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Sound artifacts on mobile phone #396

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SmokyOoOwizard opened this issue Jan 15, 2025 · 0 comments
Open

Sound artifacts on mobile phone #396

SmokyOoOwizard opened this issue Jan 15, 2025 · 0 comments

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@SmokyOoOwizard
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System Information
Please provide the following information about your system:

  • Readmi 10A. RAM 2GB
  • Steam Audio version: 4.6.0
  • Unity version: 2022.3.19f1
  • FMOD Studio version: 2.02.25
  • Operating System and version:
  • Android 11
  • CPU architecture: armv8

Issue Description
For some reason, the sound is reproduced with artifacts.

I tried changing the following parameters:

  1. reduce the sampling frequency to 24 kHz using FMOD.
  2. use Vorbis encoding with 37% compression to reduce the load on RAM.
  3. use FADPCM encoding with a sampling frequency of 22 kHz.
  4. reduce all available parameters to values ​​that give a lower load, according to the documentation.
  5. change the DSP buffer size up and down.

There is also rarely a sound crash. The sound disappears until the application is restarted.

Sound is reproduced without artifacts on Xiaomi Mi 11 Lite

Example of sound artifacts:

IMG_6545.MOV

Example of sound without artifacts:

IMG_6546.MOV

Test project:
https://github.com/SmokyOoOwizard/UnitySteamAudioTest

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