one":1,"two":2}
- 8) Json nulls are decoded to Lua nil and treated by Lua in the normal way
-
---]]
-
-local lib = LibStub:NewLibrary("LibParse", 2)
-if not lib then return end
-
-local pairs, ipairs, tonumber, tostring = pairs, ipairs, tonumber, tostring
-local setmetatable, type, error = setmetatable, type, error
-local format, gsub, strfind, strsub, strchar, strbyte, floor = format, gsub, strfind, strsub, strchar, strbyte, floor
-
-local null = {} -- table ref to use for Null
-
-
-local JsonWriter = {
- backslashes = {
- ['\b'] = "\\b",
- ['\t'] = "\\t",
- ['\n'] = "\\n",
- ['\f'] = "\\f",
- ['\r'] = "\\r",
- ['"'] = "\\\"",
- ['\\'] = "\\\\",
- ['/'] = "\\/"
- }
-}
-
-function JsonWriter:New()
- local o = {buffer={}}
- setmetatable(o, self)
- self.__index = self
- return o
-end
-
-function JsonWriter:Append(s)
- self.buffer[#self.buffer+1] = s
- if #self.buffer > 1000 then
- local temp = table.concat(self.buffer)
- self.buffer = {temp}
- end
-end
-
-function JsonWriter:ToString()
- return table.concat(self.buffer)
-end
-
-function JsonWriter:Write(o)
- local t = type(o)
- if t == "nil" or o == null then
- self:Append("null")
- elseif t == "boolean" or t == "number" then
- self:Append(tostring(o))
- elseif t == "string" then
- self:ParseString(o)
- elseif t == "table" then
- self:WriteTable(o)
- else
- error(format("Encoding of %s unsupported", tostring(o)))
- end
-end
-
-function JsonWriter:ParseString(s)
- self:Append('"')
- self:Append(gsub(s, "[%z%c\\\"/]", function(n)
- local c = self.backslashes[n]
- if c then return c end
- return format("\\u%.4X", strbyte(n))
- end))
- self:Append('"')
-end
-
-function JsonWriter:IsArray(t)
- local count = 0
- local isindex = function(k)
- if type(k) == "number" and k > 0 then
- if floor(k) == k then
- return true
- end
- end
- return false
- end
- for k,v in pairs(t) do
- if not isindex(k) then
- return false, '{', '}'
- else
- count = max(count, k)
- end
- end
- return true, '[', ']', count
-end
-
-function JsonWriter:WriteTable(t)
- local ba, st, et, n = self:IsArray(t)
- self:Append(st)
- if ba then
- for i = 1, n do
- self:Write(t[i])
- if i < n then
- self:Append(',')
- end
- end
- else
- local first = true;
- for k, v in pairs(t) do
- if not first then
- self:Append(',')
- end
- first = false;
- self:ParseString(k)
- self:Append(':')
- self:Write(v)
- end
- end
- self:Append(et)
-end
-
-
-local StringReader = {
- s = "",
- i = 0
-}
-
-function StringReader:New(s)
- local o = {}
- setmetatable(o, self)
- self.__index = self
- o.s = s or o.s
- return o
-end
-
-function StringReader:Peek()
- local i = self.i + 1
- if i <= #self.s then
- return strsub(self.s, i, i)
- end
- return nil
-end
-
-function StringReader:Next()
- self.i = self.i+1
- if self.i <= #self.s then
- return strsub(self.s, self.i, self.i)
- end
- return nil
-end
-
-function StringReader:All()
- return self.s
-end
-
-local JsonReader = {
- escapes = {
- ['t'] = '\t',
- ['n'] = '\n',
- ['f'] = '\f',
- ['r'] = '\r',
- ['b'] = '\b',
- }
-}
-
-function JsonReader:New(s)
- local o = {}
- o.reader = StringReader:New(s)
- setmetatable(o, self)
- self.__index = self
- return o;
-end
-
-function JsonReader:Read()
- self:SkipWhiteSpace()
- local peek = self:Peek()
- if peek == nil then
- error(format("Nil string: '%s'", self:All()))
- elseif peek == '{' then
- return self:ReadObject()
- elseif peek == '[' then
- return self:ReadArray()
- elseif peek == '"' then
- return self:ReadString()
- elseif strfind(peek, "[%+%-%d]") then
- return self:ReadNumber()
- elseif peek == 't' then
- return self:ReadTrue()
- elseif peek == 'f' then
- return self:ReadFalse()
- elseif peek == 'n' then
- return self:ReadNull()
- elseif peek == '/' then
- self:ReadComment()
- return self:Read()
- else
- error(format("Invalid input: '%s'", self:All()))
- end
-end
-
-function JsonReader:ReadTrue()
- self:TestReservedWord{'t','r','u','e'}
- return true
-end
-
-function JsonReader:ReadFalse()
- self:TestReservedWord{'f','a','l','s','e'}
- return false
-end
-
-function JsonReader:ReadNull()
- self:TestReservedWord{'n','u','l','l'}
- return nil
-end
-
-function JsonReader:TestReservedWord(t)
- for i, v in ipairs(t) do
- if self:Next() ~= v then
- error(format("Error reading '%s': %s", table.concat(t), self:All()))
- end
- end
-end
-
-function JsonReader:ReadNumber()
- local result = self:Next()
- local peek = self:Peek()
- while peek ~= nil and strfind(peek, "[%+%-%d%.eE]") do
- result = result .. self:Next()
- peek = self:Peek()
- end
- result = tonumber(result)
- if result == nil then
- error(format("Invalid number: '%s'", result))
- else
- return result
- end
-end
-
-function JsonReader:ReadString()
- local result = ""
- if self:Next() ~= '"' then error("Assertion error: self:Next() ~= '\"'") end
- while self:Peek() ~= '"' do
- local ch = self:Next()
- if ch == '\\' then
- ch = self:Next()
- if self.escapes[ch] then
- ch = self.escapes[ch]
- end
- end
- result = result .. ch
- end
-
- if self:Next() ~= '"' then error("Assertion error: self:Next() ~= '\"'") end
- return gsub(result, "u%x%x(%x%x)", function(m) return strchar(tonumber(m, 16)) end)
-end
-
-function JsonReader:ReadComment()
- if self:Next() ~= '/' then error("Assertion error: self:Next() ~= '/'") end
- local second = self:Next()
- if second == '/' then
- self:ReadSingleLineComment()
- elseif second == '*' then
- self:ReadBlockComment()
- else
- error(format("Invalid comment: %s", self:All()))
- end
-end
-
-function JsonReader:ReadBlockComment()
- local done = false
- while not done do
- local ch = self:Next()
- if ch == '*' and self:Peek() == '/' then
- done = true
- end
- if not done and ch == '/' and self:Peek() == "*" then
- error(format("Invalid comment: %s, '/*' illegal.", self:All()))
- end
- end
- self:Next()
-end
-
-function JsonReader:ReadSingleLineComment()
- local ch = self:Next()
- while ch ~= '\r' and ch ~= '\n' do
- ch = self:Next()
- end
-end
-
-function JsonReader:ReadArray()
- local result = {}
- if self:Next() ~= '[' then error("Assertion error: self:Next() ~= '['") end
- local done = false
- if self:Peek() == ']' then
- done = true;
- end
- while not done do
- local item = self:Read()
- result[#result+1] = item
- self:SkipWhiteSpace()
- if self:Peek() == ']' then
- done = true
- end
- if not done then
- local ch = self:Next()
- if ch ~= ',' then
- error(format("Invalid array: '%s' due to: '%s'", self:All(), ch))
- end
- end
- end
- if self:Next() ~= ']' then error("Assertion error: self:Next() ~= ']'") end
- return result
-end
-
-function JsonReader:ReadObject()
- local result = {}
- if self:Next() ~= '{' then error("Assertion error: self:Next() ~= '{'") end
- local done = false
- if self:Peek() == '}' then
- done = true
- end
- while not done do
- local key = self:Read()
- if type(key) ~= "string" then
- error(format("Invalid non-string object key: %s", key))
- end
- self:SkipWhiteSpace()
- local ch = self:Next()
- if ch ~= ':' then
- error(format("Invalid object: '%s' due to: '%s'", self:All(), ch))
- end
- self:SkipWhiteSpace()
- local val = self:Read()
- result[key] = val
- self:SkipWhiteSpace()
- if self:Peek() == '}' then
- done = true
- end
- if not done then
- ch = self:Next()
- if ch ~= ',' then
- error(format("Invalid array: '%s' near: '%s'", self:All(), ch))
- end
- end
- end
- if self:Next() ~= "}" then error("Assertion error: self:Next() ~= '}'") end
- return result
-end
-
-function JsonReader:SkipWhiteSpace()
- local p = self:Peek()
- while p ~= nil and strfind(p, "[%s/]") do
- if p == '/' then
- self:ReadComment()
- else
- self:Next()
- end
- p = self:Peek()
- end
-end
-
-function JsonReader:Peek()
- return self.reader:Peek()
-end
-
-function JsonReader:Next()
- return self.reader:Next()
-end
-
-function JsonReader:All()
- return self.reader:All()
-end
-
-function lib:JSONEncode(o)
- local writer = JsonWriter:New()
- writer:Write(o)
- return writer:ToString()
-end
-
-function lib:JSONDecode(s)
- local reader = JsonReader:New(s)
- return reader:Read()
-end
-
-function lib:JSONNull()
- return null
-end
-
-
-
-
--- ###############################################################
--- CSV Functions
--- ###############################################################
-
-function lib:CSVEncode(keys, data)
- local lines = {}
- tinsert(lines, table.concat(keys, ","))
- for _, entry in ipairs(data) do
- local lineParts = {}
- for _, key in ipairs(keys) do
- tinsert(lineParts, entry[key] or "")
- end
- tinsert(lines, table.concat(lineParts, ","))
- end
- return table.concat(lines, "\n")
-end
-
-local function SafeStrSplit(str, sep)
- local parts = {}
- local s = 1
- while true do
- local e = strfind(str, sep, s)
- if not e then
- tinsert(parts, strsub(str, s))
- break
- end
- tinsert(parts, strsub(str, s, e-1))
- s = e + 1
- end
- return parts
-end
-
-function lib:CSVDecode(str)
- local keys
- local result = {}
- local lines = SafeStrSplit(str, "\n")
- for i, line in ipairs(lines) do
- if i == 1 then
- keys = {(","):split(lines[1])}
- else
- local entry = {}
- local lineParts = {(","):split(line)}
- for j, key in ipairs(keys) do
- if lineParts[j] ~= "" then
- entry[key] = tonumber(lineParts[j]) or lineParts[j]
- end
- end
- tinsert(result, entry)
- end
- end
- return keys, result
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LibParse.toc b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LibParse.toc
deleted file mode 100644
index a980085a16..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/LibParse.toc
+++ /dev/null
@@ -1,12 +0,0 @@
-## Interface: 40300
-## Title: LibParse
-## Notes: Encodes and Decodes between Lua tables and JSON/CSV.
-## Author: Sapu94
-## Version: v1.5
-## X-Curse-Packaged-Version: v1.5
-## X-Curse-Project-Name: LibParse
-## X-Curse-Project-ID: libparse
-## X-Curse-Repository-ID: wow/libparse/mainline
-
-
-Load.xml
\ No newline at end of file
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/LibStub.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/LibStub.lua
deleted file mode 100644
index ae1900e6c2..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/LibStub.lua
+++ /dev/null
@@ -1,51 +0,0 @@
--- $Id: LibStub.lua 76 2007-09-03 01:50:17Z mikk $
--- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
--- LibStub is hereby placed in the Public Domain
--- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
-local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
-local LibStub = _G[LIBSTUB_MAJOR]
-
--- Check to see is this version of the stub is obsolete
-if not LibStub or LibStub.minor < LIBSTUB_MINOR then
- LibStub = LibStub or {libs = {}, minors = {} }
- _G[LIBSTUB_MAJOR] = LibStub
- LibStub.minor = LIBSTUB_MINOR
-
- -- LibStub:NewLibrary(major, minor)
- -- major (string) - the major version of the library
- -- minor (string or number ) - the minor version of the library
- --
- -- returns nil if a newer or same version of the lib is already present
- -- returns empty library object or old library object if upgrade is needed
- function LibStub:NewLibrary(major, minor)
- assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
- minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
-
- local oldminor = self.minors[major]
- if oldminor and oldminor >= minor then return nil end
- self.minors[major], self.libs[major] = minor, self.libs[major] or {}
- return self.libs[major], oldminor
- end
-
- -- LibStub:GetLibrary(major, [silent])
- -- major (string) - the major version of the library
- -- silent (boolean) - if true, library is optional, silently return nil if its not found
- --
- -- throws an error if the library can not be found (except silent is set)
- -- returns the library object if found
- function LibStub:GetLibrary(major, silent)
- if not self.libs[major] and not silent then
- error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
- end
- return self.libs[major], self.minors[major]
- end
-
- -- LibStub:IterateLibraries()
- --
- -- Returns an iterator for the currently registered libraries
- function LibStub:IterateLibraries()
- return pairs(self.libs)
- end
-
- setmetatable(LibStub, { __call = LibStub.GetLibrary })
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/LibStub.toc b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/LibStub.toc
deleted file mode 100644
index a92135e3f6..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/LibStub.toc
+++ /dev/null
@@ -1,13 +0,0 @@
-## Interface: 50400
-## Title: Lib: LibStub
-## Notes: Universal Library Stub
-## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
-## X-Website: http://www.wowace.com/addons/libstub/
-## X-Category: Library
-## X-License: Public Domain
-## X-Curse-Packaged-Version: r102
-## X-Curse-Project-Name: LibStub
-## X-Curse-Project-ID: libstub
-## X-Curse-Repository-ID: wow/libstub/mainline
-
-LibStub.lua
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test.lua
deleted file mode 100644
index 276ddabb3f..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test.lua
+++ /dev/null
@@ -1,41 +0,0 @@
-debugstack = debug.traceback
-strmatch = string.match
-
-loadfile("../LibStub.lua")()
-
-local lib, oldMinor = LibStub:NewLibrary("Pants", 1) -- make a new thingy
-assert(lib) -- should return the library table
-assert(not oldMinor) -- should not return the old minor, since it didn't exist
-
--- the following is to create data and then be able to check if the same data exists after the fact
-function lib:MyMethod()
-end
-local MyMethod = lib.MyMethod
-lib.MyTable = {}
-local MyTable = lib.MyTable
-
-local newLib, newOldMinor = LibStub:NewLibrary("Pants", 1) -- try to register a library with the same version, should silently fail
-assert(not newLib) -- should not return since out of date
-
-local newLib, newOldMinor = LibStub:NewLibrary("Pants", 0) -- try to register a library with a previous, should silently fail
-assert(not newLib) -- should not return since out of date
-
-local newLib, newOldMinor = LibStub:NewLibrary("Pants", 2) -- register a new version
-assert(newLib) -- library table
-assert(rawequal(newLib, lib)) -- should be the same reference as the previous
-assert(newOldMinor == 1) -- should return the minor version of the previous version
-
-assert(rawequal(lib.MyMethod, MyMethod)) -- verify that values were saved
-assert(rawequal(lib.MyTable, MyTable)) -- verify that values were saved
-
-local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 3 Blah") -- register a new version with a string minor version (instead of a number)
-assert(newLib) -- library table
-assert(newOldMinor == 2) -- previous version was 2
-
-local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 4 and please ignore 15 Blah") -- register a new version with a string minor version (instead of a number)
-assert(newLib)
-assert(newOldMinor == 3) -- previous version was 3 (even though it gave a string)
-
-local newLib, newOldMinor = LibStub:NewLibrary("Pants", 5) -- register a new library, using a normal number instead of a string
-assert(newLib)
-assert(newOldMinor == 4) -- previous version was 4 (even though it gave a string)
\ No newline at end of file
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test2.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test2.lua
deleted file mode 100644
index eae717208c..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test2.lua
+++ /dev/null
@@ -1,27 +0,0 @@
-debugstack = debug.traceback
-strmatch = string.match
-
-loadfile("../LibStub.lua")()
-
-for major, library in LibStub:IterateLibraries() do
- -- check that MyLib doesn't exist yet, by iterating through all the libraries
- assert(major ~= "MyLib")
-end
-
-assert(not LibStub:GetLibrary("MyLib", true)) -- check that MyLib doesn't exist yet by direct checking
-assert(not pcall(LibStub.GetLibrary, LibStub, "MyLib")) -- don't silently fail, thus it should raise an error.
-local lib = LibStub:NewLibrary("MyLib", 1) -- create the lib
-assert(lib) -- check it exists
-assert(rawequal(LibStub:GetLibrary("MyLib"), lib)) -- verify that :GetLibrary("MyLib") properly equals the lib reference
-
-assert(LibStub:NewLibrary("MyLib", 2)) -- create a new version
-
-local count=0
-for major, library in LibStub:IterateLibraries() do
- -- check that MyLib exists somewhere in the libraries, by iterating through all the libraries
- if major == "MyLib" then -- we found it!
- count = count +1
- assert(rawequal(library, lib)) -- verify that the references are equal
- end
-end
-assert(count == 1) -- verify that we actually found it, and only once
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test3.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test3.lua
deleted file mode 100644
index 30f7b9411b..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test3.lua
+++ /dev/null
@@ -1,14 +0,0 @@
-debugstack = debug.traceback
-strmatch = string.match
-
-loadfile("../LibStub.lua")()
-
-local proxy = newproxy() -- non-string
-
-assert(not pcall(LibStub.NewLibrary, LibStub, proxy, 1)) -- should error, proxy is not a string, it's userdata
-local success, ret = pcall(LibStub.GetLibrary, proxy, true)
-assert(not success or not ret) -- either error because proxy is not a string or because it's not actually registered.
-
-assert(not pcall(LibStub.NewLibrary, LibStub, "Something", "No number in here")) -- should error, minor has no string in it.
-
-assert(not LibStub:GetLibrary("Something", true)) -- shouldn't've created it from the above statement
\ No newline at end of file
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test4.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test4.lua
deleted file mode 100644
index 43eb338037..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Libs/tests/test4.lua
+++ /dev/null
@@ -1,41 +0,0 @@
-debugstack = debug.traceback
-strmatch = string.match
-
-loadfile("../LibStub.lua")()
-
-
--- Pretend like loaded libstub is old and doesn't have :IterateLibraries
-assert(LibStub.minor)
-LibStub.minor = LibStub.minor - 0.0001
-LibStub.IterateLibraries = nil
-
-loadfile("../LibStub.lua")()
-
-assert(type(LibStub.IterateLibraries)=="function")
-
-
--- Now pretend that we're the same version -- :IterateLibraries should NOT be re-created
-LibStub.IterateLibraries = 123
-
-loadfile("../LibStub.lua")()
-
-assert(LibStub.IterateLibraries == 123)
-
-
--- Now pretend that a newer version is loaded -- :IterateLibraries should NOT be re-created
-LibStub.minor = LibStub.minor + 0.0001
-
-loadfile("../LibStub.lua")()
-
-assert(LibStub.IterateLibraries == 123)
-
-
--- Again with a huge number
-LibStub.minor = LibStub.minor + 1234567890
-
-loadfile("../LibStub.lua")()
-
-assert(LibStub.IterateLibraries == 123)
-
-
-print("OK")
\ No newline at end of file
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Load.xml b/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Load.xml
deleted file mode 100644
index 66461d0059..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibParse/Load.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-
-
\ No newline at end of file
diff --git a/tools/wowsimsexporter/WowSimsExporter/Libs/LibStub/LibStub.lua b/tools/wowsimsexporter/WowSimsExporter/Libs/LibStub/LibStub.lua
deleted file mode 100644
index 0a41ac04d5..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/Libs/LibStub/LibStub.lua
+++ /dev/null
@@ -1,30 +0,0 @@
--- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
--- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
-local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
-local LibStub = _G[LIBSTUB_MAJOR]
-
-if not LibStub or LibStub.minor < LIBSTUB_MINOR then
- LibStub = LibStub or {libs = {}, minors = {} }
- _G[LIBSTUB_MAJOR] = LibStub
- LibStub.minor = LIBSTUB_MINOR
-
- function LibStub:NewLibrary(major, minor)
- assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
- minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
-
- local oldminor = self.minors[major]
- if oldminor and oldminor >= minor then return nil end
- self.minors[major], self.libs[major] = minor, self.libs[major] or {}
- return self.libs[major], oldminor
- end
-
- function LibStub:GetLibrary(major, silent)
- if not self.libs[major] and not silent then
- error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
- end
- return self.libs[major], self.minors[major]
- end
-
- function LibStub:IterateLibraries() return pairs(self.libs) end
- setmetatable(LibStub, { __call = LibStub.GetLibrary })
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/README.md b/tools/wowsimsexporter/WowSimsExporter/README.md
deleted file mode 100644
index fbd01001ed..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/README.md
+++ /dev/null
@@ -1,42 +0,0 @@
-# wowsimsexporter
-An exporter addon for World Of Warcraft: WOTLK Classic Sim at https://wowsims.github.io/wotlk
-
-There is a channel on the wowsims discord
-
-Invite is located here https://discord.gg/N9ZgAMXQ3p
-
-
-**THIS IS IN TESTING, THE ADDON MAY NOT WORK**
-If this is the case, don't open a ticket on the wowsims github, open it here
-
-**Getting the addon**
-
-If anyone would like to test it, you can just download it from the releases on the wowsims under [Addon] and you can also find it on Curseforge
-
-
-**To use the addon**
-
- /wse - will open up the options window - *wip* changes do nothing atm
- /wse open - will open the exporter window.
- /wse export will open the exporter window, generate the data, and have the data ready and highlighted for you to CTRL+C
-
-If you change your gear, and enchants or some gems, you can either rerun `/wse export` if you closed the window and the data will be updated. or just click the `Generate Data` button.
-
-**To find the import button**
-
-You must go to Options and enable experimental in order to import from the addon!
-
-This will add a addon button to the import type list.
-
-
-# INFO
-The aim for this project is to have an addon to export your characters gear, enchants, and gems to any number of simulation websites that are floating around, currently the only support is for the team at wowsims.github.io.
-
-
-# CONTRIBUTING
-If you would like to contribute, please feel free!
-
-It was created using World of Warcraft Addon Creator 2015, its a very good IDE based on visual studio, its not required to be used, but if new files are added, please adjust the project file to match if not using WoWAC2015.
-
-
-
diff --git a/tools/wowsimsexporter/WowSimsExporter/Skins/wowsims.png b/tools/wowsimsexporter/WowSimsExporter/Skins/wowsims.png
deleted file mode 100644
index 5caa448aca..0000000000
Binary files a/tools/wowsimsexporter/WowSimsExporter/Skins/wowsims.png and /dev/null differ
diff --git a/tools/wowsimsexporter/WowSimsExporter/Skins/wowsims.tga b/tools/wowsimsexporter/WowSimsExporter/Skins/wowsims.tga
deleted file mode 100644
index 16905bda1d..0000000000
Binary files a/tools/wowsimsexporter/WowSimsExporter/Skins/wowsims.tga and /dev/null differ
diff --git a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter-Vanilla.toc b/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter-Vanilla.toc
deleted file mode 100644
index b61e328b11..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter-Vanilla.toc
+++ /dev/null
@@ -1,22 +0,0 @@
-## Title: WowSimsExporter v2.5 |cffff8000(Classic)|r
-## Version: 2.5
-## Author: generalwrex(Natop of Old Blanchy), namreeb
-## Interface: 11500
-## Notes: This is an exporter written to quickly export your character to https://wowsims.github.io/sod/ for simulations.
-## SavedVariables: WSEDB
-## OptionalDeps: Ace3
-
-Libs\LibStub\LibStub.lua
-Libs\LibParse\LibParse.lua
-Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
-Libs\AceAddon-3.0\AceAddon-3.0.xml
-Libs\AceEvent-3.0\AceEvent-3.0.xml
-Libs\AceDB-3.0\AceDB-3.0.xml
-Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
-Libs\AceConsole-3.0\AceConsole-3.0.xml
-Libs\AceGUI-3.0\AceGUI-3.0.xml
-Libs\AceConfig-3.0\AceConfig-3.0.xml
-
-
-WowSimsExporter.lua
-extras.lua
diff --git a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter-Wrath.toc b/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter-Wrath.toc
deleted file mode 100644
index 6d67329b0e..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter-Wrath.toc
+++ /dev/null
@@ -1,22 +0,0 @@
-## Title: WowSimsExporter v2.5 |c0000ffffWOTLK|r
-## Version: 2.5
-## Author: generalwrex, namreeb
-## Interface: 30402
-## Notes: This is an exporter written to quickly export your character to https://wowsims.github.io/wotlk/ for simulations.
-## SavedVariables: WSEDB
-## OptionalDeps: Ace3
-
-Libs\LibStub\LibStub.lua
-Libs\LibParse\LibParse.lua
-Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
-Libs\AceAddon-3.0\AceAddon-3.0.xml
-Libs\AceEvent-3.0\AceEvent-3.0.xml
-Libs\AceDB-3.0\AceDB-3.0.xml
-Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
-Libs\AceConsole-3.0\AceConsole-3.0.xml
-Libs\AceGUI-3.0\AceGUI-3.0.xml
-Libs\AceConfig-3.0\AceConfig-3.0.xml
-
-
-WowSimsExporter.lua
-extras.lua
diff --git a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.lua b/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.lua
deleted file mode 100644
index 65a90bcc82..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.lua
+++ /dev/null
@@ -1,459 +0,0 @@
--- Author : generalwrex (Natop on Myzrael TBC)
--- Create Date : 1/28/2022 9:30:08 AM
---
--- Update Date : 2023-04-16 Riotdog-GehennasEU: v2.5 - exporting bag items for bulk sim, fixes use of legacy APIs in libs and corrects link order (LibStub must come first).
---
-
-WowSimsExporter = LibStub("AceAddon-3.0"):NewAddon("WowSimsExporter", "AceConsole-3.0", "AceEvent-3.0")
-
-
-WowSimsExporter.Character = ""
-WowSimsExporter.Link = "https://wowsims.github.io/wotlk/"
-
-local AceGUI = LibStub("AceGUI-3.0")
-local LibParse = LibStub("LibParse")
-
-local version = "2.5"
-
--- Ulduar WotLK classic patch moved to the retail API.
-local GetContainerNumSlots = C_Container and C_Container.GetContainerNumSlots or _G.GetContainerNumSlots
-local GetContainerItemLink = C_Container and C_Container.GetContainerItemLink or _G.GetContainerItemLink
-
-local defaults = {
- profile = {
- --updateGearChange = true,
- },
-}
-
-local options = {
- name = "WowSimsExporter",
- handler = WowSimsExporter,
- type = "group",
- args = {
- --updateGearChange = {
- --type = "toggle",
- --name = "Update on Gear Change",
- --desc = "Update your data when you change gear pieces.",
- --get = "isGearChangeSet",
- --set = "setGearChange"
- --},
- openExporterButton = {
- type = "execute",
- name = "Open Exporter Window",
- desc = "Opens the exporter window",
- func = function() WowSimsExporter:CreateWindow() end
- },
- },
-}
-
-
-function WowSimsExporter:CreateCharacterStructure(unit)
- local name, realm = UnitFullName(unit)
- local locClass, engClass, locRace, engRace, gender, name, server = GetPlayerInfoByGUID(UnitGUID(unit))
- local level = UnitLevel(unit)
-
- self.Character = {
- name = name,
- realm = realm,
- race = engRace:gsub( "Scourge", "Undead"), -- hack? lol
- class = engClass:lower(),
- level = tonumber(level),
- talents = "",
- glyphs = { major = { }, minor = { } }, --wotlk
- professions = { }, --{ name = "", level = "" }, --wotlk
- spec = self:CheckCharacterSpec(engClass:lower()),
- gear = { items = { } }
- }
-
- return self.Character
-end
-
-function WowSimsExporter:CreateGlyphEntry()
- local minor = {}
- local major = {}
- for t = 1, 6 do
- local enabled, glyphType, glyphSpellID = GetGlyphSocketInfo(t)
- if enabled and glyphSpellID then
- local localizedName = GetSpellInfo(glyphSpellID)
- if localizedName then
- local t = glyphType == 1 and major or minor
- table.insert(t, {["name"] = localizedName, ["spellID"] = glyphSpellID})
- end
- end
- self.Character.glyphs.major = major
- self.Character.glyphs.minor = minor
- end
-end
-
-function WowSimsExporter:CreateProfessionEntry()
- local names = WowSimsExporter.professionNames
- local names_inv = tInvert(names)
- local professions = {}
-
- for i = 1, GetNumSkillLines() do
- local name, _, _, skillLevel = GetSkillLineInfo(i)
- if names_inv[name] then
- table.insert(professions, { name = name, level = skillLevel })
- end
- end
- self.Character.professions = professions
-end
-
-function WowSimsExporter:CreateTalentEntry()
- local talents = {}
-
- local numTabs = GetNumTalentTabs()
- for t = 1, numTabs do
- local numTalents = GetNumTalents(t)
- for i = 1, numTalents do
- local nameTalent, icon, tier, column, currRank, maxRank = self:GetOrderedTalentInfo(t, i)
-
- table.insert(talents, tostring(currRank))
- end
- if (t < 3) then
- table.insert(talents, "-")
- end
- end
-
- return table.concat(talents)
-end
-
-function WowSimsExporter:CheckCharacterSpec(class)
-
- local specs = self.specializations
-
- T1 = GetNumTalents(1)
- T2 = GetNumTalents(2)
- T3 = GetNumTalents(3)
-
- local spec = ""
-
- for i, character in ipairs(specs) do
- if character then
- if (character.class == class) then
- if character.comparator(T1,T2,T3) then
- spec = character.spec
- break
- end
- end
- end
- end
- return spec
-end
-
-function WowSimsExporter:OpenWindow(input)
- if not input or input:trim() == "" then
- self:CreateWindow()
- elseif (input == "export") then
- self:CreateWindow(true)
- elseif (input=="options") then
- InterfaceOptionsFrame_OpenToCategory(self.optionsFrame)
- InterfaceOptionsFrame_OpenToCategory(self.optionsFrame)
- end
-end
-
-function WowSimsExporter:createItemFromItemLink(itemLink)
- local Id, Enchant, Gem1, Gem2, Gem3, Gem4 = self:ParseItemLink(itemLink)
- item = {}
- item.id = tonumber(Id)
- item.enchant = tonumber(Enchant)
- item.gems = {tonumber(Gem1), tonumber(Gem2), tonumber(Gem3), tonumber(Gem4)}
- return item
-end
-
- -- TODO(Riotdog-GehennasEU): Is this sufficient? This seems to be what simc uses:
- -- https://github.com/simulationcraft/simc-addon/blob/master/core.lua
- -- Except we don't need the artifact check for wotlk classic.
-function considerItemReplacement(itemLink)
- if not IsEquippableItem(itemLink) then
- return false
- end
-
- local _, _, itemRarity, itemLevel, _, _, _, _, invType = GetItemInfo(itemLink)
-
- -- Ignore TBC items like Rocket Boots Xtreme (Lite). The ilvl limit is intentionally set low
- -- to limit accidental filtering.
- if itemLevel <= 112 then
- return false
- end
-
- -- Ignore ammunition.
- if invType and _G[invType] and _G[invType] == INVTYPE_AMMO then
- return false
- end
-
- -- https://wowwiki-archive.fandom.com/wiki/API_TYPE_Quality
- -- 3 = Rare, 4 = Epic, 5 = Legendary
- return itemRarity == 3 or itemRarity == 4 or itemRarity == 5
-end
-
-function WowSimsExporter:GetGearEnchantGems(withBags)
- self.Character.gear = {}
- self.Character.glyphs = {}
- self.Character.bagItems = {}
- self.Character.items = nil
-
- if not withBags then
- local equippedGear = {}
- local slotNames = WowSimsExporter.slotNames
- for slotNum = 1, #slotNames do
- local slotId = GetInventorySlotInfo(slotNames[slotNum])
- local itemLink = GetInventoryItemLink("player", slotId)
- if itemLink then
- equippedGear[slotNum] = self:createItemFromItemLink(itemLink)
- end
- end
-
- self.Character.spec = self:CheckCharacterSpec(self.Character.class)
- self.Character.talents = self:CreateTalentEntry()
- self:CreateGlyphEntry() -- wotlk
- self:CreateProfessionEntry() -- wotlk
- self.Character.gear.items = equippedGear
- return self.Character
- end
-
- local bagGear = {}
- for bag = 0, 4 do
- for slot = 1, GetContainerNumSlots(bag) do
- local itemLink = GetContainerItemLink(bag, slot)
- if itemLink and considerItemReplacement(itemLink) then
- table.insert(bagGear, self:createItemFromItemLink(itemLink))
- end
- end
- end
- DEFAULT_CHAT_FRAME:AddMessage(("[|cffFFFF00WowSimsExporter|r] Exported %d items from bags."):format(#bagGear))
- return {["items"] = bagGear}
-end
-
-
-function WowSimsExporter:ParseItemLink(itemLink)
- local _, _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, Name =
- string.find(
- itemLink,
- "|?c?f?f?(%x*)|?H?([^:]*):?(%d+):?(%d*):?(%d*):?(%d*):?(%d*):?(%d*):?(%-?%d*):?(%-?%d*):?(%d*):?(%d*):?(%-?%d*)|?h?%[?([^%[%]]*)%]?|?h?|?r?"
- )
- return Id, Enchant, Gem1, Gem2, Gem3, Gem4
-end
-
-function WowSimsExporter:OnInitialize()
-
- self.db = LibStub("AceDB-3.0"):New("WSEDB", defaults, true)
-
- LibStub("AceConfig-3.0"):RegisterOptionsTable("WowSimsExporter", options)
- self.optionsFrame = LibStub("AceConfigDialog-3.0"):AddToBlizOptions("WowSimsExporter", "WowSimsExporter")
-
- local profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db)
- LibStub("AceConfig-3.0"):RegisterOptionsTable("WowSimsExporter_Profiles", profiles)
- LibStub("AceConfigDialog-3.0"):AddToBlizOptions("WowSimsExporter_Profiles", "Profiles", "WowSimsExporter")
-
- self:RegisterChatCommand("wse", "OpenWindow")
- self:RegisterChatCommand("wowsimsexporter", "OpenWindow")
- self:RegisterChatCommand("wsexporter", "OpenWindow")
-
- self:Print("WowSimsExporter v" .. version .. " Initialized. use /wse For Window.")
-
-end
-
-
--- UI
-function WowSimsExporter:BuildLinks(frame, character)
- local specs = self.specializations
- local supportedsims = self.supportedSims
- local class = character.class
- local spec = character.spec
-
- if table.contains(supportedsims, class) then
-
- for i, char in ipairs(specs) do
- if char and char.class == class and char.spec == spec then
-
- local link = WowSimsExporter.prelink..(char.url)..WowSimsExporter.postlink
-
- local l = AceGUI:Create("InteractiveLabel")
- l:SetText("Click to copy: "..link.."\r\n")
- l:SetFullWidth(true)
- l:SetCallback("OnClick", function()
- WowSimsExporter:CreateCopyDialog(link)
- end)
- frame:AddChild(l)
- end
- end
- end
-end
-
-
-function WowSimsExporter:CreateCopyDialog(text)
-
- local frame = AceGUI:Create("Frame")
- frame:SetTitle("WSE Copy Dialog")
- frame:SetStatusText("Use CTRL+C to copy link")
- frame:SetLayout("Flow")
- frame:SetWidth(400)
- frame:SetHeight(100)
- frame:SetCallback(
- "OnClose",
- function(widget)
- AceGUI:Release(widget)
- end
- )
-
- local editbox = AceGUI:Create("EditBox")
- editbox:SetText(text)
- editbox:SetFullWidth(true)
- editbox:DisableButton(true)
-
- editbox:SetFocus()
- editbox:HighlightText()
-
- frame:AddChild(editbox)
-
-end
-
-function WowSimsExporter:CreateWindow(generate)
- local char = self:CreateCharacterStructure("player")
-
- local frame = AceGUI:Create("Frame")
- frame:SetCallback(
- "OnClose",
- function(widget)
- AceGUI:Release(widget)
- end
- )
- frame:SetTitle("WowSimsExporter V" .. version .. "")
- frame:SetStatusText("Click 'Generate Data' to generate exportable data")
- frame:SetLayout("Flow")
-
-
- local jsonbox = AceGUI:Create("MultiLineEditBox")
- jsonbox:SetLabel("Copy and paste into the websites importer!")
- jsonbox:SetFullWidth(true)
- jsonbox:SetFullHeight(true)
- jsonbox:DisableButton(true)
-
- local function l_Generate(withBags)
- jsonbox:SetText('')
- if not withBags then
- WowSimsExporter.Character = WowSimsExporter:GetGearEnchantGems(withBags)
- jsonbox:SetText(LibParse:JSONEncode(WowSimsExporter.Character))
- else
- local bagData = WowSimsExporter:GetGearEnchantGems(withBags)
- jsonbox:SetText(LibParse:JSONEncode(bagData))
- end
- jsonbox:HighlightText()
- jsonbox:SetFocus()
-
- frame:SetStatusText("Data Generated!")
- end
-
- if generate then l_Generate() end
-
- local button = AceGUI:Create("Button")
- button:SetText("Generate Data (Equipped Only)")
- button:SetWidth(300)
- button:SetCallback("OnClick", function()
- l_Generate(false)
- end)
-
- local extraButton = AceGUI:Create("Button")
- extraButton:SetText("Batch: Export Bag Items")
- extraButton:SetWidth(300)
- extraButton:SetCallback("OnClick", function()
- l_Generate(true)
- end)
-
- local icon = AceGUI:Create("Icon")
- icon:SetImage("Interface\\AddOns\\wowsimsexporter\\Skins\\wowsims.tga")
- icon:SetImageSize(32, 32)
- icon:SetFullWidth(true)
-
- local label = AceGUI:Create("Label")
- label:SetFullWidth(true)
- label:SetText([[
-
-To upload your character to the simuator, click on the url below that leads to the simuator website.
-
-You will find an Import button on the top right of the simulator named "Import". Click that and select the "Addon" tab, paste the data
-into the provided box and click "Import"
-
-]])
-
- if not table.contains(self.supportedSims, char.class) then
-
- frame:AddChild(icon)
-
- local l1 = AceGUI:Create("Heading")
- l1:SetText("")
- l1:SetColor(255,0,0)
- l1:SetFullWidth(true)
- frame:AddChild(l1)
-
-
- local l = AceGUI:Create("Label")
- l:SetText("Your characters class is currently unsupported. The supported classes are currently;\n"..table.concat(self.supportedSims,"\n"))
- l:SetColor(255,0,0)
- l:SetFullWidth(true)
- frame:AddChild(l)
- else
-
- frame:AddChild(icon)
- frame:AddChild(label)
- WowSimsExporter:BuildLinks(frame, char)
- frame:AddChild(button)
- frame:AddChild(extraButton)
- frame:AddChild(jsonbox)
-
- end
-
-end
--- Borrowed from rating buster!!
--- As of Classic Patch 3.4.0, GetTalentInfo indices no longer correlate
--- to their positions in the tree. Building a talent cache ordered by
--- tier then column allows us to replicate the previous behavior.
-local orderedTalentCache = {}
-do
- local f = CreateFrame("Frame")
- f:RegisterEvent("SPELLS_CHANGED")
- f:SetScript("OnEvent", function()
- local temp = {}
- for tab = 1, GetNumTalentTabs() do
- temp[tab] = {}
- local products = {}
- for i = 1,GetNumTalents(tab) do
- local name, _, tier, column = GetTalentInfo(tab,i)
- local product = (tier - 1) * 4 + column
- temp[tab][product] = i
- table.insert(products, product)
- end
-
- table.sort(products)
-
- orderedTalentCache[tab] = {}
- local j = 1
- for _, product in ipairs(products) do
- orderedTalentCache[tab][j] = temp[tab][product]
- j = j + 1
- end
- end
- f:UnregisterEvent("SPELLS_CHANGED")
- end)
-end
-
-function WowSimsExporter:GetOrderedTalentInfo(tab, num)
- return GetTalentInfo(tab, orderedTalentCache[tab][num])
-end
-
-
-
-function WowSimsExporter:OnEnable()
-end
-
-function WowSimsExporter:OnDisable()
-end
-
-function WowSimsExporter:isGearChangeSet(info)
- return self.db.profile.updateGearChange
-end
-
-function WowSimsExporter:setGearChange(info, value)
- self.db.profile.updateGearChange = value
-end
diff --git a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.wowproj b/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.wowproj
deleted file mode 100644
index adaa832f8d..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.wowproj
+++ /dev/null
@@ -1,205 +0,0 @@
-
-
-
- Default
- WowSimsExporter
- b4efb980-8cd5-4906-b7b2-fced724832ae
- WowSimsExporter
- WowSimsExporter
-
-
- .
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- Code
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- TableOfContents
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diff --git a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.wowsln b/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.wowsln
deleted file mode 100644
index 2306807205..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/WowSimsExporter.wowsln
+++ /dev/null
@@ -1,19 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# WowAddOnStudio Solution File, Format Version 11.00
-VisualStudioVersion = 14.0.25420.1
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{E6E1D386-69D8-4755-9E61-0950293915FC}") = "WowSimsExporter", "WowSimsExporter.wowproj", "{B4EFB980-8CD5-4906-B7B2-FCED724832AE}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Default|Any CPU = Default|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {B4EFB980-8CD5-4906-B7B2-FCED724832AE}.Default|Any CPU.ActiveCfg = Default|Any CPU
- {B4EFB980-8CD5-4906-B7B2-FCED724832AE}.Default|Any CPU.Build.0 = Default|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/tools/wowsimsexporter/WowSimsExporter/embeds.xml b/tools/wowsimsexporter/WowSimsExporter/embeds.xml
deleted file mode 100644
index d3c7709b00..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/embeds.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-
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diff --git a/tools/wowsimsexporter/WowSimsExporter/extras.lua b/tools/wowsimsexporter/WowSimsExporter/extras.lua
deleted file mode 100644
index 722cb3d893..0000000000
--- a/tools/wowsimsexporter/WowSimsExporter/extras.lua
+++ /dev/null
@@ -1,114 +0,0 @@
--- Author : generalwrex (Natop on Myzrael)
--- Create Date : 2/6/2022 10:35:32 AM
-
-
--- Notes Below
-
--- How to check for blood tank or feral bear with this system?Check for certian talents? probally
-
-if not WowSimsExporter then WowSimsExporter = {} end
-
-WowSimsExporter.supportedSims = {
-"hunter",
-"mage",
-"shaman",
-"priest",
-"rogue",
-"druid",
-"warrior",
-"warlock",
-"paladin",
-"deathknight"
-}
-
-WowSimsExporter.slotNames = {
- "HeadSlot",
- "NeckSlot",
- "ShoulderSlot",
- "BackSlot",
- "ChestSlot",
- "WristSlot",
- "HandsSlot",
- "WaistSlot",
- "LegsSlot",
- "FeetSlot",
- "Finger0Slot",
- "Finger1Slot",
- "Trinket0Slot",
- "Trinket1Slot",
- "MainHandSlot",
- "SecondaryHandSlot",
- "RangedSlot",
- "AmmoSlot",
-}
-
-WowSimsExporter.professionNames = {
- [164] = "Blacksmithing",
- [165] = "Leatherworking",
- [171] = "Alchemy",
- [182] = "Herbalism",
- [186] = "Mining",
- [197] = "Tailoring",
- [202] = "Engineering",
- [333] = "Enchanting",
- [393] = "Skinning",
- [755] = "Jewelcrafting",
- [773] = "Inscription"
-}
-
-
-
-WowSimsExporter.prelink = "https://wowsims.github.io/wotlk/"
-WowSimsExporter.postlink = ""
-WowSimsExporter.specializations = {
-
- -- shaman
- {comparator = function(A,B,C) return A > B and A > C end, spec="elemental", class="shaman", url="elemental_shaman"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="enhancement", class="shaman",url="enhancement_shaman"},
- -- hunter
- {comparator = function(A,B,C) return A > B and A > C end, spec="beast_mastery", class="hunter",url="hunter"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="marksman", class="hunter",url="hunter"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="survival", class="hunter",url="hunter"},
- -- druid
- {comparator = function(A,B,C) return A > B and A > C end, spec="balance", class="druid",url="balance_druid"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="feral", class="druid",url="feral_druid"},
- --{comparator = function(A,B,C) return B > A and B > C end, spec="feral_bear", class="druid",url="feral_tank_druid"},
- -- warlock
-
- {comparator = function(A,B,C) return A > A and B > C end, spec="affliction", class="warlock", url="warlock"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="demonology", class="warlock", url="warlock"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="destruction",class="warlock", url="warlock"},
- -- rogue
- {comparator = function(A,B,C) return A > B and A > C end, spec="assassination", class="rogue", url="rogue"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="combat", class="rogue", url="rogue"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="subtlety", class="rogue", url="rogue"},
- -- mage
- {comparator = function(A,B,C) return A > B and A > C end, spec="arcane", class="mage", url="mage"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="fire", class="mage", url="mage"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="frost", class="mage", url="mage"},
- -- warrior
- {comparator = function(A,B,C) return A > B and A > C end, spec="arms", class="warrior", url="warrior"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="fury", class="warrior", url="warrior"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="protection",class="warrior", url="protection_warrior"},
- -- paladin
- {comparator = function(A,B,C) return B > A and B > C end, spec="protection", class="paladin", url="retribution_paladin"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="retribution",class="paladin", url="protection_paladin"},
- -- priest
- {comparator = function(A,B,C) return B > A and B > C end, spec="holy", class="priest", url="smite_priest"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="shadow", class="priest", url="shadow_priest"},
- -- death knight
- --{comparator = function(A,B,C) return A > B and A > C end, spec="blood_tank", class="deathknight", url="tank_deathknight"},
- {comparator = function(A,B,C) return A > B and A > C end, spec="blood", class="deathknight", url="deathknight"},
- {comparator = function(A,B,C) return B > A and B > C end, spec="frost", class="deathknight", url="deathknight"},
- {comparator = function(A,B,C) return C > A and C > B end, spec="unholy", class="deathknight", url="deathknight"},
-}
-
--- table extension contains
-function table.contains(table, element)
- for _, value in pairs(table) do
- if value == element then
- return true
- end
- end
- return false
-end
\ No newline at end of file
diff --git a/tsconfig.json b/tsconfig.json
index e320053148..501535241e 100644
--- a/tsconfig.json
+++ b/tsconfig.json
@@ -9,7 +9,7 @@
"ES2021",
"DOM.Iterable"
],
- "outDir": "dist/wotlk",
+ "outDir": "dist/cata",
"pretty": false,
"allowJs": true,
"resolveJsonModule": true,
diff --git a/ui/core/components/exporters.tsx b/ui/core/components/exporters.tsx
index e07e3f2855..1f14c51037 100644
--- a/ui/core/components/exporters.tsx
+++ b/ui/core/components/exporters.tsx
@@ -232,7 +232,7 @@ export class IndividualWowheadGearPlannerExporter extends
const classStr = classNames.get(player.getClass())!.replaceAll(' ', '-').toLowerCase();
const raceStr = raceNames.get(player.getRace())!.replaceAll(' ', '-').toLowerCase();
- let url = `https://www.wowhead.com/wotlk/gear-planner/${classStr}/${raceStr}/`;
+ let url = `https://www.wowhead.com/cata/gear-planner/${classStr}/${raceStr}/`;
// See comments on the importer for how the binary formatting is structured.
let bytes: Array = [];
diff --git a/ui/core/components/gear_picker.tsx b/ui/core/components/gear_picker.tsx
index 0019807f59..eb242ef832 100644
--- a/ui/core/components/gear_picker.tsx
+++ b/ui/core/components/gear_picker.tsx
@@ -187,10 +187,10 @@ export class ItemRenderer extends Component {
// Make enchant text hover have a tooltip.
if (newItem.enchant.spellId) {
this.enchantElem.href = ActionId.makeSpellUrl(newItem.enchant.spellId);
- this.enchantElem.dataset.wowhead = `domain=wotlk&spell=${newItem.enchant.spellId}`;
+ this.enchantElem.dataset.wowhead = `domain=cata&spell=${newItem.enchant.spellId}`;
} else {
this.enchantElem.href = ActionId.makeItemUrl(newItem.enchant.itemId);
- this.enchantElem.dataset.wowhead = `domain=wotlk&item=${newItem.enchant.itemId}`;
+ this.enchantElem.dataset.wowhead = `domain=cata&item=${newItem.enchant.itemId}`;
}
this.enchantElem.dataset.whtticon = 'false';
}
@@ -740,23 +740,23 @@ interface ItemDataWithIdx {
}
const emptySlotIcons: Record = {
- [ItemSlot.ItemSlotHead]: '/wotlk/assets/item_slots/head.jpg',
- [ItemSlot.ItemSlotNeck]: '/wotlk/assets/item_slots/neck.jpg',
- [ItemSlot.ItemSlotShoulder]: '/wotlk/assets/item_slots/shoulders.jpg',
- [ItemSlot.ItemSlotBack]: '/wotlk/assets/item_slots/shirt.jpg',
- [ItemSlot.ItemSlotChest]: '/wotlk/assets/item_slots/chest.jpg',
- [ItemSlot.ItemSlotWrist]: '/wotlk/assets/item_slots/wrists.jpg',
- [ItemSlot.ItemSlotHands]: '/wotlk/assets/item_slots/hands.jpg',
- [ItemSlot.ItemSlotWaist]: '/wotlk/assets/item_slots/waist.jpg',
- [ItemSlot.ItemSlotLegs]: '/wotlk/assets/item_slots/legs.jpg',
- [ItemSlot.ItemSlotFeet]: '/wotlk/assets/item_slots/feet.jpg',
- [ItemSlot.ItemSlotFinger1]: '/wotlk/assets/item_slots/finger.jpg',
- [ItemSlot.ItemSlotFinger2]: '/wotlk/assets/item_slots/finger.jpg',
- [ItemSlot.ItemSlotTrinket1]: '/wotlk/assets/item_slots/trinket.jpg',
- [ItemSlot.ItemSlotTrinket2]: '/wotlk/assets/item_slots/trinket.jpg',
- [ItemSlot.ItemSlotMainHand]: '/wotlk/assets/item_slots/mainhand.jpg',
- [ItemSlot.ItemSlotOffHand]: '/wotlk/assets/item_slots/offhand.jpg',
- [ItemSlot.ItemSlotRanged]: '/wotlk/assets/item_slots/ranged.jpg',
+ [ItemSlot.ItemSlotHead]: '/cata/assets/item_slots/head.jpg',
+ [ItemSlot.ItemSlotNeck]: '/cata/assets/item_slots/neck.jpg',
+ [ItemSlot.ItemSlotShoulder]: '/cata/assets/item_slots/shoulders.jpg',
+ [ItemSlot.ItemSlotBack]: '/cata/assets/item_slots/shirt.jpg',
+ [ItemSlot.ItemSlotChest]: '/cata/assets/item_slots/chest.jpg',
+ [ItemSlot.ItemSlotWrist]: '/cata/assets/item_slots/wrists.jpg',
+ [ItemSlot.ItemSlotHands]: '/cata/assets/item_slots/hands.jpg',
+ [ItemSlot.ItemSlotWaist]: '/cata/assets/item_slots/waist.jpg',
+ [ItemSlot.ItemSlotLegs]: '/cata/assets/item_slots/legs.jpg',
+ [ItemSlot.ItemSlotFeet]: '/cata/assets/item_slots/feet.jpg',
+ [ItemSlot.ItemSlotFinger1]: '/cata/assets/item_slots/finger.jpg',
+ [ItemSlot.ItemSlotFinger2]: '/cata/assets/item_slots/finger.jpg',
+ [ItemSlot.ItemSlotTrinket1]: '/cata/assets/item_slots/trinket.jpg',
+ [ItemSlot.ItemSlotTrinket2]: '/cata/assets/item_slots/trinket.jpg',
+ [ItemSlot.ItemSlotMainHand]: '/cata/assets/item_slots/mainhand.jpg',
+ [ItemSlot.ItemSlotOffHand]: '/cata/assets/item_slots/offhand.jpg',
+ [ItemSlot.ItemSlotRanged]: '/cata/assets/item_slots/ranged.jpg',
};
export function getEmptySlotIconUrl(slot: ItemSlot): string {
return emptySlotIcons[slot];
diff --git a/ui/core/components/importers.ts b/ui/core/components/importers.ts
index 94dd646670..10766021ad 100644
--- a/ui/core/components/importers.ts
+++ b/ui/core/components/importers.ts
@@ -277,7 +277,7 @@ export class IndividualWowheadGearPlannerImporter extends
this.descriptionElem.innerHTML = `
- Import settings from Wowhead Gear Planner .
+ Import settings from Wowhead Gear Planner .
This feature imports gear, race, and (optionally) talents. It does NOT import buffs, debuffs, consumes, rotation, or custom stats.
@@ -289,9 +289,9 @@ export class IndividualWowheadGearPlannerImporter extends
}
onImport(url: string) {
- const match = url.match(/www\.wowhead\.com\/wotlk\/gear-planner\/([a-z\-]+)\/([a-z\-]+)\/([a-zA-Z0-9_\-]+)/);
+ const match = url.match(/www\.wowhead\.com\/cata\/gear-planner\/([a-z\-]+)\/([a-z\-]+)\/([a-zA-Z0-9_\-]+)/);
if (!match) {
- throw new Error(`Invalid WCL URL ${url}, must look like "https://www.wowhead.com/wotlk/gear-planner/CLASS/RACE/XXXX"`);
+ throw new Error(`Invalid WCL URL ${url}, must look like "https://www.wowhead.com/cata/gear-planner/CLASS/RACE/XXXX"`);
}
// Parse all the settings.
diff --git a/ui/core/components/individual_sim_ui/bulk_tab.ts b/ui/core/components/individual_sim_ui/bulk_tab.ts
index f8600261bf..ec6e2ea988 100644
--- a/ui/core/components/individual_sim_ui/bulk_tab.ts
+++ b/ui/core/components/individual_sim_ui/bulk_tab.ts
@@ -214,7 +214,7 @@ export class BulkItemPicker extends Component {
this.item = newItem;
} else {
this.itemElem.rootElem.style.opacity = '30%';
- this.itemElem.iconElem.style.backgroundImage = `url('/wotlk/assets/item_slots/empty.jpg')`;
+ this.itemElem.iconElem.style.backgroundImage = `url('/cata/assets/item_slots/empty.jpg')`;
this.itemElem.nameElem.textContent = 'Add new item (not implemented)';
this.itemElem.rootElem.style.alignItems = 'center';
}
@@ -903,7 +903,7 @@ class GemSelectorModal extends BaseModal {
}
show() {
- // construct item list the first time its opened.
+ // construct item list the first time its opened.
// This makes startup faster and also means we are sure to have item database loaded.
if (this.ilist == null) {
this.ilist = new ItemList(
@@ -961,4 +961,4 @@ class GemSelectorModal extends BaseModal {
this.open();
}
-}
\ No newline at end of file
+}
diff --git a/ui/core/components/sim_header.tsx b/ui/core/components/sim_header.tsx
index a9f2f025d9..ead4b0b55f 100644
--- a/ui/core/components/sim_header.tsx
+++ b/ui/core/components/sim_header.tsx
@@ -114,13 +114,13 @@ export class SimHeader extends Component {
private addToolbarLink(args: ToolbarLinkArgs): HTMLElement {
let item = (
);
@@ -162,7 +162,7 @@ export class SimHeader extends Component {
private addBugReportLink() {
this.addToolbarLink({
- href: "https://github.com/wowsims/wotlk/issues/new/choose",
+ href: "https://github.com/wowsims/cata/issues/new/choose",
parent: this.simToolbar,
icon: "fas fa-bug fa-lg",
tooltip: "Report a bug or Request a feature"
@@ -170,7 +170,7 @@ export class SimHeader extends Component {
}
private addDownloadBinaryLink() {
- let href = "https://github.com/wowsims/wotlk/releases";
+ let href = "https://github.com/wowsims/cata/releases";
let icon = "fas fa-gauge-high fa-lg"
let parent = this.simToolbar;
@@ -235,7 +235,7 @@ export class SimHeader extends Component {
private addGitHubLink(container: HTMLElement) {
this.addToolbarLink({
- href: "https://github.com/wowsims/wotlk",
+ href: "https://github.com/wowsims/cata",
parent: container,
icon: "fab fa-github fa-lg",
tooltip: "Contribute on GitHub",
diff --git a/ui/core/components/sim_title_dropdown.ts b/ui/core/components/sim_title_dropdown.ts
index de16cc84a1..dc9ffda033 100644
--- a/ui/core/components/sim_title_dropdown.ts
+++ b/ui/core/components/sim_title_dropdown.ts
@@ -174,7 +174,7 @@ export class SimTitleDropdown extends Component {
- WoWSims - WOTLK
+ WoWSims - Cataclysm
${label}
${this.launchStatusLabel(data)}
@@ -275,7 +275,7 @@ export class SimTitleDropdown extends Component {
iconPath = raidSimIcon;
} else if (data.type == 'Class') {
let className = classNames[data.index];
- iconPath = `/wotlk/assets/img/${className.toLowerCase().replace(/\s/g, '_')}_icon.png`
+ iconPath = `/cata/assets/img/${className.toLowerCase().replace(/\s/g, '_')}_icon.png`
} else {
iconPath = titleIcons[data.index];
}
diff --git a/ui/core/constants/other.ts b/ui/core/constants/other.ts
index e958113b71..61b260c533 100644
--- a/ui/core/constants/other.ts
+++ b/ui/core/constants/other.ts
@@ -1,7 +1,7 @@
export const CURRENT_PHASE = 5;
-// Github pages serves our site under the /wotlk directory (because the repo name is wotlk)
-export const REPO_NAME = 'wotlk';
+// Github pages serves our site under the /cata directory (because the repo name is cata)
+export const REPO_NAME = 'cata';
// Get 'elemental_shaman', the pathname part after the repo name
const pathnameParts = window.location.pathname.split('/');
diff --git a/ui/core/player.ts b/ui/core/player.ts
index b8bf54ab96..980af5786d 100644
--- a/ui/core/player.ts
+++ b/ui/core/player.ts
@@ -1095,7 +1095,7 @@ export class Player
{
const lang = getLanguageCode();
const langPrefix = lang ? lang + '.' : '';
- parts.push(`domain=${langPrefix}wotlk`);
+ parts.push(`domain=${langPrefix}cata`);
const isBlacksmithing = this.hasProfession(Profession.Blacksmithing);
if (equippedItem.gems.length > 0) {
diff --git a/ui/core/proto_utils/action_id.ts b/ui/core/proto_utils/action_id.ts
index a302e25958..e29cc58ca0 100644
--- a/ui/core/proto_utils/action_id.ts
+++ b/ui/core/proto_utils/action_id.ts
@@ -141,7 +141,7 @@ export class ActionId {
if (USE_WOTLK_DB) {
return 'https://wotlkdb.com/?item=' + id;
} else {
- return `https://wowhead.com/wotlk/${langPrefix}item=${id}?lvl=${CHARACTER_LEVEL}`;
+ return `https://wowhead.com/cata/${langPrefix}item=${id}?lvl=${CHARACTER_LEVEL}`;
}
}
static makeSpellUrl(id: number): string {
@@ -149,7 +149,7 @@ export class ActionId {
if (USE_WOTLK_DB) {
return 'https://wotlkdb.com/?spell=' + id;
} else {
- return `https://wowhead.com/wotlk/${langPrefix}spell=${id}`;
+ return `https://wowhead.com/cata/${langPrefix}spell=${id}`;
}
}
static makeQuestUrl(id: number): string {
@@ -157,7 +157,7 @@ export class ActionId {
if (USE_WOTLK_DB) {
return 'https://wotlkdb.com/?quest=' + id;
} else {
- return `https://wowhead.com/wotlk/${langPrefix}quest=${id}`;
+ return `https://wowhead.com/cata/${langPrefix}quest=${id}`;
}
}
static makeNpcUrl(id: number): string {
@@ -165,7 +165,7 @@ export class ActionId {
if (USE_WOTLK_DB) {
return 'https://wotlkdb.com/?npc=' + id;
} else {
- return `https://wowhead.com/wotlk/${langPrefix}npc=${id}`;
+ return `https://wowhead.com/cata/${langPrefix}npc=${id}`;
}
}
static makeZoneUrl(id: number): string {
@@ -173,7 +173,7 @@ export class ActionId {
if (USE_WOTLK_DB) {
return 'https://wotlkdb.com/?zone=' + id;
} else {
- return `https://wowhead.com/wotlk/${langPrefix}zone=${id}`;
+ return `https://wowhead.com/cata/${langPrefix}zone=${id}`;
}
}
@@ -692,8 +692,8 @@ export const resourceTypeToIcon: Record = {
[ResourceType.ResourceTypeComboPoints]: 'https://wow.zamimg.com/images/wow/icons/medium/inv_mace_2h_pvp410_c_01.jpg',
[ResourceType.ResourceTypeFocus]: 'https://wow.zamimg.com/images/wow/icons/medium/ability_hunter_focusfire.jpg',
[ResourceType.ResourceTypeRunicPower]: 'https://wow.zamimg.com/images/wow/icons/medium/inv_sword_62.jpg',
- [ResourceType.ResourceTypeBloodRune]: '/wotlk/assets/img/blood_rune.png',
- [ResourceType.ResourceTypeFrostRune]: '/wotlk/assets/img/frost_rune.png',
- [ResourceType.ResourceTypeUnholyRune]: '/wotlk/assets/img/unholy_rune.png',
- [ResourceType.ResourceTypeDeathRune]: '/wotlk/assets/img/death_rune.png',
+ [ResourceType.ResourceTypeBloodRune]: '/cata/assets/img/blood_rune.png',
+ [ResourceType.ResourceTypeFrostRune]: '/cata/assets/img/frost_rune.png',
+ [ResourceType.ResourceTypeUnholyRune]: '/cata/assets/img/unholy_rune.png',
+ [ResourceType.ResourceTypeDeathRune]: '/cata/assets/img/death_rune.png',
};
diff --git a/ui/core/proto_utils/database.ts b/ui/core/proto_utils/database.ts
index e9300f61e4..efc5611b9c 100644
--- a/ui/core/proto_utils/database.ts
+++ b/ui/core/proto_utils/database.ts
@@ -29,10 +29,10 @@ import { Gear, ItemSwapGear } from './gear.js';
import { CHARACTER_LEVEL } from '../constants/mechanics.js';
import { distinct } from '../utils.js';
-const dbUrlJson = '/wotlk/assets/database/db.json';
-const dbUrlBin = '/wotlk/assets/database/db.bin';
-const leftoversUrlJson = '/wotlk/assets/database/leftover_db.json';
-const leftoversUrlBin = '/wotlk/assets/database/leftover_db.bin';
+const dbUrlJson = '/cata/assets/database/db.json';
+const dbUrlBin = '/cata/assets/database/db.bin';
+const leftoversUrlJson = '/cata/assets/database/leftover_db.json';
+const leftoversUrlBin = '/cata/assets/database/leftover_db.bin';
// When changing this value, don't forget to change the html for preloading!
const READ_JSON = true;
@@ -144,7 +144,7 @@ export class Database {
}
getGems(socketColor?: GemColor): Array {
- if (!socketColor)
+ if (!socketColor)
return Array.from(this.gems.values());
let ret = new Array();
@@ -275,7 +275,7 @@ export class Database {
return Database.getWowheadTooltipData(id, 'spell');
}
private static async getWowheadTooltipData(id: number, tooltipPostfix: string): Promise {
- const url = `https://nether.wowhead.com/wotlk/tooltip/${tooltipPostfix}/${id}?lvl=${CHARACTER_LEVEL}`;
+ const url = `https://nether.wowhead.com/cata/tooltip/${tooltipPostfix}/${id}?lvl=${CHARACTER_LEVEL}`;
try {
const response = await fetch(url);
const json = await response.json();
diff --git a/ui/core/proto_utils/enchants.ts b/ui/core/proto_utils/enchants.ts
index 554aae5f05..70835e5a8d 100644
--- a/ui/core/proto_utils/enchants.ts
+++ b/ui/core/proto_utils/enchants.ts
@@ -5,7 +5,7 @@ import {
let descriptionsPromise: Promise> | null = null;
function fetchEnchantDescriptions(): Promise> {
if (descriptionsPromise == null) {
- descriptionsPromise = fetch('/wotlk/assets/enchants/descriptions.json')
+ descriptionsPromise = fetch('/cata/assets/enchants/descriptions.json')
.then(response => response.json())
.then(json => {
const descriptionsMap: Record = {};
diff --git a/ui/core/proto_utils/utils.ts b/ui/core/proto_utils/utils.ts
index 3e9d8d20c8..ab9aea4172 100644
--- a/ui/core/proto_utils/utils.ts
+++ b/ui/core/proto_utils/utils.ts
@@ -270,30 +270,30 @@ export const talentTreeIcons: Record> = {
};
export const titleIcons: Record = {
- [Spec.SpecBalanceDruid]: '/wotlk/assets/img/balance_druid_icon.png',
- [Spec.SpecFeralDruid]: '/wotlk/assets/img/feral_druid_icon.png',
- [Spec.SpecFeralTankDruid]: '/wotlk/assets/img/feral_druid_tank_icon.png',
- [Spec.SpecRestorationDruid]: '/wotlk/assets/img/resto_druid_icon.png',
- [Spec.SpecElementalShaman]: '/wotlk/assets/img/elemental_shaman_icon.png',
- [Spec.SpecEnhancementShaman]: '/wotlk/assets/img/enhancement_shaman_icon.png',
- [Spec.SpecRestorationShaman]: '/wotlk/assets/img/resto_shaman_icon.png',
- [Spec.SpecHunter]: '/wotlk/assets/img/hunter_icon.png',
- [Spec.SpecMage]: '/wotlk/assets/img/mage_icon.png',
- [Spec.SpecRogue]: '/wotlk/assets/img/rogue_icon.png',
- [Spec.SpecHolyPaladin]: '/wotlk/assets/img/holy_paladin_icon.png',
- [Spec.SpecProtectionPaladin]: '/wotlk/assets/img/protection_paladin_icon.png',
- [Spec.SpecRetributionPaladin]: '/wotlk/assets/img/retribution_icon.png',
- [Spec.SpecHealingPriest]: '/wotlk/assets/img/priest_icon.png',
- [Spec.SpecShadowPriest]: '/wotlk/assets/img/shadow_priest_icon.png',
- [Spec.SpecSmitePriest]: '/wotlk/assets/img/smite_priest_icon.png',
- [Spec.SpecWarlock]: '/wotlk/assets/img/warlock_icon.png',
- [Spec.SpecWarrior]: '/wotlk/assets/img/warrior_icon.png',
- [Spec.SpecProtectionWarrior]: '/wotlk/assets/img/protection_warrior_icon.png',
- [Spec.SpecDeathknight]: '/wotlk/assets/img/death_knight_icon.png',
- [Spec.SpecTankDeathknight]: '/wotlk/assets/img/death_knight_icon.png',
+ [Spec.SpecBalanceDruid]: '/cata/assets/img/balance_druid_icon.png',
+ [Spec.SpecFeralDruid]: '/cata/assets/img/feral_druid_icon.png',
+ [Spec.SpecFeralTankDruid]: '/cata/assets/img/feral_druid_tank_icon.png',
+ [Spec.SpecRestorationDruid]: '/cata/assets/img/resto_druid_icon.png',
+ [Spec.SpecElementalShaman]: '/cata/assets/img/elemental_shaman_icon.png',
+ [Spec.SpecEnhancementShaman]: '/cata/assets/img/enhancement_shaman_icon.png',
+ [Spec.SpecRestorationShaman]: '/cata/assets/img/resto_shaman_icon.png',
+ [Spec.SpecHunter]: '/cata/assets/img/hunter_icon.png',
+ [Spec.SpecMage]: '/cata/assets/img/mage_icon.png',
+ [Spec.SpecRogue]: '/cata/assets/img/rogue_icon.png',
+ [Spec.SpecHolyPaladin]: '/cata/assets/img/holy_paladin_icon.png',
+ [Spec.SpecProtectionPaladin]: '/cata/assets/img/protection_paladin_icon.png',
+ [Spec.SpecRetributionPaladin]: '/cata/assets/img/retribution_icon.png',
+ [Spec.SpecHealingPriest]: '/cata/assets/img/priest_icon.png',
+ [Spec.SpecShadowPriest]: '/cata/assets/img/shadow_priest_icon.png',
+ [Spec.SpecSmitePriest]: '/cata/assets/img/smite_priest_icon.png',
+ [Spec.SpecWarlock]: '/cata/assets/img/warlock_icon.png',
+ [Spec.SpecWarrior]: '/cata/assets/img/warrior_icon.png',
+ [Spec.SpecProtectionWarrior]: '/cata/assets/img/protection_warrior_icon.png',
+ [Spec.SpecDeathknight]: '/cata/assets/img/death_knight_icon.png',
+ [Spec.SpecTankDeathknight]: '/cata/assets/img/death_knight_icon.png',
};
-export const raidSimIcon: string = '/wotlk/assets/img/raid_icon.png';
+export const raidSimIcon: string = '/cata/assets/img/raid_icon.png';
export const raidSimLabel: string = 'Full Raid Sim';
// Converts '1231321-12313123-0' to [40, 21, 0].
@@ -1227,27 +1227,27 @@ export function isMeleeDpsSpec(spec: Spec): boolean {
// Prefixes used for storing browser data for each site. Even if a Spec is
// renamed, DO NOT change these values or people will lose their saved data.
export const specToLocalStorageKey: Record = {
- [Spec.SpecBalanceDruid]: '__wotlk_balance_druid',
- [Spec.SpecFeralDruid]: '__wotlk_feral_druid',
- [Spec.SpecFeralTankDruid]: '__wotlk_feral_tank_druid',
- [Spec.SpecRestorationDruid]: '__wotlk_restoration_druid',
- [Spec.SpecElementalShaman]: '__wotlk_elemental_shaman',
- [Spec.SpecEnhancementShaman]: '__wotlk_enhacement_shaman',
- [Spec.SpecRestorationShaman]: '__wotlk_restoration_shaman',
- [Spec.SpecHunter]: '__wotlk_hunter',
- [Spec.SpecMage]: '__wotlk_mage',
- [Spec.SpecHolyPaladin]: '__wotlk_holy_paladin',
- [Spec.SpecProtectionPaladin]: '__wotlk_protection_paladin',
- [Spec.SpecRetributionPaladin]: '__wotlk_retribution_paladin',
- [Spec.SpecRogue]: '__wotlk_rogue',
- [Spec.SpecHealingPriest]: '__wotlk_healing_priest',
- [Spec.SpecShadowPriest]: '__wotlk_shadow_priest',
- [Spec.SpecSmitePriest]: '__wotlk_smite_priest',
- [Spec.SpecWarlock]: '__wotlk_warlock',
- [Spec.SpecWarrior]: '__wotlk_warrior',
- [Spec.SpecProtectionWarrior]: '__wotlk_protection_warrior',
- [Spec.SpecDeathknight]: '__wotlk_deathknight',
- [Spec.SpecTankDeathknight]: '__wotlk_tank_deathknight',
+ [Spec.SpecBalanceDruid]: '__cata_balance_druid',
+ [Spec.SpecFeralDruid]: '__cata_feral_druid',
+ [Spec.SpecFeralTankDruid]: '__cata_feral_tank_druid',
+ [Spec.SpecRestorationDruid]: '__cata_restoration_druid',
+ [Spec.SpecElementalShaman]: '__cata_elemental_shaman',
+ [Spec.SpecEnhancementShaman]: '__cata_enhacement_shaman',
+ [Spec.SpecRestorationShaman]: '__cata_restoration_shaman',
+ [Spec.SpecHunter]: '__cata_hunter',
+ [Spec.SpecMage]: '__cata_mage',
+ [Spec.SpecHolyPaladin]: '__cata_holy_paladin',
+ [Spec.SpecProtectionPaladin]: '__cata_protection_paladin',
+ [Spec.SpecRetributionPaladin]: '__cata_retribution_paladin',
+ [Spec.SpecRogue]: '__cata_rogue',
+ [Spec.SpecHealingPriest]: '__cata_healing_priest',
+ [Spec.SpecShadowPriest]: '__cata_shadow_priest',
+ [Spec.SpecSmitePriest]: '__cata_smite_priest',
+ [Spec.SpecWarlock]: '__cata_warlock',
+ [Spec.SpecWarrior]: '__cata_warrior',
+ [Spec.SpecProtectionWarrior]: '__cata_protection_warrior',
+ [Spec.SpecDeathknight]: '__cata_deathknight',
+ [Spec.SpecTankDeathknight]: '__cata_tank_deathknight',
};
// Returns a copy of playerOptions, with the class field set.
@@ -1712,7 +1712,7 @@ export function getEligibleItemSlots(item: Item): Array {
return [ItemSlot.ItemSlotMainHand];
} else if (item.handType == HandType.HandTypeOffHand) {
return [ItemSlot.ItemSlotOffHand];
- // Missing HandTypeTwoHand
+ // Missing HandTypeTwoHand
// We allow 2H weapons to be wielded in mainhand and offhand for Fury Warriors
} else {
return [ItemSlot.ItemSlotMainHand, ItemSlot.ItemSlotOffHand];
@@ -1748,7 +1748,7 @@ export function validWeaponCombo(mainHand: Item | null | undefined, offHand: Ite
}
// Returns all item slots to which the enchant might be applied.
-//
+//
// Note that this alone is not enough; some items have further restrictions,
// e.g. some weapon enchants may only be applied to 2H weapons.
export function getEligibleEnchantSlots(enchant: Enchant): Array {
diff --git a/ui/core/sim_ui.ts b/ui/core/sim_ui.ts
index 102d0b1252..1a707a6c60 100644
--- a/ui/core/sim_ui.ts
+++ b/ui/core/sim_ui.ts
@@ -291,12 +291,12 @@ export abstract class SimUI extends Component {
const hash = this.hashCode(errorStr);
const link = this.toLink();
const rngSeed = this.sim.getLastUsedRngSeed();
- fetch('https://api.github.com/search/issues?q=is:issue+is:open+repo:wowsims/wotlk+' + hash).then(resp => {
+ fetch('https://api.github.com/search/issues?q=is:issue+is:open+repo:wowsims/cata+' + hash).then(resp => {
resp.json().then((issues) => {
if (issues.total_count > 0) {
window.open(issues.items[0].html_url, '_blank');
} else {
- const base_url = 'https://github.com/wowsims/wotlk/issues/new?assignees=&labels=&title=Crash%20Report%20'
+ const base_url = 'https://github.com/wowsims/cata/issues/new?assignees=&labels=&title=Crash%20Report%20'
const base = `${base_url}${hash}&body=`;
const maxBodyLength = URLMAXLEN - base.length;
let issueBody = encodeURIComponent(`Link:\n${link}\n\nRNG Seed: ${rngSeed}\n\n${errorStr}`);
diff --git a/ui/index.html b/ui/index.html
index d9f830e004..2f42c3dd01 100644
--- a/ui/index.html
+++ b/ui/index.html
@@ -1,13 +1,13 @@
- WoWSims - Wrath of the Lich King
+ WoWSims - Cataclysm
-
+
-
-
+
+
@@ -20,10 +20,10 @@