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Grpc.Core.xml
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<?xml version="1.0"?>
<doc>
<assembly>
<name>Grpc.Core</name>
</assembly>
<members>
<member name="T:Grpc.Core.CallInvocationDetails`2">
<summary>
Details about a client-side call to be invoked.
</summary>
<typeparam name="TRequest">Request message type for the call.</typeparam>
<typeparam name="TResponse">Response message type for the call.</typeparam>
</member>
<member name="M:Grpc.Core.CallInvocationDetails`2.#ctor(Grpc.Core.Channel,Grpc.Core.Method{`0,`1},Grpc.Core.CallOptions)">
<summary>
Initializes a new instance of the <see cref="T:Grpc.Core.CallInvocationDetails`2"/> struct.
</summary>
<param name="channel">Channel to use for this call.</param>
<param name="method">Method to call.</param>
<param name="options">Call options.</param>
</member>
<member name="M:Grpc.Core.CallInvocationDetails`2.#ctor(Grpc.Core.Channel,Grpc.Core.Method{`0,`1},System.String,Grpc.Core.CallOptions)">
<summary>
Initializes a new instance of the <see cref="T:Grpc.Core.CallInvocationDetails`2"/> struct.
</summary>
<param name="channel">Channel to use for this call.</param>
<param name="method">Method to call.</param>
<param name="host">Host that contains the method. if <c>null</c>, default host will be used.</param>
<param name="options">Call options.</param>
</member>
<member name="M:Grpc.Core.CallInvocationDetails`2.#ctor(Grpc.Core.Channel,System.String,System.String,Grpc.Core.Marshaller{`0},Grpc.Core.Marshaller{`1},Grpc.Core.CallOptions)">
<summary>
Initializes a new instance of the <see cref="T:Grpc.Core.CallInvocationDetails`2"/> struct.
</summary>
<param name="channel">Channel to use for this call.</param>
<param name="method">Qualified method name.</param>
<param name="host">Host that contains the method.</param>
<param name="requestMarshaller">Request marshaller.</param>
<param name="responseMarshaller">Response marshaller.</param>
<param name="options">Call options.</param>
</member>
<member name="P:Grpc.Core.CallInvocationDetails`2.Channel">
<summary>
Get channel associated with this call.
</summary>
</member>
<member name="P:Grpc.Core.CallInvocationDetails`2.Method">
<summary>
Gets name of method to be called.
</summary>
</member>
<member name="P:Grpc.Core.CallInvocationDetails`2.Host">
<summary>
Get name of host.
</summary>
</member>
<member name="P:Grpc.Core.CallInvocationDetails`2.RequestMarshaller">
<summary>
Gets marshaller used to serialize requests.
</summary>
</member>
<member name="P:Grpc.Core.CallInvocationDetails`2.ResponseMarshaller">
<summary>
Gets marshaller used to deserialized responses.
</summary>
</member>
<member name="P:Grpc.Core.CallInvocationDetails`2.Options">
<summary>
Gets the call options.
</summary>
</member>
<member name="M:Grpc.Core.CallInvocationDetails`2.WithOptions(Grpc.Core.CallOptions)">
<summary>
Returns new instance of <see cref="T:Grpc.Core.CallInvocationDetails`2"/> with
<c>Options</c> set to the value provided. Values of all other fields are preserved.
</summary>
</member>
<member name="T:Grpc.Core.Calls">
<summary>
Helper methods for generated clients to make RPC calls.
Most users will use this class only indirectly and will be
making calls using client object generated from protocol
buffer definition files.
</summary>
</member>
<member name="M:Grpc.Core.Calls.BlockingUnaryCall``2(Grpc.Core.CallInvocationDetails{``0,``1},``0)">
<summary>
Invokes a simple remote call in a blocking fashion.
</summary>
<returns>The response.</returns>
<param name="call">The call definition.</param>
<param name="req">Request message.</param>
<typeparam name="TRequest">Type of request message.</typeparam>
<typeparam name="TResponse">The of response message.</typeparam>
</member>
<member name="M:Grpc.Core.Calls.AsyncUnaryCall``2(Grpc.Core.CallInvocationDetails{``0,``1},``0)">
<summary>
Invokes a simple remote call asynchronously.
</summary>
<returns>An awaitable call object providing access to the response.</returns>
<param name="call">The call definition.</param>
<param name="req">Request message.</param>
<typeparam name="TRequest">Type of request message.</typeparam>
<typeparam name="TResponse">The of response message.</typeparam>
</member>
<member name="M:Grpc.Core.Calls.AsyncServerStreamingCall``2(Grpc.Core.CallInvocationDetails{``0,``1},``0)">
<summary>
Invokes a server streaming call asynchronously.
In server streaming scenario, client sends on request and server responds with a stream of responses.
</summary>
<returns>A call object providing access to the asynchronous response stream.</returns>
<param name="call">The call definition.</param>
<param name="req">Request message.</param>
<typeparam name="TRequest">Type of request message.</typeparam>
<typeparam name="TResponse">The of response messages.</typeparam>
</member>
<member name="M:Grpc.Core.Calls.AsyncClientStreamingCall``2(Grpc.Core.CallInvocationDetails{``0,``1})">
<summary>
Invokes a client streaming call asynchronously.
In client streaming scenario, client sends a stream of requests and server responds with a single response.
</summary>
<param name="call">The call definition.</param>
<returns>An awaitable call object providing access to the response.</returns>
<typeparam name="TRequest">Type of request messages.</typeparam>
<typeparam name="TResponse">The of response message.</typeparam>
</member>
<member name="M:Grpc.Core.Calls.AsyncDuplexStreamingCall``2(Grpc.Core.CallInvocationDetails{``0,``1})">
<summary>
Invokes a duplex streaming call asynchronously.
In duplex streaming scenario, client sends a stream of requests and server responds with a stream of responses.
The response stream is completely independent and both side can be sending messages at the same time.
</summary>
<returns>A call object providing access to the asynchronous request and response streams.</returns>
<param name="call">The call definition.</param>
<typeparam name="TRequest">Type of request messages.</typeparam>
<typeparam name="TResponse">Type of responsemessages.</typeparam>
</member>
<member name="T:Grpc.Core.Channel">
<summary>
Represents a gRPC channel. Channels are an abstraction of long-lived connections to remote servers.
More client objects can reuse the same channel. Creating a channel is an expensive operation compared to invoking
a remote call so in general you should reuse a single channel for as many calls as possible.
</summary>
</member>
<member name="M:Grpc.Core.Channel.#ctor(System.String,Grpc.Core.ChannelCredentials)">
<summary>
Creates a channel that connects to a specific host.
Port will default to 80 for an unsecure channel and to 443 for a secure channel.
</summary>
<param name="target">Target of the channel.</param>
<param name="credentials">Credentials to secure the channel.</param>
</member>
<member name="M:Grpc.Core.Channel.#ctor(System.String,Grpc.Core.ChannelCredentials,System.Collections.Generic.IEnumerable{Grpc.Core.ChannelOption})">
<summary>
Creates a channel that connects to a specific host.
Port will default to 80 for an unsecure channel or to 443 for a secure channel.
</summary>
<param name="target">Target of the channel.</param>
<param name="credentials">Credentials to secure the channel.</param>
<param name="options">Channel options.</param>
</member>
<member name="M:Grpc.Core.Channel.#ctor(System.String,System.Int32,Grpc.Core.ChannelCredentials)">
<summary>
Creates a channel that connects to a specific host and port.
</summary>
<param name="host">The name or IP address of the host.</param>
<param name="port">The port.</param>
<param name="credentials">Credentials to secure the channel.</param>
</member>
<member name="M:Grpc.Core.Channel.#ctor(System.String,System.Int32,Grpc.Core.ChannelCredentials,System.Collections.Generic.IEnumerable{Grpc.Core.ChannelOption})">
<summary>
Creates a channel that connects to a specific host and port.
</summary>
<param name="host">The name or IP address of the host.</param>
<param name="port">The port.</param>
<param name="credentials">Credentials to secure the channel.</param>
<param name="options">Channel options.</param>
</member>
<member name="P:Grpc.Core.Channel.State">
<summary>
Gets current connectivity state of this channel.
After channel has been shutdown, <c>ChannelState.Shutdown</c> will be returned.
</summary>
</member>
<member name="M:Grpc.Core.Channel.WaitForStateChangedAsync(Grpc.Core.ChannelState,System.Nullable{System.DateTime})">
<summary>
Returned tasks completes once channel state has become different from
given lastObservedState.
If deadline is reached or an error occurs, returned task is cancelled.
</summary>
</member>
<member name="M:Grpc.Core.Channel.TryWaitForStateChangedAsync(Grpc.Core.ChannelState,System.Nullable{System.DateTime})">
<summary>
Returned tasks completes once channel state has become different from
given lastObservedState (<c>true</c> is returned) or if the wait has timed out (<c>false</c> is returned).
</summary>
</member>
<member name="P:Grpc.Core.Channel.ResolvedTarget">
<summary>Resolved address of the remote endpoint in URI format.</summary>
</member>
<member name="P:Grpc.Core.Channel.ShutdownToken">
<summary>
Returns a token that gets cancelled once <c>ShutdownAsync</c> is invoked.
</summary>
</member>
<member name="M:Grpc.Core.Channel.ConnectAsync(System.Nullable{System.DateTime})">
<summary>
Allows explicitly requesting channel to connect without starting an RPC.
Returned task completes once state Ready was seen. If the deadline is reached,
or channel enters the Shutdown state, the task is cancelled.
There is no need to call this explicitly unless your use case requires that.
Starting an RPC on a new channel will request connection implicitly.
</summary>
<param name="deadline">The deadline. <c>null</c> indicates no deadline.</param>
</member>
<member name="M:Grpc.Core.Channel.ShutdownAsyncCore">
<summary>Provides implementation of a non-virtual public member.</summary>
</member>
<member name="M:Grpc.Core.Channel.CreateCallInvoker">
<summary>
Create a new <see cref="T:Grpc.Core.CallInvoker"/> for the channel.
</summary>
<returns>A new <see cref="T:Grpc.Core.CallInvoker"/>.</returns>
</member>
<member name="T:Grpc.Core.ChannelOption">
<summary>
Channel option specified when creating a channel.
Corresponds to grpc_channel_args from grpc/grpc.h.
Commonly used channel option names are defined in <c>ChannelOptions</c>,
but any of the GRPC_ARG_* channel options names defined in grpc_types.h can be used.
</summary>
</member>
<member name="T:Grpc.Core.ChannelOption.OptionType">
<summary>
Type of <c>ChannelOption</c>.
</summary>
</member>
<member name="F:Grpc.Core.ChannelOption.OptionType.Integer">
<summary>
Channel option with integer value.
</summary>
</member>
<member name="F:Grpc.Core.ChannelOption.OptionType.String">
<summary>
Channel option with string value.
</summary>
</member>
<member name="M:Grpc.Core.ChannelOption.#ctor(System.String,System.String)">
<summary>
Creates a channel option with a string value.
</summary>
<param name="name">Name.</param>
<param name="stringValue">String value.</param>
</member>
<member name="M:Grpc.Core.ChannelOption.#ctor(System.String,System.Int32)">
<summary>
Creates a channel option with an integer value.
</summary>
<param name="name">Name.</param>
<param name="intValue">Integer value.</param>
</member>
<member name="P:Grpc.Core.ChannelOption.Type">
<summary>
Gets the type of the <c>ChannelOption</c>.
</summary>
</member>
<member name="P:Grpc.Core.ChannelOption.Name">
<summary>
Gets the name of the <c>ChannelOption</c>.
</summary>
</member>
<member name="P:Grpc.Core.ChannelOption.IntValue">
<summary>
Gets the integer value the <c>ChannelOption</c>.
</summary>
</member>
<member name="P:Grpc.Core.ChannelOption.StringValue">
<summary>
Gets the string value the <c>ChannelOption</c>.
</summary>
</member>
<member name="M:Grpc.Core.ChannelOption.Equals(System.Object)">
<summary>
Determines whether the specified object is equal to the current object.
</summary>
</member>
<member name="M:Grpc.Core.ChannelOption.Equals(Grpc.Core.ChannelOption)">
<summary>
Determines whether the specified object is equal to the current object.
</summary>
</member>
<member name="M:Grpc.Core.ChannelOption.GetHashCode">
<summary>
A hash code for the current object.
</summary>
</member>
<member name="M:Grpc.Core.ChannelOption.op_Equality(Grpc.Core.ChannelOption,Grpc.Core.ChannelOption)">
<summary>
Equality operator.
</summary>
</member>
<member name="M:Grpc.Core.ChannelOption.op_Inequality(Grpc.Core.ChannelOption,Grpc.Core.ChannelOption)">
<summary>
Inequality operator.
</summary>
</member>
<member name="T:Grpc.Core.ChannelOptions">
<summary>
Defines names of most commonly used channel options.
Other supported options names can be found in grpc_types.h (GRPC_ARG_* definitions)
</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.SslTargetNameOverride">
<summary>Override SSL target check. Only to be used for testing.</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.Census">
<summary>Enable census for tracing and stats collection</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.MaxConcurrentStreams">
<summary>Maximum number of concurrent incoming streams to allow on a http2 connection</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.MaxReceiveMessageLength">
<summary>Maximum message length that the channel can receive</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.MaxSendMessageLength">
<summary>Maximum message length that the channel can send</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.MaxMessageLength">
<summary>Obsolete, for backward compatibility only.</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.Http2InitialSequenceNumber">
<summary>Initial sequence number for http2 transports</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.DefaultAuthority">
<summary>Default authority for calls.</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.PrimaryUserAgentString">
<summary>Primary user agent: goes at the start of the user-agent metadata</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.SecondaryUserAgentString">
<summary>Secondary user agent: goes at the end of the user-agent metadata</summary>
</member>
<member name="F:Grpc.Core.ChannelOptions.SoReuseport">
<summary>If non-zero, allow the use of SO_REUSEPORT for server if it's available (default 1)</summary>
</member>
<member name="M:Grpc.Core.ChannelOptions.CreateChannelArgs(System.Collections.Generic.ICollection{Grpc.Core.ChannelOption})">
<summary>
Creates native object for a collection of channel options.
</summary>
<returns>The native channel arguments.</returns>
</member>
<member name="T:Grpc.Core.ChannelState">
<summary>
Connectivity state of a channel.
Based on grpc_connectivity_state from grpc/grpc.h
</summary>
</member>
<member name="F:Grpc.Core.ChannelState.Idle">
<summary>
Channel is idle
</summary>
</member>
<member name="F:Grpc.Core.ChannelState.Connecting">
<summary>
Channel is connecting
</summary>
</member>
<member name="F:Grpc.Core.ChannelState.Ready">
<summary>
Channel is ready for work
</summary>
</member>
<member name="F:Grpc.Core.ChannelState.TransientFailure">
<summary>
Channel has seen a failure but expects to recover
</summary>
</member>
<member name="F:Grpc.Core.ChannelState.Shutdown">
<summary>
Channel has seen a failure that it cannot recover from
</summary>
</member>
<member name="T:Grpc.Core.CompressionLevel">
<summary>
Compression level based on grpc_compression_level from grpc/compression.h
</summary>
</member>
<member name="F:Grpc.Core.CompressionLevel.None">
<summary>
No compression.
</summary>
</member>
<member name="F:Grpc.Core.CompressionLevel.Low">
<summary>
Low compression.
</summary>
</member>
<member name="F:Grpc.Core.CompressionLevel.Medium">
<summary>
Medium compression.
</summary>
</member>
<member name="F:Grpc.Core.CompressionLevel.High">
<summary>
High compression.
</summary>
</member>
<member name="T:Grpc.Core.DefaultCallInvoker">
<summary>
Invokes client RPCs using <see cref="T:Grpc.Core.Calls"/>.
</summary>
</member>
<member name="M:Grpc.Core.DefaultCallInvoker.#ctor(Grpc.Core.Channel)">
<summary>
Initializes a new instance of the <see cref="T:Grpc.Core.DefaultCallInvoker"/> class.
</summary>
<param name="channel">Channel to use.</param>
</member>
<member name="M:Grpc.Core.DefaultCallInvoker.BlockingUnaryCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions,``0)">
<summary>
Invokes a simple remote call in a blocking fashion.
</summary>
</member>
<member name="M:Grpc.Core.DefaultCallInvoker.AsyncUnaryCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions,``0)">
<summary>
Invokes a simple remote call asynchronously.
</summary>
</member>
<member name="M:Grpc.Core.DefaultCallInvoker.AsyncServerStreamingCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions,``0)">
<summary>
Invokes a server streaming call asynchronously.
In server streaming scenario, client sends on request and server responds with a stream of responses.
</summary>
</member>
<member name="M:Grpc.Core.DefaultCallInvoker.AsyncClientStreamingCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions)">
<summary>
Invokes a client streaming call asynchronously.
In client streaming scenario, client sends a stream of requests and server responds with a single response.
</summary>
</member>
<member name="M:Grpc.Core.DefaultCallInvoker.AsyncDuplexStreamingCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions)">
<summary>
Invokes a duplex streaming call asynchronously.
In duplex streaming scenario, client sends a stream of requests and server responds with a stream of responses.
The response stream is completely independent and both side can be sending messages at the same time.
</summary>
</member>
<member name="M:Grpc.Core.DefaultCallInvoker.CreateCall``2(Grpc.Core.Method{``0,``1},System.String,Grpc.Core.CallOptions)">
<summary>Creates call invocation details for given method.</summary>
</member>
<member name="T:Grpc.Core.GrpcEnvironment">
<summary>
Encapsulates initialization and shutdown of gRPC library.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.AddRef">
<summary>
Returns a reference-counted instance of initialized gRPC environment.
Subsequent invocations return the same instance unless reference count has dropped to zero previously.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.ReleaseAsync">
<summary>
Decrements the reference count for currently active environment and asynchronously shuts down the gRPC environment if reference count drops to zero.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.ShutdownChannelsAsync">
<summary>
Requests shutdown of all channels created by the current process.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.KillServersAsync">
<summary>
Requests immediate shutdown of all servers created by the current process.
</summary>
</member>
<member name="P:Grpc.Core.GrpcEnvironment.Logger">
<summary>
Gets application-wide logger used by gRPC.
</summary>
<value>The logger.</value>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.SetLogger(Grpc.Core.Logging.ILogger)">
<summary>
Sets the application-wide logger that should be used by gRPC.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.SetThreadPoolSize(System.Int32)">
<summary>
Sets the number of threads in the gRPC thread pool that polls for internal RPC events.
Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
Setting thread pool size is an advanced setting and you should only use it if you know what you are doing.
Most users should rely on the default value provided by gRPC library.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.SetCompletionQueueCount(System.Int32)">
<summary>
Sets the number of completion queues in the gRPC thread pool that polls for internal RPC events.
Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
Setting the number of completions queues is an advanced setting and you should only use it if you know what you are doing.
Most users should rely on the default value provided by gRPC library.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.SetHandlerInlining(System.Boolean)">
<summary>
By default, gRPC's internal event handlers get offloaded to .NET default thread pool thread (<c>inlineHandlers=false</c>).
Setting <c>inlineHandlers</c> to <c>true</c> will allow scheduling the event handlers directly to
<c>GrpcThreadPool</c> internal threads. That can lead to significant performance gains in some situations,
but requires user to never block in async code (incorrectly written code can easily lead to deadlocks).
Inlining handlers is an advanced setting and you should only use it if you know what you are doing.
Most users should rely on the default value provided by gRPC library.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
Note: <c>inlineHandlers=true</c> was the default in gRPC C# v1.4.x and earlier.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.SetBatchContextPoolParams(System.Int32,System.Int32)">
<summary>
Sets the parameters for a pool that caches batch context instances. Reusing batch context instances
instead of creating a new one for every C core operation helps reducing the GC pressure.
Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
This is an advanced setting and you should only use it if you know what you are doing.
Most users should rely on the default value provided by gRPC library.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.SetRequestCallContextPoolParams(System.Int32,System.Int32)">
<summary>
Sets the parameters for a pool that caches request call context instances. Reusing request call context instances
instead of creating a new one for every requested call in C core helps reducing the GC pressure.
Can be only invoked before the <c>GrpcEnviroment</c> is started and cannot be changed afterwards.
This is an advanced setting and you should only use it if you know what you are doing.
Most users should rely on the default value provided by gRPC library.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
</summary>
</member>
<member name="E:Grpc.Core.GrpcEnvironment.ShuttingDown">
<summary>
Occurs when <c>GrpcEnvironment</c> is about the start the shutdown logic.
If <c>GrpcEnvironment</c> is later initialized and shutdown, the event will be fired again (unless unregistered first).
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.#ctor">
<summary>
Creates gRPC environment.
</summary>
</member>
<member name="P:Grpc.Core.GrpcEnvironment.CompletionQueues">
<summary>
Gets the completion queues used by this gRPC environment.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.PickCompletionQueue">
<summary>
Picks a completion queue in a round-robin fashion.
Shouldn't be invoked on a per-call basis (used at per-channel basis).
</summary>
</member>
<member name="P:Grpc.Core.GrpcEnvironment.DebugStats">
<summary>
Gets the completion queue used by this gRPC environment.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.GetCoreVersionString">
<summary>
Gets version of gRPC C core.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.ShutdownAsync">
<summary>
Shuts down this environment.
</summary>
</member>
<member name="M:Grpc.Core.GrpcEnvironment.ShutdownHooks.HandleShutdown">
<summary>
Handler for AppDomain.DomainUnload, AppDomain.ProcessExit and AssemblyLoadContext.Unloading hooks.
</summary>
</member>
<member name="T:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions">
<summary>
Extends the ServerServiceDefinition class to add methods used to register interceptors on the server side.
</summary>
</member>
<member name="M:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions.Intercept(Grpc.Core.ServerServiceDefinition,Grpc.Core.Interceptors.Interceptor)">
<summary>
Returns a <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance that
intercepts incoming calls to the underlying service handler through the given interceptor.
</summary>
<param name="serverServiceDefinition">The <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance to register interceptors on.</param>
<param name="interceptor">The interceptor to intercept the incoming invocations with.</param>
<remarks>
Multiple interceptors can be added on top of each other by calling
"serverServiceDefinition.Intercept(a, b, c)". The order of invocation will be "a", "b", and then "c".
Interceptors can be later added to an existing intercepted service definition, effectively
building a chain like "serverServiceDefinition.Intercept(c).Intercept(b).Intercept(a)". Note that
in this case, the last interceptor added will be the first to take control.
</remarks>
</member>
<member name="M:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions.Intercept(Grpc.Core.ServerServiceDefinition,Grpc.Core.Interceptors.Interceptor[])">
<summary>
Returns a <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance that
intercepts incoming calls to the underlying service handler through the given interceptors.
</summary>
<param name="serverServiceDefinition">The <see cref="T:Grpc.Core.ServerServiceDefinition" /> instance to register interceptors on.</param>
<param name="interceptors">
An array of interceptors to intercept the incoming invocations with.
Control is passed to the interceptors in the order specified.
</param>
<remarks>
Multiple interceptors can be added on top of each other by calling
"serverServiceDefinition.Intercept(a, b, c)". The order of invocation will be "a", "b", and then "c".
Interceptors can be later added to an existing intercepted service definition, effectively
building a chain like "serverServiceDefinition.Intercept(c).Intercept(b).Intercept(a)". Note that
in this case, the last interceptor added will be the first to take control.
</remarks>
</member>
<member name="T:Grpc.Core.Interceptors.ServerServiceDefinitionExtensions.InterceptingServiceBinder">
<summary>
Helper for creating <c>ServerServiceDefinition</c> with intercepted handlers.
</summary>
</member>
<member name="T:Grpc.Core.Internal.AsyncCall`2">
<summary>
Manages client side native call lifecycle.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.#ctor(Grpc.Core.CallInvocationDetails{`0,`1},Grpc.Core.Internal.INativeCall)">
<summary>
This constructor should only be used for testing.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.UnaryCall(`0)">
<summary>
Blocking unary request - unary response call.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.UnaryCallAsync(`0)">
<summary>
Starts a unary request - unary response call.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.ClientStreamingCallAsync">
<summary>
Starts a streamed request - unary response call.
Use StartSendMessage and StartSendCloseFromClient to stream requests.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.StartServerStreamingCall(`0)">
<summary>
Starts a unary request - streamed response call.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.StartDuplexStreamingCall">
<summary>
Starts a streaming request - streaming response call.
Use StartSendMessage and StartSendCloseFromClient to stream requests.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.SendMessageAsync(`0,Grpc.Core.WriteFlags)">
<summary>
Sends a streaming request. Only one pending send action is allowed at any given time.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.ReadMessageAsync">
<summary>
Receives a streaming response. Only one pending read action is allowed at any given time.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.SendCloseFromClientAsync">
<summary>
Sends halfclose, indicating client is done with streaming requests.
Only one pending send action is allowed at any given time.
</summary>
</member>
<member name="P:Grpc.Core.Internal.AsyncCall`2.StreamingResponseCallFinishedTask">
<summary>
Get the task that completes once if streaming response call finishes with ok status and throws RpcException with given status otherwise.
</summary>
</member>
<member name="P:Grpc.Core.Internal.AsyncCall`2.ResponseHeadersAsync">
<summary>
Get the task that completes once response headers are received.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.GetStatus">
<summary>
Gets the resulting status if the call has already finished.
Throws InvalidOperationException otherwise.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.GetTrailers">
<summary>
Gets the trailing metadata if the call has already finished.
Throws InvalidOperationException otherwise.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.GetWriteFlagsForCall">
<summary>
Gets WriteFlags set in callDetails.Options.WriteOptions
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.HandleReceivedResponseHeaders(System.Boolean,Grpc.Core.Metadata)">
<summary>
Handles receive status completion for calls with streaming response.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.HandleUnaryResponse(System.Boolean,Grpc.Core.Internal.ClientSideStatus,Grpc.Core.Internal.IBufferReader,Grpc.Core.Metadata)">
<summary>
Handler for unary response completion.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCall`2.HandleFinished(System.Boolean,Grpc.Core.Internal.ClientSideStatus)">
<summary>
Handles receive status completion for calls with streaming response.
</summary>
</member>
<member name="T:Grpc.Core.Internal.AsyncCallBase`2">
<summary>
Base for handling both client side and server side calls.
Manages native call lifecycle and provides convenience methods.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.Cancel">
<summary>
Requests cancelling the call.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.CancelWithStatus(Grpc.Core.Status)">
<summary>
Requests cancelling the call with given status.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.SendMessageInternalAsync(`0,Grpc.Core.WriteFlags)">
<summary>
Initiates sending a message. Only one send operation can be active at a time.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.ReadMessageInternalAsync">
<summary>
Initiates reading a message. Only one read operation can be active at a time.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.ReleaseResourcesIfPossible">
<summary>
If there are no more pending actions and no new actions can be started, releases
the underlying native resources.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.GetRpcExceptionClientOnly">
<summary>
Returns an exception to throw for a failed send operation.
It is only allowed to call this method for a call that has already finished.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.CheckSendAllowedOrEarlyResult">
<summary>
Checks if sending is allowed and possibly returns a Task that allows short-circuiting the send
logic by directly returning the write operation result task. Normally, null is returned.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.HandleSendFinished(System.Boolean)">
<summary>
Handles send completion (including SendCloseFromClient).
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.HandleSendStatusFromServerFinished(System.Boolean)">
<summary>
Handles send status from server completion.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallBase`2.HandleReadFinished(System.Boolean,Grpc.Core.Internal.IBufferReader)">
<summary>
Handles streaming read completion.
</summary>
</member>
<member name="T:Grpc.Core.Internal.AsyncCallServer`2">
<summary>
Manages server side native call lifecycle.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallServer`2.InitializeForTesting(Grpc.Core.Internal.INativeCall)">
<summary>
Only for testing purposes.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallServer`2.ServerSideCallAsync">
<summary>
Starts a server side call.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallServer`2.SendMessageAsync(`1,Grpc.Core.WriteFlags)">
<summary>
Sends a streaming response. Only one pending send action is allowed at any given time.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallServer`2.ReadMessageAsync">
<summary>
Receives a streaming request. Only one pending read action is allowed at any given time.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallServer`2.SendInitialMetadataAsync(Grpc.Core.Metadata)">
<summary>
Initiates sending a initial metadata.
Even though C-core allows sending metadata in parallel to sending messages, we will treat sending metadata as a send message operation
to make things simpler.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallServer`2.SendStatusFromServerAsync(Grpc.Core.Status,Grpc.Core.Metadata,System.Nullable{Grpc.Core.Internal.AsyncCallServer{`0,`1}.ResponseWithFlags})">
<summary>
Sends call result status, indicating we are done with writes.
Sending a status different from StatusCode.OK will also implicitly cancel the call.
</summary>
</member>
<member name="P:Grpc.Core.Internal.AsyncCallServer`2.CancellationToken">
<summary>
Gets cancellation token that gets cancelled once close completion
is received and the cancelled flag is set.
</summary>
</member>
<member name="M:Grpc.Core.Internal.AsyncCallServer`2.HandleFinishedServerside(System.Boolean,System.Boolean)">
<summary>
Handles the server side close completion.
</summary>
</member>
<member name="T:Grpc.Core.Internal.AuthContextSafeHandle">
<summary>
grpc_auth_context
</summary>
</member>
<member name="M:Grpc.Core.Internal.AuthContextSafeHandle.ToAuthContext">
<summary>
Copies contents of the native auth context into a new <c>AuthContext</c> instance.
</summary>
</member>
<member name="T:Grpc.Core.Internal.AuthContextSafeHandle.NativeAuthProperty">
<summary>
grpc_auth_property
</summary>
</member>
<member name="T:Grpc.Core.Internal.AuthContextSafeHandle.NativeAuthPropertyIterator">
<summary>
grpc_auth_property_iterator
</summary>
</member>
<member name="T:Grpc.Core.Internal.BatchContextSafeHandle">
<summary>
grpcsharp_batch_context
</summary>
</member>
<member name="T:Grpc.Core.Internal.CallCredentialsSafeHandle">
<summary>
grpc_call_credentials from <c>grpc/grpc_security.h</c>
</summary>
</member>
<member name="T:Grpc.Core.Internal.CallError">
<summary>
grpc_call_error from grpc/grpc.h
</summary>
</member>
<member name="M:Grpc.Core.Internal.CallErrorExtensions.CheckOk(Grpc.Core.Internal.CallError)">
<summary>
Checks the call API invocation's result is OK.
</summary>
</member>
<member name="M:Grpc.Core.Internal.CallOptionsExtensions.Normalize(Grpc.Core.CallOptions)">
<summary>
Returns a new instance of <see cref="T:Grpc.Core.CallOptions"/> with
all previously unset values set to their defaults and deadline and cancellation
token propagated when appropriate.
</summary>
</member>
<member name="T:Grpc.Core.Internal.CallSafeHandle">
<summary>
grpc_call from <c>grpc/grpc.h</c>
</summary>
</member>
<member name="M:Grpc.Core.Internal.CallSafeHandle.CreateFake(System.IntPtr,Grpc.Core.Internal.CompletionQueueSafeHandle)">
<summary>
Only for testing.
</summary>
</member>
<member name="T:Grpc.Core.Internal.ChannelArgsSafeHandle">
<summary>
grpc_channel_args from <c>grpc/grpc.h</c>
</summary>
</member>
<member name="T:Grpc.Core.Internal.ChannelCredentialsSafeHandle">
<summary>
grpc_channel_credentials from <c>grpc/grpc_security.h</c>
</summary>
</member>
<member name="T:Grpc.Core.Internal.ChannelSafeHandle">
<summary>
grpc_channel from <c>grpc/grpc.h</c>
</summary>
</member>
<member name="T:Grpc.Core.Internal.ClientRequestStream`2">
<summary>
Writes requests asynchronously to an underlying AsyncCall object.
</summary>
</member>
<member name="T:Grpc.Core.Internal.ClientSideStatus">
<summary>
Status + metadata received on client side when call finishes.
(when receive_status_on_client operation finishes).
</summary>
</member>
<member name="T:Grpc.Core.Internal.ClockType">
<summary>
gpr_clock_type from grpc/support/time.h
</summary>
</member>
<member name="T:Grpc.Core.Internal.CompletionQueueEvent">
<summary>
grpc_event from grpc/grpc.h
</summary>
</member>
<member name="T:Grpc.Core.Internal.CompletionQueueEvent.CompletionType">
<summary>
grpc_completion_type from grpc/grpc.h
</summary>
</member>
<member name="T:Grpc.Core.Internal.CompletionQueueSafeHandle">
<summary>
grpc_completion_queue from <c>grpc/grpc.h</c>
</summary>
</member>
<member name="M:Grpc.Core.Internal.CompletionQueueSafeHandle.CreateSync">
<summary>
Create a completion queue that can only be used for Pluck operations.
</summary>
</member>
<member name="M:Grpc.Core.Internal.CompletionQueueSafeHandle.CreateAsync(Grpc.Core.Internal.CompletionRegistry)">
<summary>
Create a completion queue that can only be used for Next operations.
</summary>
</member>
<member name="M:Grpc.Core.Internal.CompletionQueueSafeHandle.NewScope">
<summary>
Creates a new usage scope for this completion queue. Once successfully created,
the completion queue won't be shutdown before scope.Dispose() is called.
</summary>
</member>
<member name="P:Grpc.Core.Internal.CompletionQueueSafeHandle.CompletionRegistry">
<summary>
Completion registry associated with this completion queue.
Doesn't need to be set if only using Pluck() operations.
</summary>
</member>
<member name="P:Grpc.Core.Internal.CompletionRegistry.LastRegisteredKey">
<summary>
For testing purposes only. NOT threadsafe.
</summary>
</member>
<member name="T:Grpc.Core.Internal.CompletionRegistry.IntPtrComparer">
<summary>
IntPtr doesn't implement <c>IEquatable{IntPtr}</c> so we need to use custom comparer to avoid boxing.
</summary>
</member>
<member name="T:Grpc.Core.Internal.ContextPropagationFlags">
<summary>
Context propagation flags from grpc/grpc.h.
</summary>
</member>
<member name="T:Grpc.Core.Internal.ContextPropagationTokenImpl">
<summary>
Implementation of <c>ContextPropagationToken</c> that carries
all fields needed for context propagation by C-core based implementation of gRPC.
Instances of <c>ContextPropagationToken</c> that are not of this
type will be recognized as "foreign" and will be silently ignored
(treated as if null).
</summary>
</member>
<member name="F:Grpc.Core.Internal.ContextPropagationTokenImpl.DefaultCoreMask">
<summary>
Default propagation mask used by C core.
</summary>
</member>
<member name="F:Grpc.Core.Internal.ContextPropagationTokenImpl.DefaultMask">
<summary>
Default propagation mask used by C# - we want to propagate deadline
and cancellation token by our own means, everything else will be propagated
by C core automatically (according to <c>DefaultCoreMask</c>).
</summary>
</member>
<member name="P:Grpc.Core.Internal.ContextPropagationTokenImpl.ParentCall">
<summary>
Gets the native handle of the parent call.
</summary>
</member>
<member name="P:Grpc.Core.Internal.ContextPropagationTokenImpl.ParentDeadline">
<summary>
Gets the parent call's deadline.
</summary>
</member>
<member name="P:Grpc.Core.Internal.ContextPropagationTokenImpl.ParentCancellationToken">
<summary>
Gets the parent call's cancellation token.
</summary>