diff --git a/SmartHunter/Game/Config/LocalizationConfig.cs b/SmartHunter/Game/Config/LocalizationConfig.cs index cb857bc3..1cba8e06 100644 --- a/SmartHunter/Game/Config/LocalizationConfig.cs +++ b/SmartHunter/Game/Config/LocalizationConfig.cs @@ -358,6 +358,7 @@ public class LocalizationConfig { "LOC_WEAPON_LONGSWORD_SPIRIT_GAUGE_REGEN_LAI_SLASH", "Spirit Gauge Regen (Lai Slash)" }, { "LOC_WEAPON_CHARGE_BLADE_SHIELD_CHARGE", "Shield Charge" }, { "LOC_WEAPON_CHARGE_BLADE_BLADE_CHARGE", "Blade Charge" }, + { "LOC_WEAPON_CHARGE_BLADE_PHIAL_EXPIRES", "Phial expires" }, { "LOC_WEAPON_SWITCH_AXE_AMPED_STATE", "Amped State" }, { "LOC_WEAPON_HAMMER_POWER_CHARGE", "Power Charge" }, diff --git a/SmartHunter/Game/Config/PlayerDataConfig.cs b/SmartHunter/Game/Config/PlayerDataConfig.cs index 653f427f..b9bfcc74 100644 --- a/SmartHunter/Game/Config/PlayerDataConfig.cs +++ b/SmartHunter/Game/Config/PlayerDataConfig.cs @@ -116,7 +116,7 @@ private static string indexToHexStrNoOffset(int index) new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_EARPLUGS_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(79)), new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_WIND_PRESSURE_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(80)), new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_ENVIRONMENTAL_DAMAGE_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(81)), - + new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_POISON", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(375)), @@ -146,7 +146,7 @@ private static string indexToHexStrNoOffset(int index) new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ADAMANT_PILL", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(429), new MemoryConditionConfig(0, indexToHexStrNoOffset(430))), new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DEMON_POWDER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(434)), new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_HARDSHELL_POWDER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(435)), - + new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DEMONDRUG", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(1, indexToHexStrNoOffset(438))), new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MEGA_DEMONDRUG", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(2, indexToHexStrNoOffset(438))), new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ARMORSKIN", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(1, indexToHexStrNoOffset(439))), @@ -212,10 +212,12 @@ private static string indexToHexStrNoOffset(int index) new StatusEffectConfig("Weapon", "LOC_WEAPON_LONGSWORD_SPIRIT_GAUGE_REGEN_LAI_SLASH", (uint)WeaponType.LONG_SWORD, indexToHexStrNoOffset(2406)), new StatusEffectConfig("Weapon", "LOC_WEAPON_LONGSWORD_STEADY_SPIRIT_LEVEL", (uint)WeaponType.LONG_SWORD, indexToHexStrNoOffset(2408)), + new StatusEffectConfig("Weapon", "LOC_WEAPON_CHARGE_BLADE_SHIELD_CHARGE", (uint)WeaponType.CHARGE_BLADE, indexToHexStrNoOffset(2402)), + new StatusEffectConfig("Weapon", "LOC_WEAPON_CHARGE_BLADE_BLADE_CHARGE", (uint)WeaponType.CHARGE_BLADE, indexToHexStrNoOffset(2403)), + new StatusEffectConfig("Weapon", "LOC_WEAPON_CHARGE_BLADE_PHIAL_EXPIRES", (uint)WeaponType.CHARGE_BLADE, indexToHexStrNoOffset(2464)), + // Not Working /* - new StatusEffectConfig("Weapon", "LOC_WEAPON_CHARGE_BLADE_SHIELD_CHARGE", (uint)StatusEffectConfig.MemorySource.Weapon, "1FF8", WeaponType.CHARGE_BLADE), - new StatusEffectConfig("Weapon", "LOC_WEAPON_CHARGE_BLADE_BLADE_CHARGE", (uint)StatusEffectConfig.MemorySource.Weapon, "1FFC", WeaponType.CHARGE_BLADE), new StatusEffectConfig("Weapon", "LOC_WEAPON_SWITCH_AXE_AMPED_STATE", (uint)StatusEffectConfig.MemorySource.Weapon, "1FD4", WeaponType.SWITCH_AXE), new StatusEffectConfig("Weapon", "LOC_WEAPON_HAMMER_POWER_CHARGE", (uint)StatusEffectConfig.MemorySource.Weapon, null, WeaponType.HAMMER, new MemoryConditionConfig((byte)1, "1FC4")) */