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I'm simply getting "Missing DLL exception: VMA". Do I have to do anything else but simply adding and using the Nuget. It works fine the Android part of the application.
The text was updated successfully, but these errors were encountered:
@amerkoleci I've just stumbled on this as well, trying to import my own static iOS vma libraries. I've posted a similar question in our previous discussion :)
@amerkoleci I've began switching to Vortice.VMA however I need to specify the LibName for the dll import.
ATM I am trying to switch to Vortice.VMA on iOS and I have a statically linked .a file, which I normally import using the extern P/Invoke methods, with a import signature of [DllImport("__Internal")]
However the VmaDllImporterResolver allows for overriding the entire import process - which I assume will only work for dynamic libraries?
I see that the code generator has some functionality for adding [DllImport ... so I assume it will generate those stubs - but is there something I am missing for using them?
I'm simply getting "Missing DLL exception: VMA". Do I have to do anything else but simply adding and using the Nuget. It works fine the Android part of the application.
The text was updated successfully, but these errors were encountered: