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queue.c
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/*
* MIT License
*
* Copyright (c) 2020 Samuel Vogelsanger <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdatomic.h>
#include <stdlib.h>
#include <assert.h>
#include "queue.h"
#include "list.h"
struct queue {
struct list *front;
struct list *back;
unsigned ref_count;
int closed;
};
static struct queue *queue_swap_and_dequeue(const struct queue *q, void **container);
struct queue *queue_acquire(const struct queue *q)
{
atomic_fetch_add(&((struct queue *)q)->ref_count, 1u);
return (struct queue *)q;
}
void queue_release(struct queue **q)
{
if (atomic_fetch_sub(&(*q)->ref_count, 1u) == 1) {
struct list *front = (*q)->front;
struct list *back = (*q)->back;
free(*q);
*q = NULL;
list_release(&front);
list_release(&back);
}
}
struct queue *queue_new()
{
struct queue *ret = malloc(sizeof *ret);
ret->front = empty_list;
ret->back = empty_list;
ret->ref_count = 0;
ret->closed = 0;
return ret;
}
struct queue *queue_enqueue(const struct queue *q, void *ref)
{
assert(!q->closed);
if (q->closed)
return NULL; // should provoke crashes or at least signal that something is going wrong
struct queue *ret = malloc(sizeof *ret);
ret->front = list_acquire(q->front);
ret->back = list_acquire(list_push(q->back, ref));
ret->ref_count = 0;
ret->closed = q->closed;
return ret;
}
struct queue *queue_dequeue(const struct queue *q, void **container)
{
if (q->front == empty_list && q->back == empty_list) {
*container = NULL;
return (struct queue *)q;
} else if (q->front == empty_list) {
return queue_swap_and_dequeue(q, container);
}
struct queue *ret = malloc(sizeof *ret);
ret->front = list_acquire(list_pop(q->front, container));
ret->back = list_acquire(q->back);
ret->ref_count = 0;
ret->closed = q->closed;
return ret;
}
struct queue *queue_close(const struct queue *q)
{
struct queue *ret = malloc(sizeof *ret);
ret->front = list_acquire(q->front);
ret->back = list_acquire(q->back);
ret->ref_count = 0;
ret->closed = 1;
return ret;
}
int queue_is_closed(const struct queue *q)
{
return q->closed;
}
static struct queue *queue_swap_and_dequeue(const struct queue *q, void **container)
{
struct list *front = list_acquire(list_reverse(q->back));
{
struct list *tmp = list_acquire(list_pop(front, container));
list_release(&front);
front = tmp;
}
struct queue *ret = malloc(sizeof *ret);
ret->front = front;
ret->back = empty_list;
ret->ref_count = 0;
ret->closed = q->closed;
return ret;
}