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Copy path02-线性结构2 一元多项式的乘法与加法运算.c
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02-线性结构2 一元多项式的乘法与加法运算.c
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#include <stdio.h>
#include <stdlib.h>
typedef struct PolyNode *Polynomial;
struct PolyNode {
int coef;
int expon;
Polynomial link;
};
void Attach( int c, int e, Polynomial *pRear )
{
Polynomial P;
P = (Polynomial)malloc(sizeof(struct PolyNode));
P->coef = c;
P->expon = e;
P->link = NULL;
(*pRear)->link = P;
*pRear = P;
}
Polynomial ReadPoly()
{
Polynomial P, Rear, t;
int c, e, N;
scanf("%d", &N);
P = (Polynomial)malloc(sizeof(struct PolyNode));
P->link = NULL;
Rear = P;
while( N-- ) {
scanf("%d %d", &c, &e);
Attach(c, e, &Rear);
}
t = P; P = P->link; free(t);
return P;
}
Polynomial Add( Polynomial P1, Polynomial P2 )
{
Polynomial t1, t2, P, Rear, temp;
int sum;
t1 = P1; t2 = P2;
P = (Polynomial)malloc(sizeof(struct PolyNode)); P->link = NULL;
Rear = P;
while (t1 && t2) {
if (t1->expon == t2->expon) {
sum = t1->coef + t2->coef;
if ( sum ) Attach(sum, t1->expon, &Rear);
t1 = t1->link;
t2 = t2->link;
}
else if (t1->expon > t2->expon) {
Attach(t1->coef, t1->expon, &Rear);
t1 = t1->link;
}
else {
Attach(t2->coef, t2->expon, &Rear);
t2 = t2->link;
}
}
while (t1) {
Attach(t1->coef, t1->expon, &Rear);
t1 = t1->link;
}
while (t2) {
Attach(t2->coef, t2->expon, &Rear);
t2 = t2->link;
}
Rear->link = NULL;
temp = P;
P = P->link;
free(temp);
return P;
}
Polynomial Mult( Polynomial P1, Polynomial P2 )
{
Polynomial t1, t2, P, Rear, PP;
PP = NULL;
t1 = P1; t2 = P2;
P = (Polynomial)malloc(sizeof(struct PolyNode)); P->link = NULL;
Rear = P;
while (t1) {
t2 = P2; P->link = NULL; Rear = P;
while (t2) {
Attach(t1->coef * t2->coef, t1->expon + t2->expon, &Rear);
t2 = t2->link;
}
PP = Add(PP, P->link);
t1 = t1->link;
}
free(P);
return PP;
}
void PrintPoly( Polynomial P )
{
int flag = 0;
if (!P) {printf("0 0\n"); return;}
while( P ) {
if (!flag)
flag = 1;
else
printf(" ");
printf("%d %d", P->coef, P->expon);
P = P->link;
}
printf("\n");
}
int main()
{
Polynomial P1, P2, PP, PS;
P1 = ReadPoly();
P2 = ReadPoly();
PP = Mult( P1, P2 );
PrintPoly( PP );
PS = Add( P1, P2 );
PrintPoly( PS );
return 0;
}