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config.json
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{
"globals": {
"geometries/hilbert2D.js": ["hilbert2D"],
"geometries/hilbert3D.js": ["hilbert3D"],
"GPUComputationRenderer.js": ["GPUComputationRenderer"],
"ImprovedNoise.js": ["ImprovedNoise"],
"interactive/SelectionBox.js": ["SelectionBox"],
"interactive/SelectionHelper.js": ["SelectionHelper"],
"PRNG.js": ["PRNG"],
"RollerCoaster.js": ["RollerCoasterGeometry", "RollerCoasterLiftersGeometry", "RollerCoasterShadowGeometry", "SkyGeometry", "TreesGeometry"],
"SimplexNoise.js": ["SimplexNoise"],
"vr/WebVR.js": ["WEBVR"],
"WebGL.js": ["WEBGL"]
},
"noUMD": [
"nodes/**/*.js",
"loaders/ctm/CTMWorker.js",
"loaders/XLoader.js",
"renderers/RaytracingWorker.js",
"Cloth.js"
],
"ignore": [
"crossfade/**",
"libs/**",
"loaders/deprecated/**",
"loaders/draco/draco_decoder.js",
"loaders/draco/draco_wasm_wrapper.js",
"loaders/ctm/ctm.js",
"loaders/ctm/lzma.js",
"loaders/sea3d/SEA3D.js",
"loaders/sea3d/SEA3DDeflate.js",
"loaders/sea3d/SEA3DDraco.js",
"loaders/sea3d/SEA3DLZMA.js",
"loaders/sea3d/o3dgc/SEA3DGC.js",
"loaders/sea3d/physics/**",
"offscreen/**",
"utils/ldraw/**"
]
}