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Different "wrong rune" mode for when the solver is and isn't enabled #2

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adituv opened this issue Jun 22, 2021 · 0 comments
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enhancement New feature or request

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@adituv
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adituv commented Jun 22, 2021

When the solver isn't enabled, the "wrong rune" highlight should act as it currently does, with a red border when there is a clear conflict.

When the solver is enabled, the "wrong rune" highlight should highlight any rune in a place not matching the solution.

@adituv adituv added the enhancement New feature or request label Jun 22, 2021
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