From 07ef55ddafe34f3106003a3f20a5865fcbbce5fe Mon Sep 17 00:00:00 2001 From: ben_singer Date: Tue, 3 Dec 2024 15:00:26 +0000 Subject: [PATCH] Added NO_COLOR instructions to readme --- .nuget/README.md | 4 ++++ README.md | 4 ++++ 2 files changed, 8 insertions(+) diff --git a/.nuget/README.md b/.nuget/README.md index b920bdb..f0eabf2 100644 --- a/.nuget/README.md +++ b/.nuget/README.md @@ -100,6 +100,10 @@ For more information see the [Visuals](https://benpollarduk.github.io/NetAF-docs The [NetAF.Imaging](https://github.com/benpollarduk/NetAF.Imaging) extension package can be used to extend the basic NetAF visual functions to allow conversion of images to visuals that can be displayed in a game. +#### NO_COLOR +NetAF supports the [NO_COLOR](https://no-color.org/) standard through the NO_COLOR environment variable. To disable color in console output +add the NO_COLOR environment variable and assign it a non-zero value. This will disable color output on the console. + ### Maps Maps are automatically generated for regions and rooms, and can be viewed with the **map** command: diff --git a/README.md b/README.md index 74ee218..610b459 100644 --- a/README.md +++ b/README.md @@ -123,6 +123,10 @@ For more information see the [Visuals](https://benpollarduk.github.io/NetAF-docs The [NetAF.Imaging](https://github.com/benpollarduk/NetAF.Imaging) extension package can be used to extend the basic NetAF visual functions to allow conversion of images to visuals that can be displayed in a game. +#### NO_COLOR +NetAF supports the [NO_COLOR](https://no-color.org/) standard through the NO_COLOR environment variable. To disable color in console output +add the NO_COLOR environment variable and assign it a non-zero value. This will disable color output on the console. + ### Maps Maps are automatically generated for regions and rooms, and can be viewed with the **map** command: