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MutableQueue.m
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//
// NSMutableArray+QueueAddition.m
// UnittWebSocketClient
//
// Created by Josh Morris on 6/16/11.
// Copyright 2011 UnitT Software. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
#import "MutableQueue.h"
@implementation MutableQueue
#pragma mark Queue
- (id) dequeue
{
if ([items count] == 0)
{
return nil;
}
id headObject = [items objectAtIndex:0];
if (headObject != nil)
{
[[headObject retain] autorelease]; // so it isn't dealloc'ed on remove
[items removeObjectAtIndex:0];
}
return headObject;
}
- (void) enqueue:(id) aObject
{
[items addObject:aObject];
}
- (id) lastObject
{
return [items lastObject];
}
#pragma mark Lifecycle
- (id) init
{
self = [super init];
if (self)
{
items = [[NSMutableArray alloc] init];
}
return self;
}
- (void) dealloc
{
[items release];
[super dealloc];
}
@end