Ray casting #2815
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Hi @LamprosPitsillos. Can you please be a bit more specific about what shape you're hoping to get back? Maybe as outlines as it's not clear what the different colour shadings are meant to mean. |
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This is more or less what i am looking for, the squear to obstruct the section in a way tha looks like ray tracing. The use case again is : Section = Camera FOV |
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https://legends2k.github.io/2d-fov/design.html More info for later reference |
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Is there anything in turf to help me with achieving the above? I imagine the Sector is a camera and want to show what it can "see"
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