diff --git a/ARKBreedingStats/Form1.cs b/ARKBreedingStats/Form1.cs
index f7e81855..3d7d2ac2 100644
--- a/ARKBreedingStats/Form1.cs
+++ b/ARKBreedingStats/Form1.cs
@@ -1203,6 +1203,11 @@ private void Form1_FormClosed(object sender, FormClosedEventArgs e)
timerGlobal.Dispose();
}
+ ///
+ /// Sets the text at the top to display infos.
+ ///
+ ///
+ ///
private void SetMessageLabelText(string text = "", MessageBoxIcon icon = MessageBoxIcon.None)
{
lbLibrarySelectionInfo.Text = text;
diff --git a/ARKBreedingStats/Form1.importExported.cs b/ARKBreedingStats/Form1.importExported.cs
index b8e431dd..0c0fbdda 100644
--- a/ARKBreedingStats/Form1.importExported.cs
+++ b/ARKBreedingStats/Form1.importExported.cs
@@ -110,8 +110,9 @@ private void ExportedCreatureList_CopyValuesToExtractor(importExported.ExportedC
}
}
- private void ImportExportedAddIfPossible_WatcherThread(string filePath)
+ private void ImportExportedAddIfPossible_WatcherThread(string filePath, importExported.FileWatcherExports fwe)
{
+ fwe.Watching = false;
// wait a moment until the file is readable. why is this necessary? blocked by fileWatcher?
System.Threading.Thread.Sleep(200);
@@ -119,6 +120,8 @@ private void ImportExportedAddIfPossible_WatcherThread(string filePath)
if (File.Exists(filePath))
// filewatcher is on another thread, invoke ui-thread to work with ui
Invoke(new Action(delegate () { ImportExportedAddIfPossible(filePath); }));
+
+ fwe.Watching = true;
}
///
@@ -134,6 +137,7 @@ private void ImportExportedAddIfPossible(string filePath)
|| (alreadyExists && extractor.validResults))
{
AddCreatureToCollection(true, goToLibraryTab: false);
+ SetMessageLabelText($"Successful {(alreadyExists ? "updated" : "added")} creature of the exported file\n" + filePath);
added = true;
}
diff --git a/ARKBreedingStats/Properties/AssemblyInfo.cs b/ARKBreedingStats/Properties/AssemblyInfo.cs
index 8001906b..fe6f1879 100644
--- a/ARKBreedingStats/Properties/AssemblyInfo.cs
+++ b/ARKBreedingStats/Properties/AssemblyInfo.cs
@@ -30,6 +30,6 @@
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("0.34.7.2")]
+[assembly: AssemblyFileVersion("0.35.0.0")]
[assembly: NeutralResourcesLanguage("en")]
diff --git a/ARKBreedingStats/importExported/FileWatcherExports.cs b/ARKBreedingStats/importExported/FileWatcherExports.cs
index 217faf63..820b099e 100644
--- a/ARKBreedingStats/importExported/FileWatcherExports.cs
+++ b/ARKBreedingStats/importExported/FileWatcherExports.cs
@@ -10,15 +10,15 @@ namespace ARKBreedingStats.importExported
class FileWatcherExports
{
private FileSystemWatcher fileWatcherExport;
- public FileWatcherExports(string folderToWatch, Action callbackNewFile, bool watching)
+ public FileWatcherExports(string folderToWatch, Action callbackNewFile, bool watching)
{
fileWatcherExport = new FileSystemWatcher()
{
Filter = "*.ini",
NotifyFilter = NotifyFilters.LastWrite
};
- fileWatcherExport.Created += (sender, e) => callbackNewFile(e.FullPath);
- fileWatcherExport.Changed += (sender, e) => callbackNewFile(e.FullPath);
+ fileWatcherExport.Created += (sender, e) => callbackNewFile(e.FullPath, this);
+ fileWatcherExport.Changed += (sender, e) => callbackNewFile(e.FullPath, this);
SetWatchFolder(folderToWatch, watching);
}
diff --git a/ARKBreedingStats/library/CreatureCollection.cs b/ARKBreedingStats/library/CreatureCollection.cs
index 2b42e2fe..71b5de8d 100644
--- a/ARKBreedingStats/library/CreatureCollection.cs
+++ b/ARKBreedingStats/library/CreatureCollection.cs
@@ -277,6 +277,7 @@ public bool MergeCreatureList(List creaturesToMerge, bool update = fal
old.fatherGuid = creature.fatherGuid;
old.fatherName = creature.fatherName;
}
+ old.colors = creature.colors;
}
if (recalculate)
diff --git a/ARKBreedingStats/settings/Settings.Designer.cs b/ARKBreedingStats/settings/Settings.Designer.cs
index 29b7bcb3..960d6d83 100644
--- a/ARKBreedingStats/settings/Settings.Designer.cs
+++ b/ARKBreedingStats/settings/Settings.Designer.cs
@@ -177,6 +177,7 @@ private void InitializeComponent()
this.aTExportFolderLocationsBindingSource = new System.Windows.Forms.BindingSource(this.components);
this.btAddExportFolder = new System.Windows.Forms.Button();
this.label25 = new System.Windows.Forms.Label();
+ this.label29 = new System.Windows.Forms.Label();
this.groupBoxMultiplier.SuspendLayout();
this.groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.nudWaitBeforeScreenCapture)).BeginInit();
@@ -1621,7 +1622,7 @@ private void InitializeComponent()
this.customSCCustom.Location = new System.Drawing.Point(6, 139);
this.customSCCustom.Name = "customSCCustom";
this.customSCCustom.Size = new System.Drawing.Size(401, 23);
- this.customSCCustom.SoundFile = "";
+ this.customSCCustom.SoundFile = null;
this.customSCCustom.TabIndex = 7;
//
// customSCWakeup
@@ -1629,7 +1630,7 @@ private void InitializeComponent()
this.customSCWakeup.Location = new System.Drawing.Point(6, 81);
this.customSCWakeup.Name = "customSCWakeup";
this.customSCWakeup.Size = new System.Drawing.Size(401, 23);
- this.customSCWakeup.SoundFile = null;
+ this.customSCWakeup.SoundFile = "";
this.customSCWakeup.TabIndex = 6;
//
// customSCBirth
@@ -1637,7 +1638,7 @@ private void InitializeComponent()
this.customSCBirth.Location = new System.Drawing.Point(6, 110);
this.customSCBirth.Name = "customSCBirth";
this.customSCBirth.Size = new System.Drawing.Size(401, 23);
- this.customSCBirth.SoundFile = null;
+ this.customSCBirth.SoundFile = "";
this.customSCBirth.TabIndex = 5;
//
// customSCStarving
@@ -1645,7 +1646,7 @@ private void InitializeComponent()
this.customSCStarving.Location = new System.Drawing.Point(6, 52);
this.customSCStarving.Name = "customSCStarving";
this.customSCStarving.Size = new System.Drawing.Size(401, 23);
- this.customSCStarving.SoundFile = "";
+ this.customSCStarving.SoundFile = null;
this.customSCStarving.TabIndex = 4;
//
// label20
@@ -1856,6 +1857,7 @@ private void InitializeComponent()
//
// groupBox22
//
+ this.groupBox22.Controls.Add(this.label29);
this.groupBox22.Controls.Add(this.cbDeleteAutoImportedFile);
this.groupBox22.Controls.Add(this.cbMoveImportedFileToSubFolder);
this.groupBox22.Controls.Add(this.label28);
@@ -1870,7 +1872,7 @@ private void InitializeComponent()
// cbDeleteAutoImportedFile
//
this.cbDeleteAutoImportedFile.AutoSize = true;
- this.cbDeleteAutoImportedFile.Location = new System.Drawing.Point(29, 78);
+ this.cbDeleteAutoImportedFile.Location = new System.Drawing.Point(32, 100);
this.cbDeleteAutoImportedFile.Name = "cbDeleteAutoImportedFile";
this.cbDeleteAutoImportedFile.Size = new System.Drawing.Size(116, 17);
this.cbDeleteAutoImportedFile.TabIndex = 3;
@@ -1881,7 +1883,7 @@ private void InitializeComponent()
// cbMoveImportedFileToSubFolder
//
this.cbMoveImportedFileToSubFolder.AutoSize = true;
- this.cbMoveImportedFileToSubFolder.Location = new System.Drawing.Point(29, 55);
+ this.cbMoveImportedFileToSubFolder.Location = new System.Drawing.Point(32, 77);
this.cbMoveImportedFileToSubFolder.Name = "cbMoveImportedFileToSubFolder";
this.cbMoveImportedFileToSubFolder.Size = new System.Drawing.Size(223, 17);
this.cbMoveImportedFileToSubFolder.TabIndex = 2;
@@ -1894,9 +1896,9 @@ private void InitializeComponent()
this.label28.AutoSize = true;
this.label28.Location = new System.Drawing.Point(6, 39);
this.label28.Name = "label28";
- this.label28.Size = new System.Drawing.Size(177, 13);
+ this.label28.Size = new System.Drawing.Size(256, 13);
this.label28.TabIndex = 1;
- this.label28.Text = "Enable overlay for feedback ingame";
+ this.label28.Text = "Enable overlay for feedback about the import ingame";
//
// cbAutoImportExported
//
@@ -1917,7 +1919,7 @@ private void InitializeComponent()
this.groupBox21.Size = new System.Drawing.Size(318, 71);
this.groupBox21.TabIndex = 8;
this.groupBox21.TabStop = false;
- this.groupBox21.Text = "Options";
+ this.groupBox21.Text = "Auto naming on import";
//
// cbCopyPatternNameToClipboard
//
@@ -2067,6 +2069,15 @@ private void InitializeComponent()
this.label25.TabIndex = 0;
this.label25.Text = resources.GetString("label25.Text");
//
+ // label29
+ //
+ this.label29.AutoSize = true;
+ this.label29.Location = new System.Drawing.Point(6, 58);
+ this.label29.Name = "label29";
+ this.label29.Size = new System.Drawing.Size(137, 13);
+ this.label29.TabIndex = 4;
+ this.label29.Text = "After a successful import do";
+ //
// Settings
//
this.AcceptButton = this.buttonOK;
@@ -2315,5 +2326,6 @@ private void InitializeComponent()
private System.Windows.Forms.CheckBox cbAutoImportExported;
private System.Windows.Forms.CheckBox cbMoveImportedFileToSubFolder;
private System.Windows.Forms.CheckBox cbDeleteAutoImportedFile;
+ private System.Windows.Forms.Label label29;
}
}
\ No newline at end of file
diff --git a/ARKBreedingStats/settings/Settings.resx b/ARKBreedingStats/settings/Settings.resx
index db13c6d0..936ba622 100644
--- a/ARKBreedingStats/settings/Settings.resx
+++ b/ARKBreedingStats/settings/Settings.resx
@@ -122,6 +122,23 @@
It does only work with the resolutions 1920×1080 and 1680×1050, and sometimes does make mistakes.
It works with the window-mode "Fullscreen-Windowed" and sometimes does not work when multiple screens are used.
+
+ In ARK you can export a creature (hold use while looking at a creature, then choose "Options" - "Export" from the wheel).
+
+The exported creatures are saved as a file. Select the folder to import these files. Usually the folder is
+...\Steam\steamapps\common\ARK\ShooterGame\Saved\DinoExports\<ID>
+
+The first entry is the default export folder and is used for 'Import last exported' and the Auto Import.
+
+
+ True
+
+
+ True
+
+
+ 17, 17
+
True
@@ -144,12 +161,13 @@ If you set the according files below, you can start the process automatically fr
262, 17
-
- In ARK you can export a creature (hold use while looking at a creature, then choose "Options" - "Export" from the wheel).
-
-The exported creatures are saved as a file. Select the folder to import these files. Usually the folder is
-...\Steam\steamapps\common\ARK\ShooterGame\Saved\DinoExports\<ID>
-
-The first entry is the default export folder and is used for 'Import last exported' and the Auto Import.
-
+
+ True
+
+
+ True
+
+
+ 262, 17
+
\ No newline at end of file