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bot.go
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package main
import (
"os"
"os/signal"
"strings"
"syscall"
"github.com/bwmarrin/discordgo"
log "github.com/sirupsen/logrus"
)
func start(Token string, Intents discordgo.Intent) {
// runtime.GOMAXPROCS(runtime.NumCPU())
dg, err := discordgo.New("Bot " + Token)
if err != nil {
log.Errorf("error creating Discord session: %s", err.Error())
return
}
// Register the message func as a callback for message events.
dg.AddHandler(messageCreate)
dg.Identify.Intents = Intents
// Open a websocket connection to Discord and begin listening.
err = dg.Open()
if err != nil {
log.Errorf("error opening connection %s\n", err.Error())
return
}
// Wait here until CTRL-C or other term signal is received.
log.Warnf("#Bot is now running. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt)
<-sc
// Cleanly close down the Discord session.
dg.Close()
log.Println("Graceful shutdown")
}
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore all messages created by the bot itself
if m.Author.ID == s.State.User.ID {
return
}
parameters := strings.Fields(m.Content)
if len(parameters) == 0 {
return
}
stack := newStack()
var buff strings.Builder
invalidBracketArrangement := false
for _, r := range m.Content {
if isOpenBracket(r) {
stack.push(r)
} else if isClosingBracket(r) {
if bracketAwaitingClosure, err := stack.peek(); err == nil {
if matches(bracketAwaitingClosure, r) {
stack.pop()
} else {
invalidBracketArrangement = true
}
}
}
}
if stack.IsEmpty() && !invalidBracketArrangement {
return
}
for !stack.IsEmpty() {
opening, _ := stack.pop()
switch opening {
case '(':
buff.WriteString(")")
case '[':
buff.WriteString("]")
case '{':
buff.WriteString("}")
}
}
if invalidBracketArrangement {
buff.WriteString("\nInvalid Bracket Arrangement Detected")
}
buff.WriteString("\n-# Bracket Closing Service")
}
func isOpenBracket(r rune) bool {
return r == '(' || r == '[' || r == '{'
}
func isClosingBracket(char rune) bool {
return char == ')' || char == ']' || char == '}'
}
func matches(open, close rune) bool {
return false ||
(open == '(' && close == ')') ||
(open == '[' && close == ']') ||
(open == '{' && close == '}')
}