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Not stopping to use bandage will move during channeling #565
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Hello there, Thanks for brining it to my attention. In the past i was really struggling with instant cast items in general like on use trinkets. I will take a look at it, once the PTR servers are coming back online. |
Gooday, Since yesterday the PTR servers come back online. I did some tests regarding Bandages. It seems to be working as intended, the castbar is being detected and in isolated case the castbar is fully awaited. The mentioned problem comes from compounded side effect. It's probably worth mentioning that currently the CastingHandler, presses the hotkey twice in a row really quickly. This actually was not intended from my part, however it seemed stable enough to keep it as it is. There's one downside, spells like Arcane Missle(instant cast, channelling) is most of the time failed to detect properly. Channelling spells are more trickery to detect. I did not wanted to add a special case for it like Bandages does not belong to the previously mentioned category, since you cannot interrupt a Bandage cast by casting a new one but rather yields an error message of In order to avoid this issue, i have to cover the case, when the castbar is active while the getting a notification of As of now, i do not plan to delve into the CastingHandler component as it is really fragile, not my proudest code. Last time i spent a great deal amount of time to improve the reliability meanwhile breaking perfectly working stuffs. Over the past years the casting rules have been changed Classic Vanilla -> TBC -> Wotlk as Blizzard keep adding QoL changes from Retail, which makes the code hard to maintain. |
Hello i've been added some extra consideration regarding channelling spells, i was primarily tested mage abilities. Such as
I assume bandages works the same. To ensure that the cast is being fully awaited i can recommend using the Let me know if the issue comes up again! Be sure to use #617 addon version! |
Description
Using after the bot will still just start running directly after using
"AfterCastWaitCastbar": true,
"AfterCastDelay": 3000,
"AfterCastWaitGCD": true,
"HasCastBar": true,
Addon Version
1.7.50
World of Warcraft Client
Season of Mastery
Reproduction Steps
"Adhoc": {
"Sequence": [
{
"Name": "Bandage",
"Key": "F1",
"AfterCastWaitCastbar": true,
"AfterCastDelay": 3000,
"AfterCastWaitGCD": true,
"HasCastBar": true,
"Requirement": "Health% < 30"
}
]
},
Bot will just start moving directly after casting bandage
Last Good Version
No response
Screenshots
No response
Logs
[21:33:51:008 I] [GoapAgent ] New Plan= Adhoc
[21:33:51:404 I] [Bandage ] ... casting: True | count:1 | usable: True->True | SPELL_FAILED_NOT_READY->CAST_SUCCESS
[21:33:51:434 I] [BagChangeTracker] 12 -> 11 Linen Bandage
[21:33:51:558 I] [Bandage ] ... casting: True | count:1 | usable: True->True | CAST_SUCCESS->SPELL_FAILED_ITEM_NOT_READY
[21:33:51:574 I] [GoapAgent ] New Plan= Follow Route
[21:33:51:575 I] [Navigation ] [LocalPathingApi] distance is close 19.145397. Keep RouteToWaypoint.
[21:33:51:715 I] [BagChangeTracker] 8 -> 9 Clam Meat
[21:33:51:745 I] [NpcNameFinder] type = None | mode = Fuzzy
[21:33:51:778 I] [BagChangeTracker] - 1 Small Barnacled Clam
[21:33:56:743 I] [FollowRouteGoal] Random jump
[21:34:01:443 I] [NpcNameFinder] type = None | mode = Fuzzy
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