Skip to content
This repository has been archived by the owner on Apr 8, 2023. It is now read-only.

Balance Blood Magic & FSP into Pack Progression #87

Open
2 of 5 tasks
UndeadZeratul opened this issue Aug 17, 2015 · 3 comments
Open
2 of 5 tasks

Balance Blood Magic & FSP into Pack Progression #87

UndeadZeratul opened this issue Aug 17, 2015 · 3 comments

Comments

@UndeadZeratul
Copy link
Owner

UndeadZeratul commented Aug 17, 2015

Now that I've added these two, I'll need to put their content inline with the rest of the pack. I'm thinking the following changes should do the trick:

  • Use Bronze and Aluminum Brass for various FSP blocks/items.
  • Use Steel for FSP Steam-powered tools. Might need to revert if newer version has modular tool heads
  • Use Twilight Forest materials for low tier Blood Magic blocks/items.
  • Use Sanguinite for mid tier Blood Magic blocks/items.
  • Use Adamantine for high tier Blood Magic blocks/items.
@UndeadZeratul
Copy link
Owner Author

I've started tweaking some recipes: so far I've made the steam tools cost steel, and I've integrated bronze and aluminum brass into some FSP recipes.

@UndeadZeratul
Copy link
Owner Author

From #80:

Instead of using Metallurgy resources similar to NEB2, instead I should probably just use carminite as well as some other things from the Twilight Forest to make various items.

This will guide the player along the pack's intended progression, as if they want to proceed through Blood Magic, they're going to have to progress through the Twilight Forest, then the Nether before reaching the End.

@UndeadZeratul UndeadZeratul changed the title Balance Blood Magic, FSP, & PneumaticCraft into Pack Progression Balance Blood Magic & FSP into Pack Progression May 4, 2016
@UndeadZeratul
Copy link
Owner Author

In order to get v1.1 out asap, I'm going to go ahead and push this to v1.2

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant