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classdiagram_test.drawio
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<mxfile host="65bd71144e">
<diagram id="UBITVOTv7EuB15pHwEIP" name="Page-1">
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</mxCell>
<mxCell id="36" value="+ Game(windowTitle: const char*, windowSize: SDL_Point, vsync: bool)" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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</mxCell>
<mxCell id="32" value="+ HandleEvent(event: SDL_Event): bool" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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</mxCell>
<mxCell id="33" value="+ Run(): int" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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</mxCell>
<mxCell id="34" value="+ SetNextState(index: int): void" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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</mxCell>
<mxCell id="42" value="+ setPerfDrawMode(mode: PerformaceDrawMode): void" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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<mxCell id="35" value="# ActivateNextState(): void" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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<mxCell id="46" value="# AverageMSecPerFrame(): float" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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</mxCell>
<mxCell id="50" value="# ResetPerformanceInfo(current Clock::time_point): void" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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<mxCell id="47" value="# OutputPerformanceInfo(current: Clock::time_point, needed: Clock::duration" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="2" vertex="1">
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<mxCell id="12" value="# game" style="edgeLabel;html=1;align=center;verticalAlign=middle;resizable=0;points=[];" parent="11" vertex="1" connectable="0">
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</mxCell>
<mxCell id="90" value="# game: Game&" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" vertex="1" parent="6">
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<mxCell id="8" value="" style="line;strokeWidth=1;fillColor=none;align=left;verticalAlign=middle;spacingTop=-1;spacingLeft=3;spacingRight=3;rotatable=0;labelPosition=right;points=[];portConstraint=eastwest;" parent="6" vertex="1">
<mxGeometry y="78" width="410" height="8" as="geometry"/>
</mxCell>
<mxCell id="9" value="+ GameState(game: Game&, render: SDL_Renderer*)" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="6" vertex="1">
<mxGeometry y="86" width="410" height="26" as="geometry"/>
</mxCell>
<mxCell id="13" value="+ ~ GameState()" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="6" vertex="1">
<mxGeometry y="112" width="410" height="26" as="geometry"/>
</mxCell>
<mxCell id="14" value="+ isFPSLimited(): bool" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="6" vertex="1">
<mxGeometry y="138" width="410" height="26" as="geometry"/>
</mxCell>
<mxCell id="15" value="+ HandleEvent(frame: uint32_t, totalMSec: uint32_t, deltaT: float): void" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="6" vertex="1">
<mxGeometry y="164" width="410" height="26" as="geometry"/>
</mxCell>
<mxCell id="16" value="+ Update(frame: uint32_t, totalMSec: uint32_t, deltaT: float): void" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="6" vertex="1">
<mxGeometry y="190" width="410" height="26" as="geometry"/>
</mxCell>
<mxCell id="17" value="+ Render(frame: uint32_t, totalMSec: uint32_t, deltaT: float): void" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="6" vertex="1">
<mxGeometry y="216" width="410" height="26" as="geometry"/>
</mxCell>
<mxCell id="37" value="<<enumeration>> PerformanceDrawMode" style="swimlane;fontStyle=1;align=center;verticalAlign=top;childLayout=stackLayout;horizontal=1;startSize=26;horizontalStack=0;resizeParent=1;resizeParentMax=0;resizeLast=0;collapsible=1;marginBottom=0;labelBackgroundColor=none;labelBorderColor=none;" parent="1" vertex="1">
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</mxCell>
<mxCell id="38" value="None Title OStream" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" parent="37" vertex="1">
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</mxCell>
<mxCell id="41" value="# perfDrawMode" style="edgeStyle=none;html=1;" parent="1" source="2" target="37" edge="1">
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<mxPoint as="offset"/>
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</mxCell>
<mxCell id="60" value="- instance: CubeGame&" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" vertex="1" parent="56">
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</mxCell>
<mxCell id="59" value="+ getInstance(): Game&" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;fontStyle=4" vertex="1" parent="56">
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<mxCell id="67" value="+ field: type" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" vertex="1" parent="66">
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<mxCell id="69" value="+ method(type): type" style="text;strokeColor=none;fillColor=none;align=left;verticalAlign=top;spacingLeft=4;spacingRight=4;overflow=hidden;rotatable=0;points=[[0,0.5],[1,0.5]];portConstraint=eastwest;" vertex="1" parent="66">
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