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For every stream, SparklyFX will manually clear the frame buffer with a solid color and invoke rendering with flags to render world + viewmodel.
Instead, this should be configurable in a stream.
By setting the clear color green and rendering only the viewmodel, the green-screening process would be easier.
The frame buffer can also hold alpha which will be more reliable than green-screening.
The text was updated successfully, but these errors were encountered:
For every stream, SparklyFX will manually clear the frame buffer with a solid color and invoke rendering with flags to render world + viewmodel.
Instead, this should be configurable in a stream.
By setting the clear color green and rendering only the viewmodel, the green-screening process would be easier.
The frame buffer can also hold alpha which will be more reliable than green-screening.
The text was updated successfully, but these errors were encountered: