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Documentation was written back when 0.5.2.0 was the latest version, is now outdated #89

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Pinsplash opened this issue May 10, 2023 · 0 comments

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@Pinsplash
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The wiki page for SourceOps was written mostly in 2020. Since then, many options have been changed.

Games

  • "Display Name" is now "Name"
  • "Gameinfo Path" is now "Game" - For mods, should this be the mod's gameinfo.txt or the SDK's gameinfo.txt?
  • "Additional path" is now "Models"
  • "Maps Path" is now "Mapsrc"
  • "Bin", "ModelSrc", and "Mesh Type" are new

Models

  • "Display Name" was removed
  • "Model Name" is now "Name"
  • "Armature" is new
  • "Bodygroups" and "Stacking" are not mentioned

Model Options

  • "Static Prop Combine", "Collision Joints", "Prepend Armature", and "Origin Source" are new
  • The "Origin XYZ" settings changed names and Z is now implied to be in the direction of positive Z
  • "Rotation" is now "Origin Rotation"

Material (Folders)

  • "Folder Path" is now "Relative Path"
  • "VMT Name" is now "Materials"

Sequence(s)

  • "Sequence Name" is now "Name"
  • "Action" is new. The entire concept of actions was mentioned as a feature to be implemented in the future in that one video, and now it is implemented.
  • "Framerate Override" is now "Custom Framerate"
  • "Custom Range" is new

Event(s)

  • "Display Name" is now "Name"
  • "Frame" is now "Start Frame"
  • "Value" is now "Event Value"

Attachments

  • Is new

Maps

  • Referred to as "Displacements" on the wiki
  • "Map Name" is now "Name"
  • "Brushes" and "Displacements" are referred to as "Collection"
  • "Brush Scale" is now "Texture Scale"?
  • "Allow Skewed Textures" is new

Simulation

  • Has a screenshot, but no writing for it

Exporting/Compiling Models

  • Blender no longer has a built-in text editor(?)
  • At one point, "mld" was written instead of "mdl"
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