You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, sometimes when several people try to enter a server full with this ASI by quickly sending connection packets, many hosting providers reject packets from the source IP address for x time. A solution to this is to try to do a rehash because the same payload is always sent "08 1e 77 da" in case it is port 7777 but there are cases when the player loses the connection that the payload changes. Could it be changed every time you send a connection request? This would work even on servers that are under DDoS attack connection request, as Kye is not looking for a solution the community must do it.
Thanks.
The text was updated successfully, but these errors were encountered:
Hi, sometimes when several people try to enter a server full with this ASI by quickly sending connection packets, many hosting providers reject packets from the source IP address for x time. A solution to this is to try to do a rehash because the same payload is always sent "08 1e 77 da" in case it is port 7777 but there are cases when the player loses the connection that the payload changes. Could it be changed every time you send a connection request? This would work even on servers that are under DDoS attack connection request, as Kye is not looking for a solution the community must do it.
Thanks.
The text was updated successfully, but these errors were encountered: