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Need vhost / vsock support #99
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https://github.com/qemu/qemu/blob/master/net/vhost-user.c may be a useful place to start understanding what a vmm needs to do. |
Thanks for sharing the material. I would like to read it along with following documents: |
Ideally its best not to use it, but the purego module originally written for the Ebiten 2d game engine will enable you to call in *.so without cgo. It would be a temporary fix. You are doing an outstanding job; I actually had started working on this but due to life events could not finish it so Im very excited to see this and find out ways I can assist. |
Thanks for the comment. And sorry for the late reply. |
@bobuhiro11 |
@yushoyamaguchi |
Thank you for your reply.
My interest is 2. I'm so sorry if my understanding is wrong. |
My understanding is that we need to implement vhost-net and then vsock on top of that. it seems to be 2 steps. So I think it fits your interest in "2 vhost-net". You can either do the ip/tcp communication over vhost-net or include vhost-vsock. Again, thanks for your interest! ref: https://lencerf.github.io/post/2023-05-28-virtio-vhost-vsock/ |
In some environments, the only available network is vhost / vsock. It would be wonderful to have this in gokvm.
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