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I have been researching various cross-platform (Windows, Linux, MacOS) options for dynamically creating wireguard tunnels from one system to another for a new type of P2P routing mesh VPN project that will relay packets from one node to another towards its destination.
I came across your OneTun and it looks to be interesting as a possible use for this idea but I also read somewhere that the throughput is somewhat limited and a bit slow at the moment. Also, I ran across the BoringTUN library (https://github.com/cloudflare/boringtun) which is supposed to be a Rust integration of the Wireguard protocol and which is supposed to be much faster from what I read and may be helpful in the OneTUN project, but have not really investigated it mush yet.
I am also trying to get a feel for what is needed and some more documentation on how to use it in a peer to peer approach as I am not sure if I need Wireguard servers set up before making a connection.
Currently, I will try to test in making some connections from Windows to other Windows and Linux machines to see if I can peer them.
Any information that you could please provide would be greatly appreciated.
Thanks
The text was updated successfully, but these errors were encountered:
Hello,
I have been researching various cross-platform (Windows, Linux, MacOS) options for dynamically creating wireguard tunnels from one system to another for a new type of P2P routing mesh VPN project that will relay packets from one node to another towards its destination.
I came across your OneTun and it looks to be interesting as a possible use for this idea but I also read somewhere that the throughput is somewhat limited and a bit slow at the moment. Also, I ran across the BoringTUN library (https://github.com/cloudflare/boringtun) which is supposed to be a Rust integration of the Wireguard protocol and which is supposed to be much faster from what I read and may be helpful in the OneTUN project, but have not really investigated it mush yet.
I am also trying to get a feel for what is needed and some more documentation on how to use it in a peer to peer approach as I am not sure if I need Wireguard servers set up before making a connection.
Currently, I will try to test in making some connections from Windows to other Windows and Linux machines to see if I can peer them.
Any information that you could please provide would be greatly appreciated.
Thanks
The text was updated successfully, but these errors were encountered: