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$ glxgears
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 149 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 36
Current serial number in output stream: 38
and it took me a little while to work out that X-forwarding was working fine, but it was glxgears that wasn't. Checking by launching xterm worked fine though, so maybe worth removing the suggstion to check using glxgears?
The text was updated successfully, but these errors were encountered:
@dstansby This error message also indicates that while X-Forwarding is working, GLX ("the 3D remote rendering capability") is not working for you. Which is what that program is intended to test.
XQuartz by default disables GLX indirect rendering. Assuming you're using XQuartz, you can change that by entering, on the macOS machine:
On https://www.rc.ucl.ac.uk/docs/Wiki_Export/X-Forwarding/#checking-your-setup there's a suggestion to use
glxgears
to check that X-forwarding is working.glxgears
doesn't work for me on a macOS host:and it took me a little while to work out that X-forwarding was working fine, but it was
glxgears
that wasn't. Checking by launchingxterm
worked fine though, so maybe worth removing the suggstion to check usingglxgears
?The text was updated successfully, but these errors were encountered: