.
+
diff --git a/README.MD b/README.MD
new file mode 100644
index 0000000..d5c5fa6
--- /dev/null
+++ b/README.MD
@@ -0,0 +1,135 @@
+
+
+# Server Messages
+
+[![Static Badge](https://img.shields.io/badge/modrinth-00AF5C?logo=modrinth&logoColor=white)](https://modrinth.com/mod/servermessages)
+[![Static Badge](https://img.shields.io/badge/GitHub-181717?logo=github)](https://github.com/arvitus/ServerMessages)
+[![Static Badge](https://img.shields.io/badge/Discord-5662f6?logo=discord&logoColor=white)](https://discord.gg/xzdbetZVrn)
+
+A Minecraft mod to customize any server message, with support for text formatting and placeholders.
+
+
+
+## What does it do?
+
+This mod enables you to modify any¹ server message to your liking. You can replace the message itself, add or change
+the [formatting](https://placeholders.pb4.eu/user/quicktext/) and even use [placeholders](https://placeholders.pb4.eu/).
+The format is fully compatible with
+the [translated text format](https://minecraft.wiki/w/Raw_JSON_text_format#Translated_Text) used by language files.
+
+> Originally, I just needed the option to change the "not on whitelist" message and the "server closed" message. This
+> mod is what emerged from it.
+
+## How do I use it?
+
+To modify a message, you simply add the corresponding
+[translation key](https://github.com/InventivetalentDev/minecraft-assets/blob/1.21/assets/minecraft/lang/en_us.json)
+to the config and change its value to your liking.
+You can reload the config by using `/reload`. The text format is based on
+the [translated text format](https://minecraft.wiki/w/Raw_JSON_text_format#Translated_Text), and also supports
+the [QuickText Format](https://placeholders.pb4.eu/user/quicktext) for text formatting
+and global [placeholders](https://placeholders.pb4.eu/user/default-placeholders/).
+
+The format for placeholders is `${placeholder}` and for most messages you can only use placeholders that do NOT depend
+on a player/entity! So `${server:tps}` and `${world:name}` (overworld) are perfectly fine, but `${player:name}` will
+not always work.
+*For more information, see [Placeholder Contexts](#placeholder-contexts).*
+
+The config format is compatible with the minecraft language file format. So you could simply replace the config with a
+language file (strongly discouraged) and it would work fine. Note, however, that this would NOT overwrite the language
+setting of the players! For reference, you can find a list of all language files currently
+available [here](https://github.com/InventivetalentDev/minecraft-assets/tree/1.21/assets/minecraft/lang).
+
+> [!NOTE]
+> Any other mod that modifies server messages (e.g. [BanHammer](https://modrinth.com/mod/banhammer)), will most
+> certainly take precedence over changes made by this mod.**
+
+### Example Config
+
+```json5
+{
+ // only change formatting
+ "multiplayer.disconnect.not_whitelisted": "",
+ // replace message; use placeholder
+ "multiplayer.disconnect.server_shutdown": "We'll be right back!\nUptime: >${server:uptime}",
+ // add text; use nested translation argument
+ "multiplayer.player.joined": ". Good to see you!",
+ // replace message; use translation argument
+ "multiplayer.player.left": "See you soon, %s!"
+}
+```
+
+> [!IMPORTANT]
+> Don't copy this as is! The config is using the [json](https://en.wikipedia.org/wiki/JSON) format and json does NOT
+> support comments. The comments in the example are just for clarification. **Do not copy the comments!**
+
+### Supported Translation Keys
+
+In theory, every translation key is supported when it is used explicitly (e.g. in
+a [translation tag](https://placeholders.pb4.eu/user/quicktext/#translations)).
+But natively, the server only uses a few translations.
+All translation keys, that are parsed on the server, are supported. That includes most of the messages you can see when
+playing on a server.
+
+For a more detailed list of supported keys, see [here](src/main/resources/assets/translationKeySupport.json).
+> [!NOTE]
+> The information in this list may not be accurate!
+> Though it can be helpful to get a quick overview, it's only based on my findings and a lot of assumptions.
+
+### Placeholder Contexts
+
+*Contexts are additional information that allows different placeholders to work. For example, some mods like AfkPlus
+require the `player` context for their placeholders to work. This may not always be available in every message,
+so please check the additional contexts of your desired message in the list below.*
+
+All messages support the basic contexts, meaning
+the [Server](https://placeholders.pb4.eu/user/default-placeholders/#server) and
+the [Overworld](https://placeholders.pb4.eu/user/default-placeholders/#world), but NOT
+the [Player](https://placeholders.pb4.eu/user/default-placeholders/#player).
+Some messages support additional contexts. See the list below.
+
+| Translation Key(s) | Extra Context |
+|------------------------------------------|:-------------:|
+| `chat.type.advancement.*` | `player` |
+| `commands.kick.success` | `player` |
+| `multiplayer.disconnect.banned.*` | `profile` |
+| `multiplayer.disconnect.banned_ip.*` | `profile` |
+| `multiplayer.disconnect.not_whitelisted` | `profile` |
+| `multiplayer.disconnect.kicked` | `player` |
+| `multiplayer.disconnect.server_shutdown` | `player` |
+| `multiplayer.player.joined` | `player` |
+| `multiplayer.player.joined.renamed` | `player` |
+| `multiplayer.player.left` | `player` |
+
+> I will be adding more contexts over time, but since I have to do this manually for each message, it can take a while.
+> If you want a specific context added, please [open an issue](https://github.com/arvitus/ServerMessages/issues/new) and
+> I'll prioritize it.
+
+## Why do I need it?
+
+Almost every text message, a vanilla server sends to its players, uses a translation key to display the corresponding
+message. So instead of sending actual text (e.g. ` joined the game`), it sends something
+like `translate[multiplayer.player.joined]`. The client then converts this into actual text, using the player's selected
+language. This way the game ensures that each player will see the message in their preferred language. While this is
+pretty helpful, sometimes it may not be the behaviour you want, because you cannot change the formatting of those
+messages without forcing your players to use a custom resource pack. This is why this mod exists.
+
+Usually those messages are displayed as plain old white text, which is pretty boring. So to spice things up, you need to
+be able to change those messages server wide. For example, you can change the "not on whitelist" message to give your
+new players some more information. You could also change the color of the "you have been banned" message to make it
+stand out. There are a lot of those server messages that you may want to customize, so give it a try!
+
+## How does it work?
+
+This mod replaces the translation key with the text you specified in the config, **before** the text is
+sent to the player. This way the player receives your custom message instead of the default one. This does not
+necessarily affect the translation of the messages. So you can add formatting to messages without losing the
+auto translation feature (see [example config](#example-config)).
+
+Any translation keys used in your custom messages will use the default values/formatting, NOT the values you
+provided. This is necessary to prevent infinite recursion.
+
+---
+**[ ¹ ]:** *There are some special cases where it might not work as expected due to how minecraft handles certain
+messages. If you encounter one of those, please [open an issue](https://github.com/arvitus/ServerMessages/issues/new),
+and I'll see what can be done to make them work too.*
\ No newline at end of file
diff --git a/build.gradle b/build.gradle
new file mode 100644
index 0000000..31b24bc
--- /dev/null
+++ b/build.gradle
@@ -0,0 +1,95 @@
+plugins {
+ id 'fabric-loom' version '1.7-SNAPSHOT'
+ id 'maven-publish'
+}
+
+version = "${project.mod_version}-${project.minecraft_version}"
+group = project.maven_group
+
+base {
+ archivesName = project.archives_base_name
+}
+
+repositories {
+ // Add repositories to retrieve artifacts from in here.
+ // You should only use this when depending on other mods because
+ // Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
+ // See https://docs.gradle.org/current/userguide/declaring_repositories.html
+ // for more information about repositories.
+ maven {
+ url "https://maven.nucleoid.xyz/"
+ name "Nucleoid"
+ }
+}
+
+dependencies {
+ // To change the versions see the gradle.properties file
+ minecraft "com.mojang:minecraft:${project.minecraft_version}"
+ mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
+ modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
+
+ // Fabric API. This is technically optional, but you probably want it anyway.
+ modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
+
+ include modImplementation("eu.pb4:placeholder-api:${project.placeholder_api_version}")
+}
+
+processResources {
+ inputs.property "version", project.version
+ inputs.property "minecraft_version", project.minecraft_version
+ inputs.property "loader_version", project.loader_version
+ filteringCharset "UTF-8"
+
+ filesMatching("fabric.mod.json") {
+ expand "version": project.mod_version,
+ "minecraft_version": project.minecraft_version,
+ "loader_version": project.loader_version
+ }
+}
+
+def targetJavaVersion = 21
+tasks.withType(JavaCompile).configureEach {
+ // ensure that the encoding is set to UTF-8, no matter what the system default is
+ // this fixes some edge cases with special characters not displaying correctly
+ // see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
+ // If Javadoc is generated, this must be specified in that task too.
+ it.options.encoding = "UTF-8"
+ if (targetJavaVersion >= 10 || JavaVersion.current().isJava10Compatible()) {
+ it.options.release.set(targetJavaVersion)
+ }
+}
+
+java {
+ def javaVersion = JavaVersion.toVersion(targetJavaVersion)
+ if (JavaVersion.current() < javaVersion) {
+ toolchain.languageVersion = JavaLanguageVersion.of(targetJavaVersion)
+ }
+ // Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
+ // if it is present.
+ // If you remove this line, sources will not be generated.
+ withSourcesJar()
+}
+
+jar {
+ from("LICENSE") {
+ rename {"${it}_${project.archivesBaseName}"}
+ }
+}
+
+// configure the maven publication
+publishing {
+ publications {
+ create("mavenJava", MavenPublication) {
+ artifactId = project.archives_base_name
+ from components.java
+ }
+ }
+
+ // See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
+ repositories {
+ // Add repositories to publish to here.
+ // Notice: This block does NOT have the same function as the block in the top level.
+ // The repositories here will be used for publishing your artifact, not for
+ // retrieving dependencies.
+ }
+}
diff --git a/gradle.properties b/gradle.properties
new file mode 100644
index 0000000..77676d8
--- /dev/null
+++ b/gradle.properties
@@ -0,0 +1,18 @@
+# Done to increase the memory available to gradle.
+org.gradle.jvmargs=-Xmx2G
+
+# Fabric Properties
+# check these on https://fabricmc.net/develop/
+minecraft_version=1.21
+yarn_mappings=1.21+build.9
+loader_version=0.15.11
+
+# Mod Properties
+mod_version=1.0.0+beta1
+maven_group=de.arvitus
+archives_base_name=servermessages
+
+# Dependencies
+# check this on https://fabricmc.net/develop/
+fabric_version=0.102.0+1.21
+placeholder_api_version=2.4.1+1.21
diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000..e644113
Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000..a441313
--- /dev/null
+++ b/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,7 @@
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
+networkTimeout=10000
+validateDistributionUrl=true
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
diff --git a/gradlew b/gradlew
new file mode 100644
index 0000000..b740cf1
--- /dev/null
+++ b/gradlew
@@ -0,0 +1,249 @@
+#!/bin/sh
+
+#
+# Copyright © 2015-2021 the original authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+##############################################################################
+#
+# Gradle start up script for POSIX generated by Gradle.
+#
+# Important for running:
+#
+# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
+# noncompliant, but you have some other compliant shell such as ksh or
+# bash, then to run this script, type that shell name before the whole
+# command line, like:
+#
+# ksh Gradle
+#
+# Busybox and similar reduced shells will NOT work, because this script
+# requires all of these POSIX shell features:
+# * functions;
+# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
+# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
+# * compound commands having a testable exit status, especially «case»;
+# * various built-in commands including «command», «set», and «ulimit».
+#
+# Important for patching:
+#
+# (2) This script targets any POSIX shell, so it avoids extensions provided
+# by Bash, Ksh, etc; in particular arrays are avoided.
+#
+# The "traditional" practice of packing multiple parameters into a
+# space-separated string is a well documented source of bugs and security
+# problems, so this is (mostly) avoided, by progressively accumulating
+# options in "$@", and eventually passing that to Java.
+#
+# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
+# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
+# see the in-line comments for details.
+#
+# There are tweaks for specific operating systems such as AIX, CygWin,
+# Darwin, MinGW, and NonStop.
+#
+# (3) This script is generated from the Groovy template
+# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
+# within the Gradle project.
+#
+# You can find Gradle at https://github.com/gradle/gradle/.
+#
+##############################################################################
+
+# Attempt to set APP_HOME
+
+# Resolve links: $0 may be a link
+app_path=$0
+
+# Need this for daisy-chained symlinks.
+while
+ APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
+ [ -h "$app_path" ]
+do
+ ls=$( ls -ld "$app_path" )
+ link=${ls#*' -> '}
+ case $link in #(
+ /*) app_path=$link ;; #(
+ *) app_path=$APP_HOME$link ;;
+ esac
+done
+
+# This is normally unused
+# shellcheck disable=SC2034
+APP_BASE_NAME=${0##*/}
+# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
+APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD=maximum
+
+warn () {
+ echo "$*"
+} >&2
+
+die () {
+ echo
+ echo "$*"
+ echo
+ exit 1
+} >&2
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "$( uname )" in #(
+ CYGWIN* ) cygwin=true ;; #(
+ Darwin* ) darwin=true ;; #(
+ MSYS* | MINGW* ) msys=true ;; #(
+ NONSTOP* ) nonstop=true ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD=$JAVA_HOME/jre/sh/java
+ else
+ JAVACMD=$JAVA_HOME/bin/java
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD=java
+ if ! command -v java >/dev/null 2>&1
+ then
+ die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+fi
+
+# Increase the maximum file descriptors if we can.
+if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
+ case $MAX_FD in #(
+ max*)
+ # In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
+ # shellcheck disable=SC2039,SC3045
+ MAX_FD=$( ulimit -H -n ) ||
+ warn "Could not query maximum file descriptor limit"
+ esac
+ case $MAX_FD in #(
+ '' | soft) :;; #(
+ *)
+ # In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
+ # shellcheck disable=SC2039,SC3045
+ ulimit -n "$MAX_FD" ||
+ warn "Could not set maximum file descriptor limit to $MAX_FD"
+ esac
+fi
+
+# Collect all arguments for the java command, stacking in reverse order:
+# * args from the command line
+# * the main class name
+# * -classpath
+# * -D...appname settings
+# * --module-path (only if needed)
+# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
+
+# For Cygwin or MSYS, switch paths to Windows format before running java
+if "$cygwin" || "$msys" ; then
+ APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
+ CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
+
+ JAVACMD=$( cygpath --unix "$JAVACMD" )
+
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ for arg do
+ if
+ case $arg in #(
+ -*) false ;; # don't mess with options #(
+ /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
+ [ -e "$t" ] ;; #(
+ *) false ;;
+ esac
+ then
+ arg=$( cygpath --path --ignore --mixed "$arg" )
+ fi
+ # Roll the args list around exactly as many times as the number of
+ # args, so each arg winds up back in the position where it started, but
+ # possibly modified.
+ #
+ # NB: a `for` loop captures its iteration list before it begins, so
+ # changing the positional parameters here affects neither the number of
+ # iterations, nor the values presented in `arg`.
+ shift # remove old arg
+ set -- "$@" "$arg" # push replacement arg
+ done
+fi
+
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
+
+# Collect all arguments for the java command:
+# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
+# and any embedded shellness will be escaped.
+# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
+# treated as '${Hostname}' itself on the command line.
+
+set -- \
+ "-Dorg.gradle.appname=$APP_BASE_NAME" \
+ -classpath "$CLASSPATH" \
+ org.gradle.wrapper.GradleWrapperMain \
+ "$@"
+
+# Stop when "xargs" is not available.
+if ! command -v xargs >/dev/null 2>&1
+then
+ die "xargs is not available"
+fi
+
+# Use "xargs" to parse quoted args.
+#
+# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
+#
+# In Bash we could simply go:
+#
+# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
+# set -- "${ARGS[@]}" "$@"
+#
+# but POSIX shell has neither arrays nor command substitution, so instead we
+# post-process each arg (as a line of input to sed) to backslash-escape any
+# character that might be a shell metacharacter, then use eval to reverse
+# that process (while maintaining the separation between arguments), and wrap
+# the whole thing up as a single "set" statement.
+#
+# This will of course break if any of these variables contains a newline or
+# an unmatched quote.
+#
+
+eval "set -- $(
+ printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
+ xargs -n1 |
+ sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
+ tr '\n' ' '
+ )" '"$@"'
+
+exec "$JAVACMD" "$@"
diff --git a/gradlew.bat b/gradlew.bat
new file mode 100644
index 0000000..25da30d
--- /dev/null
+++ b/gradlew.bat
@@ -0,0 +1,92 @@
+@rem
+@rem Copyright 2015 the original author or authors.
+@rem
+@rem Licensed under the Apache License, Version 2.0 (the "License");
+@rem you may not use this file except in compliance with the License.
+@rem You may obtain a copy of the License at
+@rem
+@rem https://www.apache.org/licenses/LICENSE-2.0
+@rem
+@rem Unless required by applicable law or agreed to in writing, software
+@rem distributed under the License is distributed on an "AS IS" BASIS,
+@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+@rem See the License for the specific language governing permissions and
+@rem limitations under the License.
+@rem
+
+@if "%DEBUG%"=="" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%"=="" set DIRNAME=.
+@rem This is normally unused
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Resolve any "." and ".." in APP_HOME to make it shorter.
+for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if %ERRORLEVEL% equ 0 goto execute
+
+echo. 1>&2
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
+echo. 1>&2
+echo Please set the JAVA_HOME variable in your environment to match the 1>&2
+echo location of your Java installation. 1>&2
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto execute
+
+echo. 1>&2
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
+echo. 1>&2
+echo Please set the JAVA_HOME variable in your environment to match the 1>&2
+echo location of your Java installation. 1>&2
+
+goto fail
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
+
+:end
+@rem End local scope for the variables with windows NT shell
+if %ERRORLEVEL% equ 0 goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+set EXIT_CODE=%ERRORLEVEL%
+if %EXIT_CODE% equ 0 set EXIT_CODE=1
+if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
+exit /b %EXIT_CODE%
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/settings.gradle b/settings.gradle
new file mode 100644
index 0000000..f91a4fe
--- /dev/null
+++ b/settings.gradle
@@ -0,0 +1,9 @@
+pluginManagement {
+ repositories {
+ maven {
+ name = 'Fabric'
+ url = 'https://maven.fabricmc.net/'
+ }
+ gradlePluginPortal()
+ }
+}
diff --git a/src/main/java/de/example/servermessages/Config.java b/src/main/java/de/example/servermessages/Config.java
new file mode 100644
index 0000000..e6ae5d1
--- /dev/null
+++ b/src/main/java/de/example/servermessages/Config.java
@@ -0,0 +1,95 @@
+package de.example.servermessages;
+
+import com.google.common.collect.ImmutableMap;
+import com.google.gson.GsonBuilder;
+import com.google.gson.JsonElement;
+import com.google.gson.JsonParser;
+import com.mojang.serialization.Codec;
+import com.mojang.serialization.DataResult;
+import com.mojang.serialization.JsonOps;
+import eu.pb4.placeholders.api.ParserContext;
+import eu.pb4.placeholders.api.node.DynamicTextNode;
+import eu.pb4.placeholders.api.parsers.NodeParser;
+import eu.pb4.placeholders.api.parsers.TagLikeParser;
+import net.minecraft.text.Text;
+
+import java.io.*;
+import java.nio.file.Path;
+import java.util.Map;
+import java.util.function.Function;
+
+import static de.example.servermessages.ServerMessages.*;
+
+public class Config {
+ public static final Path PATH = CONFIG_DIR.resolve("config.json");
+ public static final ParserContext.Key> DYN_KEY = DynamicTextNode.key(MOD_ID);
+ public static final NodeParser PARSER = NodeParser.builder()
+ .quickText()
+ .simplifiedTextFormat()
+ .legacyAll()
+ .globalPlaceholders(TagLikeParser.PLACEHOLDER_USER)
+ .placeholders(TagLikeParser.Format.of('%', 's'), DYN_KEY)
+ .staticPreParsing()
+ .build();
+ public static final Codec