You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
hello,should this question be here? if not just delete it. when i use async method to send 50 tradeoffers at the same time,20 tradeoffers make it(STEAM's limit is 5 tradeoffers with the same partner),but when i do androidSecondConfirm using async method,just 1 or 2 secondConfirms make it,the others return "{"success":false}" from steamcommunity.com.
this is my webRequestUrl:
string allowp = SteamGuardAccount.GenerateConfirmationQueryParams("allow");
string allowUrl = $"https://steamcommunity.com/mobileconf/ajaxop?op=allow&{allowp}&cid={data_confid}&ck={data_key}";
does steam have concurrent limit when one andorid device does secondConfirmation? if so,I have to control the concurrent in my code? appropriate for any reply
The text was updated successfully, but these errors were encountered:
hello,should this question be here? if not just delete it. when i use async method to send 50 tradeoffers at the same time,20 tradeoffers make it(STEAM's limit is 5 tradeoffers with the same partner),but when i do androidSecondConfirm using async method,just 1 or 2 secondConfirms make it,the others return "{"success":false}" from steamcommunity.com.
this is my webRequestUrl:
string allowp = SteamGuardAccount.GenerateConfirmationQueryParams("allow");
string allowUrl = $"https://steamcommunity.com/mobileconf/ajaxop?op=allow&{allowp}&cid={data_confid}&ck={data_key}";
does steam have concurrent limit when one andorid device does secondConfirmation? if so,I have to control the concurrent in my code? appropriate for any reply
The text was updated successfully, but these errors were encountered: