Skip to content

Latest commit

 

History

History
33 lines (19 loc) · 1.07 KB

todo.md

File metadata and controls

33 lines (19 loc) · 1.07 KB

Refactor Video Read Loop

Implement frame rate.

This will be in one of the following formats:

  • NN fps -- output frame rate is set explicitly
  • NN % -- output frame rate is a percentage of input frame rate
  • NN x -- output frame rate is a multiple of input frame rate

Implement --contour_color

Implement --trail_color

Implement import and export of configuration

Add Region of interest

  • throw-catch ( bottom is configurable, should be able to set top, left and right )
  • left hand
  • right hand

Get timing and location for the start of each throw

Get location of the peak of each throw

  • The peak and start of through can be used to calculate acceleration in pixels/frame^2. Because we know frame rate in FPS, we can convert pixels to feet, inches, or meters.

Find average throw position and velocity for left and right throws

  • Left and right throws can be determined by the direction of the throw. (not a good assumption for cross handed / mills mess, but we have to start somewhere...)

Draw average left and right hand throws