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Simplex noise shrinking near poles #2

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boytchev opened this issue May 27, 2024 · 0 comments
Open

Simplex noise shrinking near poles #2

boytchev opened this issue May 27, 2024 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@boytchev
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When simplex noise is used at large scales (e.g. noise(100*x,100*y,100*z)) there is a shrinking of features near poles. The shrinking is noticeable when the scale is more than 1/20 of the horizontal texture resolution. For example, a texture 1024x512 manifests such deformation when the scale is above 50.

https://boytchev.github.io/texture-generator/online/concrete.html?w=512&h=256&s=0&d=100&b=100

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@boytchev boytchev added enhancement New feature or request help wanted Extra attention is needed labels May 27, 2024
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Labels
enhancement New feature or request help wanted Extra attention is needed
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