RewardDefinition
Name | Type | Description | Notes |
---|---|---|---|
Id | string | The unique identifier of the entity. | |
PropertyBag | Dictionary<string, Object> | [optional] | |
ConsumabilityRules | List<ConsumabilityRule> | the rules used to determine whether an entity should be used when validating the conditions of this promotion. | [optional] |
Disambiguation | string | the disambiguation method. | [optional] |
ExcludeDiscountedItems | bool | a flag indicating whether discounted items should be excluded when evaluating this reward. | [optional] |
Level | string | the level of the reward: on which part of the order the promotion is applied. | [optional] |
MatchQuantityOrLess | bool | the value indicating whether the reward condition can be less than the quantity specified. | [optional] |
MatchQuantityOrMore | bool | the value indicating whether the reward can be more than the quantity specified. | [optional] |
Quantity | double | the quantity of targets on which the reward will apply. | [optional] |
RewardTargets | List<RewardTarget> | a list of reward targets on which the reward will be applied. | [optional] |
RewardType | string | The type of reward. (e.g: Discount or External) | [optional] |
UnitOfMeasure | string | the UnitOfMeasure (Unit, Kilogram, Liter, etc..) of the reward. | [optional] |
UseConsumedItemsFromConditions | bool | the value indicating whether the reward can use items consumed in the conditions. | [optional] |
Value | double | the value of the reward. | [optional] |
ValueType | string | the type of the value of the reward: how the Value will be applied to the RewardTargets. | [optional] |