-
Notifications
You must be signed in to change notification settings - Fork 10
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Door Transition Crash #478
Comments
So I tested the different settings in Biorand in this order: Disabled NPC randomisation Even after trying to progress each time after disabling these I was still getting the crash. Oddly I managed to get past without it crashhing by unequipping Chris's handgun from Claire. I re enabled all of the above randomiser options without Chris's handgun equipped and the crash didn't happen. |
I can't confirm this one, the game didn't crash with or without the handgun in my case |
I was unable to reproduce this too |
I shall record a video and post it here over the next few days, just in case it's something I've missed. Could be something my side crashing it. |
https://www.youtube.com/watch?v=t_m-LNRbNts Here is an example of the crash happening for me and how not having the handgun equipped fixed it. |
Version
3.0.8 (a1e8985)
Seed
R721-9HWU-XEZWH0BZ9U000KRZ3ZZZEE5WF1EGCRZZK2Y
Scenario
RE 2 (Claire A)
Player Character
Claire (RE2)
What happened?
After leaving the RPD as Claire, when exiting from room 30A (Claire Exit) and in to the next room the game crashes. I suspect it is something to do with the character switch to Sherry. Random NPCs is on.
Claire A_04_2023-07-04 13^25.48.zip
The text was updated successfully, but these errors were encountered: