forked from shirsig/aux-addon-TBC
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathlisting.lua
301 lines (259 loc) · 8.63 KB
/
listing.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
module 'aux.gui.listing'
include 'T'
include 'aux'
local gui = require 'aux.gui'
local ROW_HEIGHT = 15
local ROW_TEXT_SIZE = 14
local HEAD_HEIGHT = 27
local HEAD_SPACE = 2
local DEFAULT_COL_INFO = {{width=1}}
local handlers = {
OnEnter = function()
this.mouseover = true
if not this.data then return end
if not this.st.highlightDisabled then
this.highlight:Show()
end
local handler = this.st.handlers.OnEnter
if handler then
handler(this.st, this.data, this)
end
end,
OnLeave = function()
this.mouseover = false
if not this.data then return end
if not (this.st.selected and this.st.selected(this.data)) then
this.highlight:Hide()
end
local handler = this.st.handlers.OnLeave
if handler then
handler(this.st, this.data, this)
end
end,
OnClick = function()
if not this.data then return end
local handler = this.st.handlers.OnClick
if handler then
handler(this.st, this.data, this, arg1)
end
end,
OnDoubleClick = function()
if not this.data then return end
local handler = this.st.handlers.OnDoubleClick
if handler then
handler(this.st, this.data, this, arg1)
end
end,
}
local methods = {
Update = function(self)
if getn(self.colInfo) > 1 or self.colInfo[1].name then
self.headHeight = HEAD_HEIGHT
else
self.headHeight = 0
end
if getn(self.rowData or empty) > self.numRows then
self.contentFrame:SetPoint('BOTTOMRIGHT', -15, 0)
else
self.contentFrame:SetPoint('BOTTOMRIGHT', 0, 0)
end
local width = self.contentFrame:GetRight() - self.contentFrame:GetLeft()
while getn(self.headCols) < getn(self.colInfo) do
self:AddColumn()
end
for i, col in pairs(self.headCols) do
if self.colInfo[i] then
col:Show()
col:SetWidth(self.colInfo[i].width * width)
col:SetHeight(self.headHeight)
col.text:SetText(self.colInfo[i].name or '')
col.text:SetJustifyH(self.colInfo[i].headAlign or 'CENTER')
else
col:Hide()
end
end
while getn(self.rows) < self.numRows do
self:AddRow()
end
for i, row in pairs(self.rows) do
if i > self.numRows then
row.data = nil
row:Hide()
else
row:Show()
while getn(row.cols) < getn(self.colInfo) do
self:AddCell(i)
end
for j, col in pairs(row.cols) do
if self.headCols[j] and self.colInfo[j] then
col:Show()
col:SetWidth(self.colInfo[j].width * width)
col.text:SetJustifyH(self.colInfo[j].align or 'LEFT')
else
col:Hide()
end
end
end
end
if not self.rowData then return end
FauxScrollFrame_Update(self.scrollFrame, getn(self.rowData), self.numRows, ROW_HEIGHT)
local offset = FauxScrollFrame_GetOffset(self.scrollFrame)
self.offset = offset
for i = 1, self.numRows do
local row = self.rows[i]
row.data = nil
if i > getn(self.rowData) then
row:Hide()
else
row:Show()
local data = self.rowData[i + offset]
if not data then break end
row.data = data
if row.mouseover or self.selected and self.selected(data) then
row.highlight:Show()
else
row.highlight:Hide()
end
for j, col in pairs(row.cols) do
if self.colInfo[j] then
local colData = data.cols[j]
if type(colData.value) == 'function' then
col.text:SetText(colData.value(unpack(colData.args)))
else
col.text:SetText(colData.value)
end
end
end
end
end
end,
SetData = function(self, rowData)
for _, row in pairs(self.rowData or empty) do
for _, col in pairs(row.cols) do release(col) end
release(row.cols)
release(row)
end
self.rowData = rowData
self.updateSort = true
self:Update()
end,
AddColumn = function(self)
local colNum = getn(self.headCols) + 1
local col = CreateFrame('Frame', nil, self.contentFrame)
if colNum == 1 then
col:SetPoint('TOPLEFT', 0, 0)
else
col:SetPoint('TOPLEFT', self.headCols[colNum - 1], 'TOPRIGHT')
end
col.st = self
col.colNum = colNum
local text = col:CreateFontString()
text:SetAllPoints()
text:SetFont(gui.font, 12)
text:SetTextColor(color.label.enabled())
col.text = text
local tex = col:CreateTexture()
tex:SetAllPoints()
tex:SetTexture([[Interface\AddOns\aux-AddOn\WorldStateFinalScore-Highlight]])
tex:SetTexCoord(.017, 1, .083, .909)
tex:SetAlpha(.5)
tinsert(self.headCols, col)
for i, row in pairs(self.rows) do
while getn(row.cols) < getn(self.headCols) do
self:AddCell(i)
end
end
end,
AddCell = function(self, rowNum)
local row = self.rows[rowNum]
local colNum = getn(row.cols) + 1
local cell = CreateFrame('Frame', nil, row)
local text = cell:CreateFontString()
cell.text = text
text:SetFont(gui.font, ROW_TEXT_SIZE)
text:SetJustifyV('CENTER')
text:SetPoint('TOPLEFT', 1, -1)
text:SetPoint('BOTTOMRIGHT', -1, 1)
cell:SetHeight(ROW_HEIGHT)
cell.st = self
if colNum == 1 then
cell:SetPoint('TOPLEFT', 0, 0)
else
cell:SetPoint('TOPLEFT', row.cols[colNum - 1], 'TOPRIGHT')
end
tinsert(row.cols, cell)
end,
AddRow = function(self)
local row = CreateFrame('Button', nil, self.contentFrame)
row:SetHeight(ROW_HEIGHT)
row:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
for name, func in pairs(handlers) do
row:SetScript(name, func)
end
local rowNum = getn(self.rows) + 1
if rowNum == 1 then
row:SetPoint('TOPLEFT', 0, -(self.headHeight + HEAD_SPACE))
row:SetPoint('TOPRIGHT', 0, -(self.headHeight + HEAD_SPACE))
else
row:SetPoint('TOPLEFT', 0, -(self.headHeight + HEAD_SPACE + (rowNum - 1) * ROW_HEIGHT))
row:SetPoint('TOPRIGHT', 0, -(self.headHeight + HEAD_SPACE + (rowNum - 1) * ROW_HEIGHT))
end
local highlight = row:CreateTexture()
highlight:SetAllPoints()
highlight:SetTexture(1, .9, 0, .4)
highlight:Hide()
row.highlight = highlight
row.st = self
row.cols = T
self.rows[rowNum] = row
for _ = 1, getn(self.colInfo) do
self:AddCell(rowNum)
end
end,
SetSelection = function(self, f)
self.selected = f
end,
SetHandler = function(self, event, handler)
self.handlers[event] = handler
end,
SetColInfo = function(self, colInfo)
colInfo = colInfo or DEFAULT_COL_INFO
self.colInfo = colInfo
self:Update()
end,
}
function M.new(parent)
local st = CreateFrame('Frame', gui.unique_name, parent)
st:SetAllPoints()
st.numRows = max(floor((parent:GetHeight() - HEAD_HEIGHT - HEAD_SPACE) / ROW_HEIGHT), 0)
local contentFrame = CreateFrame('Frame', nil, st)
contentFrame:SetPoint('TOPLEFT', 0, 0)
contentFrame:SetPoint('BOTTOMRIGHT', 0, 0)
st.contentFrame = contentFrame
local scrollFrame = CreateFrame('ScrollFrame', st:GetName() .. 'ScrollFrame', st, 'FauxScrollFrameTemplate')
scrollFrame:SetScript('OnVerticalScroll', function()
FauxScrollFrame_OnVerticalScroll(ROW_HEIGHT, function() st:Update() end)
end)
scrollFrame:SetAllPoints(contentFrame)
st.scrollFrame = scrollFrame
local scroll_bar = _G[scrollFrame:GetName() .. 'ScrollBar']
scroll_bar:ClearAllPoints()
scroll_bar:SetPoint('TOPRIGHT', st, -4, -HEAD_HEIGHT)
scroll_bar:SetPoint('BOTTOMRIGHT', st, -4, 4)
scroll_bar:SetWidth(10)
local thumbTex = scroll_bar:GetThumbTexture()
thumbTex:SetPoint('CENTER', 0, 0)
thumbTex:SetTexture(color.content.background())
thumbTex:SetHeight(150)
thumbTex:SetWidth(scroll_bar:GetWidth())
_G[scroll_bar:GetName() .. 'ScrollUpButton']:Hide()
_G[scroll_bar:GetName() .. 'ScrollDownButton']:Hide()
for name, func in pairs(methods) do
st[name] = func
end
st.headCols = T
st.rows = T
st.handlers = T
st.colInfo = DEFAULT_COL_INFO
return st
end