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MDL : Improved unit test coverage #1111

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bernardkwok opened this issue Feb 10, 2021 · 0 comments
Open

MDL : Improved unit test coverage #1111

bernardkwok opened this issue Feb 10, 2021 · 0 comments
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Infrastructure ShaderGen Shader Generation change required
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@bernardkwok
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Seems some definitions are not being tested and additional tests should be added as needed to test shader generation

  • constants
  • switch nodes
  • other?
@bernardkwok bernardkwok added ShaderGen Shader Generation change required Infrastructure labels Feb 10, 2021
@bernardkwok bernardkwok added this to the 1.39 milestone Feb 10, 2021
@bernardkwok bernardkwok modified the milestones: 1.39, 1.38 Feb 10, 2021
@bernardkwok bernardkwok modified the milestones: 1.38, 1.39 Mar 18, 2021
ashwinbhat pushed a commit that referenced this issue Nov 8, 2022
The parentheses were incorrectly placed in the implementation of the screen compositing node.

Changes from this:
    (mix * ((1 - (1 - fg)) * (1 - bg))) + ((1 - mix) * bg)

to this:
    (mix * ((1 - (1 - fg) * (1 - bg)))) + ((1 - mix) * bg)
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