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encrypt.h
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/*
Copyright 2008 Utah State University
This file is part of OIP.
OIP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OIP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OIP. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* maintains a global instace of an encryption/decryption module
*/
#ifndef ENCRYPT_H
#define ENCRYPT_H
#include <cryptopp/modes.h>
#include <cryptopp/aes.h>
using namespace CryptoPP;
class aesencrypt
{
private:
//TODO: ECB mode is _not_ secure, it is basically a 1 to 1 mapping of 128
//bit blocks. Should use CFB mode, but need to maintain a separate instance
//for each client:port combination. im not ready for that yet.
ECB_Mode<AES>::Encryption* cfbEncryption;
ECB_Mode<AES>::Decryption* cfbDecryption;
public:
aesencrypt(const char* secret);
~aesencrypt();
//pad it out to the key length, and process it
#ifndef CRYPTOPP_NO_GLOBAL_BYTE
#define MY_BYTE byte
#else
#define MY_BYTE CryptoPP::byte
#endif
void encrypt(void* txt, int len) {cfbEncryption->ProcessData((MY_BYTE*)txt,(MY_BYTE*)txt,len);}
void decrypt(void* txt, int len) {cfbDecryption->ProcessData((MY_BYTE*)txt,(MY_BYTE*)txt,len);}
#ifndef WIN32
static const int keylength = AES::DEFAULT_KEYLENGTH;
#else
enum {keylength = AES::DEFAULT_KEYLENGTH}; //VC++ BUG
#endif
};
extern aesencrypt aes;
#endif //ENCRYPT_H