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three-bmfont-text is based on an older version of msdfgen, and fonts generated with the newer version don't work. I've proposed a fix (Experience-Monks/three-bmfont-text#24) but we'd need to add the same option to our own shader.
The text was updated successfully, but these errors were encountered:
three-bmfont-text is based on an older version of msdfgen, and fonts generated with the newer version don't work. I've proposed a fix (Experience-Monks/three-bmfont-text#24) but we'd need to add the same option to our own shader.
The text was updated successfully, but these errors were encountered: