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I don't find any .dll file that could suggest is using standalone .dll files from the middleware software "GameSpy", but i doing some simple online handling as the game is playable only in lan and with the software "Radmin vpn" is playable like normal. Next to the lan version of the game is the internet one that calls 3 websites "master.gamespy.com" for the server listing or matchmaking, "gpcm.gamespy.com/gpsp.gamespy.com" login/authentication, "peerchat.gamespy.com" Handles chat or player presence, "natneg[1-3].gamespy.com" hosting/connecting in multiplayer i guess, "auth.pubsvs.gamespy.com" Authentication and account verification.
The text was updated successfully, but these errors were encountered:
Game name
Worldshift
Game version
1.0.23 (EN)
Game release
Standalone/Other
Additional information
I don't find any .dll file that could suggest is using standalone .dll files from the middleware software "GameSpy", but i doing some simple online handling as the game is playable only in lan and with the software "Radmin vpn" is playable like normal. Next to the lan version of the game is the internet one that calls 3 websites "master.gamespy.com" for the server listing or matchmaking, "gpcm.gamespy.com/gpsp.gamespy.com" login/authentication, "peerchat.gamespy.com" Handles chat or player presence, "natneg[1-3].gamespy.com" hosting/connecting in multiplayer i guess, "auth.pubsvs.gamespy.com" Authentication and account verification.
The text was updated successfully, but these errors were encountered: