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Real World Feature. Not really related to Game Networking. (List of Steam Profile connected) #361

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visionarylab opened this issue Feb 16, 2025 · 1 comment

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@visionarylab
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visionarylab commented Feb 16, 2025

Feel free to delete this issue, if the case is too much noise,

Steam provide too little option except send email to gabe. Which is technically easier, but consider he is so famous, and had better thing to do. Let us, we are open source techie, that love transparent and nice feature to discuss how to implement feature to help "MAJORITY" that are fair, than those abuse the system, those dont want to play nice, those using "DEI/justice relevant" and want their rights' be ABOVE to other human.

  • So since we can had a disable feature or what, there is not any circumstance to able to block hate speech now on any steam profile, I think this feature don't open any attacking vector in social communication.

Another thing is to implement paywall against free to play account, ya most people hate man child screaming on the game,. but if the games can block them after review. It already effective system, we need another system to prevent rich people had game companion services as partners in crime that abuse system.

I need this "screenshot" related feature to be elaborate more, and give more detail on another always on top windows Image (11 active Steam Networking Connection)

  • Add another button like Steam networking in the taskbar to open window showing list of profile
    Image / put beside Steam friend?.
  • To show list of detail like 11 list of Steam profile, its name and the level.
  • additional release sdk like Steam recording, so other third party or game dev, can count how many time, you play against the same enemies, Both 2 steam profile are on same teams on your side, or enemy side

As the Top 10 negative review's games from this franchise, if you experience the china's version before, which they spend 6 digit rmb per month. Also they are game companionship which would counter the fun because some games/game companion, they do purposely do nothing. (Maybe u can say it is RNG.
But there is same Clan member on both side, and the one of their clan member decide to use weakest unit, which surely unable to fight back, if team get choke point.

  1. Privacy Concern, if there is this concern, steam's player can hide their profile/ or show their profile's setting (Steam networking, set to never, or Friends only),
  2. Goodwill. If someone make this list of Steam profile of 11 player on (Always on top window). this show on CS2 had most mature, reputable, and high level playerbase

At the end of game industry, I urged that PC gaming only had 2 route to go for Live service PVP( Fortnite, CS2, or Marvel Rivals). You need some sort of metaverse/In apps purchase collection to keep gamer feel invested.....

This feature help other player's to gain more transparency and also make competition great again.

  • My reasoning is that I had automatic always on top windows, (To monitor how many Lv0's Steam profile on my matchmaking)

  • (Game not allowed group sortie on rating mode as my only youtube link here, but you can see, I am mordaciously play with this perfect RNG of 4 people on same clan, sortie into SAME MATCH. while this game can sortie game from instantly 1 minute, or u need to wait 15 minute, you still unable to gather 10 people in the room. )

  • Game had group sortie on another mode, but also never show clan before you enter the games..

  • This game lack of transparency and playerbase, make it easy for corrupted's game companies's, that create corrupted game for their whale, easy to manipulate the game with abuse and loophole in matchmaking, and "make fun of their own customer(only buy their DLC so not considered customer, as I am not whale".. Or it is just abuse too easy to fool, as playerbase is so little.(I rather to check steam account and dont play with 2 same account for more than twice).

Youtube's video, (So if game dont implement correct feature, we can still inspect with our tools using SDK)
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@kisak-valve
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Hello @visionarylab, this feedback is unrelated to the GameNetworkingSockets project. Closing as out of scope.

@kisak-valve kisak-valve closed this as not planned Won't fix, can't repro, duplicate, stale Feb 16, 2025
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