diff --git a/docs/docfx/docs/conditional-descriptions.md b/docs/docfx/docs/conditional-descriptions.md index 5fa6c963..45b54734 100644 --- a/docs/docfx/docs/conditional-descriptions.md +++ b/docs/docfx/docs/conditional-descriptions.md @@ -33,8 +33,8 @@ var falseString = "A gleaming sword, without an owner."; Condition condition = () => player.FindItem("Sword", out _); // the conditional description itself -var conditionalDescrption = new ConditionalDescription(trueString, falseString, condition); +var conditionalDescription = new ConditionalDescription(trueString, falseString, condition); // create the item with the conditional description -var sword = new Item(new Identifier("Sword"), conditionalDescrption); +var sword = new Item(new Identifier("Sword"), conditionalDescription); ```