diff --git a/doc/source/changelog.md b/doc/source/changelog.md index a0a28c649..3c3ac2e83 100644 --- a/doc/source/changelog.md +++ b/doc/source/changelog.md @@ -13,6 +13,8 @@ Semver is not yet in place, so each version can have breaking changes, although Primarily developped with Godot 4.2. +- Added `ZN_SpotNoise`, exposing the same algorithm as the `SpotNoise2D` and `SpotNoise3D` nodes of graph generators + - Fixes - Fixed chunk loading was prioritized incorrectly around the player in specific game start conditions